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Keroko
2007-06-19, 06:44
Very cute Kero-kun ^^ When will we see Part 3?

Depends, I do have a lot more spare time at the moment, but my lack of skill when it comes to writing fluff may slow it down somewhat.

:D Aw... Yeah I am wondering how things work the next day...

But somebody's gotta nerf the Shari Home Video camera. :uhoh:

Do you honestly want to try and stop Hayate when she's in that mood? :uhoh:

Awww.:D The exchange of goodnights part was pretty damned cute.:D And Keroko doing the Tendou Souji pose was nice.:heh: So she's mainly a meat-eater then? Nice work.

Tendou Souji? *looks up* :heh: Well what do you know, accidental reference.

Yes, Keroko likes meat. She can be picky where vegetables are concerned, but there is hardly any type of meat she doesn't like.

:heh: Chrono is acting more like Kyon every second :heh: Anyways, nice to see more of the sibling relationship between Nanoha and Keroko, very touching :). And what the - Why are Chrono and the others watching? :uhoh::heh::heh:

Better brace yourself for the next chapter then, I'm not surprised if I accidentally end up typing Kyon a couple of times. :heh:

As to why Chrono and the others are watching.... A better way to put the question would by why is Chrono watching with the others, because we all know the reason why the Wolkies are watching. :heh:

What's with the hidden camera's everywhere:confused:
Did Nanoha only give in because she didn't want to end up cosplaying somewhere in the future?:heh::heh:

Now it wouldn't be a hidden camera if Nanoha knew about it, would it? :D

The details are what trip me up, really, such as the little things like what their armaments look like or sound like.

A large part of it is just the way I write: if I know something has its roots in some other fictional work, and is a straight reference (rather than just a broad archetype), then I am deathly afraid of getting it wrong. Which is one reason why I'm reluctant to write much even in the Nanohaverse; I know so little about how the Infinite Library works.

I'm also afraid of getting it wrong, but I love the references. Why? Because whenever I want to use something, I go on an extensive research to see if I'm getting it right (despite my more-then-average warhammer knowledge, my Necron knowledge nearly doubled these last few months). Which leads to discovering thingsI would have previously ignored. Mecha anime, for example, never held much apeal to me before this thread started.

Okay, I have to agree that the video does have lots of Necron arse-kickery. Very nice.

I'm hoping that future references will be rather more transparent, and if they turn out to be Shared OC Alterverse-spanning ones like the Necron threat, it'll be open enough to those who've never heard of the source.

The Necron thing was something that spun horrible out of control, as I can remember that it was actually meant to be nothing more then a reference. :heh:

But what do you men by open enough? I mean, there will always be people who never heard of the source.

KBTKaiser
2007-06-19, 06:44
Replace Drills with Blades and Gun barrels. :eyespin:

Kha
2007-06-19, 07:05
Well, after a lengthy discussion with Aaron, it's time to let the cat peer out of the bag. :eyespin:



After a few days in which Mabiko settled in(And Vinson lost more blood), Aurion was working on some prototypes when Mabiko came into the lab with a datapad.

Aurion: Why, commander, what brings you to my humble abode? Certainly it's not to hide from Cressida, is it? Or is it to avoid Liana's health drink?

Mabiko: Spare me the drama, "uncle". I need you to take a look at this function I had Shari at RF6 cook up for my familiars' devices.

Mabiko handed the datapad over to Aurion who frowned over the information displayed.

Aurion: Quite a piece of work you got here, ojou-chan...from what Hayate says of you, however, it's just like you to make this fatal flaw.

Mabiko: eh?

Aurion: This structural layout puts all the burden on yourself. You can't shield your familiars forever...

Mabiko: To be honest, I never wanted them to fight...I wanted them to stay near me so that I could protect them. It's the least I could do with my full abilities.

Aurion: That may be so, girl, but those familiars of yours won't be coddled for long...

Aurion returned his attention to the datapad.

Aurion: However, I might be able to whip up something of a booster device for each of your familiars. This way you can focus on yourself and not worry about the girls.

Mabiko: How long would it take to fashion such supplementary devices?

Aurion: Hrm...two...maybe three weeks for the prototypes.

Mabiko: Consider yourself commisioned then. I'll await the results.

Mabiko turned and left the lab in a brisk step, leaving Aurion to look over the data some more...

Aurion: ...Talk about a firebrand...no wonder Hayate likes to poke fun at her so much...


...Plus parts, anyone? :eyespin::eyespin:

:twitch:

H-SHE LIVES!!!! THE GOD EMPRESS LIVES!!!! THE STAR CHILD HAS RETURNED!!!!!! THE RISE OF THE IMPERIUM HAS BEGUN!!! :eek::D

Watch out for the ION CANON though... :heh:Well it's a whimsical thought. We'll never know until the God Empress is found... :heh:Well, I managed to squeeze a few internet minutes before going out, so here I continue the discussion.

OK, first, I'd like to apologize to An Hero in Disguise, as apparently the way I explained myself led everyone to believe that I want Serge nerfed. Personally, I dont. In any universe there are people better than others, and in Serge's case it is because of his innate ability of Flow Manipulation, an ability that An Hero explained to be extremely rare. Serge may very well be the only person alive with such ability. Also, Serge can very well be that "last boss" every other OC is planning to beat at some point. The idea that I really wanted to portray was the fact that Serge is only 2 years old than our Aces, yet at the time of the battle against the Aces, he was so much more experienced than them, being able to defeat them one by one without much problem.

Also, an apology to Kha. I mentioned Kha because he was also an very well developed character for his age. I never mentioned that he was overpowered. In fact, I believe he is very well balanced. I only mentioned him because I wanted to know how Kha fights battles... maybe I should have left this comment for another time, huh?

Yup, he only has one unique ability. However, such ability is so damn awesome (believe me, I really like it) that he can counterattack everything. ;) What was really intriguing to me is how well thought up his skills set is. Serge surely had a lot of combat experience before that battle, despite his young age. He also noticed his only weakness in that battle against the Aces, so I'm sure he's now prepared to deal with a similar scenario again. And to think that Aether Origin has yet to reveal his 2 (!) ultimate forms... holy sh--!

Hmm, I do apologize, Kha. The idea behind mentioning Kha was completely mixed up with what I was saying about Serge. However, I reiterate: I do not think Kha is overpowered; I believe he is very well balanced. I was just wondering how well he fights with such a move list.Oh :heh: No worries, I'm used to it; Kha's being too powerful has been a problem right from inception, so its always a constant balancing act.

I must say, ever since Loner pointed out that Kha had a canon conflict, and was h4xx, he's been torn down and rebuilt, and somehow it turned out better than ever. It's partly because he's more normal, and yet not so normal. Now's the time to bring it all together in one big Bluecheesium quadruple post, and finalize it in Codex, though I'd rather put it on my blog due to the sheer length of such a detailed character + skills + history.

However, along the way, I might have grown Kha to be too powerful, just like how 3 little girls grew up into 3 of the most famous h4xx0r5 of all TSAB. Now to see if canon has anyone who can top them, then we know whether Kha truly is overpowered. :heh:Ruri: A drink?
Liana: here you go, try this...
*looks around and sees Kha, Nanoha, Keroko and Minerva holding up the 'Do not drink it' sign- with small print- 'the captain's down because of 'that'"*
*Ruri sips and pauses, earning the relief of the poster holders- until she also downed it in one go- shocking them*
Ruri: ...
*she stands up and faces away from the camera*
Kha: uh-oh...
Ashton: Ruri? are you okay?
Ruri: ...
*camera pans to her face, showing red patches on her cheeks*
Ruri: hik... hik... hik...
Ash: Ruri?
Ruri: hik... hik... hik...
Ash: Uhm... ano... Ruri?
Ruri: hik... hik... hik...
*Ruri faces the camera- showing read patches- a sign of being drunk. on her face is sad euphoria. But then, she closes to Ashton and begins to unbutton her uniform top.
Ruri: Ne, am i hot?
Ash: Ruri, what's the matter with you?
Ruri: ... ... ... YOU MEANIE!!! *Punches Ashton* HOW DARE YOU ASK THAT TO ME? How come you did not gun for me, the closest girl you ever had?!! i was just right beside you!
*some try to stop Ruri from stripping*
Ruri: I was just beside you and here you are, having secret 'unison' sessions with Nakajima! you always 'being together as one' and all of that 'Symmetrical docking' things!!!... hu hu hu! WAAAAAAAAA... WHY COULDN'T I HAVE A BOYFRIEND!!! EVEN THE ONE BOY I SECRETLY LIKED ON EARTH I CAUGHT KISSING WITH SOMEBODY ELSE! WAAAAAAAAAA...
*Ruri cries like a sad drunk while "..." grips the room
*back on Earth, a boy with a cut chain bracelet is surprised to see his accessory jiggle and point towards the sky.
??????: huh?
Rurika has unfulfilled secret desires? :heh:o_0 Wow that was a surprise... How many more permutations are there? I see Hayate falling in love with Acous when it works like a love potion, and Kaempfer turning into a frog for the sheer WTF factor.

Kaempfer: ...

Tsukaima really get the worst deal.

Zafira: ...

Yes.

Mai: ...

I must point out that Kha the OC likes the drink like Fate, and its Kha the Ultra-Director (me) doesn't... :heh:Part 12 Part 2 HERE NAO! I've also reposted something I did in the Fanfic's thread, just since I'm kinda more or less mildly lost on how it really goes, so take it as a non-canon crack from the only Siglio shipper in existence. And also..Saga's image song. :3


~Part XII Verse ~ Soldier ~

~Saga~

“Siege Cannon Division! Load Giga-Cartridges… FIRE!!!”

http://www.explorepahistory.com/images/ExplorePAHistory-a0a7u2-a_349.jpg

As I ordered, the giant siege cannons, powered by an over-sized Belkan Cartridge System along with handler-mages, fired a continuous barrage of heavy and powerful blast of concentrated magical burst, perpetuating a blaze of flames, putting the front-guards of the opposition forces, their guardian beast, up in flames.

http://img517.imageshack.us/img517/6084/cannonuk8.th.jpg (http://img517.imageshack.us/my.php?image=cannonuk8.jpg)

From beyond the flames, another surge of enemies rushed through, and the battles raged on….

Amidst the scenes of bloodshed, hidden in the sights of the rampage of gore and destruction… formations of magical circles can be seen as a small group of mages were chanting…

A summoning circle!

From within the crops of shrouding smokes…several knights were taken by surprise as they were brutally attacked and chopped into pieces by the summoned beast monsters… The most dangerous kind, brutal and carnivorous…

If it was 2 years ago… I would’ve commanded a reformation, but I have faith. These men…have fought with me, just as they understands me…I know, that they can fight accordingly.

However… I had seen this before. Yes, in one of my first battles as the General… I remember that day like a pained memory.

A growl, a monstrous cry, it shouted just as a gust of wind flew by…and a man was standing atop the gigantic beast, and within an instant.

http://img517.imageshack.us/img517/310/isdera1he2.jpg (http://imageshack.us)

“Load Cartridge!”

[Explosion!]

The monster’s head was decapitated.

http://img252.imageshack.us/img252/1589/isdera2rrpb7.jpg (http://imageshack.us)

Isdera… Just like that day, that night, that battle. Has it really been 2 years now?

The battles raged on, severed limbs, lost lives, screams of agony, the break-down of those whose hearts are weak, the resolution of those who have accepted death in the battlefield, life, death…time moved on, as the moments passes, waiting for no man. There is no one who will see to another’s death in battle, there is no one to offer condolences, there is only yourself, and your fellow comrades, all whom are struggling to live.

It seemed almost equal at first… but as the defense lines of both sides were slowly crippling, at the expense of the increasing corpses on the battlefield…

As expected, this battle is dangerous to us.

The terrain and landscape of this battleground is the enemy’s ground, that by itself is a major disadvantage to our conditional settings… What’s worse, the open plains of the terrain leading towards the capital are wide and long-reaching, making it a sheer impossibility to utilize more compressed tactics and strategy. The conditioning and morale of both sides are about equal… which means structure-breaking, command-disposing and attritional battles are the only ways that are truly viable.

But this battle…we’re outnumbered 3 to 1. And Wira’s not fit for battle, his blood supply still being at 60%... It’s too dangerous to fight a prolonged battle, which means the structural settings itself is not as strong as the Wolkenritter’s commanded lines… Only Astra, Isdera and myself…

Looks like…there’s no other choice, but “that.”

~Astra~

This battle…this is not good. The flux of energies in the field… it’s still stable, but the fluctuation is leaning towards the south…which means, that we’re being slowly, but surely pushed back.

Damn it…why must I be blind when it’s needed the least? It’s too dangerous to use my chains around the middle lines… since I can’t differentiate Linker Core reactions other than Isdera’s…

Establishing a mental link, I tried to call out to Saga…

“Sa-“

“Wait…Astra-sensei.”

My mental link was cut off, as Wira appeared behind me… I couldn’t sense his presence at all...

“What is it, Wira? As you can see, I’m busy. The one who’s half-dead is better off resting. Your strength will be needed later.”

“Half dead…You’re right. I might be dead soon…My life is very close to its end.”

I turned around following Wira’s lubricious suicidal talk only to see Wira…smiling, in a most sad way… his eyes, empty, without any sense of feelings. He…wasn’t joking.

“Why…?”

“The truth is…”

~Saga~

Standing atop the cliff…I am watching my comrades die. It’s painful, but it is my role. As much as I am a knight, I am also their leader.

Wait…Just wait… The time should be soon.

“General… Our flanks are losing. We cannot win with our current strength. Should we retreat for now?”

… I really cannot keep up my composure after all… I know what the strategist is saying, but if we fall back… we will really lose everything, emotionally and spiritually. To come back and fight again after this…there’s no doubt we’ll face an even more severe loss.

“Astra! In 15 seconds, teleport Wira, you and myself, towards Isdera’s coordinates. Make no mistake in the mass calculations.”

“Understood, General.”

After my mental communication to Astra, the strategist vehemently opposed my plans.

“That is too reckless, General! You are needed to be in command. The knights can be replaced, but your pos-“

I snapped as I grabbed him and held by his collar, pulling him up.

“Replaced, you say? My comrades are dying… All of them…are fighting for their lives, because they believe in a future that is possible from their sacrifice…

They are all fighting for their lives. And I will fight as well.

Stand aside.”

Soon…I teleported away to the battlefield with Astra’s magic… and before me, knights lashed out as the battle ensues directly in front of me, all of the Zerstroritter assembled as one.

“General! Astra! Wira..You’re all here.”

“Sorry for the delay…how’s things up front?”

“The left flank…has just been breached. The enemies are focusing their forces there…”

“Then, we should!”

“No… their focused attacks had left them open near the center….”

“Are you saying?”

“Yes…we’ll use this opportunity to strike the command post of the enemy’s.”

Clearly…none of us were happy with what we did. Just as our comrades, just below us were screaming, struggling and hopelessly dying from the concentrated enemy forces…we did nothing, but flew by them and took advantage of that even as their cries resonates deep and far beyond our ears, into our hearts, we can only bear that pain and responsibility…as the few of us, just enough as a forward strike force aimed towards the enemy epicenter.

We flew as fast as we could, myself holding Isdera, as Astra held Wira, evading enemy fires, striking down several stationary defense posts…we flew so hard, the winds were hitting our eyes, our skin, it was a feeling of pain that is miniscule, yet carry so much weight. It was something our armors could easily prevent with a thicker manifestation, but we chose to accept it… It was the symbol of the burden we bear.

That is why…we must win.

Soon… as we approached the command center... the Palace of the Night Sky…

[Schwalbe Fliegen!]

[Sturm Falke!]

An array of powerful attacks, digging out the dirt of the grounds before us…leaving behind craters of scorched earth… Our tracks were stopped as the 2 Knights of the Wolkenritter, stood before us.

“I’ll never allow any of us to get to the Princess.”

“Saladin! I will kill you!! I will avenge Tesla!!” (( No, Tesla’s not dead, but her injury’s too serious. ))

Just as I’m about to draw out Null… Isdera…and Wira stopped me.

“Go… we’ll hold them off.”

“You…”

Their eyes…they’re determined to see this to the very end. Isdera and the Blazing General…Wira and the Iron Count… how ironic, that the counterparts I chose to be the equalizer to the Wolkenritter will finally end it all here.

“Don’t die, the both of you.”

“Naturally.”

“…”

“Let’s go, Astra.”

This is the last hurdle. The flying castle of the Night Sky…, a lost relic of ancient times...soon, everything will end.

http://easyweb.easynet.co.uk/~camelshere/castle.jpg

~Tiara~

It’s painful… This conjunction, of magical spells, maintaining its pressure… Unlike before, I can no longer put too much pressure on my body. Otherwise… my child, Saga’s child may…

But I need to complete it…combining the effects of Mandrake with Ragnarok Breaker’s status effects…

Saladin will be here soon.

And then… I must defeat him…No, I will defeat him.

And then…everything will end…

Next part shouldn't take TOO long...Since I'll be throwing in bits of Signum/Isdera and Vita/Wira along with some Shamal/Astra... expect some sap soon. And maybe...just maybe, we'll cover Saga/Tiara too.

And here's Saga's image song...Not in Japanese. It's his image song, which reflects his future events and conditions a little, so probably a little spoiler here and there.

So, just imagine Hoshi Souichiro in his deep, melancholic voice singing this and you'll do fine.



AO9dbmJ_2zU

I hurt myself today
to see if I still feel
I focus on the pain
the only thing that's real
the needle tears a hole
the old familiar sting
try to kill it all away
but I remember everything
what have I become?
my sweetest friend
everyone I know
goes away in the end
and you could have it all
my empire of dirt

I will let you down
I will make you hurt

I wear this crown of thorns
upon my liar's chair
full of broken thoughts
I cannot repair
beneath the stains of time
the feelings disappear
you are someone else
I am still right here

what have I become?
my sweetest friend
everyone I know
goes away in the end
and you could have it all
my empire of dirt

I will let you down
I will make you hurt

if I could start again
a million miles away
I would keep myself
I would find a way

Anyway, with my canon/fanon stuff done...let's move on to stuff that's really fanon...:p

BE CONVERTED TO SIGLIO!!!!! Repost from the Fanfic Thread. :3



I have remembered everything.

My memories... my past as a Belkan Knight, the voids of previous Meisters of the Tome...the suffering wrought from the Tome, everything...even the ones before my past.

I see...so that is what had happened...

Elio-kun...

~~~

Standing amidst a blaze of fiery flames, the mysterious assailant appeared from within the burning air, holding a sword in one hand and Caro, unconscious in the other...

As the blurs of the motion clear, as the fleeting spurs of the air stable... it was clear...

It was Signum.

~~~

"What is the meaning of this!? Signum! Answer me!" Fate shouted, her face diswrought from confusion and question, seeing her very own 2nd in command in an act that can be considered a betrayal to everything.

Signum...the least likely person, the one no one would remotely doubt, was betraying everything she stood and fought for.

"Testarossa...no...Fate-san. I have not betrayed anyone."

~~~

"You've improved, Elio-..." Signum spoke, her face silent, unwavering, despite dropping her blade with Strada milimeters away from her face.

"What is the meaning of this...Signum-san? Why? Why are you doing this?"

Elio was no different from Fate...He was Signum's direct subordinate. Signum was someone Elio...no, everyone who was in the RF6 respected and looked up to.

"You wouldn't understand even if I told you...Elio-kun."

Her eyes was sad. But it was not of defeat, it was not of dishonor...it was because of Elio's words.

Why? Why? No one understood. But she knew...Signum knew what her choices would lead her to.

~~~

"Elio-kun...goodbye."

Signum leapt away as she fell into the dimensional abyss. A vortex of instable dimensional time-space tear...

"Signum-san!!!!!!!!!!"

~~~

Elio...kun.

I wanted to tell you.

I wanted to tell you...that I was your Caro.

I want you to call me like you always did...hold me, to love me...

I wanted you to know.

But I couldn't.

That is why...I must say my goodbye.

Elio..kun...

~~~

Oh, I want to thank Aaron and Kha for their comments on this repost earlier. :9Yeah man. Signum = Old Caro FTW!!! :D

Shirou: Ah-choo!
Kha: Gesundheit.Hm, I should clarify this. What I meant was that I don't really get the references, and I accept that they're not really that important in the story, but several other things happen:

I lose the "nuance" of the characters. Essentially, to me, the references are just another name or term which could very well be all-original. So, to take an example, assuming Kha (or someone else; just using your character as an example, Kha) uses the Goldion Hammer (the name of which I've heard before, but no more), I don't really have any idea why this is significant. Okay, it is, from the name, a hammer. From context, it's probably powerful or big or whatever. But that's all I'm getting, and all the excitement about it is puzzling, to say the least.

More importantly, since I don't know the reference, all I can do is smile and nod and wait for the conversation to turn to something I recognize. We have this Shared OC Alterverse which I'd love to take part in, but since I know next to nothing about the Necrons from WH40K, I can't write anything about the 37th CIAA meeting them, since I may get things completely wrong. (It'll be a pain to just wing it, get corrected, edit, get corrected again, and edit again, ad infinitum.) So all I can do is try to glean some information about just what these Necrons are from context, and as mentioned, it's not very well explained.

Now, I'm not saying that references are bad. Heck, the 37th CIAA and 8th IAR have their own fair share of references, ranging from the character archetypes to Lila (Specialized Heuristic Organized Data Access Node number 43893, anyone?). However, I'm seeing what looks like references taking over the characters and turning into crossovers.

Basically, the question is such: you've made a reference in the character. Now, assuming that there is someone else who has absolutely no idea what that reference is, can they come in and use that character and lose nothing at all in the translation?:D I see we agree. Kha's skills have been explained to near breaking point about how they work (and thus Bluecheesium was seeded) so that anybody else could come in and make him work for them. I had that in mind ever since I started work on him, and I still apply that to all my chars. As questions came up, I clarified and added to it, so I hope it's still good.

BUT as I said earlier, with the advent of Schneiderform, and even more skills and reinterpretations; plus a full synopsis on the uses and limitations of the Reactive Linker Core, I think it's time for the 3rd Edition release of this:http://upload.wikimedia.org/wikipedia/en/9/96/Codex-Daemonhunters.jpg
I'll do my best to cheese the rest! ;)

Aaron008R
2007-06-19, 07:12
Well, here's a link to where I got the source music from. >>;
Garnet Moon (http://youtube.com/watch?v=xjP7ayo5aMc)

Any lyric mistranslations are solely my own inexperience.

Garnet Moon
Vocals: Shimatani Hitomi
Origin: Another Century's Episode

00:00-00:24
As the sun sets on another day, Mabiko watches over her familiars roughhouse in front of the base. As the music begin to wind down, it turns to the darkened sky...

00:24-00:42
A flash in the sky...and dark shadows land around Mabiko, who takes a fighting stance. The new presence alerts the familiars as more shadow land around the five. Knocking aside two of the shadows with a graceful backflip kick, Mabiko lands next to her familiars fully armoring and with Kusanagi and Murakumo drawn. Her familiars arm up as well and all 6 strike out into the shadows as one.

Tenko(Sky Kitsune in Kanji)
Sukai Fokusu(Katakana)

00:42-00:50
Kami ni sashita akai bara wa jyounetsu no iro
The red blossom pinned in the hair is the color of passion[i]

Mabiko is seen fighting through the shadows as her blades flash forward, behind her and stabs one jumping from above and slinging it off into another one behind while kicking one in front of her as she strikes a pose. In the reflection of the blade, we see Yuuki's battle.

00:50-00:56
[i]Watashi wo mita anata marude atsui MATADOORU
You seem like a burning matador as I watch you

Yuuki is shown leaping into the air rapidly kicking multiple shadows in her jump arc as she lands on her hands and goes into a spinning split kick. She stops the spin and lands with her right leg crouched and the left leg stretched straight as she glares at her next target and leaps toward the it, revealing Leticia in the background behind her.

00:56-01:03
Kirabiyaka ni mai odoreba takanaru mune
My chest races as a dazzling dance is done

Leticia fights hand to hand as she changes head parts, firing a barrage of magic bullets about before turning around and changing head gears to unleash an shockwave air blade as she caught three trying to ambush her. Executing a backflip while shifting head gears again, a pair of homing magic bolts was unleashed into the cluster of shadows as she landed staring through the explosion. Off the side of her head gear muzzle flashes were reflected as the view turns to Mikoto.

01:03-01:10
Nido to konai toki no iro wo someru EPISOODO
An episode stained by the color of time that will never come again.

Mikoto sidesteps a blow as she unleashes a single shot into the shadow before changing to a blade arm to parry a blow and slash back as she slides backwards some and then charges forward with an Ice Gauntlet, freezing and shattering her opponent in slow motion. Through the fragments we see Fox Chaser shots refracted as Feena is doing her own dance of death.

01:10-01:16
Moeru omoi kanaderu GITAA
As the guitar plays the inflamed thoughts

Feena is keeping a clean circle around herself as three Fox Chasers arc and curve around her, forcing the shadows back for the moment. But then the shadows surge forward faster than Feena can dispatch them with the Fox Chasers. However, Feena does not flinch as she spread her arms, the orbs on her gauntlets and hip armor glow in affirmation as a triple beam lances out from Feena in the form of Trinity Buster. As the line of fire clears, a large shield could be seen as Erika slams the shield arm into a nearby opponent to continue fighting.

01:16-01:23
Itoshisa wo tsumugu deshou
We weave our love, do we not?

Erika swaps the shield arm for a thunder gauntlet as she kicks one back and slams the gauntlet into the ground for a lightning bolt fissure. Blocking a blow, she changes arms midswing into a flaming punch as the burning opponent is knocked back and into multiple people by the sheer force. Erika punches her fists together as all six converge back to back as the view spirals into the sky to show the horde of black around the 6.

01:23-01:27
Tabibito yo Kizu ato itamu no nara
Travelers, if your wounds still hurt

One of the shadows seems to do a hand motion as larger shadows appear within the ranks and a single large one lurks in the distance.

01:27-01:31
Watashi no mune de nemurinasai
Rest within my embrace

Mabiko throws out Kusanagi and Murakumo and extends a temporary barrier field as the girls assume formation.

01:31-01:34
Itsukushimi nagara tsutsunde
Enveloped by love

The orb of light shatters, sending shadows reeling as a large being of light wields large versions Kusanagi and Murakumo takes flight.

01:34-01:41
Anata dake terasu no
Koyoi no tsuki no you ni
Like the evening moon
Shining only upon you

The larger shadows strike out at the light, but are slashed aside by Kusanagi and Murakumo as it makes contact with the large shadow, the impact turning the night into blinding day. When the light completely blinds the screen, it zooms out to Mabiko and the girls looking into the starry sky from the white roof of the base.

Uuuuu...I don't think I have enough inspiration to go through the 2nd part of the song quite yet. :eyespin:

Cool.:D And I see what you mean by lack of inspiration for the 2nd part.:heh: That song is twice as long as anime openings.:heh:

Part 12 Part 2 HERE NAO! I've also reposted something I did in the Fanfic's thread, just since I'm kinda more or less mildly lost on how it really goes, so take it as a non-canon crack from the only Siglio shipper in existence. And also..Saga's image song. :3


~Part XII Verse ~ Soldier ~

~Saga~

“Siege Cannon Division! Load Giga-Cartridges… FIRE!!!”

http://www.explorepahistory.com/images/ExplorePAHistory-a0a7u2-a_349.jpg

As I ordered, the giant siege cannons, powered by an over-sized Belkan Cartridge System along with handler-mages, fired a continuous barrage of heavy and powerful blast of concentrated magical burst, perpetuating a blaze of flames, putting the front-guards of the opposition forces, their guardian beast, up in flames.

http://img517.imageshack.us/img517/6084/cannonuk8.th.jpg (http://img517.imageshack.us/my.php?image=cannonuk8.jpg)

From beyond the flames, another surge of enemies rushed through, and the battles raged on….

Amidst the scenes of bloodshed, hidden in the sights of the rampage of gore and destruction… formations of magical circles can be seen as a small group of mages were chanting…

A summoning circle!

From within the crops of shrouding smokes…several knights were taken by surprise as they were brutally attacked and chopped into pieces by the summoned beast monsters… The most dangerous kind, brutal and carnivorous…

If it was 2 years ago… I would’ve commanded a reformation, but I have faith. These men…have fought with me, just as they understands me…I know, that they can fight accordingly.

However… I had seen this before. Yes, in one of my first battles as the General… I remember that day like a pained memory.

A growl, a monstrous cry, it shouted just as a gust of wind flew by…and a man was standing atop the gigantic beast, and within an instant.

http://img517.imageshack.us/img517/310/isdera1he2.jpg (http://imageshack.us)

“Load Cartridge!”

[Explosion!]

The monster’s head was decapitated.

http://img252.imageshack.us/img252/1589/isdera2rrpb7.jpg (http://imageshack.us)

Isdera… Just like that day, that night, that battle. Has it really been 2 years now?

The battles raged on, severed limbs, lost lives, screams of agony, the break-down of those whose hearts are weak, the resolution of those who have accepted death in the battlefield, life, death…time moved on, as the moments passes, waiting for no man. There is no one who will see to another’s death in battle, there is no one to offer condolences, there is only yourself, and your fellow comrades, all whom are struggling to live.

It seemed almost equal at first… but as the defense lines of both sides were slowly crippling, at the expense of the increasing corpses on the battlefield…

As expected, this battle is dangerous to us.

The terrain and landscape of this battleground is the enemy’s ground, that by itself is a major disadvantage to our conditional settings… What’s worse, the open plains of the terrain leading towards the capital are wide and long-reaching, making it a sheer impossibility to utilize more compressed tactics and strategy. The conditioning and morale of both sides are about equal… which means structure-breaking, command-disposing and attritional battles are the only ways that are truly viable.

But this battle…we’re outnumbered 3 to 1. And Wira’s not fit for battle, his blood supply still being at 60%... It’s too dangerous to fight a prolonged battle, which means the structural settings itself is not as strong as the Wolkenritter’s commanded lines… Only Astra, Isdera and myself…

Looks like…there’s no other choice, but “that.”

~Astra~

This battle…this is not good. The flux of energies in the field… it’s still stable, but the fluctuation is leaning towards the south…which means, that we’re being slowly, but surely pushed back.

Damn it…why must I be blind when it’s needed the least? It’s too dangerous to use my chains around the middle lines… since I can’t differentiate Linker Core reactions other than Isdera’s…

Establishing a mental link, I tried to call out to Saga…

“Sa-“

“Wait…Astra-sensei.”

My mental link was cut off, as Wira appeared behind me… I couldn’t sense his presence at all...

“What is it, Wira? As you can see, I’m busy. The one who’s half-dead is better off resting. Your strength will be needed later.”

“Half dead…You’re right. I might be dead soon…My life is very close to its end.”

I turned around following Wira’s lubricious suicidal talk only to see Wira…smiling, in a most sad way… his eyes, empty, without any sense of feelings. He…wasn’t joking.

“Why…?”

“The truth is…”

~Saga~

Standing atop the cliff…I am watching my comrades die. It’s painful, but it is my role. As much as I am a knight, I am also their leader.

Wait…Just wait… The time should be soon.

“General… Our flanks are losing. We cannot win with our current strength. Should we retreat for now?”

… I really cannot keep up my composure after all… I know what the strategist is saying, but if we fall back… we will really lose everything, emotionally and spiritually. To come back and fight again after this…there’s no doubt we’ll face an even more severe loss.

“Astra! In 15 seconds, teleport Wira, you and myself, towards Isdera’s coordinates. Make no mistake in the mass calculations.”

“Understood, General.”

After my mental communication to Astra, the strategist vehemently opposed my plans.

“That is too reckless, General! You are needed to be in command. The knights can be replaced, but your pos-“

I snapped as I grabbed him and held by his collar, pulling him up.

“Replaced, you say? My comrades are dying… All of them…are fighting for their lives, because they believe in a future that is possible from their sacrifice…

They are all fighting for their lives. And I will fight as well.

Stand aside.”

Soon…I teleported away to the battlefield with Astra’s magic… and before me, knights lashed out as the battle ensues directly in front of me, all of the Zerstroritter assembled as one.

“General! Astra! Wira..You’re all here.”

“Sorry for the delay…how’s things up front?”

“The left flank…has just been breached. The enemies are focusing their forces there…”

“Then, we should!”

“No… their focused attacks had left them open near the center….”

“Are you saying?”

“Yes…we’ll use this opportunity to strike the command post of the enemy’s.”

Clearly…none of us were happy with what we did. Just as our comrades, just below us were screaming, struggling and hopelessly dying from the concentrated enemy forces…we did nothing, but flew by them and took advantage of that even as their cries resonates deep and far beyond our ears, into our hearts, we can only bear that pain and responsibility…as the few of us, just enough as a forward strike force aimed towards the enemy epicenter.

We flew as fast as we could, myself holding Isdera, as Astra held Wira, evading enemy fires, striking down several stationary defense posts…we flew so hard, the winds were hitting our eyes, our skin, it was a feeling of pain that is miniscule, yet carry so much weight. It was something our armors could easily prevent with a thicker manifestation, but we chose to accept it… It was the symbol of the burden we bear.

That is why…we must win.

Soon… as we approached the command center... the Palace of the Night Sky…

[Schwalbe Fliegen!]

[Sturm Falke!]

An array of powerful attacks, digging out the dirt of the grounds before us…leaving behind craters of scorched earth… Our tracks were stopped as the 2 Knights of the Wolkenritter, stood before us.

“I’ll never allow any of us to get to the Princess.”

“Saladin! I will kill you!! I will avenge Tesla!!” (( No, Tesla’s not dead, but her injury’s too serious. ))

Just as I’m about to draw out Null… Isdera…and Wira stopped me.

“Go… we’ll hold them off.”

“You…”

Their eyes…they’re determined to see this to the very end. Isdera and the Blazing General…Wira and the Iron Count… how ironic, that the counterparts I chose to be the equalizer to the Wolkenritter will finally end it all here.

“Don’t die, the both of you.”

“Naturally.”

“…”

“Let’s go, Astra.”

This is the last hurdle. The flying castle of the Night Sky…, a lost relic of ancient times...soon, everything will end.

http://easyweb.easynet.co.uk/~camelshere/castle.jpg

~Tiara~

It’s painful… This conjunction, of magical spells, maintaining its pressure… Unlike before, I can no longer put too much pressure on my body. Otherwise… my child, Saga’s child may…

But I need to complete it…combining the effects of Mandrake with Ragnarok Breaker’s status effects…

Saladin will be here soon.

And then… I must defeat him…No, I will defeat him.

And then…everything will end…

Next part shouldn't take TOO long...Since I'll be throwing in bits of Signum/Isdera and Vita/Wira along with some Shamal/Astra... expect some sap soon. And maybe...just maybe, we'll cover Saga/Tiara too.

I can't wait for the eventual confrontation!:D I'll need the data to be able to fill up the blanks in my scenario.:heh:

And here's Saga's image song...Not in Japanese. It's his image song, which reflects his future events and conditions a little, so probably a little spoiler here and there.

So, just imagine Hoshi Souichiro in his deep, melancholic voice singing this and you'll do fine.



AO9dbmJ_2zU

I hurt myself today
to see if I still feel
I focus on the pain
the only thing that's real
the needle tears a hole
the old familiar sting
try to kill it all away
but I remember everything
what have I become?
my sweetest friend
everyone I know
goes away in the end
and you could have it all
my empire of dirt

I will let you down
I will make you hurt

I wear this crown of thorns
upon my liar's chair
full of broken thoughts
I cannot repair
beneath the stains of time
the feelings disappear
you are someone else
I am still right here

what have I become?
my sweetest friend
everyone I know
goes away in the end
and you could have it all
my empire of dirt

I will let you down
I will make you hurt

if I could start again
a million miles away
I would keep myself
I would find a way

Link's not working where I am right now.:upset: I'll listen later. Though the lyrics are very fitting.:D

Anyway, with my canon/fanon stuff done...let's move on to stuff that's really fanon...:p

BE CONVERTED TO SIGLIO!!!!! Repost from the Fanfic Thread. :3



I have remembered everything.

My memories... my past as a Belkan Knight, the voids of previous Meisters of the Tome...the suffering wrought from the Tome, everything...even the ones before my past.

I see...so that is what had happened...

Elio-kun...

~~~

Standing amidst a blaze of fiery flames, the mysterious assailant appeared from within the burning air, holding a sword in one hand and Caro, unconscious in the other...

As the blurs of the motion clear, as the fleeting spurs of the air stable... it was clear...

It was Signum.

~~~

"What is the meaning of this!? Signum! Answer me!" Fate shouted, her face diswrought from confusion and question, seeing her very own 2nd in command in an act that can be considered a betrayal to everything.

Signum...the least likely person, the one no one would remotely doubt, was betraying everything she stood and fought for.

"Testarossa...no...Fate-san. I have not betrayed anyone."

~~~

"You've improved, Elio-..." Signum spoke, her face silent, unwavering, despite dropping her blade with Strada milimeters away from her face.

"What is the meaning of this...Signum-san? Why? Why are you doing this?"

Elio was no different from Fate...He was Signum's direct subordinate. Signum was someone Elio...no, everyone who was in the RF6 respected and looked up to.

"You wouldn't understand even if I told you...Elio-kun."

Her eyes was sad. But it was not of defeat, it was not of dishonor...it was because of Elio's words.

Why? Why? No one understood. But she knew...Signum knew what her choices would lead her to.

~~~

"Elio-kun...goodbye."

Signum leapt away as she fell into the dimensional abyss. A vortex of instable dimensional time-space tear...

"Signum-san!!!!!!!!!!"

~~~

Elio...kun.

I wanted to tell you.

I wanted to tell you...that I was your Caro.

I want you to call me like you always did...hold me, to love me...

I wanted you to know.

But I couldn't.

That is why...I must say my goodbye.

Elio..kun...

~~~

Oh, I want to thank Aaron and Kha for their comments on this repost earlier. :9

I said it once and I'll say it again. The idea is so sick it's COOL!:D


- Kyla, check. Ruri, check. so that leaves, Minerva, Chacha, CC, and Andrei

- Tannhauser... not the fleur- that for the 'Tantra' class ships the bureau has- the Asura's sisters.

*shudders at the prospect of CC going berserk*:uhoh::uhoh::uhoh::uhoh:

Do you honestly want to try and stop Hayate when she's in that mood? :uhoh:

Anybody's opinion becomes irrelevant once she goes to 'that' mood.:uhoh:

Tendou Souji? *looks up* :heh: Well what do you know, accidental reference.

It was a nice touch, anyway.:heh:

Yes, Keroko likes meat. She can be picky where vegetables are concerned, but there is hardly any type of meat she doesn't like.

*notes again*:) Her personalization is getting better and better.:D

Better brace yourself for the next chapter then, I'm not surprised if I accidentally end up typing Kyon a couple of times. :heh:

As to why Chrono and the others are watching.... A better way to put the question would by why is Chrono watching with the others, because we all know the reason why the Wolkies are watching. :heh:

:uhoh::uhoh::uhoh::uhoh:

Now it wouldn't be a hidden camera if Nanoha knew about it, would it? :D

Shari's Home Videos?:eyespin:


o_0 Wow that was a surprise... How many more permutations are there? I see Hayate falling in love with Acous when it works like a love potion, and Kaempfer turning into a frog for the sheer WTF factor.

!!!! Which reminds me! Nightengale! Are you still going through with the HayateXAcous little-sister-note-related-at-all-going-OOC-moe fic?:eyespin:

KBTKaiser
2007-06-19, 07:19
Cool.:D And I see what you mean by lack of inspiration for the 2nd part.:heh: That song is twice as long as anime openings.:heh:

That's not quite the whole song either. The full song has another whole minute on top of what they have. They pulled 1st verse, 2nd verse, 2nd half of final refrain, cutting out the instrumental and the 1st half of the final refrain, which is part of the 1st verse and then refrain of the 2nd verse. :eyespin:

Aaron008R
2007-06-19, 07:22
That's not quite the whole song either. The full song has another whole minute on top of what they have. They pulled 1st verse, 2nd verse, 2nd half of final refrain, cutting out the instrumental and the 1st half of the final refrain, which is part of the 1st verse and then refrain of the 2nd verse. :eyespin:

AMV base material then?!:eyespin::eyespin::eyespin:
These are the kinds of songs that you can use to fit every OC here in the thread without rushing much.:heh:

Nightengale
2007-06-19, 07:27
!!!! Which reminds me! Nightengale! Are you still going through with the HayateXAcous little-sister-note-related-at-all-going-OOC-moe fic?:eyespin:

Well...yes, but life's been kinda rough. And I'm mildly busy with my Saga story anyway... If everything goes very well, Saga's story will be over by the end of this week...so we'll see where the ZnT parody goes.

My Saga Story was originally supposed to be a mere 2000 word summary...now it turned into a semi-official fic... so any delays on my other multiple projects like Beyond Beginnings, Hayate-Acous raburabu story, Graham Chronicles one-shots, my epic GSD-fic in planning for the past year can't be helped, so they're all in the waiting list.

I've come this far, I might as well end it as quickly as I can.

Kha
2007-06-19, 07:29
Just reposting from the FF.net thread something I got from watching the live action Initial D movie by Jay Chou, and Lucky Star:Two vehicles tore down the swerving hillside highway of Rakion Valley, one bluish-silver, one jet black.

Kha: (glances rear view mirror and see Fate in the black Testarossa) Trying to pressure me? We'll see who breaks first.

Shifts gear up and floored the accelerator, putting some distance between both vehicles.

Fate: (face in shadow, Initial D style) The key point... is the 4th hairpin curve!

No one braked as that "Widowmaker" turn approached. Kha reacted first; gear down, spin wheel, jam gas. Fate smirked and did the same, but returning the steering just the little bit more to the right. Canberra and Testarossa went into a deut of perfect spin, screaming glorious around the corner, bumpers a mere inch from scratched paintwork. However, the better driver was evident; the black racer's drift was even narrower than the silver one; and for the final straight run Testarossa was in the lead.Hums "Piao Yi" by Jay Chou.

:D

LoweGear
2007-06-19, 07:36
Yes, Keroko likes meat. She can be picky where vegetables are concerned, but there is hardly any type of meat she doesn't like.


Must.... not.... smirk... *distorts face*


The Necron thing was something that spun horrible out of control, as I can remember that it was actually meant to be nothing more then a reference. :heh:

But what do you mean by open enough? I mean, there will always be people who never heard of the source.

:heh::heh::heh:

I added that reference for Glock's weapon... Kha expanded on it, and the rest is history :heh:

!!!! Which reminds me! Nightengale! Are you still going through with the HayateXAcous little-sister-note-related-at-all-going-OOC-moe fic?:eyespin:

*brakes*

What the?!?!?!?! :twitch::twitch::twitch:

AMV base material then?!:eyespin::eyespin::eyespin:
These are the kinds of songs that you can use to fit every OC here in the thread without rushing much.:heh:

If you want a song that can fit every OC here without rushing much...

Sound the Gong! (http://www.youtube.com/watch?v=s9oviHykRWU)

Just reposting from the FF.net thread something I got from watching the live action Initial D movie by Jay Chou, and Lucky Star:Two vehicles tore down the swerving hillside highway of Rakion Valley, one bluish-silver, one jet black.

Kha: (glances rear view mirror and see Fate in the black Testarossa) Trying to pressure me? We'll see who breaks first.

Shifts gear up and floored the accelerator, putting some distance between both vehicles.

Fate: (face in shadow, Initial D style) The key point... is the 4th hairpin curve!

No one braked as that "Widowmaker" turn approached. Kha reacted first; gear down, spin wheel, jam gas. Fate smirked and did the same, but returning the steering just the little bit more to the right. Canberra and Testarossa went into a deut of perfect spin, screaming glorious around the corner, bumpers a mere inch from scratched paintwork. However, the better driver was evident; the black racer's drift was even narrower than the silver one; and for the final straight run Testarossa was in the lead.Hums "Piao Yi" by Jay Chou.

:D

:D:D:D:D:D:D:D

Fate T. Haraown, Terror of the Mountain Passes :heh::heh:

Aaron008R
2007-06-19, 07:47
Well...yes, but life's been kinda rough. And I'm mildly busy with my Saga story anyway... If everything goes very well, Saga's story will be over by the end of this week...so we'll see where the ZnT parody goes.

My Saga Story was originally supposed to be a mere 2000 word summary...now it turned into a semi-official fic... so any delays on my other multiple projects like Beyond Beginnings, Hayate-Acous raburabu story, Graham Chronicles one-shots, my epic GSD-fic in planning for the past year can't be helped, so they're all in the waiting list.

I've come this far, I might as well end it as quickly as I can.

I see. I can definitely wait.:D What's important is that the idea is not discarded.:D Thanks.

[I][SIZE="1"]
*brakes*

What the?!?!?!?! :twitch::twitch::twitch:

:naughty:

If you want a song that can fit every OC here without rushing much...

Sound the Gong! (http://www.youtube.com/watch?v=s9oviHykRWU)

:D:D:D:D:D

OR

Show your SKILL! (http://www.youtube.com/watch?v=kCw1HsHeck8)

:D:D:D:D:D

These'll get Kha (or anyone else for that matter) boiling with HOT BLOOD!:D

KBTKaiser
2007-06-19, 09:39
Hrm...too much hot blood...I think this should mellow the place down a bit.

Brave Phoenix ver.@3 (http://youtube.com/watch?v=fJZtD6tNIJM)

...On second thought, I might have added more fuel to the fire. :heh:

LoweGear
2007-06-19, 10:12
Show your SKILL! (http://www.youtube.com/watch?v=kCw1HsHeck8)

:D:D:D:D:D

These'll get Kha (or anyone else for that matter) boiling with HOT BLOOD!:D

Hrm...too much hot blood...I think this should mellow the place down a bit.

Brave Phoenix ver.@3 (http://youtube.com/watch?v=fJZtD6tNIJM)

...On second thought, I might have added more fuel to the fire. :heh:

SKILL was awesome... but BRAVE PHOENIX?!?!?! :eek: Talk about ultra-concentrated HOTBLOOD all in one package :eek:

Makes me wish we had an animator handy :heh:

KBTKaiser
2007-06-19, 10:25
That's nothing...here's a real burner.

Asu he no houkou ver. @3 (http://www.youtube.com/watch?v=lrIAylsOKVk)

Long live JAM Project. :eyespin:

LoweGear
2007-06-19, 10:28
That's nothing...here's a real burner.

Asu he no houkou ver. @3 (http://www.youtube.com/watch?v=lrIAylsOKVk)

Long live JAM Project. :eyespin:

Already seen that one, but still totally badass. :D

Rekindles my wish of having Nana Mizuki pair up with JAM Project for a StrikerS insert song (with the director being a fan of SRW and all)...:heh:

Nightengale
2007-06-19, 10:35
Rekindles my wish of having Nana Mizuki pair up with JAM Project for a StrikerS insert song (with the director being a fan of SRW and all)...:heh:

Actually, I think a Mizuki duet would be a much much better idea...

ANIKI!!!!!!!!!!!!!!

LoweGear
2007-06-19, 10:41
Actually, I think a Mizuki duet would be a much much better idea...

ANIKI!!!!!!!!!!!!!!

Mizuki X Mizuki?!?

The universe will implode with awesome if that ever happens :eek::heh::heh:

tshouryuu
2007-06-19, 11:32
I think I need help in writing profiles. Seems like I suck even more at writing profiles than at writing comedy. Here is a semi complete profile of another of my mention characters Director Tsuzuki.

Name: Shouryuu Tsuzuki
Gender: Male
Age: 27 as of beginning of Strikers
Birthday: 26th March
Birthplace: Mid Childa

Height: 172cm
Weight: 62Kg
Eyes: Black
Hair: Midnight blue
Build: Normal
Clothing: Standard TSAB uniform with off-white scientist coat and a very bright yellow hard hat.

Mage Rank: A mixed
Magic Type: Mid childa
Magic Colour: Moss green
Favored Element: Nil
Specialty: Nil
Device: Storage Device "Hatto"

Rank: Major
Unit: Central Science & Development Bureau
Occupation: 5th director of the TSAB's Central Science & Development Bureau. Project leader of Project EVA, Co-Project leader of Project Unison.


Profile:
Director Shouryuu Tsuzuki, 5th director of the TSAB's Central Science & Development Bureau. A genius mage scientist that has many accomplishments under his name of which the most famous is the adaptation of the CVK-792-compatible system (Belka-type cartridge system) for reliable usage in standard storage devices. Considered as one of the founders of the Neo-Belkan mage style but for reasons unknown, has requested to strike out his name.

Shouryuu Tsuzuki, joined the CSDB 13 years ago as a young but up coming genius scientist and was placed under the direct supervision of the 4th Director. Working hard, he slowly climbed up the ranks and took over his mentor's position 5 years later as the 5th director of the CSDB. His predecessor was glad that his student has taken over the position, allowing him to finally "rest his weary old bones after clearing up the mess, Director Testarossa caused"

Personality:
If every man has at least a vice, sheer pervertedness would be his. The best way to describe Tsuzuki would be to call him a "Smart but crazy, sick, equal opportunity pervert of the greatest caliber". Young or old, man or woman, human or not, nothing is safe from his pervertedness although he has a tendency to go after the males first. Due to this habit of his, the staff of the CSDB has been known to put up signs at the entrance, warning visitors to come in armed and in their barrier jackets if they got one.

Relationships:
He gets along relatively well with the other members of the CSDB who have learned to simply bash Tsuzuki with what ever is on hand whenever he displays perverted tendencies. There is one exception, Urudo, who does the opposite and joins in for the fun of it.

His relationship with other people tend to have many varied reactions but the most common seems to be unsurprisingly, the victim screaming blue murder and then proceeding to beat him up.

One surprising item of note is that he has a steady girlfriend by name of Makoto Kashiwagi.

Device: Storage Device "Hatto"
Unknown to most people, the very bright yellow hard hat that Tsuzuki is constantly wearing is actually his device. When asked about why is the device in that shape, the reply is that he thinks its cool and it helps to protect his head from the "brutal" blows from his stuff when he's having some fun.

Barrier Jacket:
Does not seem to wear one but many people highly suspect that the off-white scientist coat is actually his BJ.

Other notes:
- Known to keep 2 white lab rats.
- Stunning recovery rate after getting beaten by outraged victim.
- There is a unconfirmed rumor that part of the training course to become an Enforcer involves staying calm and cool no matter the situation and the test for this involves paying a visit to the CSDB's director.

I'll update this when I get more inspiration.

Meophist
2007-06-19, 11:32
Well,:) it's quite a refreshing change to see that you've made some fun-loving OC's. Zarithia's blue-obsession is very amusing.:D Good job.It's pretty tough for me, so don't expect me to do it often.Zarithia knows Subaru? I think I better have a pair of eyes on them after this. :DI already have characters who know the Aces, so I thought I'd get some to know the StrikerS. Subaru was the easiest to make a connection.

I'm going to try to make the autistic character next. Hrmm…

Erio
2007-06-19, 11:46
No problem. You should wait a bit and see Aurion's encounter with Serge later on. I'm nearing that point in my scenario.:D We're going for a compromised truce.:naughty: The threats are going both ways and there will be a lot of tension involved.:D
Cant wait to read about that. :D

Everyone is thinking how to beat Serge. I like that. lol :heh:

C'mon, Aether Threads are not indestructable, you know.:heh: Stop bellitling your own power pack. By the way, Gwendolyn has unlimited energy but limited output, correct?
That's correct. She has not yet fought any battles so I cant say much right now. ;) I have a LOT--and I mean really a LOT--of character and combat development planned for my OCs... ahh~ I so wish I could write my fanfics right now so I could show that to you guys. :frustrated::D;)

Well, to be truthful most of the background knowledge about the Necrons I gleaned from wiki, and I was first introduced to them by the Dawn of War PC game (which would be your only source of what the Necron sound like, since you don't get that in the original tabletop game :heh: ).

If you're truly interested in finding out what a reference is about, it's easy enough to search for the appropriate info: Youtube should have some Warhammer 40000 Dawn of War Dark Crusade videos showing some Necrons kicking ass, Like this one (http://www.youtube.com/watch?v=LLiE_wTJkDY). :). I find that searching for what a reference is about can lead to some unexpected inspirations at times (like with the Cthulu Mythos :heh: ).
Lowe! Why didnt you guys give us that link before?! :heh: That's pretty cool. Finally I have a good idea of what they are. (Seriously, why didnt I think about YouTube-ing them before? :uhoh::heh:)

However, along the way, I might have grown Kha to be too powerful, just like how 3 little girls grew up into 3 of the most famous h4xx0r5 of all TSAB. Now to see if canon has anyone who can top them, then we know whether Kha truly is overpowered. :heh:
Yes. YES. That's what I've been wanting to happen ever since StrikerS started. I want to know who can top the Aces, and HOW. So far the Aces seem so perfect that its worrisome.

Well...yes, but life's been kinda rough. And I'm mildly busy with my Saga story anyway... If everything goes very well, Saga's story will be over by the end of this week...so we'll see where the ZnT parody goes.

My Saga Story was originally supposed to be a mere 2000 word summary...now it turned into a semi-official fic... so any delays on my other multiple projects like Beyond Beginnings, Hayate-Acous raburabu story, Graham Chronicles one-shots, my epic GSD-fic in planning for the past year can't be helped, so they're all in the waiting list.

I've come this far, I might as well end it as quickly as I can.
GSD, huh? You better not have any plans of leaving us for the GSD thread. :p

Just reposting from the FF.net thread something I got from watching the live action Initial D movie by Jay Chou, and Lucky Star:Two vehicles tore down the swerving hillside highway of Rakion Valley, one bluish-silver, one jet black.

Kha: (glances rear view mirror and see Fate in the black Testarossa) Trying to pressure me? We'll see who breaks first.

Shifts gear up and floored the accelerator, putting some distance between both vehicles.

Fate: (face in shadow, Initial D style) The key point... is the 4th hairpin curve!

No one braked as that "Widowmaker" turn approached. Kha reacted first; gear down, spin wheel, jam gas. Fate smirked and did the same, but returning the steering just the little bit more to the right. Canberra and Testarossa went into a deut of perfect spin, screaming glorious around the corner, bumpers a mere inch from scratched paintwork. However, the better driver was evident; the black racer's drift was even narrower than the silver one; and for the final straight run Testarossa was in the lead.Hums "Piao Yi" by Jay Chou.

:D
LOL! I love Initial D. Good stuff.

An Hero in Disguise
2007-06-19, 13:57
Damn :frustrated::frustrated::frustrated::frustrated::f rustrated::frustrated::frustrated::frustrated: After writing a long post I got disconnected and lost it. Will do a short one instead:

@Nightengale: another WIN for Saga's story, waiting for the climax.

@Erio: grats for noticing that AO has another form on top of Sovereign :D Also not to be mistaken with its upcoming humanoid form (say thanks to Kha for it). Wait, does it mean it'll be able to Unison? :D

@Aaron: Looking forward to interaction with Aurion ;) Also you did mention earlier that the battlecruiser won't be left without action :rolleyes:

@Thread (and particularly Kha, as I'm probably making him wait): I hope I'll be able to do my parts of Act VI tomorrow (AO revelations :rolleyes:); after that will follow a flashback and Dance of the Demons shall be finished.

Reiji Tabibito
2007-06-19, 15:04
Hey all! I've been watching this forum for a while (about 2 weeks), and I decided it's time I threw my hat into the ring. So here I am, rocking like a hurricane!

Don't worry about the backlog, like I said, I've been keeping up (:D). I've got some OCs in the works right now, so pretty soon I'll be able to join the insanity! YAY!

Fuyu no Sora
2007-06-19, 15:39
Hey all! I've been watching this forum for a while (about 2 weeks), and I decided it's time I threw my hat into the ring. So here I am, rocking like a hurricane!

Don't worry about the backlog, like I said, I've been keeping up (:D). I've got some OCs in the works right now, so pretty soon I'll be able to join the insanity! YAY!

Welcome to the jungle :D :D.

So..if you've been looking around here you must know already that approaching Liana Forsa's "Health Drinks" is very dangerous no? :heh: :heh:

And for the sanity of other members (Kha particularly :heh: ) don't mention the *squish* Festival. Refer to "Tais Scien" for details :D :D :D

Reiji Tabibito
2007-06-19, 15:48
Welcome to the jungle :D :D.

So..if you've been looking around here you must know already that approaching Liana Forsa's "Health Drinks" is very dangerous no? :heh: :heh:

And for the sanity of other members (Kha particularly :heh: ) don't mention the *squish* Festival. Refer to "Tais Scien" for details :D :D :D

"Health Drinks" indeed.

And to quote Dumbledore, "Fear of a name increases fear of a thing itself."

Translation: IT'S OK to call a spade a spade, and the Festival the Festival!

Erio
2007-06-19, 18:15
Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!


Right here we will decide who is the most powerful, or most lucky, character created so far!

Will Serge be defeated? Will Tais be the ultimate winner? We will soon find out!

The winner of this tournament will be blessed with the ability to wield the Legendary Holy Sword, Soul Calibur!


The Battle Basics:

The battles are simple. Every character will be given a set amount of HP and a set amount of stats, as follows:

HP: 20
STR: 10
MAG: 10
P.Def: 5
M.Def: 5
Speed: 1
Evasion: 1

Stats explanation:
Strength (STR): Physical damage
Magic (MAG): Magical damage
Physical Defense (P.Def): Defense against physical damage
Magic Defense (M.Def): Defense against magical damage
Speed: Used to decide who attacks first each round
Evasion: Chance to evade physical and magical attacks

In a perfect world, a battle will be over in four rounds of attacks.

Now this is where it gets interesting: Depending on your character, your stats will be differ a lot from other characters.

First, you will pick two of the following Character Classes for your character:

Warrior (+2 STR, -1 MAG, -1 M.Def)
Knight (+2 P.Def, -1 STR, -1 MAG)
Mage (+2 MAG, -1 STR, -1 P.Def)
Priest (+2 M.Def, -1 STR, -1 MAG)
Rogue (+1 Speed, -1 to STR, MAG, P.Def, and M.Def)
Ranger (+1 Evasion, -2 P.Def, -2 M.Def)

Second, you will pick your character's Attack Behavior. You will be given 6 points to choose between Physical Attack and Magic Attack. To explain how this works, I will give an example:

When battling, Nanoha will most likely attack with magic spells. For her, 5 out of the 6 points will be placed on Magic Attack. What this means is that 83% of the time (5/6) Nanoha will attack using a magic spell, which deals Magic Damage.

Please do not give your characters Attack Behaviors of either 6/6 Physical Attack or 6/6 Magic Attack. A regular melee fighter would have an AB of 5/6 Physical Attack, and a regular mage would have an AB of 5/6 Magic Attack.

The only rule behind choosing your Character Classes and Attack Behavior is that you should stay true to your character's natures.

That's it! Your character is ready for battle!

The Battle Mechanics:

Battles will be fought using a 6 sided die. (Dice Roller (http://javascript.internet.com/games/dice-roller.html))


At the beginning of each Round the two character's Speed values are compared. If the values are the same, a die will be rolled for each character to decide who goes first. If not, the character whose Speed value is greater will go first.
A die will be rolled for the attacking character to determine what type of attack he/she will use. Example: If a character has 5/6 points in Magic Attack, if the die rolls 1-5, the character will use a Magic Attack. If the die rolls 6, a Physical Attack will be used. The spell or ability used will be randomly taken from a character's move list. If a character does not have a move list, a general description of the attack will be used, taking into account the character's way of fighting. Note that the spell or ability called will not affect the damage or any other thing whatsoever. The spell and ability names will just be used for fun.
The attacking character will deal the amount of damage equal to his/her STR or MAG stats, depending on the type of attack used, minus the amount of the defending character's P.Def or M.Def stats.
Lastly, a die will be rolled to determine if the defending character evades the incoming attack, halving the attack's damage. A regular character has an Evasion value of 1, so a die roll of 1 would be needed to activate the evasive maneuver. A character with an Evasion value of 2 would need a die roll of 1 or 2 to activate.


In approximately four rounds the battle will end, and the winner will go on to the next round.

EXPERIMENTAL: Limit Breaks

Every two rounds (round 2, 4, 6, etc) each character will roll a die to activate his/her Limit Break. The chance of activation is 1/6. You will be able to choose one Limit Break for your character out of the following:

Breaker / Last Resort (next attack deals double damage after calculations are completed)
Sonic Move / Defensive Barrier / Luck (completely nullify the damage of your opponent's next attack)
Reflection / Barrier Burst / Counter Attack / Thorns (halves incoming damage and deals the same amount of damage to the attacker)
*more to come*

[Note: I'll be waiting for your comments about this. I just thought it'd be fun :p Do tell me what other Limit Breaks we could add.]

The Tournament:

How the tournament will play out depends on how many characters are submitted. More info will be available when the tournament starts.

The Prize:

The winner of the tournament will receive the Holy Sword, Soul Calibur, which has the following stats: +1 STR, +1 M.Def. The winner will be able to wield this artifact in the next tournament!

Character Registration:

*Coming soon*


-----

:uhoh: *notices everyone staring at him* :uhoh:

I know, I know, I'm crazy. :p:D

How did I come up with this? I have no idea. It was pretty fun to think how the battles would play out and stuff. ;)

I think I did a good job at balancing the character classes, but... well, obviously I have not tried many actual battles so I dont know if any combinations of classes are overpowered... :heh: Sooo, you guys help me. :D

And the big question: Do you guys wanna do this? lol

Kha
2007-06-19, 18:22
I think I need help in writing profiles. Seems like I suck even more at writing profiles than at writing comedy. Here is a semi complete profile of another of my mention characters Director Tsuzuki.

Name: Shouryuu Tsuzuki
Gender: Male
Age: 27 as of beginning of Strikers
Birthday: 26th March
Birthplace: Mid Childa

Height: 172cm
Weight: 62Kg
Eyes: Black
Hair: Midnight blue
Build: Normal
Clothing: Standard TSAB uniform with off-white scientist coat and a very bright yellow hard hat.

Mage Rank: A mixed
Magic Type: Mid childa
Magic Colour: Moss green
Favored Element: Nil
Specialty: Nil
Device: Storage Device "Hatto"

Rank: Major
Unit: Central Science & Development Bureau
Occupation: 5th director of the TSAB's Central Science & Development Bureau. Project leader of Project EVA, Co-Project leader of Project Unison.


Profile:
Director Shouryuu Tsuzuki, 5th director of the TSAB's Central Science & Development Bureau. A genius mage scientist that has many accomplishments under his name of which the most famous is the adaptation of the CVK-792-compatible system (Belka-type cartridge system) for reliable usage in standard storage devices. Considered as one of the founders of the Neo-Belkan mage style but for reasons unknown, has requested to strike out his name.

Shouryuu Tsuzuki, joined the CSDB 13 years ago as a young but up coming genius scientist and was placed under the direct supervision of the 4th Director. Working hard, he slowly climbed up the ranks and took over his mentor's position 5 years later as the 5th director of the CSDB. His predecessor was glad that his student has taken over the position, allowing him to finally "rest his weary old bones after clearing up the mess, Director Testarossa caused"

Personality:
If every man has at least a vice, sheer pervertedness would be his. The best way to describe Tsuzuki would be to call him a "Smart but crazy, sick, equal opportunity pervert of the greatest caliber". Young or old, man or woman, human or not, nothing is safe from his pervertedness although he has a tendency to go after the males first. Due to this habit of his, the staff of the CSDB has been known to put up signs at the entrance, warning visitors to come in armed and in their barrier jackets if they got one.

Relationships:
He gets along relatively well with the other members of the CSDB who have learned to simply bash Tsuzuki with what ever is on hand whenever he displays perverted tendencies. There is one exception, Urudo, who does the opposite and joins in for the fun of it.

His relationship with other people tend to have many varied reactions but the most common seems to be unsurprisingly, the victim screaming blue murder and then proceeding to beat him up.

One surprising item of note is that he has a steady girlfriend by name of Makoto Kashiwagi.

Device: Storage Device "Hatto"
Unknown to most people, the very bright yellow hard hat that Tsuzuki is constantly wearing is actually his device. When asked about why is the device in that shape, the reply is that he thinks its cool and it helps to protect his head from the "brutal" blows from his stuff when he's having some fun.

Barrier Jacket:
Does not seem to wear one but many people highly suspect that the off-white scientist coat is actually his BJ.

Other notes:
- Known to keep 2 white lab rats.
- Stunning recovery rate after getting beaten by outraged victim.
- There is a unconfirmed rumor that part of the training course to become an Enforcer involves staying calm and cool no matter the situation and the test for this involves paying a visit to the CSDB's director.

I'll update this when I get more inspiration.

But...

Kha: (puts down report) You never told me that was in the syllabus.
Fate: (turns pale) Er... No... That was never in the training course... :heh: I survived it, just don't go and lob his head off or something...Damn :frustrated: :frustrated: :frustrated: :frustrated:

After writing a long post I got disconnected and lost it. Will do a short one instead:

@Erio: grats for noticing that AO has another form on top of Sovereign :D Also not to be mistaken with its upcoming humanoid form (say thanks to Kha for it). Wait, does it mean it'll be able to Unison? :D

@Thread (and particularly Kha, as I'm probably making him wait): I hope I'll be able to do my parts of Act VI tomorrow (AO revelations :rolleyes:); after that will follow a flashback and Dance of the Demons shall be finished.Kha theoretically has 6 forms, the current 3, and the future 3 which replaces them when the God Empress (or an equivalent) is found. Post StrikerS development though, so it'll be a while. :eyespin:

No problem. Been sick all day yesterday, so didn't get anything done. :heh: Getting onto it soon.

@Reiji: Welcome! :D

@Erio: WHAAAAT!!! By H*****, that sounds like fun! :D Too bad I won't be able to join in until this Sunday. :heh: BRB!

---New intelligence data updated---

If Kha never knew Holy magic, he'd be a Fusion mage, geared towards supporting other mages, possibly fusing with them like a Unison Device, and being able to sense their magical fluctuations is able to coordinate and perform unbelievable combination attacks.

Let's look at some of them today, starting with the Aces. It helps to imagine it happening with SRW Alpha-type poppy animation. :DDead End Breaker - Nanoha - This requires RH's Excelion mode. Kha charges in while Nanoha prepares Barrel Shot. With the target binded in place by the MC mage, Kha homes in and unleaches the 3 different protection-piercing Siegel point blank. This is done in between weapon strikes so that the Urteil take effect before throwing the next one in. Sequence of attacks is as follows: Slash, Kha ends up on the other side; triggers first Siegel; slash, throw second Siegel; slash, then the third barrier breaker Siegel, then slash. With all protection shattered dramatically, Kha darts away as Nanoha yells "BREAK SHOOT!"

Dead End Breaker EX - Nanoha - This requires RH's Excelion mode and Kha's Schneiderform armor. Both mages switch roles. Nanoha goes into ACS, then charges, penetrating the barrier then firing. Before the enemy can recover, Kha, having only mastered 7 Stanzas out of the rumored 1000, darts around the target and fires 6 Stanzas of Requiem Breaker into its back, dashes in, punches the target and unleashes the 7th Stanza from his fist. As Kha learns more Stanzas of the Requiem Breaker, so would the number and type of strikes involved increase.

Dragon Breath - Keroko - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes 5 Siegel von Righteousness in such a way that the target is tossed airborne to be chain-Ion Cannon Breaker'd to smithereens.

Diabolic Edict - Hayate - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes the short version of the"Confession" bind, nailing him in place for Diabolic Emission to smash in.

Twin Zamber Strike - Fate - Often referred to as Twin love-Bird Strike by Hayate and Keroko. Kha, with "Blessed Soul" active, and Fate jettison their outermost layers of armor :drool: and switch to Sonicform and Jaegerform respectively while Bardiche assumes Zamber form and Tausend Kreuz uses all 10 cartridges at once, resulting in an enlarged Gestraftes Rapier. Both mages mobilize at high speeds, confusing the enemy. Fate launches the Plasma Lancer attack from a higher altitude. Kha moves in, and with the time bought grabs the enemy with the full "Confession" bind. Kha lifts the enemy up as though its with the Force, with Fate then firing the Trident Smasher into the enemy, and ending with a short burst of the Plasma Zamber Breaker. The enemy is released from the "Confession", but is hit back by Kha throwing "Seal of Justice", binding the enemy again. With one final strike, both mages deal the cutting attack with their respective blades, finishing the enemy.

Tais was the latest person to feel this awesome attack, though he is the only person to have ever survived, since both mages were using non-lethal magic. That did not prevent Yui from almost being reformatted by the damage.
Sorry Nighty!!! That was toooooo irresistible...

Satty
2007-06-19, 18:58
@Reiji: Hey there, welcome to the OC thread, where it's just fun here.

@tshouryuu: Your profile's okay, don't fret about it that much.

@Kha: Interesting combo attacks...

@Erio: Seems interesting...

Saint X
2007-06-19, 20:01
@ Elio...

sorry but as a rule, My Key device keepers stay out of tournaments- simply because they can break the rules (Kyla herself has unbelievable dodge, attack and force defense for a ranger)... I still dunno about 'Meister Otome' Chacha, so all of my OCs will just watch from the sidelines.

Add: Her royal highness Queen Night Mintra Estrel de Danaan of Royal Midea- or Queen Night to shorten that long title, has decided to give an untold sum of gold units to the winner of the tour, and will be knighted under the Divine order of Danaan, First Class.

@ Kha... but alas, he's a holy warrior.

Let Ashton have those skills under fusion with Subaru...
- still working on the 4 levels of fusion as of this day.

or maybe we can find somebody... the girl known as the 'Melody of Oblivion' perhaps?

@ the subject of THE DRINK:

Kha: don't even mention that to any of the Androids! especially CC!

@ the subject of further updates:

- GDI Military Mages
- More on the Key devices
- More interactions
- More side/back stories
- 'Peach' @ Kha: don't tell them who... *Vulcan, Espadona, Phalanx, Praesulus, Ballista, Tausend Klinge and Capelia pointed at him*
- Some Terran arcane mages that hate nanohaic technomagic? so much they try to terrorize.
- Ashton updates
= fusion
= summons
= Teana?
- More on the Velka Saint Programs
= Tausend Items
= Dio's back?
- OC invitations to my works
- TONS OF UPDATES


heheh talk about work backlog :heh::heh::heh::heh:

Kha
2007-06-19, 20:44
@Kha: Interesting combo attacks...:D Thanks.

Anyway, to be clearer about Twin Zamber Strike, here's a video (http://www.youtube.com/watch?v=ptehdQLyh_w) where it was pasta'd from.

~~~~~~

LOG # --number corrupted--: Yui's Near Death Experience or The Truth of Why The Tentacle Wizard Pack Was Removed.

Aurion: There that should work. How are you feeling?
Yui:
Aur: That was close. I thought we lost you for a second there. After all, the wizard pack was way beyond serviceable. :heh: Boy am I curious. Just what did Kha and Fate do to you to reduce Tais and you to that crumpled mess, even when using only non-lethal magic attacks...
Yui:
Shari: Go ahead.

Yui: [Understood. As it turned out, in response to Tais' latest incursion...]

*plays recording and automatically splices in poppy SRW bg music*
Fate: (enmeshed in tentacles) I-yaaaaa!!!

Tais: Yui! Let her go!
Yui: She was going to slice you in two!

A blue-white comet streaks by, then several sliced tentacles fell on the ground, writhing and jumping like grounded fish. Fate is gone.

Tais: Where'd she go?
Yui: There...? Oh God Empress...

Kha: (cradling a trembling Fate against his chest) Scoundrel... First my page, now... You are forgetting who am I... (turns around slowly) Ware nawa Kha, der Kleriker... (murderous glare of righteous fury) [I]Akuma na tsurugi nari!

Tais: Yes... I remember that now... :heh: It was an accident! Honest! No hard feelings, right, Great Cleric...? :heh:
YUI: I think he means something else...

Kha: (mentally) Fate?
Fate: Put me down. I'm fine.

Sets her down on her feet. Though still blushing like a tomato, Fate shifts into battle stance.

Fate: T-th-his is for Erio...
Kha: (nods solemnly) Got it. (yells) Ikuze, Fate! (flies off)
Fate: Wakata, Kha! (follows)

Kha: Panzerform, purge! (micro-explosions as the trench coat is blast off) Gestarftes Rapier, FULL DRIVE!
TKS: [Yes, Father.] (Rapid clicks and hisses of power being injected)
Fate: Bardiche, Sonic For-mu!
Brd: [Yes, Sir.] (sounds of tearing cloth)

Fate: BOOST-TO!

Tais: (scream pose) OMG...!!!
YUI: T-too fast!

Fate: Take this!
Brd: [Plasma Lancer.] (laser sounds as the blades lance through Tais)

Kha: Sie gespeichert werden können! Geständnis! (binds Tais in invisible forcefield and lifts him)
Fate: Trident... SMASHER!

[B]DSH-DSH-DSH of the individual Smashers hitting

Fate: (darts to the other side) Zamber... BREAKER!!!

WHOOMP!

Tai: Aaaah--Hic!

Kha: (throws Siegel von , binding Tais in a glowing blue net) Let's finish this! (darts away and forms up with Fate)

Yui: E----errrorr---
Tais: HEEEEELP M--!!!

Kha: Twin Zamber-- (raises spear)
Fate: STRIKE!!! (swings)

Both mages slash through Tais and Yui, silencing the idiot, Yui crackling at severed circuit boards. Kha and Fate linger on for a while, then dart away as Tais disappeared in a dramatic explosion.*ends recording*

Subaru: (mecha fangirl mode) Sugoi!!!
S&W: Chairman does it again! TWIN ZAMBER STRIKE FTW!!! :D
Other Aces: (applause) :D
Aurion: :twitch: Wow.
Mabiko: :) Sure brings back memories...
Shinji: Encore! :D

Mai: ... (sips green tea with milk)

Nice.

~~~~~~

:heh:

Reiji Tabibito
2007-06-19, 21:02
@Everyone:
Thanks for your welcome!

@ Erio: The basic concept is interesting...but people who have submitted a thousand characters (like Kha) have a much better chance of winning than someone who's just submitted one or two. Plus, depending upon how many characters are entered, it could take freaking forever. My recommendation, if I may, is that if we do this, that each user only be allowed to submit a max of two characters - that'll keep things fairly even AND streamline the tournament.

And...as a treat, here's a preview of my primary work for the thread.


Unit Profile:

The 82nd Rim Advance Force: the “Noble Phantasms”



About the RAF:

As much as the Bureau are scientists and warriors, they are also explorers. The Rim Advance Force, or RAF, is the Bureau’s exploration arm. Established in Mid-Childia Year 0047, the RAF serves in multiple roles throughout the galaxy – though their duties are primarily as peacekeepers or diplomats. Each squad is composed of four to seven mages of mixed styles to allow for flexibility. At present (year 0075) there are a total of 93 RAF squads operating throughout the galaxy.



Operation Principles of the RAF:

As stated before, each RAF squad is made up of four to seven mages of differing styles. Each squad also has their own long-range patrol ship; these differ according to the needs and size of the unit. RAF squads work on a 9:3 yearly basis – they spend nine months out on the frontier, and then three months back at the Core Worlds serving with the rest of the Bureau. Note: RAF Squadrons, due to both the nature of the job, and the size of their unit, are exempted from the limiter requirements imposed on regular Bureau forces.


About the 82nd Squadron:

Established in Mid-Childia Year 0063, the 82nd Squadron has served with distinction on the frontier ever since its inception. The 82nd is the RAF special purpose squad: they fight pirates, solve crimes, make treaties, and recruit would-be mages. The only units more highly regarded than the 82nd are the 1st RAF Squadron, “The Big Red Ones,” and the “Fighting 17th” RAF Squadron. The current 82nd call the Delphinus home – a top-of-the-line patrol ship equipped with long-range drives and an advanced AI developed at TSAB HQ on Mid-Childia. The nickname “Noble Phantasms” comes from the fact that they are some of the most honorable mages in the Bureaus, but hardly ever around. The handle was adopted by the 82nd only one year ago – proposed by a mage who’d spent too much time on Earth.



The 82nd RAF Squadron’s Roster

Commanding Officer: Major Sevasti Secastan, aka Archer
Executive Officer: Lt. Commander Arcasaviel Emira, aka Variable
Member: 1st Lt. Thomas MacFarn, aka Boomer
Member: Warrant Officer Melinia Yoshitaka, aka Saber

Sooo.. Whaddya think?

LoweGear
2007-06-19, 21:10
I think I need help in writing profiles. Seems like I suck even more at writing profiles than at writing comedy. Here is a semi complete profile of another of my mention characters Director Tsuzuki.

Name: Shouryuu Tsuzuki
Gender: Male
Age: 27 as of beginning of Strikers
Birthday: 26th March
Birthplace: Mid Childa

Height: 172cm
Weight: 62Kg
Eyes: Black
Hair: Midnight blue
Build: Normal
Clothing: Standard TSAB uniform with off-white scientist coat and a very bright yellow hard hat.

Mage Rank: A mixed
Magic Type: Mid childa
Magic Colour: Moss green
Favored Element: Nil
Specialty: Nil
Device: Storage Device "Hatto"

Rank: Major
Unit: Central Science & Development Bureau
Occupation: 5th director of the TSAB's Central Science & Development Bureau. Project leader of Project EVA, Co-Project leader of Project Unison.


Profile:
Director Shouryuu Tsuzuki, 5th director of the TSAB's Central Science & Development Bureau. A genius mage scientist that has many accomplishments under his name of which the most famous is the adaptation of the CVK-792-compatible system (Belka-type cartridge system) for reliable usage in standard storage devices. Considered as one of the founders of the Neo-Belkan mage style but for reasons unknown, has requested to strike out his name.

Shouryuu Tsuzuki, joined the CSDB 13 years ago as a young but up coming genius scientist and was placed under the direct supervision of the 4th Director. Working hard, he slowly climbed up the ranks and took over his mentor's position 5 years later as the 5th director of the CSDB. His predecessor was glad that his student has taken over the position, allowing him to finally "rest his weary old bones after clearing up the mess, Director Testarossa caused"

Personality:
If every man has at least a vice, sheer pervertedness would be his. The best way to describe Tsuzuki would be to call him a "Smart but crazy, sick, equal opportunity pervert of the greatest caliber". Young or old, man or woman, human or not, nothing is safe from his pervertedness although he has a tendency to go after the males first. Due to this habit of his, the staff of the CSDB has been known to put up signs at the entrance, warning visitors to come in armed and in their barrier jackets if they got one.

Relationships:
He gets along relatively well with the other members of the CSDB who have learned to simply bash Tsuzuki with what ever is on hand whenever he displays perverted tendencies. There is one exception, Urudo, who does the opposite and joins in for the fun of it.

His relationship with other people tend to have many varied reactions but the most common seems to be unsurprisingly, the victim screaming blue murder and then proceeding to beat him up.

One surprising item of note is that he has a steady girlfriend by name of Makoto Kashiwagi.

Device: Storage Device "Hatto"
Unknown to most people, the very bright yellow hard hat that Tsuzuki is constantly wearing is actually his device. When asked about why is the device in that shape, the reply is that he thinks its cool and it helps to protect his head from the "brutal" blows from his stuff when he's having some fun.

Barrier Jacket:
Does not seem to wear one but many people highly suspect that the off-white scientist coat is actually his BJ.

Other notes:
- Known to keep 2 white lab rats.
- Stunning recovery rate after getting beaten by outraged victim.
- There is a unconfirmed rumor that part of the training course to become an Enforcer involves staying calm and cool no matter the situation and the test for this involves paying a visit to the CSDB's director.

I'll update this when I get more inspiration.

:twitch: A hard hat for a device? So what exactly does it do? :heh:

And now I'm wondering how Graham, Chrono and... especially Fate managed to pass the "Tsuzuki" Exam :heh::heh:

*Stays away from CSDB at all costs*


Lowe! Why didnt you guys give us that link before?! :heh: That's pretty cool. Finally I have a good idea of what they are. (Seriously, why didnt I think about YouTube-ing them before? :uhoh::heh:)


:heh::heh: Didn't really think I'd find a video before actually :heh:

Hey all! I've been watching this forum for a while (about 2 weeks), and I decided it's time I threw my hat into the ring. So here I am, rocking like a hurricane!

Don't worry about the backlog, like I said, I've been keeping up (:D). I've got some OCs in the works right now, so pretty soon I'll be able to join the insanity! YAY!

WELCOME Young Padawan. Enjoy your stay here at the OC California. You can check out anytime you like... but you can never leave...

*demonic laughter*

Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!


Right here we will decide who is the most powerful, or most lucky, character created so far!

Will Serge be defeated? Will Tais be the ultimate winner? We will soon find out!

The winner of this tournament will be blessed with the ability to wield the Legendary Holy Sword, Soul Calibur!


The Battle Basics:

The battles are simple. Every character will be given a set amount of HP and a set amount of stats, as follows:

HP: 20
STR: 10
MAG: 10
P.Def: 5
M.Def: 5
Speed: 1
Evasion: 1

Stats explanation:
Strength (STR): Physical damage
Magic (MAG): Magical damage
Physical Defense (P.Def): Defense against physical damage
Magic Defense (M.Def): Defense against magical damage
Speed: Used to decide who attacks first each round
Evasion: Chance to evade physical and magical attacks

In a perfect world, a battle will be over in four rounds of attacks.

Now this is where it gets interesting: Depending on your character, your stats will be differ a lot from other characters.

First, you will pick two of the following Character Classes for your character:

Warrior (+2 STR, -1 MAG, -1 M.Def)
Knight (+2 P.Def, -1 STR, -1 MAG)
Mage (+2 MAG, -1 STR, -1 P.Def)
Priest (+2 M.Def, -1 STR, -1 MAG)
Rogue (+1 Speed, -1 to STR, MAG, P.Def, and M.Def)
Ranger (+1 Evasion, -2 P.Def, -2 M.Def)

Second, you will pick your character's Attack Behavior. You will be given 6 points to choose between Physical Attack and Magic Attack. To explain how this works, I will give an example:

When battling, Nanoha will most likely attack with magic spells. For her, 5 out of the 6 points will be placed on Magic Attack. What this means is that 83% of the time (5/6) Nanoha will attack using a magic spell, which deals Magic Damage.

Please do not give your characters Attack Behaviors of either 6/6 Physical Attack or 6/6 Magic Attack. A regular melee fighter would have an AB of 5/6 Physical Attack, and a regular mage would have an AB of 5/6 Magic Attack.

The only rule behind choosing your Character Classes and Attack Behavior is that you should stay true to your character's natures.

That's it! Your character is ready for battle!

The Battle Mechanics:

Battles will be fought using a 6 sided die. (Dice Roller (http://javascript.internet.com/games/dice-roller.html))


At the beginning of each Round the two character's Speed values are compared. If the values are the same, a die will be rolled for each character to decide who goes first. If not, the character whose Speed value is greater will go first.
A die will be rolled for the attacking character to determine what type of attack he/she will use. Example: If a character has 5/6 points in Magic Attack, if the die rolls 1-5, the character will use a Magic Attack. If the die rolls 6, a Physical Attack will be used. The spell or ability used will be randomly taken from a character's move list. If a character does not have a move list, a general description of the attack will be used, taking into account the character's way of fighting. Note that the spell or ability called will not affect the damage or any other thing whatsoever. The spell and ability names will just be used for fun.
The attacking character will deal the amount of damage equal to his/her STR or MAG stats, depending on the type of attack used, minus the amount of the defending character's P.Def or M.Def stats.
Lastly, a die will be rolled to determine if the defending character evades the incoming attack, halving the attack's damage. A regular character has an Evasion value of 1, so a die roll of 1 would be needed to activate the evasive maneuver. A character with an Evasion value of 2 would need a die roll of 1 or 2 to activate.


In approximately four rounds the battle will end, and the winner will go on to the next round.

EXPERIMENTAL: Limit Breaks

Every two rounds (round 2, 4, 6, etc) each character will roll a die to activate his/her Limit Break. The chance of activation is 1/6. You will be able to choose one Limit Break for your character out of the following:

Breaker / Last Resort (next attack deals double damage after calculations are completed)
Sonic Move / Defensive Barrier / Luck (completely nullify the damage of your opponent's next attack)
Reflection / Barrier Burst / Counter Attack / Thorns (halves incoming damage and deals the same amount of damage to the attacker)
*more to come*

[Note: I'll be waiting for your comments about this. I just thought it'd be fun :p Do tell me what other Limit Breaks we could add.]

The Tournament:

How the tournament will play out depends on how many characters are submitted. More info will be available when the tournament starts.

The Prize:

The winner of the tournament will receive the Holy Sword, Soul Calibur, which has the following stats: +1 STR, +1 M.Def. The winner will be able to wield this artifact in the next tournament!

Character Registration:

*Coming soon*


-----

:uhoh: *notices everyone staring at him* :uhoh:

I know, I know, I'm crazy. :p:D

How did I come up with this? I have no idea. It was pretty fun to think how the battles would play out and stuff. ;)

I think I did a good job at balancing the character classes, but... well, obviously I have not tried many actual battles so I dont know if any combinations of classes are overpowered... :heh: Sooo, you guys help me. :D

And the big question: Do you guys wanna do this? lol

An OC Tournament?! :twitch::twitch: Now THAT's completely awesome :D Although kinds strange that individual ability effects and quirks can't apply :heh:

But...

Kha: (puts down report) You never told me that was in the syllabus.
Fate: (turns pale) Er... No... That was never in the training course... :heh: I survived it, just don't go and lob his head off or something...

:heh::heh::D:D:D


---New intelligence data updated---

If Kha never knew Holy magic, he'd be a Fusion mage, geared towards supporting other mages, possibly fusing with them like a Unison Device, and being able to sense their magical fluctuations is able to coordinate and perform unbelievable combination attacks.

Let's look at some of them today, starting with the Aces. It helps to imagine it happening with SRW Alpha-type poppy animation. :DDead End Breaker - Nanoha - This requires RH's Excelion mode. Kha charges in while Nanoha prepares Barrel Shot. With the target binded in place by the MC mage, Kha homes in and unleaches the 3 different protection-piercing Siegel point blank. This is done in between weapon strikes so that the Urteil take effect before throwing the next one in. Sequence of attacks is as follows: Slash, Kha ends up on the other side; triggers first Siegel; slash, throw second Siegel; slash, then the third barrier breaker Siegel, then slash. With all protection shattered dramatically, Kha darts away as Nanoha yells "BREAK SHOOT!"

Dead End Breaker EX - Nanoha - This requires RH's Excelion mode and Kha's Schneiderform armor. Both mages switch roles. Nanoha goes into ACS, then charges, penetrating the barrier then firing. Before the enemy can recover, Kha, having only mastered 7 Stanzas out of the rumored 1000, darts around the target and fires 6 Stanzas of Requiem Breaker into its back, dashes in, punches the target and unleashes the 7th Stanza from his fist. As Kha learns more Stanzas of the Requiem Breaker, so would the number and type of strikes involved increase.

Dragon Breath - Keroko - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes 5 Siegel von Righteousness in such a way that the target is tossed airborne to be chain-Ion Cannon Breaker'd to smithereens.

Diabolic Edict - Hayate - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes the short version of the"Confession" bind, nailing him in place for Diabolic Emission to smash in.

Twin Zamber Strike - Fate - Often referred to as Twin love-Bird Strike by Hayate and Keroko. Kha, with "Blessed Soul" active, and Fate jettison their outermost layers of armor :drool: and switch to Sonicform and Jaegerform respectively while Bardiche assumes Zamber form and Tausend Kreuz uses all 10 cartridges at once, resulting in an enlarged Gestraftes Rapier. Both mages mobilize at high speeds, confusing the enemy. Fate launches the Plasma Lancer attack from a higher altitude. Kha moves in, and with the time bought grabs the enemy with the full "Confession" bind. Kha lifts the enemy up as though its with the Force, with Fate then firing the Trident Smasher into the enemy, and ending with a short burst of the Plasma Zamber Breaker. The enemy is released from the "Confession", but is hit back by Kha throwing "Seal of Justice", binding the enemy again. With one final strike, both mages deal the cutting attack with their respective blades, finishing the enemy.

Tais was the latest person to feel this awesome attack, though he is the only person to have ever survived, since both mages were using non-lethal magic. That did not prevent Yui from almost being reformatted by the damage.
Sorry Nighty!!! That was toooooo irresistible...

Combo Attacks?! Nice to see how Kha has different combo attacks for each Ace, and ACS combo rocks :D But the best of them all is...

:D Thanks.

Anyway, to be clearer about Twin Zamber Strike, here's a video (http://www.youtube.com/watch?v=ptehdQLyh_w) where it was pasta'd from.

~~~~~~

LOG # --number corrupted--: Yui's Near Death Experience or The Truth of Why The Tentacle Wizard Pack Was Removed.

Aurion: There that should work. How are you feeling?
Yui:
Aur: That was close. I thought we lost you for a second there. After all, the wizard pack was way beyond serviceable. :heh: Boy am I curious. Just what did Kha and Fate do to you to reduce Tais and you to that crumpled mess, even when using only non-lethal magic attacks...
Yui:
Shari: Go ahead.

Yui: [Understood. As it turned out, in response to Tais' latest incursion...]

*plays recording and automatically splices in poppy SRW bg music*
Fate: (enmeshed in tentacles) I-yaaaaa!!!

Tais: Yui! Let her go!
Yui: She was going to slice you in two!

A blue-white comet streaks by, then several sliced tentacles fell on the ground, writhing and jumping like grounded fish. Fate is gone.

Tais: Where'd she go?
Yui: There...? Oh God Empress...

Kha: (cradling a trembling Fate against his chest) Scoundrel... First my page, now... You are forgetting who am I... (turns around slowly) Ware nawa Kha, der Kleriker... (murderous glare of righteous fury) [I]Akuma na tsurugi nari!

Tais: Yes... I remember that now... :heh: It was an accident! Honest! No hard feelings, right, Great Cleric...? :heh:
YUI: I think he means something else...

Kha: (mentally) Fate?
Fate: Put me down. I'm fine.

Sets her down on her feet. Though still blushing like a tomato, Fate shifts into battle stance.

Fate: T-th-his is for Erio...
Kha: (nods solemnly) Got it. (yells) Ikuze, Fate! (flies off)
Fate: Wakata, Kha! (follows)

Kha: Panzerform, purge! (micro-explosions as the trench coat is blast off) Gestarftes Rapier, FULL DRIVE!
TKS: [Yes, Father.] (Rapid clicks and hisses of power being injected)
Fate: Bardiche, Sonic For-mu!
Brd: [Yes, Sir.] (sounds of tearing cloth)

Fate: BOOST-TO!

Tais: (scream pose) OMG...!!!
YUI: T-too fast!

Fate: Take this!
Brd: [Plasma Lancer.] (laser sounds as the blades lance through Tais)

Kha: Sie gespeichert werden können! Geständnis! (binds Tais in invisible forcefield and lifts him)
Fate: Trident... SMASHER!

[B]DSH-DSH-DSH of the individual Smashers hitting

Fate: (darts to the other side) Zamber... BREAKER!!!

WHOOMP!

Tai: Aaaah--Hic!

Kha: (throws Siegel von , binding Tais in a glowing blue net) Let's finish this! (darts away and forms up with Fate)

Yui: E----errrorr---
Tais: HEEEEELP M--!!!

Kha: Twin Zamber-- (raises spear)
Fate: STRIKE!!! (swings)

Both mages slash through Tais and Yui, silencing the idiot, Yui crackling at severed circuit boards. Kha and Fate linger on for a while, then dart away as Tais disappeared in a dramatic explosion.*ends recording*

Subaru: (mecha fangirl mode) Sugoi!!!
S&W: Chairman does it again! TWIN ZAMBER STRIKE FTW!!! :D
Other Aces: (applause) :D
Aurion: :twitch: Wow.
Mabiko: :) Sure brings back memories...
Shinji: Encore! :D

Mai: ... (sips green tea with milk)

Nice.

~~~~~~

:heh:

YOOSHA!!!! TWIN ZAMBER STRIKE FTMFW!!!! :D:D:D I dunno whether to call Tais lucky or otherwise, for staying alive or for getting TZS'd at all :heh: Also, Fate Barrier Jacket Purge for massive bloodloss :heh: :D

ANd WTF @ Kha Zombolt :eek: :D:D

You forgot his finishing line..

Ware ni Tatenu Mono Nashi! :heh::heh:

Funny you should mention S/W, because...

*demonic laughter*

KBTKaiser
2007-06-19, 21:11
Try wrapping your mind around this one then, Kha. :eyespin:

BGM source: Kishin Hishou Demonbane for PC

DGG Triple Attack (http://youtube.com/watch?v=OAlSOiaHG-4)

Kha
2007-06-19, 21:17
@Everyone:
Thanks for your welcome!

@ Erio: The basic concept is interesting...but people who have submitted a thousand characters (like Kha) have a much better chance of winning than someone who's just submitted one or two. Plus, depending upon how many characters are entered, it could take freaking forever. My recommendation, if I may, is that if we do this, that each user only be allowed to submit a max of two characters - that'll keep things fairly even AND streamline the tournament.I'm kinda abstaining from this fight due to my lack of time. :heh: And yes I think that'll be a good idea, even though I only had Artei and Sophia in mind to participate coincidentally. :heh:

Unit Profile:

The 82nd Rim Advance Force: the “Noble Phantasms”



About the RAF:

As much as the Bureau are scientists and warriors, they are also explorers. The Rim Advance Force, or RAF, is the Bureau’s exploration arm. Established in Mid-Childia Year 0047, the RAF serves in multiple roles throughout the galaxy – though their duties are primarily as peacekeepers or diplomats. Each squad is composed of four to seven mages of mixed styles to allow for flexibility. At present (year 0075) there are a total of 93 RAF squads operating throughout the galaxy.



Operation Principles of the RAF:

As stated before, each RAF squad is made up of four to seven mages of differing styles. Each squad also has their own long-range patrol ship; these differ according to the needs and size of the unit. RAF squads work on a 9:3 yearly basis – they spend nine months out on the frontier, and then three months back at the Core Worlds serving with the rest of the Bureau. Note: RAF Squadrons, due to both the nature of the job, and the size of their unit, are exempted from the limiter requirements imposed on regular Bureau forces.


About the 82nd Squadron:

Established in Mid-Childia Year 0063, the 82nd Squadron has served with distinction on the frontier ever since its inception. The 82nd is the RAF special purpose squad: they fight pirates, solve crimes, make treaties, and recruit would-be mages. The only units more highly regarded than the 82nd are the 1st RAF Squadron, “The Big Red Ones,” and the “Fighting 17th” RAF Squadron. The current 82nd call the Delphinus home – a top-of-the-line patrol ship equipped with long-range drives and an advanced AI developed at TSAB HQ on Mid-Childia. The nickname “Noble Phantasms” comes from the fact that they are some of the most honorable mages in the Bureaus, but hardly ever around. The handle was adopted by the 82nd only one year ago – proposed by a mage who’d spent too much time on Earth.



The 82nd RAF Squadron’s Roster

Commanding Officer: Major Sevasti Secastan, aka Archer
Executive Officer: Lt. Commander Arcasaviel Emira, aka Variable
Member: 1st Lt. Thomas MacFarn, aka Boomer
Member: Warrant Officer Melinia Yoshitaka, aka Saber

Sooo.. Whaddya think?Expeditionary forces! Yes the missing link between the heavy protectorate forces of the GDI and the home security team TSAB. I suppose by virtue of the functions of the RAF I see them to be coming under direct command of the Secretariat and its sub-wing the Diplomacy Corps. Very catchy abbreviation, and the history looks good too. Frontline seats to the upcoming Einst conflict for these guys! :D

And what's this?

Sevasti - The 3rd Archer here. :D
Emira - VARIABLE FORMATION? :D
McFarn - Looks promising
Melinia - The 4th Saber! :D

TYPE-MOON must be really proud. :D Btw, there's possibility here for more SRW uberness. :D But I'm just second guessing you. Show us what you got! :D

@Lowe: I thot that they'd appreciate the ref. :) Yes I forgot that. Kinda got lost in the TZS finish. :heh: And what's with the demonic laughter? |uhoh|

@Mabiko: I compiling a list of combos for every CC and OC if possible, but I think you just gave me the Subaru + Kha one. :D As for Subaru + Ginga + Kha, one clue: Heaven & Hell. Thanks Lowe! ;)

LoweGear
2007-06-19, 21:22
@Everyone:
Thanks for your welcome!

@ Erio: The basic concept is interesting...but people who have submitted a thousand characters (like Kha) have a much better chance of winning than someone who's just submitted one or two. Plus, depending upon how many characters are entered, it could take freaking forever. My recommendation, if I may, is that if we do this, that each user only be allowed to submit a max of two characters - that'll keep things fairly even AND streamline the tournament.

And...as a treat, here's a preview of my primary work for the thread.


Unit Profile:

The 82nd Rim Advance Force: the “Noble Phantasms”



About the RAF:

As much as the Bureau are scientists and warriors, they are also explorers. The Rim Advance Force, or RAF, is the Bureau’s exploration arm. Established in Mid-Childia Year 0047, the RAF serves in multiple roles throughout the galaxy – though their duties are primarily as peacekeepers or diplomats. Each squad is composed of four to seven mages of mixed styles to allow for flexibility. At present (year 0075) there are a total of 93 RAF squads operating throughout the galaxy.



Operation Principles of the RAF:

As stated before, each RAF squad is made up of four to seven mages of differing styles. Each squad also has their own long-range patrol ship; these differ according to the needs and size of the unit. RAF squads work on a 9:3 yearly basis – they spend nine months out on the frontier, and then three months back at the Core Worlds serving with the rest of the Bureau. Note: RAF Squadrons, due to both the nature of the job, and the size of their unit, are exempted from the limiter requirements imposed on regular Bureau forces.


About the 82nd Squadron:

Established in Mid-Childia Year 0063, the 82nd Squadron has served with distinction on the frontier ever since its inception. The 82nd is the RAF special purpose squad: they fight pirates, solve crimes, make treaties, and recruit would-be mages. The only units more highly regarded than the 82nd are the 1st RAF Squadron, “The Big Red Ones,” and the “Fighting 17th” RAF Squadron. The current 82nd call the Delphinus home – a top-of-the-line patrol ship equipped with long-range drives and an advanced AI developed at TSAB HQ on Mid-Childia. The nickname “Noble Phantasms” comes from the fact that they are some of the most honorable mages in the Bureaus, but hardly ever around. The handle was adopted by the 82nd only one year ago – proposed by a mage who’d spent too much time on Earth.



The 82nd RAF Squadron’s Roster

Commanding Officer: Major Sevasti Secastan, aka Archer
Executive Officer: Lt. Commander Arcasaviel Emira, aka Variable
Member: 1st Lt. Thomas MacFarn, aka Boomer
Member: Warrant Officer Melinia Yoshitaka, aka Saber

Sooo.. Whaddya think?Arcasaviel Emira?!

I see what you did thar!!!! :heh::D:D

Nice name picking out RAF as initials, and interesting concept of explorer mages, reminds me of the Starfleet for some reason :D Looking forward to individual profiles for each :D

Try wrapping your mind around this one then, Kha. :eyespin:

BGM source: Kishin Hishou Demonbane for PC

DGG Triple Attack (http://youtube.com/watch?v=OAlSOiaHG-4)

:eek::eek::eek:

*Wets pants* :upset::heh::heh:

TATSUMAKI ZANKANTOU PLUS JINRAI?!?!?!?!?! :eek:

*dies from too much hotblooded awesomeness*

Liingo
2007-06-19, 21:31
I think I need help in writing profiles. Seems like I suck even more at writing profiles than at writing comedy. Here is a semi complete profile of another of my mention characters Director Tsuzuki.

Name: Shouryuu Tsuzuki
Gender: Male
Age: 27 as of beginning of Strikers
Birthday: 26th March
Birthplace: Mid Childa

Height: 172cm
Weight: 62Kg
Eyes: Black
Hair: Midnight blue
Build: Normal
Clothing: Standard TSAB uniform with off-white scientist coat and a very bright yellow hard hat.

Mage Rank: A mixed
Magic Type: Mid childa
Magic Colour: Moss green
Favored Element: Nil
Specialty: Nil
Device: Storage Device "Hatto"

Rank: Major
Unit: Central Science & Development Bureau
Occupation: 5th director of the TSAB's Central Science & Development Bureau. Project leader of Project EVA, Co-Project leader of Project Unison.


Profile:
Director Shouryuu Tsuzuki, 5th director of the TSAB's Central Science & Development Bureau. A genius mage scientist that has many accomplishments under his name of which the most famous is the adaptation of the CVK-792-compatible system (Belka-type cartridge system) for reliable usage in standard storage devices. Considered as one of the founders of the Neo-Belkan mage style but for reasons unknown, has requested to strike out his name.

Shouryuu Tsuzuki, joined the CSDB 13 years ago as a young but up coming genius scientist and was placed under the direct supervision of the 4th Director. Working hard, he slowly climbed up the ranks and took over his mentor's position 5 years later as the 5th director of the CSDB. His predecessor was glad that his student has taken over the position, allowing him to finally "rest his weary old bones after clearing up the mess, Director Testarossa caused"

Personality:
If every man has at least a vice, sheer pervertedness would be his. The best way to describe Tsuzuki would be to call him a "Smart but crazy, sick, equal opportunity pervert of the greatest caliber". Young or old, man or woman, human or not, nothing is safe from his pervertedness although he has a tendency to go after the males first. Due to this habit of his, the staff of the CSDB has been known to put up signs at the entrance, warning visitors to come in armed and in their barrier jackets if they got one.

Relationships:
He gets along relatively well with the other members of the CSDB who have learned to simply bash Tsuzuki with what ever is on hand whenever he displays perverted tendencies. There is one exception, Urudo, who does the opposite and joins in for the fun of it.

His relationship with other people tend to have many varied reactions but the most common seems to be unsurprisingly, the victim screaming blue murder and then proceeding to beat him up.

One surprising item of note is that he has a steady girlfriend by name of Makoto Kashiwagi.

Device: Storage Device "Hatto"
Unknown to most people, the very bright yellow hard hat that Tsuzuki is constantly wearing is actually his device. When asked about why is the device in that shape, the reply is that he thinks its cool and it helps to protect his head from the "brutal" blows from his stuff when he's having some fun.

Barrier Jacket:
Does not seem to wear one but many people highly suspect that the off-white scientist coat is actually his BJ.

Other notes:
- Known to keep 2 white lab rats.
- Stunning recovery rate after getting beaten by outraged victim.
- There is a unconfirmed rumor that part of the training course to become an Enforcer involves staying calm and cool no matter the situation and the test for this involves paying a visit to the CSDB's director.

I'll update this when I get more inspiration.

Ohh interesting. He seems fine to me tshouryuu. I don't see what your worrying about....

Isamu: (looking at new enforcer rules) Hmm, there doesn't seem to be any changes to it from last year. 'As per last year, there is a test of courage involved before you are officialy ranked enforcer'...:confused: Hey I didn't see this before, sir do you have any idea about this section of the rules?
Myristic: Which rules.....:twitch:oh that one. Sorry Isamu, no idea...
Isamu: No worries so, guess I'll find out soon enough. (leaves office)

Myristic: I'm sorry son for what's about to happen, but it happened to all of us
Hey all! I've been watching this forum for a while (about 2 weeks), and I decided it's time I threw my hat into the ring. So here I am, rocking like a hurricane!

Don't worry about the backlog, like I said, I've been keeping up (:D). I've got some OCs in the works right now, so pretty soon I'll be able to join the insanity! YAY!

Ohh new person :D
Welcome to our humble abode....

Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!


Right here we will decide who is the most powerful, or most lucky, character created so far!

Will Serge be defeated? Will Tais be the ultimate winner? We will soon find out!

The winner of this tournament will be blessed with the ability to wield the Legendary Holy Sword, Soul Calibur!


The Battle Basics:

The battles are simple. Every character will be given a set amount of HP and a set amount of stats, as follows:

HP: 20
STR: 10
MAG: 10
P.Def: 5
M.Def: 5
Speed: 1
Evasion: 1

Stats explanation:
Strength (STR): Physical damage
Magic (MAG): Magical damage
Physical Defense (P.Def): Defense against physical damage
Magic Defense (M.Def): Defense against magical damage
Speed: Used to decide who attacks first each round
Evasion: Chance to evade physical and magical attacks

In a perfect world, a battle will be over in four rounds of attacks.

Now this is where it gets interesting: Depending on your character, your stats will be differ a lot from other characters.

First, you will pick two of the following Character Classes for your character:

Warrior (+2 STR, -1 MAG, -1 M.Def)
Knight (+2 P.Def, -1 STR, -1 MAG)
Mage (+2 MAG, -1 STR, -1 P.Def)
Priest (+2 M.Def, -1 STR, -1 MAG)
Rogue (+1 Speed, -1 to STR, MAG, P.Def, and M.Def)
Ranger (+1 Evasion, -2 P.Def, -2 M.Def)

Second, you will pick your character's Attack Behavior. You will be given 6 points to choose between Physical Attack and Magic Attack. To explain how this works, I will give an example:

When battling, Nanoha will most likely attack with magic spells. For her, 5 out of the 6 points will be placed on Magic Attack. What this means is that 83% of the time (5/6) Nanoha will attack using a magic spell, which deals Magic Damage.

Please do not give your characters Attack Behaviors of either 6/6 Physical Attack or 6/6 Magic Attack. A regular melee fighter would have an AB of 5/6 Physical Attack, and a regular mage would have an AB of 5/6 Magic Attack.

The only rule behind choosing your Character Classes and Attack Behavior is that you should stay true to your character's natures.

That's it! Your character is ready for battle!

The Battle Mechanics:

Battles will be fought using a 6 sided die. (Dice Roller (http://javascript.internet.com/games/dice-roller.html))


At the beginning of each Round the two character's Speed values are compared. If the values are the same, a die will be rolled for each character to decide who goes first. If not, the character whose Speed value is greater will go first.
A die will be rolled for the attacking character to determine what type of attack he/she will use. Example: If a character has 5/6 points in Magic Attack, if the die rolls 1-5, the character will use a Magic Attack. If the die rolls 6, a Physical Attack will be used. The spell or ability used will be randomly taken from a character's move list. If a character does not have a move list, a general description of the attack will be used, taking into account the character's way of fighting. Note that the spell or ability called will not affect the damage or any other thing whatsoever. The spell and ability names will just be used for fun.
The attacking character will deal the amount of damage equal to his/her STR or MAG stats, depending on the type of attack used, minus the amount of the defending character's P.Def or M.Def stats.
Lastly, a die will be rolled to determine if the defending character evades the incoming attack, halving the attack's damage. A regular character has an Evasion value of 1, so a die roll of 1 would be needed to activate the evasive maneuver. A character with an Evasion value of 2 would need a die roll of 1 or 2 to activate.


In approximately four rounds the battle will end, and the winner will go on to the next round.

EXPERIMENTAL: Limit Breaks

Every two rounds (round 2, 4, 6, etc) each character will roll a die to activate his/her Limit Break. The chance of activation is 1/6. You will be able to choose one Limit Break for your character out of the following:

Breaker / Last Resort (next attack deals double damage after calculations are completed)
Sonic Move / Defensive Barrier / Luck (completely nullify the damage of your opponent's next attack)
Reflection / Barrier Burst / Counter Attack / Thorns (halves incoming damage and deals the same amount of damage to the attacker)
*more to come*

[Note: I'll be waiting for your comments about this. I just thought it'd be fun :p Do tell me what other Limit Breaks we could add.]

The Tournament:

How the tournament will play out depends on how many characters are submitted. More info will be available when the tournament starts.

The Prize:

The winner of the tournament will receive the Holy Sword, Soul Calibur, which has the following stats: +1 STR, +1 M.Def. The winner will be able to wield this artifact in the next tournament!

Character Registration:

*Coming soon*


-----

:uhoh: *notices everyone staring at him* :uhoh:

I know, I know, I'm crazy. :p:D

How did I come up with this? I have no idea. It was pretty fun to think how the battles would play out and stuff. ;)

I think I did a good job at balancing the character classes, but... well, obviously I have not tried many actual battles so I dont know if any combinations of classes are overpowered... :heh: Sooo, you guys help me. :D

And the big question: Do you guys wanna do this? lol

Hmm sounds interesting. I'll submit Isamu first of all and I'll see if I can get another of my OC's ready in time:heh::heh:(no Akilae doesn't count, he's too haxx...) Only thing is When's the battle? I won't have time for a little while longer.
@Everyone:
Thanks for your welcome!

@ Erio: The basic concept is interesting...but people who have submitted a thousand characters (like Kha) have a much better chance of winning than someone who's just submitted one or two. Plus, depending upon how many characters are entered, it could take freaking forever. My recommendation, if I may, is that if we do this, that each user only be allowed to submit a max of two characters - that'll keep things fairly even AND streamline the tournament.

And...as a treat, here's a preview of my primary work for the thread.


Unit Profile:

The 82nd Rim Advance Force: the “Noble Phantasms”



About the RAF:

As much as the Bureau are scientists and warriors, they are also explorers. The Rim Advance Force, or RAF, is the Bureau’s exploration arm. Established in Mid-Childia Year 0047, the RAF serves in multiple roles throughout the galaxy – though their duties are primarily as peacekeepers or diplomats. Each squad is composed of four to seven mages of mixed styles to allow for flexibility. At present (year 0075) there are a total of 93 RAF squads operating throughout the galaxy.



Operation Principles of the RAF:

As stated before, each RAF squad is made up of four to seven mages of differing styles. Each squad also has their own long-range patrol ship; these differ according to the needs and size of the unit. RAF squads work on a 9:3 yearly basis – they spend nine months out on the frontier, and then three months back at the Core Worlds serving with the rest of the Bureau. Note: RAF Squadrons, due to both the nature of the job, and the size of their unit, are exempted from the limiter requirements imposed on regular Bureau forces.


About the 82nd Squadron:

Established in Mid-Childia Year 0063, the 82nd Squadron has served with distinction on the frontier ever since its inception. The 82nd is the RAF special purpose squad: they fight pirates, solve crimes, make treaties, and recruit would-be mages. The only units more highly regarded than the 82nd are the 1st RAF Squadron, “The Big Red Ones,” and the “Fighting 17th” RAF Squadron. The current 82nd call the Delphinus home – a top-of-the-line patrol ship equipped with long-range drives and an advanced AI developed at TSAB HQ on Mid-Childia. The nickname “Noble Phantasms” comes from the fact that they are some of the most honorable mages in the Bureaus, but hardly ever around. The handle was adopted by the 82nd only one year ago – proposed by a mage who’d spent too much time on Earth.



The 82nd RAF Squadron’s Roster

Commanding Officer: Major Sevasti Secastan, aka Archer
Executive Officer: Lt. Commander Arcasaviel Emira, aka Variable
Member: 1st Lt. Thomas MacFarn, aka Boomer
Member: Warrant Officer Melinia Yoshitaka, aka Saber

Sooo.. Whaddya think?

Hmm interesting concept. None of our OC's so far have been explorers per se, most of them are involved withim the pre-established borders. I look forward to their profiles :D

dkellis
2007-06-19, 21:36
Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!

Mrph. I'm having some trouble trying to pigeonhole my characters into the archetypes, especially for Ivey, whose strength is in Bindings, which aren't really covered for. It's more of status effects than straight damage/defence/speed.

Reiz is relatively easy (well-balanced), while Rancer is slightly tougher, being that he's fast and defensive, but has crap for damage. Halley is just broken, in a "not good enough" kind of way; she fights using conventional weaponry (well, conventional compared to magic, anyway).

Reiji Tabibito
2007-06-19, 21:40
Expeditionary forces! Yes the missing link between the heavy protectorate forces of the GDI and the home security team TSAB. I suppose by virtue of the functions of the RAF I see them to be coming under direct command of the Secretariat and its sub-wing the Diplomacy Corps. Very catchy abbreviation, and the history looks good too. Frontline seats to the upcoming Einst conflict for these guys! :D

And what's this?

Sevasti - The 3rd Archer here. :D
Emira - VARIABLE FORMATION? :D
McFarn - Looks promising
Melinia - The 4th Saber! :D

TYPE-MOON must be really proud. :D Btw, there's possibility here for more SRW uberness. :D But I'm just second guessing you. Show us what you got! :D

Arcasaviel Emira?!

I see what you did thar!!!! :heh::D:D

Nice name picking out RAF as initials, and interesting concept of explorer mages, reminds me of the Starfleet for some reason :D Looking forward to individual profiles for each :D

@Kha: Oh, I will. I WILL! And regarding Emira - Variable isn't his position, it's his callsign - like 'Deathwing' for Keroko - minor Tom Clancy reference (+3 respect levels if you can name the reference). And trust me, these guys ARE TEH UBER.

@LoweGear: Glad to see you caught the ref.:D The squad is full of little (and not-so-little) references like that, from character names (Saber's comes from two of her seiyuu roles) to device names (anyone here read Dresden Files?!) right down to spell names (Yggdra Union, for one). And once all the profiles are up, I'm gonna post a "Creator's Notes" type document, as well as a reference list. FYI, Arcas is a guy - so there's not a direct correlation there.

Meophist
2007-06-19, 21:43
My brother and I just discussed the battle tournament idea and came to the conclusion that the ranger and rogue classes should be switch. It doesn't make sense for the rogue to simply bypass one element of luck and for the ranger to increase relience on it.

dkellis
2007-06-19, 21:45
(anyone here read Dresden Files?!)

*raises hand*

So help me, if you pull out a Blackened Denarius...

Kha
2007-06-19, 21:49
@Kha: Oh, I will. I WILL! And regarding Emira - Variable isn't his position, it's his callsign - like 'Deathwing' for Keroko - minor Tom Clancy reference (+3 respect levels if you can name the reference). And trust me, these guys ARE TEH UBER.Just make sure they're not h4xx. My post on the Kluize X-battalion got shot down so fast I'm glad the Scrin Modership Skyfall didn't come in and finish me off. :uhoh:

EDIT: To clarify - the Modership refers to Moderator. Skyfall is a Mod, and you WILL come to fear him. :heh:

And do remember to explain the spells and characters as detailed as possible, thus making references more obvious if one does catch it. I had to wiki everything for Mabiko. (Gome... :heh:) It's for those people who don't know to ref to come in and appreciate the char. Write as though you are talking to a pure Nanohaverse fan, that means. :D

Reiji Tabibito
2007-06-19, 21:50
*raises hand*

So help me, if you pull out a Blackened Denarius...

:DNot quite...but rather the opposite.

Saber is a KNIGHT after all.

Just make sure they're not h4xx. My post on the Kluize X-battalion got shot down so fast I'm glad the Scrin Modership Skyfall didn't come in and finish me off. :uhoh:

EDIT: To clarify - the Modership refers to Moderator. Skyfall is a Mod, and you WILL come to fear him. :heh:

And do remember to explain the spells and characters as detailed as possible, thus making references more obvious if one does catch it. I had to wiki everything for Mabiko. (Gome... :heh:)

Trust me, they're not. Their power levels are about on par with Nanoha & Co. Save for a few Breaker-class spells - but just about everyone with mage levels like these has one. And I'm attempting to make everything almost painfully obvious - but my description skills aren't as good as the rest of my writing.

LoweGear
2007-06-19, 21:55
@LoweGear: Glad to see you caught the ref.:D The squad is full of little (and not-so-little) references like that, from character names (Saber's comes from two of her seiyuu roles) to device names (anyone here read Dresden Files?!) right down to spell names (Yggdra Union, for one). And once all the profiles are up, I'm gonna post a "Creator's Notes" type document, as well as a reference list. FYI, Arcas is a guy - so there's not a direct correlation there.

Damn... and I thought I'd see a girl combining Hawtness, Moe and Gar in a single package :heh:

Reiji Tabibito
2007-06-19, 22:01
Damn... and I thought I'd see a girl combining Hawtness, Moe and Gar in a single package :heh:

Oh, but you WILL. That's the job of Yoshitaka Mel-chan, the group's expert melee fighter and pervert whupper. あなたの祈りを言いなさい... Adm. Chrono.:heh:

LoweGear
2007-06-19, 22:02
Oh, but you WILL. That's the job of Yoshitaka Mel-chan, the group's expert melee fighter and pervert whupper. あなたの祈りを言いなさい... Adm. Chrono.:heh:

Oh? Right on then :D:D Will wait for her profile :)

Btw, you any plans of joining any one of the Combo Stories here? :D

USB500
2007-06-19, 22:04
Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!


Right here we will decide who is the most powerful, or most lucky, character created so far!

Will Serge be defeated? Will Tais be the ultimate winner? We will soon find out!

The winner of this tournament will be blessed with the ability to wield the Legendary Holy Sword, Soul Calibur!


The Battle Basics:

The battles are simple. Every character will be given a set amount of HP and a set amount of stats, as follows:

HP: 20
STR: 10
MAG: 10
P.Def: 5
M.Def: 5
Speed: 1
Evasion: 1

Stats explanation:
Strength (STR): Physical damage
Magic (MAG): Magical damage
Physical Defense (P.Def): Defense against physical damage
Magic Defense (M.Def): Defense against magical damage
Speed: Used to decide who attacks first each round
Evasion: Chance to evade physical and magical attacks

In a perfect world, a battle will be over in four rounds of attacks.

Now this is where it gets interesting: Depending on your character, your stats will be differ a lot from other characters.

First, you will pick two of the following Character Classes for your character:

Warrior (+2 STR, -1 MAG, -1 M.Def)
Knight (+2 P.Def, -1 STR, -1 MAG)
Mage (+2 MAG, -1 STR, -1 P.Def)
Priest (+2 M.Def, -1 STR, -1 MAG)
Rogue (+1 Speed, -1 to STR, MAG, P.Def, and M.Def)
Ranger (+1 Evasion, -2 P.Def, -2 M.Def)

Second, you will pick your character's Attack Behavior. You will be given 6 points to choose between Physical Attack and Magic Attack. To explain how this works, I will give an example:

When battling, Nanoha will most likely attack with magic spells. For her, 5 out of the 6 points will be placed on Magic Attack. What this means is that 83% of the time (5/6) Nanoha will attack using a magic spell, which deals Magic Damage.

Please do not give your characters Attack Behaviors of either 6/6 Physical Attack or 6/6 Magic Attack. A regular melee fighter would have an AB of 5/6 Physical Attack, and a regular mage would have an AB of 5/6 Magic Attack.

The only rule behind choosing your Character Classes and Attack Behavior is that you should stay true to your character's natures.

That's it! Your character is ready for battle!

The Battle Mechanics:

Battles will be fought using a 6 sided die. (Dice Roller (http://javascript.internet.com/games/dice-roller.html))


At the beginning of each Round the two character's Speed values are compared. If the values are the same, a die will be rolled for each character to decide who goes first. If not, the character whose Speed value is greater will go first.
A die will be rolled for the attacking character to determine what type of attack he/she will use. Example: If a character has 5/6 points in Magic Attack, if the die rolls 1-5, the character will use a Magic Attack. If the die rolls 6, a Physical Attack will be used. The spell or ability used will be randomly taken from a character's move list. If a character does not have a move list, a general description of the attack will be used, taking into account the character's way of fighting. Note that the spell or ability called will not affect the damage or any other thing whatsoever. The spell and ability names will just be used for fun.
The attacking character will deal the amount of damage equal to his/her STR or MAG stats, depending on the type of attack used, minus the amount of the defending character's P.Def or M.Def stats.
Lastly, a die will be rolled to determine if the defending character evades the incoming attack, halving the attack's damage. A regular character has an Evasion value of 1, so a die roll of 1 would be needed to activate the evasive maneuver. A character with an Evasion value of 2 would need a die roll of 1 or 2 to activate.


In approximately four rounds the battle will end, and the winner will go on to the next round.

EXPERIMENTAL: Limit Breaks

Every two rounds (round 2, 4, 6, etc) each character will roll a die to activate his/her Limit Break. The chance of activation is 1/6. You will be able to choose one Limit Break for your character out of the following:

Breaker / Last Resort (next attack deals double damage after calculations are completed)
Sonic Move / Defensive Barrier / Luck (completely nullify the damage of your opponent's next attack)
Reflection / Barrier Burst / Counter Attack / Thorns (halves incoming damage and deals the same amount of damage to the attacker)
*more to come*

[Note: I'll be waiting for your comments about this. I just thought it'd be fun :p Do tell me what other Limit Breaks we could add.]

The Tournament:

How the tournament will play out depends on how many characters are submitted. More info will be available when the tournament starts.

The Prize:

The winner of the tournament will receive the Holy Sword, Soul Calibur, which has the following stats: +1 STR, +1 M.Def. The winner will be able to wield this artifact in the next tournament!

Character Registration:

*Coming soon*


-----

:uhoh: *notices everyone staring at him* :uhoh:

I know, I know, I'm crazy. :p:D

How did I come up with this? I have no idea. It was pretty fun to think how the battles would play out and stuff. ;)

I think I did a good job at balancing the character classes, but... well, obviously I have not tried many actual battles so I dont know if any combinations of classes are overpowered... :heh: Sooo, you guys help me. :D

And the big question: Do you guys wanna do this? lol

Interesthing, but I think the requirements scare a bit out of me :heh: besides, I'm not entirely familiar with the premise. :upset: Uguu....

======================

:twitch::twitch: MOAR MADNESS!!!!!!

Shamal and Shamisen never fail to stir up the crowd, Fate gets sweet revenge, and Carim-moe FTMFW!!!! :D:D:D


So do you want MORE? :naughty: I bet you want MORE :naughty:

====================

:D Thanks.

Anyway, to be clearer about Twin Zamber Strike, here's a video (http://www.youtube.com/watch?v=ptehdQLyh_w) where it was pasta'd from.

~~~~~~

LOG # --number corrupted--: Yui's Near Death Experience or The Truth of Why The Tentacle Wizard Pack Was Removed.

Aurion: There that should work. How are you feeling?
Yui:
Aur: That was close. I thought we lost you for a second there. After all, the wizard pack was way beyond serviceable. :heh: Boy am I curious. Just what did Kha and Fate do to you to reduce Tais and you to that crumpled mess, even when using only non-lethal magic attacks...
Yui:
Shari: Go ahead.

Yui: [Understood. As it turned out, in response to Tais' latest incursion...]

*plays recording and automatically splices in poppy SRW bg music*
Fate: (enmeshed in tentacles) I-yaaaaa!!!

Tais: Yui! Let her go!
Yui: She was going to slice you in two!

A blue-white comet streaks by, then several sliced tentacles fell on the ground, writhing and jumping like grounded fish. Fate is gone.

Tais: Where'd she go?
Yui: There...? Oh God Empress...

Kha: (cradling a trembling Fate against his chest) Scoundrel... First my page, now... You are forgetting who am I... (turns around slowly) Ware nawa Kha, der Kleriker... (murderous glare of righteous fury) [I]Akuma na tsurugi nari!

Tais: Yes... I remember that now... :heh: It was an accident! Honest! No hard feelings, right, Great Cleric...? :heh:
YUI: I think he means something else...

Kha: (mentally) Fate?
Fate: Put me down. I'm fine.

Sets her down on her feet. Though still blushing like a tomato, Fate shifts into battle stance.

Fate: T-th-his is for Erio...
Kha: (nods solemnly) Got it. (yells) Ikuze, Fate! (flies off)
Fate: Wakata, Kha! (follows)

Kha: Panzerform, purge! (micro-explosions as the trench coat is blast off) Gestarftes Rapier, FULL DRIVE!
TKS: [Yes, Father.] (Rapid clicks and hisses of power being injected)
Fate: Bardiche, Sonic For-mu!
Brd: [Yes, Sir.] (sounds of tearing cloth)

Fate: BOOST-TO!

Tais: (scream pose) OMG...!!!
YUI: T-too fast!

Fate: Take this!
Brd: [Plasma Lancer.] (laser sounds as the blades lance through Tais)

Kha: Sie gespeichert werden können! Geständnis! (binds Tais in invisible forcefield and lifts him)
Fate: Trident... SMASHER!

[B]DSH-DSH-DSH of the individual Smashers hitting

Fate: (darts to the other side) Zamber... BREAKER!!!

WHOOMP!

Tai: Aaaah--Hic!

Kha: (throws Siegel von , binding Tais in a glowing blue net) Let's finish this! (darts away and forms up with Fate)

Yui: E----errrorr---
Tais: HEEEEELP M--!!!

Kha: Twin Zamber-- (raises spear)
Fate: STRIKE!!! (swings)

Both mages slash through Tais and Yui, silencing the idiot, Yui crackling at severed circuit boards. Kha and Fate linger on for a while, then dart away as Tais disappeared in a dramatic explosion.*ends recording*

Subaru: (mecha fangirl mode) Sugoi!!!
S&W: Chairman does it again! TWIN ZAMBER STRIKE FTW!!! :D
Other Aces: (applause) :D
Aurion: :twitch: Wow.
Mabiko: :) Sure brings back memories...
Shinji: Encore! :D

Mai: ... (sips green tea with milk)

Nice.

~~~~~~

:heh:

Hikki: tentacles on Fate? .......:eyebrow: wait a minute. I think I had seen a video like it before.
Kha: :twitch:
Fate: :twitch:
Hikki: *turns to Hayate* where's the DVD you promised to lend me yesterday?
Hayate: *takes out the DVD, entitled The Sleeping Lyrical* here you go. :D
Fate: *executes Sonic Move & snatches the DVD from Hayate's hand*
Hayate: ...............................................
Hikki: .........................................
Everyone else: ...............................................
Hikki: Fate.
Fate: :heh: what????
Hikki: are you alright? :eyebrow:
Fate: I-I-I'm alright! See? :heh::heh: :D
Hikki: then hand over the DVD.
Fate: but why would you want to watch it now?
Hikki: because I thought I had seen the very same scene in it. That's why--
Kha: *strangles Hikki* let's just say we don't need to watch the DVD for today. Right, Fate? :heh:
Fate: *nods frantically* sou! sou! We;re done with our briefing! Ahahahahahaha!
Hikki: you're hiding something! :mad:
Fate/Kha: NO WE'RE NOT! :upset:
Hikki: *let go off Kha* that's it. Now you're up into it. I am the bone of my maelstrom. Thunder is my body, and storm is my blood...
Shin: :twitch: everybody RUN FOR YOUR LIFE!!!!!!!

Reiji Tabibito
2007-06-19, 22:04
Oh? Right on then :D:D Will wait for her profile :)

Btw, you any plans of joining any one of the Combo Stories here? :D

Re: Combo Stories

I AM interested. But there's about five or six running right now (I think), so if you could spell them out for me, I'd be happy to tell you which ones.

@11:10 PM - Gotta go: see y'all tomorrow.

LoweGear
2007-06-19, 22:14
So do you want MORE? :naughty: I bet you want MORE :naughty:

But of course master! :D



Hikki: tentacles on Fate? .......:eyebrow: wait a minute. I think I had seen a video like it before.
Kha: :twitch:
Fate: :twitch:
Hikki: *turns to Hayate* where's the DVD you promised to lend me yesterday?
Hayate: *takes out the DVD, entitled The Sleeping Lyrical* here you go. :D
Fate: *executes Sonic Move & snatches the DVD from Hayate's hand*
Hayate: ...............................................
Hikki: .........................................
Everyone else: ...............................................
Hikki: Fate.
Fate: :heh: what????
Hikki: are you alright? :eyebrow:
Fate: I-I-I'm alright! See? :heh::heh: :D
Hikki: then hand over the DVD.
Fate: but why would you want to watch it now?
Hikki: because I thought I had seen the very same scene in it. That's why--
Kha: *strangles Hikki* let's just say we don't need to watch the DVD for today. Right, Fate? :heh:
Fate: *nods frantically* sou! sou! We;re done with our briefing! Ahahahahahaha!
Hikki: you're hiding something! :mad:
Fate/Kha: NO WE'RE NOT! :upset:
Hikki: *let go off Kha* that's it. Now you're up into it. I am the bone of my maelstrom. Thunder is my body, and storm is my blood...
Shin: :twitch: everybody RUN FOR YOUR LIFE!!!!!!!

Mai: ...

*Puts live octopus wrapped on a chopstick in her mouth*

...

Tentacles.

*Watches explosions all over the place*

Re: Combo Stories

I AM interested. But there's about five or six running right now (I think), so if you could spell them out for me, I'd be happy to tell you which ones.

I know of at least 4 major ones, each covering the subject of a certain enemy:

- Crosys, which deals with the threat of the Necrons
- I-n's, which focuses on the Einst
- There's also Reinforce Revived
- And finally, Serge :heh:

KBTKaiser
2007-06-19, 22:18
I know this got lost in the backlogs like...700+ posts back, but I'm requesting permission to join the Reinforce Revival group. >>;

Aaron008R
2007-06-19, 22:39
I think I need help in writing profiles. Seems like I suck even more at writing profiles than at writing comedy. Here is a semi complete profile of another of my mention characters Director Tsuzuki.

Name: Shouryuu Tsuzuki
Gender: Male
Age: 27 as of beginning of Strikers
Birthday: 26th March
Birthplace: Mid Childa

Height: 172cm
Weight: 62Kg
Eyes: Black
Hair: Midnight blue
Build: Normal
Clothing: Standard TSAB uniform with off-white scientist coat and a very bright yellow hard hat.

Mage Rank: A mixed
Magic Type: Mid childa
Magic Colour: Moss green
Favored Element: Nil
Specialty: Nil
Device: Storage Device "Hatto"

Rank: Major
Unit: Central Science & Development Bureau
Occupation: 5th director of the TSAB's Central Science & Development Bureau. Project leader of Project EVA, Co-Project leader of Project Unison.


Profile:
Director Shouryuu Tsuzuki, 5th director of the TSAB's Central Science & Development Bureau. A genius mage scientist that has many accomplishments under his name of which the most famous is the adaptation of the CVK-792-compatible system (Belka-type cartridge system) for reliable usage in standard storage devices. Considered as one of the founders of the Neo-Belkan mage style but for reasons unknown, has requested to strike out his name.

Shouryuu Tsuzuki, joined the CSDB 13 years ago as a young but up coming genius scientist and was placed under the direct supervision of the 4th Director. Working hard, he slowly climbed up the ranks and took over his mentor's position 5 years later as the 5th director of the CSDB. His predecessor was glad that his student has taken over the position, allowing him to finally "rest his weary old bones after clearing up the mess, Director Testarossa caused"

Personality:
If every man has at least a vice, sheer pervertedness would be his. The best way to describe Tsuzuki would be to call him a "Smart but crazy, sick, equal opportunity pervert of the greatest caliber". Young or old, man or woman, human or not, nothing is safe from his pervertedness although he has a tendency to go after the males first. Due to this habit of his, the staff of the CSDB has been known to put up signs at the entrance, warning visitors to come in armed and in their barrier jackets if they got one.

Relationships:
He gets along relatively well with the other members of the CSDB who have learned to simply bash Tsuzuki with what ever is on hand whenever he displays perverted tendencies. There is one exception, Urudo, who does the opposite and joins in for the fun of it.

His relationship with other people tend to have many varied reactions but the most common seems to be unsurprisingly, the victim screaming blue murder and then proceeding to beat him up.

One surprising item of note is that he has a steady girlfriend by name of Makoto Kashiwagi.

Device: Storage Device "Hatto"
Unknown to most people, the very bright yellow hard hat that Tsuzuki is constantly wearing is actually his device. When asked about why is the device in that shape, the reply is that he thinks its cool and it helps to protect his head from the "brutal" blows from his stuff when he's having some fun.

Barrier Jacket:
Does not seem to wear one but many people highly suspect that the off-white scientist coat is actually his BJ.

Other notes:
- Known to keep 2 white lab rats.
- Stunning recovery rate after getting beaten by outraged victim.
- There is a unconfirmed rumor that part of the training course to become an Enforcer involves staying calm and cool no matter the situation and the test for this involves paying a visit to the CSDB's director.

I'll update this when I get more inspiration.

Nice!:D Crazy attitude with a crazy-cool device.:D And the Enforcer exam...:uhoh:
Good job!:D

Cant wait to read about that. :D

Everyone is thinking how to beat Serge. I like that. lol :heh:

I'm not thinking of beating him.:) But I'm not letting him get the upper hand.:D It's a bargain of neutrality both ways after all.:eyespin:

Hey all! I've been watching this forum for a while (about 2 weeks), and I decided it's time I threw my hat into the ring. So here I am, rocking like a hurricane!

Don't worry about the backlog, like I said, I've been keeping up (:D). I've got some OCs in the works right now, so pretty soon I'll be able to join the insanity! YAY!

Welcome!:D Hope you enjoy your stay and be successful in beating backlogs.:heh:

Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!

COOL!:D But I think I won't be able to join.:heh: I have quite a hectic schedule in real life at the moment.:heh:


But...

Kha: (puts down report) You never told me that was in the syllabus.
Fate: (turns pale) Er... No... That was never in the training course... :heh: I survived it, just don't go and lob his head off or something...Kha theoretically has 6 forms, the current 3, and the future 3 which replaces them when the God Empress (or an equivalent) is found. Post StrikerS development though, so it'll be a while. :eyespin:

No problem. Been sick all day yesterday, so didn't get anything done. :heh: Getting onto it soon.

@Reiji: Welcome! :D

@Erio: WHAAAAT!!! By H*****, that sounds like fun! :D Too bad I won't be able to join in until this Sunday. :heh: BRB!

---New intelligence data updated---

If Kha never knew Holy magic, he'd be a Fusion mage, geared towards supporting other mages, possibly fusing with them like a Unison Device, and being able to sense their magical fluctuations is able to coordinate and perform unbelievable combination attacks.

Let's look at some of them today, starting with the Aces. It helps to imagine it happening with SRW Alpha-type poppy animation. :DDead End Breaker - Nanoha - This requires RH's Excelion mode. Kha charges in while Nanoha prepares Barrel Shot. With the target binded in place by the MC mage, Kha homes in and unleaches the 3 different protection-piercing Siegel point blank. This is done in between weapon strikes so that the Urteil take effect before throwing the next one in. Sequence of attacks is as follows: Slash, Kha ends up on the other side; triggers first Siegel; slash, throw second Siegel; slash, then the third barrier breaker Siegel, then slash. With all protection shattered dramatically, Kha darts away as Nanoha yells "BREAK SHOOT!"

Dead End Breaker EX - Nanoha - This requires RH's Excelion mode and Kha's Schneiderform armor. Both mages switch roles. Nanoha goes into ACS, then charges, penetrating the barrier then firing. Before the enemy can recover, Kha, having only mastered 7 Stanzas out of the rumored 1000, darts around the target and fires 6 Stanzas of Requiem Breaker into its back, dashes in, punches the target and unleashes the 7th Stanza from his fist. As Kha learns more Stanzas of the Requiem Breaker, so would the number and type of strikes involved increase.

Dragon Breath - Keroko - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes 5 Siegel von Righteousness in such a way that the target is tossed airborne to be chain-Ion Cannon Breaker'd to smithereens.

Diabolic Edict - Hayate - Kha charges in and melees with "Blessed Soul" active, out matching the target with his heightened speed and reflexes then when the enemy mage least expects it, unleashes the short version of the"Confession" bind, nailing him in place for Diabolic Emission to smash in.

Twin Zamber Strike - Fate - Often referred to as Twin love-Bird Strike by Hayate and Keroko. Kha, with "Blessed Soul" active, and Fate jettison their outermost layers of armor :drool: and switch to Sonicform and Jaegerform respectively while Bardiche assumes Zamber form and Tausend Kreuz uses all 10 cartridges at once, resulting in an enlarged Gestraftes Rapier. Both mages mobilize at high speeds, confusing the enemy. Fate launches the Plasma Lancer attack from a higher altitude. Kha moves in, and with the time bought grabs the enemy with the full "Confession" bind. Kha lifts the enemy up as though its with the Force, with Fate then firing the Trident Smasher into the enemy, and ending with a short burst of the Plasma Zamber Breaker. The enemy is released from the "Confession", but is hit back by Kha throwing "Seal of Justice", binding the enemy again. With one final strike, both mages deal the cutting attack with their respective blades, finishing the enemy.

Tais was the latest person to feel this awesome attack, though he is the only person to have ever survived, since both mages were using non-lethal magic. That did not prevent Yui from almost being reformatted by the damage.
Sorry Nighty!!! That was toooooo irresistible...

PWNAGE!!!:D:D:D

Very cool attacks there, Kha.:D Especially the TLBS.:D


Anyway, to be clearer about Twin Zamber Strike, here's a video (http://www.youtube.com/watch?v=ptehdQLyh_w) where it was pasta'd from.

~~~~~~

LOG # --number corrupted--: Yui's Near Death Experience or The Truth of Why The Tentacle Wizard Pack Was Removed.

Aurion: There that should work. How are you feeling?
Yui:
Aur: That was close. I thought we lost you for a second there. After all, the wizard pack was way beyond serviceable. :heh: Boy am I curious. Just what did Kha and Fate do to you to reduce Tais and you to that crumpled mess, even when using only non-lethal magic attacks...
Yui:
Shari: Go ahead.

Yui: [Understood. As it turned out, in response to Tais' latest incursion...]

*plays recording and automatically splices in poppy SRW bg music*
Fate: (enmeshed in tentacles) I-yaaaaa!!!

Tais: Yui! Let her go!
Yui: She was going to slice you in two!

A blue-white comet streaks by, then several sliced tentacles fell on the ground, writhing and jumping like grounded fish. Fate is gone.

Tais: Where'd she go?
Yui: There...? Oh God Empress...

Kha: (cradling a trembling Fate against his chest) Scoundrel... First my page, now... You are forgetting who am I... (turns around slowly) Ware nawa Kha, der Kleriker... (murderous glare of righteous fury) [I]Akuma na tsurugi nari!

Tais: Yes... I remember that now... :heh: It was an accident! Honest! No hard feelings, right, Great Cleric...? :heh:
YUI: I think he means something else...

Kha: (mentally) Fate?
Fate: Put me down. I'm fine.

Sets her down on her feet. Though still blushing like a tomato, Fate shifts into battle stance.

Fate: T-th-his is for Erio...
Kha: (nods solemnly) Got it. (yells) Ikuze, Fate! (flies off)
Fate: Wakata, Kha! (follows)

Kha: Panzerform, purge! (micro-explosions as the trench coat is blast off) Gestarftes Rapier, FULL DRIVE!
TKS: [Yes, Father.] (Rapid clicks and hisses of power being injected)
Fate: Bardiche, Sonic For-mu!
Brd: [Yes, Sir.] (sounds of tearing cloth)

Fate: BOOST-TO!

Tais: (scream pose) OMG...!!!
YUI: T-too fast!

Fate: Take this!
Brd: [Plasma Lancer.] (laser sounds as the blades lance through Tais)

Kha: Sie gespeichert werden können! Geständnis! (binds Tais in invisible forcefield and lifts him)
Fate: Trident... SMASHER!

[B]DSH-DSH-DSH of the individual Smashers hitting

Fate: (darts to the other side) Zamber... BREAKER!!!

WHOOMP!

Tai: Aaaah--Hic!

Kha: (throws Siegel von , binding Tais in a glowing blue net) Let's finish this! (darts away and forms up with Fate)

Yui: E----errrorr---
Tais: HEEEEELP M--!!!

Kha: Twin Zamber-- (raises spear)
Fate: STRIKE!!! (swings)

Both mages slash through Tais and Yui, silencing the idiot, Yui crackling at severed circuit boards. Kha and Fate linger on for a while, then dart away as Tais disappeared in a dramatic explosion.*ends recording*

Subaru: (mecha fangirl mode) Sugoi!!!
S&W: Chairman does it again! TWIN ZAMBER STRIKE FTW!!! :D
Other Aces: (applause) :D
Aurion: :twitch: Wow.
Mabiko: :) Sure brings back memories...
Shinji: Encore! :D

Mai: ... (sips green tea with milk)

Nice.

~~~~~~

:heh:

:twitch::twitch::twitch:
Royally FUBAR'd:eyespin::eyespin::eyespin:

And...as a treat, here's a preview of my primary work for the thread.


Unit Profile:

The 82nd Rim Advance Force: the “Noble Phantasms”



About the RAF:

As much as the Bureau are scientists and warriors, they are also explorers. The Rim Advance Force, or RAF, is the Bureau’s exploration arm. Established in Mid-Childia Year 0047, the RAF serves in multiple roles throughout the galaxy – though their duties are primarily as peacekeepers or diplomats. Each squad is composed of four to seven mages of mixed styles to allow for flexibility. At present (year 0075) there are a total of 93 RAF squads operating throughout the galaxy.



Operation Principles of the RAF:

As stated before, each RAF squad is made up of four to seven mages of differing styles. Each squad also has their own long-range patrol ship; these differ according to the needs and size of the unit. RAF squads work on a 9:3 yearly basis – they spend nine months out on the frontier, and then three months back at the Core Worlds serving with the rest of the Bureau. Note: RAF Squadrons, due to both the nature of the job, and the size of their unit, are exempted from the limiter requirements imposed on regular Bureau forces.


About the 82nd Squadron:

Established in Mid-Childia Year 0063, the 82nd Squadron has served with distinction on the frontier ever since its inception. The 82nd is the RAF special purpose squad: they fight pirates, solve crimes, make treaties, and recruit would-be mages. The only units more highly regarded than the 82nd are the 1st RAF Squadron, “The Big Red Ones,” and the “Fighting 17th” RAF Squadron. The current 82nd call the Delphinus home – a top-of-the-line patrol ship equipped with long-range drives and an advanced AI developed at TSAB HQ on Mid-Childia. The nickname “Noble Phantasms” comes from the fact that they are some of the most honorable mages in the Bureaus, but hardly ever around. The handle was adopted by the 82nd only one year ago – proposed by a mage who’d spent too much time on Earth.



The 82nd RAF Squadron’s Roster

Commanding Officer: Major Sevasti Secastan, aka Archer
Executive Officer: Lt. Commander Arcasaviel Emira, aka Variable
Member: 1st Lt. Thomas MacFarn, aka Boomer
Member: Warrant Officer Melinia Yoshitaka, aka Saber

Sooo.. Whaddya think?

Cool.:D Can't wait for their profiles.:D

Hikki: tentacles on Fate? .......:eyebrow: wait a minute. I think I had seen a video like it before.
Kha: :twitch:
Fate: :twitch:
Hikki: *turns to Hayate* where's the DVD you promised to lend me yesterday?
Hayate: *takes out the DVD, entitled The Sleeping Lyrical* here you go. :D
Fate: *executes Sonic Move & snatches the DVD from Hayate's hand*
Hayate: ...............................................
Hikki: .........................................
Everyone else: ...............................................
Hikki: Fate.
Fate: :heh: what????
Hikki: are you alright? :eyebrow:
Fate: I-I-I'm alright! See? :heh::heh: :D
Hikki: then hand over the DVD.
Fate: but why would you want to watch it now?
Hikki: because I thought I had seen the very same scene in it. That's why--
Kha: *strangles Hikki* let's just say we don't need to watch the DVD for today. Right, Fate? :heh:
Fate: *nods frantically* sou! sou! We;re done with our briefing! Ahahahahahaha!
Hikki: you're hiding something! :mad:
Fate/Kha: NO WE'RE NOT! :upset:
Hikki: *let go off Kha* that's it. Now you're up into it. I am the bone of my maelstrom. Thunder is my body, and storm is my blood...
Shin: :twitch: everybody RUN FOR YOUR LIFE!!!!!!!

:twitch::twitch::twitch:
What's with him? Is that a variation of the ARMSTRONG SYNDROME?:twitch:

Mai: ...

*Puts live octopus wrapped on a chopstick in her mouth*

...

Tentacles.

*Watches explosions all over the place*

:twitch::twitch::twitch:


@KBT You want to join? Nothing wrong with that.:) Though we might need to rethink a whole lot of things.:heh: Not to mention really screwing up the power balance.:heh: Reinforce is not to last much longer in this realm, after all. Her fight with Aurion being an exception to the rule due to the agreement of two other people besides herself. (I'll explain later:heh:) Though Mabiko meeting Serge and Saga are must sees.:D The real problem I see is that Mabiko uses so many things that barely adheres to the Laws of magic in the Nanohaverse. We were heavily basing it on a close-as-possible AU scenario from StrikerS, trying not to deviate too much from the current pre-set statistics and elements. So Mabiko would be quite a wild card that far surpasses Serge's level of unexpected factor there.:D

I'll wait for Kha, Nightengale, Keroko and An Hero's decisions. As for me, you can say I've given you a 'please do as you wish' token, so that would count as a point.:D

KBTKaiser
2007-06-19, 23:37
@KBT You want to join? Nothing wrong with that.:) Though we might need to rethink a whole lot of things.:heh: Not to mention really screwing up the power balance.:heh: Reinforce is not to last much longer in this realm, after all. Her fight with Aurion being an exception to the rule due to the agreement of two other people besides herself. (I'll explain later:heh:) Though Mabiko meeting Serge and Saga are must sees.:D The real problem I see is that Mabiko uses so many things that barely adheres to the Laws of magic in the Nanohaverse. We were heavily basing it on a close-as-possible AU scenario from StrikerS, trying not to deviate too much from the current pre-set statistics and elements. So Mabiko would be quite a wild card that far surpasses Serge's level of unexpected factor there.:D

I'll wait for Kha, Nightengale, Keroko and An Hero's decisions. As for me, you can say I've given you an 'please do as you wish' token, so that would count as a point.:D

Well, any physical projectile that the armament sets previously had has been converted to a Magical equivalent, more or less, which leaves the melee equipment with innately enchanted magic and such. In a sense, you could even say that The Power is a huge external magic source, Kusanagi and Murakumo being the conduits of access to it. Basically, Mabiko would sorta function like a cross of abilities between... Signum and Fate, I guess? :eyespin:

...I think I'm confusing myself now...:heh:

Satty
2007-06-19, 23:54
@Reji: That made me want to put in what the heck the 216th does...so here it is. Some spoilers on characters I'll be doing profiles of someday, if not ever:heh:.


Unit Profile: 216th Special Combat Unit, formerly the 36th Investigative Unit
Nickname:"Corpse Makers" (former), "Fear Searchers"
Unit Insignia: An ellipse-shaped sign, with two olive branches crossed at the stalks with two small swords crossed at a 45 degree angle covering it. A longer, black sword is placed straight down, and the background is a grayish color. The unit name appears at the top, in a small, blue arch.
Established: Mid-Childan year 0045
Based: In the center part of the capital, some distance from the TSAB headquarters.
Duties: Respond to highly dangerous mages, responding to unknown occurrences, investigative cases, and to track down rogue mages/ pirates.
Commanding Officers: Major Steven Renault (ret.), Major Alexi Bulgakov (current)

Background:
Established in 0045, the 216th Special Combat Unit was formerly the 36th Investigative Unit, charged with investigating special cases concerning rogue mages. As other units started to form with the same purpose, the 36th was in danger of being disbanded, but Major Steven Renault had a different purpose. He remade the 36th Investigative Unit into the 216th Special Combat Unit, with the purpose of dealing with cases that other units at the time couldn't do. Recruitment started in 0054 for highly skilled mages, and the start of the 216th as it is known today happened. In the beginning, there were only about 60 people assigned to the unit, with nearly two-thirds of it being support. The only active squad in the beginning was the Sky Squad, commanded by then-Captain Alexi Bulgakov. The 216th gained a reputation for being people that go into highly dangerous situations and come out almost wiped out, due to a lack of training and people that were not prepared for this type of combat and were just placed in. The unit was also given a nickname: "Corpse Makers" for the casualties that they received. Sky Squad, in particular, was also given a nickname: "Death Wishers", since people assigned there had to do most of the work and weren't expected to stay alive for long. With better training, experienced members, and a restriction on how can people get in, the unit started to get a better reputation. Especially with Satoshi Kazukuni and Sydney Megane, the unit's reputation got better, and eventually, the nickname that the 216th had was taken off. Still, going to the unknown and almost being wiped out, without care, gave them the nickname "Fear Searchers". The unit also participated in the Jewel Seed case, providing information to superiors, and indirectly, the last Book of Darkness case, where Satoshi Kazukuni was an unofficial collaborator in the investigative team responsible for the case. Currently, the unit has 300 people, based in the central part of the capital, with now-Major Alexi Bulgakov commanding the whole unit, as the former Major retired 5 years ago. There is one other active squad besides Sky Squad now; it is named Thunder Squad, formed shortly after the end of the Book of Darkness case 10 years ago.

Duties and Requirements: The 216th, as well as doing the job of investigating cases, also are the people responsible for tracking down and taking on highly dangerous criminals, responding to unknown occurrences, and to track down and either apprehend or incapacitate rogue mages working for other, usually evil purposes. The 216th also has a ship, the Ivory Eagle a small squad-carrying spacecraft, taken from a smuggling base that was operated by a rogue after the previous ship, the Wirbelwind, was shot down with Sky Squad; luckily, all of them survived, although they were captured and held until they managed to escape, finish the mission, and take the Ivory Eagle as their escape.
There are 3 requirements to join the unit: you must be at least ranked A (not even a A- rank can get you in.). There are two exceptions to the rule: you can either have a higher mage rank through other means, such as Unison Devices, or you need to have a magical ability that is not common, you must be sufficient at combat and to change tactics as necessary, and to take a strict psychological test and pass, since some missions can be damaging to one's sanity and mental health.

Sky Squad:
Established with the forming of the 216th, this is the oldest squad in the unit. It has also been combat-proven over the years, with the squad having heavy casualties, giving whoever was inside the squad the nickname "Death Wishers". As the years passed by, though, and with several veterans, the squad became known as one of the best. They usually do most of the work, and they personally train newbies in the unit.

Thunder Squad:
Established just 5 years ago, this squad is still learning the ropes of what the whole unit is. Fortunately, Thunder Squad has two veterans form Sky Squad itself, giving it a better chance. It currently does some work, helping Sky Squad in minor missions, but they mostly train.

Current Roster:
Commanding Officer: Major Alexi Bulgakov
Executive Officer: Major Rachel Stada
Head of Mechanical Department: 1st Lieutenant Armay Manette
Main Pilot: Sergeant Second Class Jack Scuderia

-Sky Squad:
Commanding Officer: Enforcer Satoshi Kazukuni
Executive Officer: 2nd Lieutenant Sydney Megane
Member: Master Sergeant Vincent Fiorano
Member: Sergeant Satsuki Himeno
Member: Sergeant Margaret Himeno (technically Satsuki's Unison Device)

-Thunder Squad:
Commanding Officer: Enforcer Nobuyuki Takahashi
Executive Officer:1st Lieutenant Anne Vel Satis
Member: Sergeant First Class Arvis Forsynth
Member: Corporal Lian Wu Zhao


Done...took me a long time...now to go eat and get ready for summer school tomorrow:(

Aaron008R
2007-06-20, 00:02
Well, any physical projectile that the armament sets previously had has been converted to a Magical equivalent, more or less, which leaves the melee equipment with innately enchanted magic and such. In a sense, you could even say that The Power is a huge external magic source, Kusanagi and Murakumo being the conduits of access to it. Basically, Mabiko would sorta function like a cross of abilities between... Signum and Fate, I guess? :eyespin:

...I think I'm confusing myself now...:heh:

My head is spinning too.:eyespin:
Alright. Can you tell me what Mabiko's role would be?
And how do you plan her to fare against Rein1 if ever?
Right now, Reinforce is a completely haxxed version of herself, probably bordering SSS+ to X-.:heh: (Blame Kha for the new category) But, her net amount of mana per appearance is roughly equivalent to the Triple Breaker EX before she fizzles away again.
Right up to the planned statistics, Nightengale said that Saga is about 1/2 as powerful as Haxxed Rein1 at full power.
Aurion already commented on how Reinforce far outclassed him in every respect except tactics in the Aurion vs Caster scenario.
An Hero is still keeping the details about how he intends to deal with Reinforce.
Keroko is not really involved as of yet. Because I'm just borrowing his' two OC's.
Kha is the owner of Caster/Reinforce. And I don't really know how far he would get involved in the story.
Mabiko is SS+ at best, right? Sooo, that could work.:heh:
Maybe we could work this out.:D Just please give us the details and we'll talk over it.:D

:eyespin: :eyespin: :eyespin: :eyespin: :eyespin: :eyespin:

KBTKaiser
2007-06-20, 00:11
Mabiko is rank SS+ is WITHOUT accessing The Power, but you know how much of a double edged blade that can be if used for too long. :eyespin:

As for faring in combat against Rein, something of a straight up blitz attack that forces Rein to waste almost a third, maybe a little over half of her energy to force Mabiko off her.

If anything, I was thinking of utilizing the Destiny Weaver aspect of Mabiko to try and preserve/save Rein somehow. ^^;

EDIT: Come to think of it, I still have access to my Mai-Hime Valkyrie set(this time with Kagutsuchi added in), but that is probably rank S+ at most.

Liingo
2007-06-20, 00:18
@Reji: That made me want to put in what the heck the 216th does...so here it is. Some spoilers on characters I'll be doing profiles of someday, if not ever:heh:.


Unit Profile: 216th Special Combat Unit, formerly the 36th Investigative Unit
Nickname:"Corpse Makers" (former), "Fear Searchers"
Unit Insignia: An ellipse-shaped sign, with two olive branches crossed at the stalks with two small swords crossed at a 45 degree angle covering it. A longer, black sword is placed straight down, and the background is a grayish color. The unit name appears at the top, in a small, blue arch.
Established: Mid-Childan year 0045
Based: In the center part of the capital, some distance from the TSAB headquarters.
Duties: Respond to highly dangerous mages, responding to unknown occurrences, investigative cases, and to track down rogue mages/ pirates.
Commanding Officers: Major Steven Renault (ret.), Major Alexi Bulgakov (current)

Background:
Established in 0045, the 216th Special Combat Unit was formerly the 36th Investigative Unit, charged with investigating special cases concerning rogue mages. As other units started to form with the same purpose, the 36th was in danger of being disbanded, but Major Steven Renault had a different purpose. He remade the 36th Investigative Unit into the 216th Special Combat Unit, with the purpose of dealing with cases that other units at the time couldn't do. Recruitment started in 0054 for highly skilled mages, and the start of the 216th as it is known today happened. In the beginning, there were only about 60 people assigned to the unit, with nearly two-thirds of it being support. The only active squad in the beginning was the Sky Squad, commanded by then-Captain Alexi Bulgakov. The 216th gained a reputation for being people that go into highly dangerous situations and come out almost wiped out, due to a lack of training and people that were not prepared for this type of combat and were just placed in. The unit was also given a nickname: "Corpse Makers" for the casualties that they received. Sky Squad, in particular, was also given a nickname: "Death Wishers", since people assigned there had to do most of the work and weren't expected to stay alive for long. With better training, experienced members, and a restriction on how can people get in, the unit started to get a better reputation. Especially with Satoshi Kazukuni and Sydney Megane, the unit's reputation got better, and eventually, the nickname that the 216th had was taken off. Still, going to the unknown and almost being wiped out, without care, gave them the nickname "Fear Searchers". The unit also participated in the Jewel Seed case, providing information to superiors, and indirectly, the last Book of Darkness case, where Satoshi Kazukuni was an unofficial collaborator in the investigative team responsible for the case. Currently, the unit has 300 people, based in the central part of the capital, with now-Major Alexi Bulgakov commanding the whole unit, as the former Major retired 5 years ago. There is one other active squad besides Sky Squad now; it is named Thunder Squad, formed shortly after the end of the Book of Darkness case 10 years ago.

Duties and Requirements: The 216th, as well as doing the job of investigating cases, also are the people responsible for tracking down and taking on highly dangerous criminals, responding to unknown occurrences, and to track down and either apprehend or incapacitate rogue mages working for other, usually evil purposes. The 216th also has a ship, the Ivory Eagle a small squad-carrying spacecraft, taken from a smuggling base that was operated by a rogue after the previous ship, the Wirbelwind, was shot down with Sky Squad; luckily, all of them survived, although they were captured and held until they managed to escape, finish the mission, and take the Ivory Eagle as their escape.
There are 3 requirements to join the unit: you must be at least ranked A (not even a A- rank can get you in.). There are two exceptions to the rule: you can either have a higher mage rank through other means, such as Unison Devices, or you need to have a magical ability that is not common, you must be sufficient at combat and to change tactics as necessary, and to take a strict psychological test and pass, since some missions can be damaging to one's sanity and mental health.

Sky Squad:
Established with the forming of the 216th, this is the oldest squad in the unit. It has also been combat-proven over the years, with the squad having heavy casualties, giving whoever was inside the squad the nickname "Death Wishers". As the years passed by, though, and with several veterans, the squad became known as one of the best. They usually do most of the work, and they personally train newbies in the unit.

Thunder Squad:
Established just 5 years ago, this squad is still learning the ropes of what the whole unit is. Fortunately, Thunder Squad has two veterans form Sky Squad itself, giving it a better chance. It currently does some work, helping Sky Squad in minor missions, but they mostly train.

Current Roster:
Commanding Officer: Major Alexi Bulgakov
Executive Officer: Lieutenant Colonel Rachel Stada
Head of Mechanical Department: 1st Lieutenant Armay Manette
Main Pilot: Sergeant Second Class Jack Scuderia

-Sky Squad:
Commanding Officer: Enforcer Satoshi Kazukuni
Executive Officer: 2nd Lieutenant Sydney Megane
Member: Master Sergeant Vincent Fiorano
Member: Sergeant Satsuki Himeno
Member: Sergeant Margaret Himeno (technically Satsuki's Unison Device)

-Thunder Squad:
Commanding Officer: Enforcer Nobuyuki Takahashi
Executive Officer:1st Lieutenant Anne Vel Satis
Member: Sergeant First Class Arvis Forsynth
Member: Corporal Lian Wu Zhao


Done...took me a long time...now to go eat and get ready for summer school tomorrow:(

Looks good :D

Right now, Reinforce is a completely haxxed version of herself, probably bordering SSS+ to X-.:heh: (Blame Kha for the new category)

Oh God, please don't bring up the X ranking again, All you'll do is summon the angry mob in to the thread again....:heh::heh::uhoh:

Aaron008R
2007-06-20, 00:20
Mabiko is rank SS+ is WITHOUT accessing The Power, but you know how much of a double edged blade that can be if used for too long. :eyespin:

I see.:heh: That'll be too much even for Mabiko to handle for long. And in this case, I don't think the time restriction would be enough.

As for faring in combat against Rein, something of a straight up blitz attack that forces Rein to waste almost a third, maybe a little over half of her energy to force Mabiko off her.

But you're not planning on beating her, correct?

If anything, I was thinking of utilizing the Destiny Weaver aspect of Mabiko to try and preserve/save Rein somehow. ^^;

That'll ruin Kha's plan for Sophia to master Unlimited Imperium Vault after StrikerS to permanently summon Rein1 sans memory as her Tsukaima later.:heh: Reinforce's only here right now for a duty she must finish before she would willingly pass away into the Realm of Heroes. It's not about her being doomed.:heh: But hey, do you have anything planned out for keeping Alchimie alive?

LoweGear
2007-06-20, 00:24
@Reji: That made me want to put in what the heck the 216th does...so here it is. Some spoilers on characters I'll be doing profiles of someday, if not ever:heh:.


Unit Profile: 216th Special Combat Unit, formerly the 36th Investigative Unit
Nickname:"Corpse Makers" (former), "Fear Searchers"
Unit Insignia: An ellipse-shaped sign, with two olive branches crossed at the stalks with two small swords crossed at a 45 degree angle covering it. A longer, black sword is placed straight down, and the background is a grayish color. The unit name appears at the top, in a small, blue arch.
Established: Mid-Childan year 0045
Based: In the center part of the capital, some distance from the TSAB headquarters.
Duties: Respond to highly dangerous mages, responding to unknown occurrences, investigative cases, and to track down rogue mages/ pirates.
Commanding Officers: Major Steven Renault (ret.), Major Alexi Bulgakov (current)

Background:
Established in 0045, the 216th Special Combat Unit was formerly the 36th Investigative Unit, charged with investigating special cases concerning rogue mages. As other units started to form with the same purpose, the 36th was in danger of being disbanded, but Major Steven Renault had a different purpose. He remade the 36th Investigative Unit into the 216th Special Combat Unit, with the purpose of dealing with cases that other units at the time couldn't do. Recruitment started in 0054 for highly skilled mages, and the start of the 216th as it is known today happened. In the beginning, there were only about 60 people assigned to the unit, with nearly two-thirds of it being support. The only active squad in the beginning was the Sky Squad, commanded by then-Captain Alexi Bulgakov. The 216th gained a reputation for being people that go into highly dangerous situations and come out almost wiped out, due to a lack of training and people that were not prepared for this type of combat and were just placed in. The unit was also given a nickname: "Corpse Makers" for the casualties that they received. Sky Squad, in particular, was also given a nickname: "Death Wishers", since people assigned there had to do most of the work and weren't expected to stay alive for long. With better training, experienced members, and a restriction on how can people get in, the unit started to get a better reputation. Especially with Satoshi Kazukuni and Sydney Megane, the unit's reputation got better, and eventually, the nickname that the 216th had was taken off. Still, going to the unknown and almost being wiped out, without care, gave them the nickname "Fear Searchers". The unit also participated in the Jewel Seed case, providing information to superiors, and indirectly, the last Book of Darkness case, where Satoshi Kazukuni was an unofficial collaborator in the investigative team responsible for the case. Currently, the unit has 300 people, based in the central part of the capital, with now-Major Alexi Bulgakov commanding the whole unit, as the former Major retired 5 years ago. There is one other active squad besides Sky Squad now; it is named Thunder Squad, formed shortly after the end of the Book of Darkness case 10 years ago.

Duties and Requirements: The 216th, as well as doing the job of investigating cases, also are the people responsible for tracking down and taking on highly dangerous criminals, responding to unknown occurrences, and to track down and either apprehend or incapacitate rogue mages working for other, usually evil purposes. The 216th also has a ship, the Ivory Eagle a small squad-carrying spacecraft, taken from a smuggling base that was operated by a rogue after the previous ship, the Wirbelwind, was shot down with Sky Squad; luckily, all of them survived, although they were captured and held until they managed to escape, finish the mission, and take the Ivory Eagle as their escape.
There are 3 requirements to join the unit: you must be at least ranked A (not even a A- rank can get you in.). There are two exceptions to the rule: you can either have a higher mage rank through other means, such as Unison Devices, or you need to have a magical ability that is not common, you must be sufficient at combat and to change tactics as necessary, and to take a strict psychological test and pass, since some missions can be damaging to one's sanity and mental health.

Sky Squad:
Established with the forming of the 216th, this is the oldest squad in the unit. It has also been combat-proven over the years, with the squad having heavy casualties, giving whoever was inside the squad the nickname "Death Wishers". As the years passed by, though, and with several veterans, the squad became known as one of the best. They usually do most of the work, and they personally train newbies in the unit.

Thunder Squad:
Established just 5 years ago, this squad is still learning the ropes of what the whole unit is. Fortunately, Thunder Squad has two veterans form Sky Squad itself, giving it a better chance. It currently does some work, helping Sky Squad in minor missions, but they mostly train.

Current Roster:
Commanding Officer: Major Alexi Bulgakov
Executive Officer: Lieutenant Colonel Rachel Stada
Head of Mechanical Department: 1st Lieutenant Armay Manette
Main Pilot: Sergeant Second Class Jack Scuderia

-Sky Squad:
Commanding Officer: Enforcer Satoshi Kazukuni
Executive Officer: 2nd Lieutenant Sydney Megane
Member: Master Sergeant Vincent Fiorano
Member: Sergeant Satsuki Himeno
Member: Sergeant Margaret Himeno (technically Satsuki's Unison Device)

-Thunder Squad:
Commanding Officer: Enforcer Nobuyuki Takahashi
Executive Officer:1st Lieutenant Anne Vel Satis
Member: Sergeant First Class Arvis Forsynth
Member: Corporal Lian Wu Zhao


Done...took me a long time...now to go eat and get ready for summer school tomorrow:(

Nice nice, the TSAB's own F.E.A.R. unit, even though they catch rogues instead of ghosts. So they're somewhat like Marshalls in that respect.

And I think "DareDevils" would be a better name for them, otherwise great profile :D

An Hero in Disguise
2007-06-20, 00:24
@KBT You want to join? Nothing wrong with that.:) Though we might need to rethink a whole lot of things.:heh: Not to mention really screwing up the power balance.:heh: Reinforce is not to last much longer in this realm, after all. Her fight with Aurion being an exception to the rule due to the agreement of two other people besides herself. (I'll explain later:heh:) Though Mabiko meeting Serge and Saga are must sees.:D The real problem I see is that Mabiko uses so many things that barely adheres to the Laws of magic in the Nanohaverse. We were heavily basing it on a close-as-possible AU scenario from StrikerS, trying not to deviate too much from the current pre-set statistics and elements. So Mabiko would be quite a wild card that far surpasses Serge's level of unexpected factor there.:D

I'll wait for Kha, Nightengale, Keroko and An Hero's decisions. As for me, you can say I've given you a 'please do as you wish' token, so that would count as a point.:D

Oh-ho, meeting Mabiko :D I wonder what AO thinks about the devices she uses.

I don't mind more people joining - we'll just need to keep in touch with each other.

----------------------------------------------------------------------------------------

Regarding OC Tournament - maybe I'll be able to participate, will be clear today in the evening. Though there're many haxx abilities hard to represent in such setting, unless unique Limit Breaks will change it (basically I'm fine with most of "Vanguard" members but Serge's Manipulation gets shafted :rolleyes:)

Satty
2007-06-20, 00:28
Nice nice, the TSAB's own F.E.A.R. unit, even though they catch rogues instead of ghosts. So they're somewhat like Marshalls in that respect.

And I think "DareDevils" would be a better name for them, otherwise great profile :D

I actually thought about F.E.A.R. when making the unit, and they do go into the "unknown", so ghosts are possible. Daredevils sounded too cliched for me, but I couldn't think up of any other better sounding names...

KBTKaiser
2007-06-20, 00:28
Well, the damage from going over the time limit of The Power is enough to put her out of the match, AKA explosive kamikaze without dying, but critical condition.

No, I don't intend on beating her.

In any case, Mabiko can tweak the strings of fate to make it easier/harder for the passage, depending on what's needed.

As for Alchimie...suppose fate was tweaked that Alchimie was "regenned"? :eyespin:

Aaron008R
2007-06-20, 00:37
Well, the damage from going over the time limit of The Power is enough to put her out of the match, AKA explosive kamikaze without dying, but critical condition.

Deadly.:heh:

No, I don't intend on beating her.

Good.:heh:

In any case, Mabiko can tweak the strings of fate to make it easier/harder for the passage, depending on what's needed.

You can tweak destiny to delay the passage and let her finish her duty when it seems like she will fail.:D

AGH! Don't spoil the Einst secret!:upset: Please edit it out! And it's 20%

Kha
2007-06-20, 00:40
That'll ruin Kha's plan for Sophia to master Unlimited Imperium Vault after StrikerS to permanently summon Rein1 sans memory as her Tsukaima later.:heh: Reinforce's only here right now for a duty she must finish before she would willingly pass away into the Realm of Heroes. It's not about her being doomed.:heh: But hey, do you have anything planned out for keeping Alchimie alive?Oh dear now I fear a time void coming...

1. Sophia can summon R1 now, sans memory, and with a high casting failure rate.
2. Mastery the UIV means knowing all 7 Epic Spirits, being able to summon all of them. No one has done that in centuries, so it's going to take a while.
3. Mastering the UIV grants the summoner access to "a great power", and even though no one knows what that is, Sophia hopes to be able to use it to summon R1 as a Tsukaima permanently, with her memories intact. She feels that she doesn't need R1's power and wishes to transfer the master rights to Hayate after summoning R1.
4. Lastly, as of Caster's appearance, R1 has already been enshrined in the Throne of Heroes...

I think I just screwed up your story didn't I? Unless this is the changes you intended to make? :heh:I actually thought about F.E.A.R. when making the unit, and they do go into the "unknown", so ghosts are possible. Daredevils sounded too cliched for me, but I couldn't think up of any other better sounding names...Just don't catch Alicia or Kyla's husband while you're at it. :heh:

@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

KBTKaiser
2007-06-20, 00:40
Yipes!

*throws down a flash grenade*

Done. :heh:

An Hero in Disguise
2007-06-20, 00:45
My head is spinning too.:eyespin:
Alright. Can you tell me what Mabiko's role would be?
And how do you plan her to fare against Rein1 if ever?
Right now, Reinforce is a completely haxxed version of herself, probably bordering SSS+ to X-.:heh: (Blame Kha for the new category) But, her net amount of mana per appearance is roughly equivalent to the Triple Breaker EX before she fizzles away again.
Right up to the planned statistics, Nightengale said that Saga is about 1/2 as powerful as Haxxed Rein1 at full power.
Aurion already commented on how Reinforce far outclassed him in every respect except tactics in the Aurion vs Caster scenario.
An Hero is still keeping the details about how he intends to deal with Reinforce.
Keroko is not really involved as of yet. Because I'm just borrowing his' two OC's.
Kha is the owner of Caster/Reinforce. And I don't really know how far he would get involved in the story.
Mabiko is SS+ at best, right? Sooo, that could work.:heh:
Maybe we could work this out.:D Just please give us the details and we'll talk over it.:D

:eyespin: :eyespin: :eyespin: :eyespin: :eyespin: :eyespin:

Regarding my plans of dealing with Reinforce - main part is that Serge intends to capture her, not fight to the death. So he's going to use some of the devices SSD was developing - for capturing a thing working like Serge's Aether Repel activated constantly around the target, works as long as there're enough free magic particles on the outside. Then assistant device - drains magical energy from certain area relocating it to another, will drain directly from living beings' Linker Cores if they're in the area of effect. Technically it should drain from the area captured by first device into outside. The problem is how not to overdo it and make Reinforce disappear. Can she disappear willingly anyway? (may need to find another solution then) Also Serge's readied 3rd device reserved for the case things go out of control (won't reveal it yet), and there's always the battlecruiser :rolleyes: Did I mention earlier not to make Serge go Sovereign please?

Aaron008R
2007-06-20, 00:47
Oh dear now I fear a time void coming...

1. Sophia can summon R1 now, sans memory, and with a high casting failure rate.
2. Mastery the UIV means knowing all 7 Epic Spirits, being able to summon all of them. No one has done that in centuries, so it's going to take a while.
3. Mastering the UIV grants the summoner access to "a great power", and even though no one knows what that is, Sophia hopes to be able to use it to summon R1 as a Tsukaima permanently, with her memories intact. She feels that she doesn't need R1's power and wishes to transfer the master rights to Hayate after summoning R1.
4. Lastly, as of Caster's appearance, R1 has already been enshrined in the Throne of Heroes...

I think I just screwed up your story didn't I? Unless this is the changes you intended to make? :heh:Just don't catch Alicia or Kyla's husband while you're at it. :heh:

No you didn't:D I just used the wrong phrasing.:heh: I know R1 is already in the Throne of Heroes. I should have used the term 'pass away and go back to.':heh:

Actually, this cleared up a lot of things and added another idea to my list!:D Thanks!:D

I'll definitely be in the 'Hayate gets Reinforce1 back' scenario.:D I'll be making Aurion do some humorous talking.:naughty:

@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

:bow:
Twenty-six...:twitch: Awesome!:D


Yipes!

*throws down a flash grenade*

Done. :heh:

Whew. Thanks.:heh: I'll set up some humorous interactions once she's saved.:D


Regarding my plans of dealing with Reinforce - main part is that Serge intends to capture her, not fight to the death. So he's going to use some of the devices SSD was developing - for capturing a thing working like Serge's Aether Repel activated constantly around the target, works as long as there're enough free magic particles on the outside. Then assistant device - drains magical energy from certain area relocating it to another, will drain directly from living beings' Linker Cores if they're in the area of effect. Technically it should drain from the area captured by first device into outside. The problem is how not to overdo it and make Reinforce disappear. Can she disappear willingly anyway? (may need to find another solution then) Also Serge's readied 3rd device reserved for the case things go out of control (won't reveal it yet), and there's always the battlecruiser :rolleyes: Did I mention earlier not to make Serge go Sovereign please?

Of course I remember.:heh: You're also keeping the 'real' final form a secret.:heh: Though I must admit that you will have a lot of problems with the fizzing away part.:uhoh: No to mention Zero/Saga's intervention if ever.:uhoh::uhoh:

LoweGear
2007-06-20, 00:53
@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

:twitch: Twenty-six forum pages or Word pages? Either way, THAT is HUMONGOUS! :eek:

Liingo
2007-06-20, 00:54
:twitch: Twenty-six forum pages or Word pages? Either way, THAT is HUMONGOUS! :eek:

It better be word pages or we're all done for:heh::heh:

tshouryuu
2007-06-20, 00:57
:twitch: A hard hat for a device? So what exactly does it do? :heh:

And now I'm wondering how Graham, Chrono and... especially Fate managed to pass the "Tsuzuki" Exam :heh::heh:

*Stays away from CSDB at all costs*



:heh::heh: Didn't really think I'd find a video before actually :heh:



WELCOME Young Padawan. Enjoy your stay here at the OC California. You can check out anytime you like... but you can never leave...

*demonic laughter*



An OC Tournament?! :twitch::twitch: Now THAT's completely awesome :D Although kinds strange that individual ability effects and quirks can't apply :heh:



:heh::heh::D:D:D



Combo Attacks?! Nice to see how Kha has different combo attacks for each Ace, and ACS combo rocks :D But the best of them all is...



YOOSHA!!!! TWIN ZAMBER STRIKE FTMFW!!!! :D:D:D I dunno whether to call Tais lucky or otherwise, for staying alive or for getting TZS'd at all :heh: Also, Fate Barrier Jacket Purge for massive bloodloss :heh: :D

ANd WTF @ Kha Zombolt :eek: :D:D

You forgot his finishing line..

Ware ni Tatenu Mono Nashi! :heh::heh:

Funny you should mention S/W, because...

*demonic laughter*
What does the hard hat do? Almost nothing except make him look silly, data storage of whatever he is working on and supposing protect his head

Ladies and gentlemen, I welcome you to the first ever...

Nanoha Original Characters One-on-One Battle Tournament!


Right here we will decide who is the most powerful, or most lucky, character created so far!

Will Serge be defeated? Will Tais be the ultimate winner? We will soon find out!

The winner of this tournament will be blessed with the ability to wield the Legendary Holy Sword, Soul Calibur!


The Battle Basics:

The battles are simple. Every character will be given a set amount of HP and a set amount of stats, as follows:

HP: 20
STR: 10
MAG: 10
P.Def: 5
M.Def: 5
Speed: 1
Evasion: 1

Stats explanation:
Strength (STR): Physical damage
Magic (MAG): Magical damage
Physical Defense (P.Def): Defense against physical damage
Magic Defense (M.Def): Defense against magical damage
Speed: Used to decide who attacks first each round
Evasion: Chance to evade physical and magical attacks

In a perfect world, a battle will be over in four rounds of attacks.

Now this is where it gets interesting: Depending on your character, your stats will be differ a lot from other characters.

First, you will pick two of the following Character Classes for your character:

Warrior (+2 STR, -1 MAG, -1 M.Def)
Knight (+2 P.Def, -1 STR, -1 MAG)
Mage (+2 MAG, -1 STR, -1 P.Def)
Priest (+2 M.Def, -1 STR, -1 MAG)
Rogue (+1 Speed, -1 to STR, MAG, P.Def, and M.Def)
Ranger (+1 Evasion, -2 P.Def, -2 M.Def)

Second, you will pick your character's Attack Behavior. You will be given 6 points to choose between Physical Attack and Magic Attack. To explain how this works, I will give an example:

When battling, Nanoha will most likely attack with magic spells. For her, 5 out of the 6 points will be placed on Magic Attack. What this means is that 83% of the time (5/6) Nanoha will attack using a magic spell, which deals Magic Damage.

Please do not give your characters Attack Behaviors of either 6/6 Physical Attack or 6/6 Magic Attack. A regular melee fighter would have an AB of 5/6 Physical Attack, and a regular mage would have an AB of 5/6 Magic Attack.

The only rule behind choosing your Character Classes and Attack Behavior is that you should stay true to your character's natures.

That's it! Your character is ready for battle!

The Battle Mechanics:

Battles will be fought using a 6 sided die. (Dice Roller (http://javascript.internet.com/games/dice-roller.html))


At the beginning of each Round the two character's Speed values are compared. If the values are the same, a die will be rolled for each character to decide who goes first. If not, the character whose Speed value is greater will go first.
A die will be rolled for the attacking character to determine what type of attack he/she will use. Example: If a character has 5/6 points in Magic Attack, if the die rolls 1-5, the character will use a Magic Attack. If the die rolls 6, a Physical Attack will be used. The spell or ability used will be randomly taken from a character's move list. If a character does not have a move list, a general description of the attack will be used, taking into account the character's way of fighting. Note that the spell or ability called will not affect the damage or any other thing whatsoever. The spell and ability names will just be used for fun.
The attacking character will deal the amount of damage equal to his/her STR or MAG stats, depending on the type of attack used, minus the amount of the defending character's P.Def or M.Def stats.
Lastly, a die will be rolled to determine if the defending character evades the incoming attack, halving the attack's damage. A regular character has an Evasion value of 1, so a die roll of 1 would be needed to activate the evasive maneuver. A character with an Evasion value of 2 would need a die roll of 1 or 2 to activate.


In approximately four rounds the battle will end, and the winner will go on to the next round.

EXPERIMENTAL: Limit Breaks

Every two rounds (round 2, 4, 6, etc) each character will roll a die to activate his/her Limit Break. The chance of activation is 1/6. You will be able to choose one Limit Break for your character out of the following:

Breaker / Last Resort (next attack deals double damage after calculations are completed)
Sonic Move / Defensive Barrier / Luck (completely nullify the damage of your opponent's next attack)
Reflection / Barrier Burst / Counter Attack / Thorns (halves incoming damage and deals the same amount of damage to the attacker)
*more to come*

[Note: I'll be waiting for your comments about this. I just thought it'd be fun :p Do tell me what other Limit Breaks we could add.]

The Tournament:

How the tournament will play out depends on how many characters are submitted. More info will be available when the tournament starts.

The Prize:

The winner of the tournament will receive the Holy Sword, Soul Calibur, which has the following stats: +1 STR, +1 M.Def. The winner will be able to wield this artifact in the next tournament!

Character Registration:

*Coming soon*


-----

:uhoh: *notices everyone staring at him* :uhoh:

I know, I know, I'm crazy. :p:D

How did I come up with this? I have no idea. It was pretty fun to think how the battles would play out and stuff. ;)

I think I did a good job at balancing the character classes, but... well, obviously I have not tried many actual battles so I dont know if any combinations of classes are overpowered... :heh: Sooo, you guys help me. :D

And the big question: Do you guys wanna do this? lol
Oh interesting, I might get Tais to join in but that would be after I re outfitted him with the new version of the E.V.A device. We at the CSDB have improved on its construction and armaments as well as incorporating some new tech :)

:D Thanks.

Anyway, to be clearer about Twin Zamber Strike, here's a video (http://www.youtube.com/watch?v=ptehdQLyh_w) where it was pasta'd from.

~~~~~~

LOG # --number corrupted--: Yui's Near Death Experience or The Truth of Why The Tentacle Wizard Pack Was Removed.

Aurion: There that should work. How are you feeling?
Yui:
Aur: That was close. I thought we lost you for a second there. After all, the wizard pack was way beyond serviceable. :heh: Boy am I curious. Just what did Kha and Fate do to you to reduce Tais and you to that crumpled mess, even when using only non-lethal magic attacks...
Yui:
Shari: Go ahead.

Yui: [Understood. As it turned out, in response to Tais' latest incursion...]

*plays recording and automatically splices in poppy SRW bg music*
Fate: (enmeshed in tentacles) I-yaaaaa!!!

Tais: Yui! Let her go!
Yui: She was going to slice you in two!

A blue-white comet streaks by, then several sliced tentacles fell on the ground, writhing and jumping like grounded fish. Fate is gone.

Tais: Where'd she go?
Yui: There...? Oh God Empress...

Kha: (cradling a trembling Fate against his chest) Scoundrel... First my page, now... You are forgetting who am I... (turns around slowly) Ware nawa Kha, der Kleriker... (murderous glare of righteous fury) [I]Akuma na tsurugi nari!

Tais: Yes... I remember that now... :heh: It was an accident! Honest! No hard feelings, right, Great Cleric...? :heh:
YUI: I think he means something else...

Kha: (mentally) Fate?
Fate: Put me down. I'm fine.

Sets her down on her feet. Though still blushing like a tomato, Fate shifts into battle stance.

Fate: T-th-his is for Erio...
Kha: (nods solemnly) Got it. (yells) Ikuze, Fate! (flies off)
Fate: Wakata, Kha! (follows)

Kha: Panzerform, purge! (micro-explosions as the trench coat is blast off) Gestarftes Rapier, FULL DRIVE!
TKS: [Yes, Father.] (Rapid clicks and hisses of power being injected)
Fate: Bardiche, Sonic For-mu!
Brd: [Yes, Sir.] (sounds of tearing cloth)

Fate: BOOST-TO!

Tais: (scream pose) OMG...!!!
YUI: T-too fast!

Fate: Take this!
Brd: [Plasma Lancer.] (laser sounds as the blades lance through Tais)

Kha: Sie gespeichert werden können! Geständnis! (binds Tais in invisible forcefield and lifts him)
Fate: Trident... SMASHER!

[B]DSH-DSH-DSH of the individual Smashers hitting

Fate: (darts to the other side) Zamber... BREAKER!!!

WHOOMP!

Tai: Aaaah--Hic!

Kha: (throws Siegel von , binding Tais in a glowing blue net) Let's finish this! (darts away and forms up with Fate)

Yui: E----errrorr---
Tais: HEEEEELP M--!!!

Kha: Twin Zamber-- (raises spear)
Fate: STRIKE!!! (swings)

Both mages slash through Tais and Yui, silencing the idiot, Yui crackling at severed circuit boards. Kha and Fate linger on for a while, then dart away as Tais disappeared in a dramatic explosion.*ends recording*

Subaru: (mecha fangirl mode) Sugoi!!!
S&W: Chairman does it again! TWIN ZAMBER STRIKE FTW!!! :D
Other Aces: (applause) :D
Aurion: :twitch: Wow.
Mabiko: :) Sure brings back memories...
Shinji: Encore! :D

Mai: ... (sips green tea with milk)

Nice.

~~~~~~

:heh:
Ouch!!... Wait a minute!!! I said that YUI is not to be HARMED!!!!! * Director Tsuzuki files an official complain to Kha and Hayate.

Satty
2007-06-20, 00:59
@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

Time to reinforce the Bluecheesium bunker....A LOT....

Aaron008R
2007-06-20, 00:59
:twitch: Twenty-six forum pages or Word pages? Either way, THAT is HUMONGOUS! :eek:

It better be word pages or we're all done for:heh::heh:

I like the prospect.:D I'm sure it's Word pages anyway.:heh:

By the way Liingo, I'm sorry for bringing up the X rank again.:heh: But it was needed for my explanation.:heh:

Kha
2007-06-20, 01:00
Regarding my plans of dealing with Reinforce - main part is that Serge intends to capture her, not fight to the death. So he's going to use some of the devices SSD was developing - for capturing a thing working like Serge's Aether Repel activated constantly around the target, works as long as there're enough free magic particles on the outside. Then assistant device - drains magical energy from certain area relocating it to another, will drain directly from living beings' Linker Cores if they're in the area of effect. Technically it should drain from the area captured by first device into outside. The problem is how not to overdo it and make Reinforce disappear. Can she disappear willingly anyway? (may need to find another solution then) Also Serge's readied 3rd device reserved for the case things go out of control (won't reveal it yet), and there's always the battlecruiser :rolleyes: Did I mention earlier not to make Serge go Sovereign please?Erm... I think she can disappear willingly. Same functions as a Servant, so if she's caught Anna'd command her to return to immaterialism. That's what I think, dunno if that's going to create too much problems... :heh:

@everyone else: Word pages. I'm not that insane to do 30pages x 20posts x50000characters = 3,000,000 (:twitch: WTF?!) characters of document! (especially when the last thing I want to do is deter readers...) :heh: It'll be manageable coffee table read hopefully... :heh:

@Tshou: The Twin Zamber Strike royally FUBAR's most things (esp with the number of endgame attacks used), and they've already tried to minimize damage (non-lethal magic damage), but you know how machines take it worse that humans when that is used... At least she wasn't damaged permanently. :uhoh:

Kha: Wara-- ettou... Er... Something mono nashi..?
Fate: (giggles) You still can't remember it?
Kha: Yeah... :heh: At least that was satisfying, I got to admit.
Fate: :)

LoweGear
2007-06-20, 01:05
Word pages huh?

*Counts Glock's profile*

27 pages in total :heh:

And give or take a couple of months, maybe we will see a profile worth 3,000,000 characters :heh:

An Hero in Disguise
2007-06-20, 01:06
Erm... I think she can disappear willingly. Same functions as a Servant, so if she's caught Anna'd command her to return to immaterialism. That's what I think, dunno if that's going to create too much problems... :heh:

Does that mean Anna knows what she's doing now if she can realize whether R1 is caught or not? Well, I can find a way around immaterializing and also teleportation I think, though it will border both on haxx and violating TSAB regulations :rolleyes:

Kha
2007-06-20, 01:10
Does that mean Anna knows what she's doing now if she can realize whether R1 is caught or not? Well, I can find a way around immaterializing and also teleportation I think, though it will border both on haxx and violating TSAB regulations :rolleyes:In my thoughts, yes, but I've also let R1 have the habit of sneaking off somewhere in between missions, so this is where I've left it to Aaron. I'm not sure if she's attacking him on her own, or is acting under orders, for that seems to be in his scenario. :heh:

Aaron008R
2007-06-20, 01:15
In my thoughts, yes, but I've also let R1 have the habit of sneaking off somewhere in between missions, so this is where I've left it to Aaron. I'm not sure if she's attacking him on her own, or is acting under orders, for that seems to be in his scenario. :heh:

Should I PM you now for the planned explanation?
It's not really that complicated. And it definitely has something to do with Reinforce's memories.

OR

I can post the explanation after the battle for a more simultaneous revelation.

An Hero in Disguise
2007-06-20, 01:16
In my thoughts, yes, but I've also let R1 have the habit of sneaking off somewhere in between missions, so this is where I've left it to Aaron. I'm not sure if she's attacking him on her own, or is acting under orders, for that seems to be in his scenario. :heh:

Alright. Anyway I must go now, will be back i the evening probably.

Kha
2007-06-20, 01:16
Should I PM you now for the planned explanation?
It's not really that complicated. And it definitely has something to do with Reinforce's memories.

OR

I can post the explanation after the battle for a more simultaneous revelation.I'd rather wait to be surprised. :D

USB500
2007-06-20, 01:17
@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

This is not crazy. THIS IS MADNESS!!:twitch:

Are you sure you can do this? Break the record? Even I don't have the courage to do so.:uhoh:

Aaron008R
2007-06-20, 01:20
I'd rather wait to be surprised. :D

Very well.:D I'm nearing that part anyway. just two more scenarios to go before the revelation.

Nightengale
2007-06-20, 01:25
Hmm...maybe once I complete the Story of Saga, I can compile it, as well as adding extra notes and stuff accordingly. Well, with spaces in-between, it's about 60 pages long...around 20,000 words... :eyebrow:

To think that it became 10 times longer than what I originally planned for it... :eyespin:

Anyway, busy life. Here's Part 12.25, quite short interlude on Isdera and Signum. Next will be Wira's...probably within 6 to 8 hours time, since I've got homework to do.


~Part XII Verse 9 ~ Sword x Bow~

~Isdera~

[Sturm Falke!]

A heavy force struck my blade from afar, pressurized…as if threatening to smash through a even a single opening in my defenses…the shockwave from the blasted arrow slammed me towards the castle wall, which was already shattered from her previous attacks on me…

My face bloodied, bruised from her previous one-twos of continuous Storm Falcons… my body was severely injured…there was even 2 gashed holes near my arm and shoulder… God.

A hard-hitting sword knight who’s also a powerful archer… So this is the true form of the Blazing Flame General…Signum.

Bloodied, battered… Death’s probably smiling at my face at this moment. But I’m still alive.

“Saleen…I’ve got one question to ask you…”

Lowering down her bow…but still in position to attack me, my head looked up as she, unwavering, stoic almost as if there was no question to begin with…

“Are you human? Since you can’t seem to just back down and just die already…”

What am I…? What a ridiculous question, especially from her. She… Because it’s her, she should know the answer to that very well. I slowly stood up as I answered…

“Ahh… yes, I am human… Weak, cautious and pathetic…Just an ordinary human.”

‘People who say that are the most dangerous of all. Don’t think I’ll hold back, even in your current state.”

I smiled… Was it a compliment? Or an insult? Whatever. It doesn’t matter…what matters is that we’re both giving it our all.

“True… I was always underestimated. My inability to fly, use basic spells, conjuring armors… Because I was always underestimated, my enemies were open. But you’re different. You never once held back. You have fought me with all you’ve got… And that’s why…I too…Air Bullet!”

Conjuring up my wind magic, a compression of pressurized bullets made out of air and wind, I magnified and multiplied their numbers to several and shot them towards Signum. But as expected… she’s not even remotely threatened by that weak presentation…

“That again…It won’t work.”

“Maybe…but!”

Within a split second, just prior to the Air Bullets hitting Signum’s armor, I threw a smoke bomb to the ground, concurring the direct timing of the air bullets, which despite being repelled without damage, conjured up a small gust of wind, covering the fields ranged, and taking that instance… a moment where sight is blinded, I grabbed my blade, Zulfiqar and rushed towards the direction Signum was at…with the only thing I can do, which is fight with my sword.

A rush of wind…and a simultaneous sound of cartridges being loaded…how nostalgic.

[Load Cartridge!]

But the 2nd…was different.

[Explosion!]

[Schlangenform!]

From within the ripples of the air, a heavy burst of metal struck towards me…I held down the force, Zulfiqar upfront, but the burst of strength…a repeated clash of metals, like a snake using it’s fangs to rip off my skins in motion… It was only a short moment… my arms, scarred heavily from the continuous attacks… and from within the smoke…Signum held out both the blade and the sheath…with cartridges loaded… and once again…

[Bogenform!]

“This is the end… Knight Isdera.”

[Sturm Falke!]

And then…darkness came.

General... Saga...

@Aaron...I'll wait to see what you have cooked up.

LoweGear
2007-06-20, 01:29
Hmm...maybe once I complete the Story of Saga, I can compile it, as well as adding extra notes and stuff accordingly. Well, with spaces in-between, it's about 60 pages long...around 20,000 words... :eyebrow:

To think that it became 10 times longer than what I originally planned for it... :eyespin:

Anyway, busy life. Here's Part 12.25, quite short interlude on Isdera and Signum. Next will be Wira's...probably within 6 to 8 hours time, since I've got homework to do.


~Part XII Verse 9 ~ Sword x Bow~

~Isdera~

[Sturm Falke!]

A heavy force struck my blade from afar, pressurized…as if threatening to smash through a even a single opening in my defenses…the shockwave from the blasted arrow slammed me towards the castle wall, which was already shattered from her previous attacks on me…

My face bloodied, bruised from her previous one-twos of continuous Storm Falcons… my body was severely injured…there was even 2 gashed holes near my arm and shoulder… God.

A hard-hitting sword knight who’s also a powerful archer… So this is the true form of the Blazing Flame General…Signum.

Bloodied, battered… Death’s probably smiling at my face at this moment. But I’m still alive.

“Saleen…I’ve got one question to ask you…”

Lowering down her bow…but still in position to attack me, my head looked up as she, unwavering, stoic almost as if there was no question to begin with…

“Are you human? Since you can’t seem to just back down and just die already…”

What am I…? What a ridiculous question, especially from her. She… Because it’s her, she should know the answer to that very well. I slowly stood up as I answered…

“Ahh… yes, I am human… Weak, cautious and pathetic…Just an ordinary human.”

‘People who say that are the most dangerous of all. Don’t think I’ll hold back, even in your current state.”

I smiled… Was it a compliment? Or an insult? Whatever. It doesn’t matter…what matters is that we’re both giving it our all.

“True… I was always underestimated. My inability to fly, use basic spells, conjuring armors… Because I was always underestimated, my enemies were open. But you’re different. You never once held back. You have fought me with all you’ve got… And that’s why…I too…Air Bullet!”

Conjuring up my wind magic, a compression of pressurized bullets made out of air and wind, I magnified and multiplied their numbers to several and shot them towards Signum. But as expected… she’s not even remotely threatened by that weak presentation…

“That again…It won’t work.”

“Maybe…but!”

Within a split second, just prior to the Air Bullets hitting Signum’s armor, I threw a smoke bomb to the ground, concurring the direct timing of the air bullets, which despite being repelled without damage, conjured up a small gust of wind, covering the fields ranged, and taking that instance… a moment where sight is blinded, I grabbed my blade, Zulfiqar and rushed towards the direction Signum was at…with the only thing I can do, which is fight with my sword.

A rush of wind…and a simultaneous sound of cartridges being loaded…how nostalgic.

[Load Cartridge!]

But the 2nd…was different.

[Explosion!]

[Schlangenform!]

From within the ripples of the air, a heavy burst of metal struck towards me…I held down the force, Zulfiqar upfront, but the burst of strength…a repeated clash of metals, like a snake using it’s fangs to rip off my skins in motion… It was only a short moment… my arms, scarred heavily from the continuous attacks… and from within the smoke…Signum held out both the blade and the sheath…with cartridges loaded… and once again…

[Bogenform!]

“This is the end… Knight Isdera.”

[Sturm Falke!]

And then…darkness came.

General... Saga...

So Isdera's down for the count huh. I'm not sure whether to cheer for Signum-sama or not for her victory, damn :heh::uhoh: How much longer till Saga/Tiara?! :heh:

Aaron008R
2007-06-20, 01:35
I'd rather wait to be surprised. :D

Hmm...maybe once I complete the Story of Saga, I can compile it, as well as adding extra notes and stuff accordingly. Well, with spaces in-between, it's about 60 pages long...around 20,000 words... :eyebrow:

To think that it became 10 times longer than what I originally planned for it... :eyespin:

Anyway, busy life. Here's Part 12.25, quite short interlude on Isdera and Signum. Next will be Wira's...probably within 6 to 8 hours time, since I've got homework to do.


~Part XII Verse 9 ~ Sword x Bow~

~Isdera~

[Sturm Falke!]

A heavy force struck my blade from afar, pressurized…as if threatening to smash through a even a single opening in my defenses…the shockwave from the blasted arrow slammed me towards the castle wall, which was already shattered from her previous attacks on me…

My face bloodied, bruised from her previous one-twos of continuous Storm Falcons… my body was severely injured…there was even 2 gashed holes near my arm and shoulder… God.

A hard-hitting sword knight who’s also a powerful archer… So this is the true form of the Blazing Flame General…Signum.

Bloodied, battered… Death’s probably smiling at my face at this moment. But I’m still alive.

“Saleen…I’ve got one question to ask you…”

Lowering down her bow…but still in position to attack me, my head looked up as she, unwavering, stoic almost as if there was no question to begin with…

“Are you human? Since you can’t seem to just back down and just die already…”

What am I…? What a ridiculous question, especially from her. She… Because it’s her, she should know the answer to that very well. I slowly stood up as I answered…

“Ahh… yes, I am human… Weak, cautious and pathetic…Just an ordinary human.”

‘People who say that are the most dangerous of all. Don’t think I’ll hold back, even in your current state.”

I smiled… Was it a compliment? Or an insult? Whatever. It doesn’t matter…what matters is that we’re both giving it our all.

“True… I was always underestimated. My inability to fly, use basic spells, conjuring armors… Because I was always underestimated, my enemies were open. But you’re different. You never once held back. You have fought me with all you’ve got… And that’s why…I too…Air Bullet!”

Conjuring up my wind magic, a compression of pressurized bullets made out of air and wind, I magnified and multiplied their numbers to several and shot them towards Signum. But as expected… she’s not even remotely threatened by that weak presentation…

“That again…It won’t work.”

“Maybe…but!”

Within a split second, just prior to the Air Bullets hitting Signum’s armor, I threw a smoke bomb to the ground, concurring the direct timing of the air bullets, which despite being repelled without damage, conjured up a small gust of wind, covering the fields ranged, and taking that instance… a moment where sight is blinded, I grabbed my blade, Zulfiqar and rushed towards the direction Signum was at…with the only thing I can do, which is fight with my sword.

A rush of wind…and a simultaneous sound of cartridges being loaded…how nostalgic.

[Load Cartridge!]

But the 2nd…was different.

[Explosion!]

[Schlangenform!]

From within the ripples of the air, a heavy burst of metal struck towards me…I held down the force, Zulfiqar upfront, but the burst of strength…a repeated clash of metals, like a snake using it’s fangs to rip off my skins in motion… It was only a short moment… my arms, scarred heavily from the continuous attacks… and from within the smoke…Signum held out both the blade and the sheath…with cartridges loaded… and once again…

[Bogenform!]

“This is the end… Knight Isdera.”

[Sturm Falke!]

And then…darkness came.

General... Saga...

@Aaron...I'll wait to see what you have cooked up.

One down...:uhoh:
So it's come to this. Can't wait for the final clash.:D
Excellent scenario.:D Though it kinda contradicts one scene with Isdera hiving the last of his essence to Zulfiqar.:heh:

And about my idea, we're nearing there.

LoweGear
2007-06-20, 01:37
One down...:uhoh:
So it's come to this. Can't wait for the final clash.:D
Excellent scenario.:D Though it kinda contradicts one scene with Isdera hiving the last of his essence to Zulfiqar.:heh:

And about my idea, we're nearing there.

Hmmm... I don't think Signum killed him though, or was unable to kill him if that previous scenario is taken into account (besides from the description I think Isdera was only knocked out here). Gotta hear Nightengale's explanation on the matter :heh:

Nightengale
2007-06-20, 01:40
So Isdera's down for the count huh. I'm not sure whether to cheer for Signum-sama or not for her victory, damn :heh::uhoh: How much longer till Saga/Tiara?! :heh:

Aaron, Isdera's not dead...yet. It's just the 1st half of their battle. However, the 2nd half cannot come until after Wira/Vita ends, because the ending of Vita/Wira is what will drive Isdera/Signum IV. Oops, is that a hinting spoilar? Anyway, Wira/Vita will be the next one, and it will be decisive, unlike this one.

Anyway, Saga/Tiara comes after Astra/Shamal...which will be less of a fight, more of an confrontation of truth, etc (( since Astra knows Saga's got himself a girl, and Shamal knows Saladin = Saga ))

Anyway, don't be too excited over Saga/Tiara of this part. It's going to be short as hell, and the REAL final confrontation will be more epic than the lame one coming soon.

USB500
2007-06-20, 01:43
Hmm...maybe once I complete the Story of Saga, I can compile it, as well as adding extra notes and stuff accordingly. Well, with spaces in-between, it's about 60 pages long...around 20,000 words... :eyebrow:

To think that it became 10 times longer than what I originally planned for it... :eyespin:

Anyway, busy life. Here's Part 12.25, quite short interlude on Isdera and Signum. Next will be Wira's...probably within 6 to 8 hours time, since I've got homework to do.


~Part XII Verse 9 ~ Sword x Bow~

~Isdera~

[Sturm Falke!]

A heavy force struck my blade from afar, pressurized…as if threatening to smash through a even a single opening in my defenses…the shockwave from the blasted arrow slammed me towards the castle wall, which was already shattered from her previous attacks on me…

My face bloodied, bruised from her previous one-twos of continuous Storm Falcons… my body was severely injured…there was even 2 gashed holes near my arm and shoulder… God.

A hard-hitting sword knight who’s also a powerful archer… So this is the true form of the Blazing Flame General…Signum.

Bloodied, battered… Death’s probably smiling at my face at this moment. But I’m still alive.

“Saleen…I’ve got one question to ask you…”

Lowering down her bow…but still in position to attack me, my head looked up as she, unwavering, stoic almost as if there was no question to begin with…

“Are you human? Since you can’t seem to just back down and just die already…”

What am I…? What a ridiculous question, especially from her. She… Because it’s her, she should know the answer to that very well. I slowly stood up as I answered…

“Ahh… yes, I am human… Weak, cautious and pathetic…Just an ordinary human.”

‘People who say that are the most dangerous of all. Don’t think I’ll hold back, even in your current state.”

I smiled… Was it a compliment? Or an insult? Whatever. It doesn’t matter…what matters is that we’re both giving it our all.

“True… I was always underestimated. My inability to fly, use basic spells, conjuring armors… Because I was always underestimated, my enemies were open. But you’re different. You never once held back. You have fought me with all you’ve got… And that’s why…I too…Air Bullet!”

Conjuring up my wind magic, a compression of pressurized bullets made out of air and wind, I magnified and multiplied their numbers to several and shot them towards Signum. But as expected… she’s not even remotely threatened by that weak presentation…

“That again…It won’t work.”

“Maybe…but!”

Within a split second, just prior to the Air Bullets hitting Signum’s armor, I threw a smoke bomb to the ground, concurring the direct timing of the air bullets, which despite being repelled without damage, conjured up a small gust of wind, covering the fields ranged, and taking that instance… a moment where sight is blinded, I grabbed my blade, Zulfiqar and rushed towards the direction Signum was at…with the only thing I can do, which is fight with my sword.

A rush of wind…and a simultaneous sound of cartridges being loaded…how nostalgic.

[Load Cartridge!]

But the 2nd…was different.

[Explosion!]

[Schlangenform!]

From within the ripples of the air, a heavy burst of metal struck towards me…I held down the force, Zulfiqar upfront, but the burst of strength…a repeated clash of metals, like a snake using it’s fangs to rip off my skins in motion… It was only a short moment… my arms, scarred heavily from the continuous attacks… and from within the smoke…Signum held out both the blade and the sheath…with cartridges loaded… and once again…

[Bogenform!]

“This is the end… Knight Isdera.”

[Sturm Falke!]

And then…darkness came.

General... Saga...

@Aaron...I'll wait to see what you have cooked up.

so this is only the quarter of the whole premise? You just made me wait, and the waiting is killing me. :uhoh:

LoweGear
2007-06-20, 01:48
Aaron, Isdera's not dead...yet. It's just the 1st half of their battle. However, the 2nd half cannot come until after Wira/Vita ends, because the ending of Vita/Wira is what will drive Isdera/Signum IV. Oops, is that a hinting spoilar? Anyway, Wira/Vita will be the next one, and it will be decisive, unlike this one.

Anyway, Saga/Tiara comes after Astra/Shamal...which will be less of a fight, more of an confrontation of truth, etc (( since Astra knows Saga's got himself a girl, and Shamal knows Saladin = Saga ))

Anyway, don't be too excited over Saga/Tiara of this part. It's going to be short as hell, and the REAL final confrontation will be more epic than the lame one coming soon.

No matter, at least give us more Saga/Tiara. This wait is killing us all :uhoh:Although Vita and Wira... let's see how Vita goes Hammer Time :D

Saint X
2007-06-20, 02:18
Just don't catch Alicia or Kyla's husband while you're at it. :heh:

@Thread: I must've been crazy. I've just finished compiled all my published material for Kha the OC and have reorganized and summarize some of it, but it's still 26 pages long without the even newer material on assets, Whispers, Dai-Stahlmut and Combos.

In other words, the first Bluecheesium Codex is about to be born. :D :uhoh:

- Well all those who pass away go to a certain 'lost country'...
- on a better note, Don't catch Precia while you're at it- the mad one okay? if she's a good person again- leave her be and not a single thought.

- And i have about half of those word pages.
- I NEED THE UPDATES! ALTERNATES I IS HUNG UP BECAUSE OF YOUR DELAY!!!
- and yes... if you still need to find a substitute for the God Empress or Star Child- i have one.

And on the subject of things to come:

*X is standing in front of all the CCs and OCs created so far- on the whiteboard he carries are the words "New Character".

X: Okay guys, let me intoduce to you a new friend that will be with us starting today. Her name is 'Peach'... please come in...
*nothing- only silence*
X: Uhm... Peach?
*still nothing*
X: Oh Mrs. Taka-
*X gets Divine Bustered- and that in front of Nanoha- with RH in standby*
Kyla: Oh dear... here we go again- just like the old days- sans Divine Buster.

USB500
2007-06-20, 02:42
No matter, at least give us more Saga/Tiara. This wait is killing us all :uhoh:Although Vita and Wira... let's see how Vita goes Hammer Time :D

*cue of "Can't Touch This"*

SHINTARO TAKESHI
Nickname: Zatoichi
Age: 44 in Magical Girl Lyrical Nanoha StrikerS
Birthday: 31st December
Hair colour: grey
Eye colour: blood red (without iris)
Height: 179cm
Weight: 71kg
Position / rank in TSAB: Tactical Instructor
Home world: Earth (nationality: Japanese)
Device: none (he uses a shikomizue (cane sword) (http://img264.imageshack.us/img264/4928/bladebl4.jpg) as weapon)
Device appearance: none
Magic system: none
Magic element: none
Magic symbol: none
Magic colour: none
Partner: Kitaro (mechanical bunny)
Appearance: refer to this picture. (http://img140.imageshack.us/img140/9311/zatoichicopydn1.jpg)
Personality: very calm, cool, and a humorist at his best, Zatoichi often cites reference to popular culture and often complains of having to carry saxophone and tap-dance shoes around when he is in fact a swordsman.

BACKGROUND
Zatoichi comes from the revered Shintaro Clan, and is the clan’s 30th heir. He has devoted his entire life to the art of iaido (http://en.wikipedia.org/wiki/Iaid%C5%8D), and this jazz-loving swordsman, blind since birth, is famous for his role in protecting the innocents from oppressive crime gangs whenever he goes. Because he has the habit of constantly on the move, Zatoichi is hard to approach and extremely evasive to contact; he is often called “The Wanderer” due to this habit.

25 years ago, Zatoichi never expected to be working close to the conformity of the TSAB, yet the bureau required an instructor who was not a mage or having background with magic, and he was chosen because of this reason. Despite his visual setback, Zatoichi was looked up by many who wanted to learn the art of Japanese swordsmanship, yet he himself never referred to himself as a guru. To this day, Zatoichi remains a Tactical Instructor although he chooses to remain a wanderer; his aim is to travel around the world and learn everything about people he meets.

Zatoichi knows the veteran TSAB ace Armstrong. In the younger years, Zatoichi and Armstrong were often engaged in friendly duels and they seemed to have sense of respect toward each other’s abilities.

POWER
As he is neither a mage nor a knight, Zatoichi is not given specific classification by the TSAB. His expertise lies in his ability to perceive the battlefield through his sense of discernment. His fighting style is incredible, even more so considering he grips the sword in inverse manner; this combined with his sometimes inexplicably keen ear, nose and proprioception renders him a capable surprise attacker. It is this reason he was chosen as TSAB’s none-mage Instructor: his supreme extrasensory was very much valued by officers and instructors, and his familiarity towards Japanese art of iaido made him an ideal opponent in weapon training.

Zatoichi’s weapon of choice is a cane sword named “Kurenai”, and is superior to a regular katana as it was forged by master blacksmith just before his prime.

ABILITIES
Zatoichi doesn’t have any.

KITARO
This mechanical bunny with self-awareness was purchased by Zatoichi when he was 35 years old (at this time, he was an active Instructor joining The Windtalkers’ expedition to 22nd Administered World Gravia). Zatoichi was not initially interested in its abilities to aid handicapped people, but he was attracted to its fluent speech and decided to make Kitaro his partner.

It is unknown whether Kitaro is a Device or not, but it is safe to assume that it is not designed for magic usage.

LoweGear
2007-06-20, 02:42
~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

First up is incomplete draft for USB500's Silberkugel Panzer Faust,without sight and other features... I think I'll need lots of improvement on this one:

http://img.photobucket.com/albums/v11/USSKenji64296/Silberkugel-Panzer-Faust.jpg

And secondly, the devices for Smith and Wesson, the yet-to-be-written LineBacker:

http://img.photobucket.com/albums/v11/USSKenji64296/Linebacker.jpg

:D

USB500
2007-06-20, 02:45
~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

First up is incomplete draft for USB500's Silberkugel Panzer Faust,without sight and other features... I think I'll need lots of improvement on this one:

http://img.photobucket.com/albums/v11/USSKenji64296/Silberkugel-Panzer-Faust.jpg

:D

cool. even without scopes and additional feature, Silberkugel's already taking its form. :D Keep up the effort. :cool:

LoweGear
2007-06-20, 02:48
*cue of "Can't Touch This"*

SHINTARO TAKESHI
Nickname: Zatoichi
Age: 44 in Magical Girl Lyrical Nanoha StrikerS
Birthday: 31st December
Hair colour: grey
Eye colour: blood red (without iris)
Height: 179cm
Weight: 71kg
Position / rank in TSAB: Tactical Instructor
Home world: Earth (nationality: Japanese)
Device: none (he uses a shikomizue (cane sword) (http://img264.imageshack.us/img264/4928/bladebl4.jpg) as weapon)
Device appearance: none
Magic system: none
Magic element: none
Magic symbol: none
Magic colour: none
Partner: Kitaro (mechanical bunny)
Appearance: refer to this picture. (http://img140.imageshack.us/img140/9311/zatoichicopydn1.jpg)
Personality: very calm, cool, and a humorist at his best, Zatoichi often cites reference to popular culture and often complains of having to carry saxophone and tap-dance shoes around when he is in fact a swordsman.

BACKGROUND
Zatoichi comes from the revered Shintaro Clan, and is the clan’s 30th heir. He has devoted his entire life to the art of iaido (http://en.wikipedia.org/wiki/Iaid%C5%8D), and this jazz-loving swordsman, blind since birth, is famous for his role in protecting the innocents from oppressive crime gangs whenever he goes. Because he has the habit of constantly on the move, Zatoichi is hard to approach and extremely evasive to contact; he is often called “The Wanderer” due to this habit.

25 years ago, Zatoichi never expected to be working close to the conformity of the TSAB, yet the bureau required an instructor who was not a mage or having background with magic, and he was chosen because of this reason. Despite his visual setback, Zatoichi was looked up by many who wanted to learn the art of Japanese swordsmanship, yet he himself never referred to himself as a guru. To this day, Zatoichi remains a Tactical Instructor although he chooses to remain a wanderer; his aim is to travel around the world and learn everything about people he meets.

Zatoichi knows the veteran TSAB ace Armstrong. In the younger years, Zatoichi and Armstrong were often engaged in friendly duels and they seemed to have sense of respect toward each other’s abilities.

POWER
As he is neither a mage nor a knight, Zatoichi is not given specific classification by the TSAB. His expertise lies in his ability to perceive the battlefield through his sense of discernment. His fighting style is incredible, even more so considering he grips the sword in inverse manner; this combined with his sometimes inexplicably keen ear, nose and proprioception renders him a capable surprise attacker. It is this reason he was chosen as TSAB’s none-mage Instructor: his supreme extrasensory was very much valued by officers and instructors, and his familiarity towards Japanese art of iaido made him an ideal opponent in weapon training.

Zatoichi’s weapon of choice is a cane sword named “Kurenai”, and is superior to a regular katana as it was forged by master blacksmith just before his prime.

ABILITIES
Zatoichi doesn’t have any.



Rare enough to see an OC with no powers, let alone one who fights despite it. We have the makings of a blind badass here ladies and gents :D I wonder how a fight between him and Armstrong goes...

And... mechanical bunny? :twitch:

Saint X
2007-06-20, 02:50
~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

First up is incomplete draft for USB500's Silberkugel Panzer Faust,without sight and other features... I think I'll need lots of improvement on this one:

http://img.photobucket.com/albums/v11/USSKenji64296/Silberkugel-Panzer-Faust.jpg

And secondly, the devices for Smith and Wesson, the yet-to-be-written LineBacker:

http://img.photobucket.com/albums/v11/USSKenji64296/Linebacker.jpg

:D

Silberkugel is getting more advanced and having more parts... Kyla's vulcan only has two modes and few parts to move around- oh well... devices will be devices.

- The Linebackers kinda remind me of a weapon used in an arcade mecha game.

- on a side note, what program did you use in drawing that?

- I'm personally wondering how devices are really built.

USB500
2007-06-20, 02:54
- I'm personally wondering how devices are really built.

that gets me wondering, too. Just how exactly devices are really built in the first place? :confused:

Rare enough to see an OC with no powers, let alone one who fights despite it. We have the makings of a blind badass here ladies and gents :D I wonder how a fight between him and Armstrong goes...

And... mechanical bunny? :twitch:

1: I can't tell you on Zatoichi/Ojiichan duel :3 though I can only give a hint of a long0-going draw between them:heh:

2: an automated, self-aware mechanical bunny, on top of that. I bet Vita will go "gaga" when she sees Kitaro X3

Kha
2007-06-20, 02:54
This is not crazy. THIS IS MADNESS!!:twitch:

Are you sure you can do this? Break the record? Even I don't have the courage to do so.:uhoh::D 29 Pages! (Charges on)Hmm...maybe once I complete the Story of Saga, I can compile it, as well as adding extra notes and stuff accordingly. Well, with spaces in-between, it's about 60 pages long...around 20,000 words... :eyebrow:

To think that it became 10 times longer than what I originally planned for it... :eyespin:

Anyway, busy life. Here's Part 12.25, quite short interlude on Isdera and Signum. Next will be Wira's...probably within 6 to 8 hours time, since I've got homework to do.


~Part XII Verse 9 ~ Sword x Bow~

~Isdera~

[Sturm Falke!]

A heavy force struck my blade from afar, pressurized…as if threatening to smash through a even a single opening in my defenses…the shockwave from the blasted arrow slammed me towards the castle wall, which was already shattered from her previous attacks on me…

My face bloodied, bruised from her previous one-twos of continuous Storm Falcons… my body was severely injured…there was even 2 gashed holes near my arm and shoulder… God.

A hard-hitting sword knight who’s also a powerful archer… So this is the true form of the Blazing Flame General…Signum.

Bloodied, battered… Death’s probably smiling at my face at this moment. But I’m still alive.

“Saleen…I’ve got one question to ask you…”

Lowering down her bow…but still in position to attack me, my head looked up as she, unwavering, stoic almost as if there was no question to begin with…

“Are you human? Since you can’t seem to just back down and just die already…”

What am I…? What a ridiculous question, especially from her. She… Because it’s her, she should know the answer to that very well. I slowly stood up as I answered…

“Ahh… yes, I am human… Weak, cautious and pathetic…Just an ordinary human.”

‘People who say that are the most dangerous of all. Don’t think I’ll hold back, even in your current state.”

I smiled… Was it a compliment? Or an insult? Whatever. It doesn’t matter…what matters is that we’re both giving it our all.

“True… I was always underestimated. My inability to fly, use basic spells, conjuring armors… Because I was always underestimated, my enemies were open. But you’re different. You never once held back. You have fought me with all you’ve got… And that’s why…I too…Air Bullet!”

Conjuring up my wind magic, a compression of pressurized bullets made out of air and wind, I magnified and multiplied their numbers to several and shot them towards Signum. But as expected… she’s not even remotely threatened by that weak presentation…

“That again…It won’t work.”

“Maybe…but!”

Within a split second, just prior to the Air Bullets hitting Signum’s armor, I threw a smoke bomb to the ground, concurring the direct timing of the air bullets, which despite being repelled without damage, conjured up a small gust of wind, covering the fields ranged, and taking that instance… a moment where sight is blinded, I grabbed my blade, Zulfiqar and rushed towards the direction Signum was at…with the only thing I can do, which is fight with my sword.

A rush of wind…and a simultaneous sound of cartridges being loaded…how nostalgic.

[Load Cartridge!]

But the 2nd…was different.

[Explosion!]

[Schlangenform!]

From within the ripples of the air, a heavy burst of metal struck towards me…I held down the force, Zulfiqar upfront, but the burst of strength…a repeated clash of metals, like a snake using it’s fangs to rip off my skins in motion… It was only a short moment… my arms, scarred heavily from the continuous attacks… and from within the smoke…Signum held out both the blade and the sheath…with cartridges loaded… and once again…



“This is the end… Knight Isdera.”

[Sturm Falke!]

And then…darkness came.

General... Saga...

@Aaron...I'll wait to see what you have cooked up.Watching and waiting. :heh: As usual Signum's teh m4ster at original fighting styles. I wonder how 10 years of reading Hayate's manga and anime would update those skills to...? :uhoh: MOAR SAGA/TIARA! :D
*cue of "Can't Touch This"*

[B]SHINTARO TAKESHI
Nickname: Zatoichi
Age: 44 in Magical Girl Lyrical Nanoha StrikerS
Birthday: 31st December
Hair colour: grey
Eye colour: blood red (without iris)
Height: 179cm
Weight: 71kg
Position / rank in TSAB: Tactical Instructor
Home world: Earth (nationality: Japanese)
Device: none (he uses a shikomizue (cane sword) (http://img264.imageshack.us/img264/4928/bladebl4.jpg) as weapon)
Device appearance: none
Magic system: none
Magic element: none
Magic symbol: none
Magic colour: none
Partner: Kitaro (mechanical bunny)
Appearance: refer to this picture. (http://img140.imageshack.us/img140/9311/zatoichicopydn1.jpg)
Personality: very calm, cool, and a humorist at his best, Zatoichi often cites reference to popular culture and often complains of having to carry saxophone and tap-dance shoes around when he is in fact a swordsman.

BACKGROUND
Zatoichi comes from the revered Shintaro Clan, and is the clan’s 30th heir. He has devoted his entire life to the art of iaido (http://en.wikipedia.org/wiki/Iaid%C5%8D), and this jazz-loving swordsman, blind since birth, is famous for his role in protecting the innocents from oppressive crime gangs whenever he goes. Because he has the habit of constantly on the move, Zatoichi is hard to approach and extremely evasive to contact; he is often called “The Wanderer” due to this habit.

25 years ago, Zatoichi never expected to be working close to the conformity of the TSAB, yet the bureau required an instructor who was not a mage or having background with magic, and he was chosen because of this reason. Despite his visual setback, Zatoichi was looked up by many who wanted to learn the art of Japanese swordsmanship, yet he himself never referred to himself as a guru. To this day, Zatoichi remains a Tactical Instructor although he chooses to remain a wanderer; his aim is to travel around the world and learn everything about people he meets.

Zatoichi knows the veteran TSAB ace Armstrong. In the younger years, Zatoichi and Armstrong were often engaged in friendly duels and they seemed to have sense of respect toward each other’s abilities.

POWER
As he is neither a mage nor a knight, Zatoichi is not given specific classification by the TSAB. His expertise lies in his ability to perceive the battlefield through his sense of discernment. His fighting style is incredible, even more so considering he grips the sword in inverse manner; this combined with his sometimes inexplicably keen ear, nose and proprioception renders him a capable surprise attacker. It is this reason he was chosen as TSAB’s none-mage Instructor: his supreme extrasensory was very much valued by officers and instructors, and his familiarity towards Japanese art of iaido made him an ideal opponent in weapon training.

Zatoichi’s weapon of choice is a cane sword named “Kurenai”, and is superior to a regular katana as it was forged by master blacksmith just before his prime.

ABILITIES
Zatoichi doesn’t have any.

HYAAAA!!! THE BLIND SWORDSMAN!!! He has finally crossed over into the anime world, that legendary assassin. :D I'm sure he and Artei have a lot to talk about, considering that some of Artei's sword moves were created by him. :D And maybe Sophia...

Sophia: (crying) OTOU-SAN!!!!

:twitch: That... was a bit extreme. :heh:

But something doesn't fit. Mechanical bunny? :twitch:




---New intelligence data updated---

Guns. Check. Lots of them? Check. Maids? Check, all 400 copies of them. :D

We take a brief look at Kha's new gadgets against the superhuman threats of Necron and Einst.http://www.darkmirage.com/blog/wp-content/uploads/2006/12/maid.jpg
Battleroid mode (non-loli)

Her loli form has evaded all attempts to be photographed, always changing to Battleroid mode and gunning the camera.

Name: Linda Zwei
Alias: N/A
Age: Unknown.
Birthday: 4th December MC 0070 (Date of first boot).
Magic Rank: Ungraded, Fights with hyper technology than magic.
Height: 139cm
Weight: 89kg (heavy equipment inside)
Hair: Short, brown-blonde
Eyes: Blue
Personality: Moe, moe, moe!
Usual wear: Velka SAR Regional Guard uniform or a maid-type dress. Prefers the latter.
Magic Type: N/A
Magic color: N/A
Caster Class: N/A

Brief Background

Linda Zwei has a very short history, having only been born less than 2 months before the Seraph’s maiden voyage. Even then, all of her systems matched Linda Prime’s digital specifications almost exactly, except that she was built with even wider learning parameters than her predecessor, and her loli size, as though she really was the younger version of Linda.

Her programs include:

Lion’s Intelligent Node (LIN) Orbital Frame OS,
CHOBIT self-cognition algorithmic package,
“Kusanagi Ghost” In-shell Combat Program
Yuri Mapped-genome Database and Cloning Vat Control
Tau Battle Coordination Protocol

Considering that all those took up a mere 10% of Zwei’s estimated full potential, who knows what else would she pick up in time. Declares herself to be Nagato’s little sister cos both of them are “Zweis”.

Linda Zwei and the Clone Maid Army

The loli Zwei clones may not have the same physical fitness of the Prime clones, being clones of a smaller robot, but their organization was similar. Like Linda Zwei, they all have a maid costume option.

Warriors

http://www.darkmirage.com/blog/wp-content/uploads/2007/01/09_odex1.jpg

The most spammed version of both types of Linda Clones, but this time Zwei likes to customize her Clones, resulting in batches sometimes looking quite different from the original, as seen above. Teams of pulse gun wielding persocons deploying into an intense firing line makes the Seraph a force to reckon with in standing ship-to-ship firefights. A recent upgrade is when the Kusanagi Ghost was adapted for the lesser minds of the Linda Clones, allowing them better melee prowess than before. They have since been issued pulse pistols for close-in fights with gun-fu levels almost equivalent to the Saint Church’s elite Silent Trinities.

Battlesuits

The step between Linda Warrior and the Slaughter Daggers, the Linda Battlesuits are the main equipment of higher-level warriors deployed by Linda Prime, and may be used by Linda herself. They are exoskeletal suits that give the wearer extra strength, better sensors, and more protection, as well as the ability to carry heavier weapons into battle.

All battlesuits of the same type are given a designation: XV, followed by two digits. The first digit indicates the mass class of the suit: '1' being a complete exoskeletal version of standard body armor, while '8' represents the heaviest available battlesuits. The second digit indicates the role or status of the particular suit design: '2' marking an experimental design, '5' representing stealth capability, and '8' being heavy fire support. Variations of a suit may be given other numbers as well, with the new built in thrusters they can operate well in zero-gravity environments too. So far, the TSAB has recorded Stealthsuits, Crisis suits and the extra-heavy Broadsides, though with Kha‘s imagination and construction skill, and Sophia‘s Unlimited Imperium Vault to draw reference from, who knows what else could he build and field.

Drones

Independent copies of Linda’s mental programs, the Linda Drones are used for a variety of civil and military functions. They normally require regular instructions from Linda to function, although if four or more drones are networked to operate in unison, they become capable of operating independently of Linda Prime. Drones that are linked to a control device cease to function if the controlling Linda Clone is killed, or if the drones move more than a set distance from the controller.

Drones are designed to fulfill a set role. The most common drone designs are:
-Gun drones are armed with a pair of pulse carbines and are the most common drone type used. They can accompany any Linda Clone possessing a control device, whether he be in a battlesuit or leading an infantry team. In addition, gun drones are often used as weapons systems for the Daggers and Stargraspers, though for the Stargraspers the drone option are only available in space.

-Shield drones are assigned to protect the Riviera usually. They are equipped with powerful energy shields and are programmed to block weapons fire intended for their controller with their shields. If necessary, the drone will physically intercept the incoming fire.

-Marker drones are equipped with an advanced markerlight system, and through the use of the control device can improve the accuracy of the operator and anyone else in the operator's team.

-Sniper drones are a recent development. A single Linda Clone equipped with an advanced control and targeting system can utilise up to three sniper drones to provide accurate anti-personnel fire. The drones themselves are armed with a rail rifle, and project a distortion field that makes the drones and their operator difficult to hit.

-Heavy Gun Drones are larger, more powerful drones armed with a pair of Burst Cannons. Some drones will replace one of the Burst Cannons with a Markerlight.

-Drone Sentry Turrets are airdroppable turrets often used to hold areas ahead of the main Clone forces. They are armed with a variety of Battlesuit weapons, such as Missile Pods and Plasma Rifles.

-DX-4 technical drones are used as a standard utility drone but are often employed on battlefields as mechanics or medics. Used in cityfights as the combat engineers strategem.

Super Stargraspers

The aerospace superiority fighter of the Seraph. Upgraded twice from the Cosmo Grasper, this fighters carry spare Slaughter gear into battle, and hence can also double as high-speed interceptors with Dagger firepower.

Slaughter Daggers

The heavy mecha usually flown by Linda and her highest-level clones in space combat as well as ground assaults when the battlesuits aren‘t enough. These stolen and upgraded machines can equip weapon packs not unlike those of Kha’s Zaku suits.Before you guys drown in bleeds from loli-Broadsides and crews of Maids! Maids! Maids!, let's look at the ship too.http://www.mahq.net/mecha/gundam/seed/dominion.jpg

Class: Archangel
Name: Seraph
Alias: The Black Angel, The Ship of Maids (derogatory)
Ships of the line: LCAM-01XA Archangel, Dominion, Virtue, Power
Unit type: Assault carrier
Manufacturer: Earth Alliance
Operator(s): 21st Trinity Optimus
First deployment: June MC 0071
Dimensions: overall length 420 meters; overall height around 110m
Wingspan: 340m
Weight: unknown
Propulsion: unknown
Crew: 1-4 (Consists of the bridge. The rest of the ship is run by the Linda Clones under Linda Primes supervision. Has enough spare quarters to hold up to 50 biological personnel)

Roster:

Captain: Kha
1st Mate: Allison Ford
Navigator/Engineering: Linda Zwei
WSO: Nagato Mach Zwei

Equipment and design features:
-Reinforced Adamantium armor
-Multiphase protection field
-Mana hyperpulse engines
-Phase long-haul warp drives
-Neuro-Core Oracle computing mainframe - Contains LIN2, the Seraph’s overall AI and has a loli prosthetic body “Linda Zwei”

-Inertia Compensators - Basic feature on all timeships
-Multiphase ECS
-Antiphase ECCS
-Psicon (Pseudo Synapse Interface CONtrol) weapons guidance
-Psicon navigation
-Psionic defence field - Protect against Psyker influence and attacks
-Persocon cloning vats

Internal ecological emulation allowing for autonomous operation

Fixed armaments:

Primary
2 x "Gottfried Mk.99" 225cm high-energy impulse phase cannon; mounted above catapult hatches
2 x "Valiant Mk.37" 110cm distortion blaster; mounted on tail wings
6 x “Warthog Mk.45” 75mm autofire gauss gatling; 4 mounted on flanks, 2 on under-carriage.

Secondary
24 x surface-to-ship missile launcher;
16 x surface-to-air missile launcher;
32 x "Igelstellung" 50 mm automatic multi-barrel CIWS (16 up, 16 down)

Annihilator
2 x "Nahodoom Mk. 7" reversed entropy ray launcher, stored in front 'legs'; - Precision gun, can be fired in one massive blast, or a sustained “beam cutter”.
1 x “Arc-en-Ciel Mk. 27”, deployed in between the front ‘legs’ - Biggest gun onboard. Dubbed the “Mr. Starlight Breaker”.
1 x “Ossillations of Desonance” 360 degree waveform anti-invasion system - Rivera’s “Get Off of Me!” attack that’s fired in pulses at all directions at once. Short-ranged, meant as a last line of defence.

Missiles
“Einstein” time-wake tracking torpedo
“Flash” anti-fighter missile
“Quinlan" anti-ship charges

Mobile weapons:
Many x “Linda Clone”; Warriors, Drones, Battlesuits
1 x “Linda Zwei” Persocon;
1 x “Nagato Mach Zwei” Zaku 1-3 Prototype Magic Suit

12 x Super Stargrasper + various StrikerS back weapon packs
6 x GAT-01A2R Slaughter Dagger + various StrikerS back weapon packs
1 x F122E/B Firehawk Stratofighter
1 x HMF-91 Toyota Canberra GT Modified
2 x SRX-4-78 Genesis Uninhibited Nendo Drive Assault-use Magical Device

2 x Accel Shuttle

Launch catapults: 2

Brief Background

Seraph also has a very short life, having been discovered 6 months ago, and have been in Saint Church lockdown ever since. Carim ordered that it be brought out of mothballs and prepared as soon as possible once the Necron threat had been determined. Nagato was transferred to it after its return to Mid Childa. The ship and its patron AI would then go on and play a major role in the Einst conflict.

Unlike Linda Prime, Zwei has built-in network processes similar to CC’s, allowing her to leave the ship and still be connected to its mainframe.

Tech Focus - The G.U.N.D.A.M. Device

Kha put this together from splicing the structural systems of the Daggers, and the A.R.I.K.A. highly materializing equipment system used on the Silvana, after which he strapped in the newfangled Nendo Psyker Drive into their frames to power and control the extensive materializing equipment.

However, when powered down, these are just armored skeletons. What these machines do is that they take the form of the Device plugged into them spliced with the mental image of it’s mage pilot, run it through the A.R.I.K.A. and materialize the outer layer of the machine. It remains on as long as the Nendo Drives do not overload.

The G.U.N.D.A.M. Devices assigned to Sophia and Artei (Here on called Gundam devices) were an essential part of the anti-xenonic campaign against the massive Einst, which were dubbed “Perfect Zine Knuckle” and “True Assassin“. Kha piloted one for a short while, and the model was recorded as the “Kreuzfahrer”.Ok I broke my promise. In a sense, the V-fins are STILL here... :heh:

Thinking of what the ****** device when with Raising Heart or Bardiche plugged in would look like. Though this is definitely Hayate:http://www.mahq.net/mecha/gundam/0083/rx-78gp02a.jpg:uhoh:

USB500
2007-06-20, 03:07
@USB500: HYAAAA!!! THE BLIND SWORDSMAN!!! He has finally crossed over into the anime world, that legendary assassin. :D I'm sure he and Artei have a lot to talk about, considering that some of Artei's sword moves were created by him. :D And maybe Sophia...

Sophia: (crying) OTOU-SAN!!!!

:twitch: That... was a bit extreme. :heh:

But something doesn't fit. Mechanical bunny? :twitch:



Zatoichi: I am blind, and yet I can see. *slices a falling maple leaf*
People: *coo in amazement and applauds*
Zatoichi: thank you, thank you.

Note on the bunny: this Zatoichi takes place in the present day Earth (notice the 30th generation of heir? :p ) I think he found it during his worldwide travel. :uhoh:

Okay, I just added Kitaro's short note in the profile. :)

---New intelligence data updated---

Guns. Check. Lots of them? Check. Maids? Check, all 400 copies of them. :D

We take a brief look at Kha's new gadgets against the superhuman threats of Necron and Einst.http://www.darkmirage.com/blog/wp-content/uploads/2006/12/maid.jpg
Battleroid mode (non-loli)

Her loli form has evaded all attempts to be photographed, always changing to Battleroid mode and gunning the camera.

Name: Linda Zwei
Alias: N/A
Age: Unknown.
Birthday: 4th December MC 0070 (Date of first boot).
Magic Rank: Ungraded, Fights with hyper technology than magic.
Height: 139cm
Weight: 89kg (heavy equipment inside)
Hair: Short, brown-blonde
Eyes: Blue
Personality: Moe, moe, moe!
Usual wear: Velka SAR Regional Guard uniform or a maid-type dress. Prefers the latter.
Magic Type: N/A
Magic color: N/A
Caster Class: N/A

Brief Background

Linda Zwei has a very short history, having only been born less than 2 months before the Seraph’s maiden voyage. Even then, all of her systems matched Linda Prime’s digital specifications almost exactly, except that she was built with even wider learning parameters than her predecessor, and her loli size, as though she really was the younger version of Linda.

Her programs include:

Lion’s Intelligent Node (LIN) Orbital Frame OS,
CHOBIT self-cognition algorithmic package,
“Kusanagi Ghost” In-shell Combat Program
Yuri Mapped-genome Database and Cloning Vat Control
Tau Battle Coordination Protocol

Considering that all those took up a mere 10% of Zwei’s estimated full potential, who knows what else would she pick up in time. Declares herself to be Nagato’s little sister cos both of them are “Zweis”.

Linda Zwei and the Clone Maid Army

The loli Zwei clones may not have the same physical fitness of the Prime clones, being clones of a smaller robot, but their organization was similar. Like Linda Zwei, they all have a maid costume option.

Warriors

The most spammed version of both types of Linda Clones. Teams of pulse gun wielding persocons deploying into an intense firing line makes the Riviera a force to reckon with in standing ship-to-ship firefights. A recent upgrade is when the Kusanagi Ghost was adapted for the lesser minds of the Linda Clones, allowing them better melee prowess than before. They have since been issued pulse pistols for close-in fights with gun-fu levels almost equivalent to the Saint Church’s elite Silent Trinities.

Battlesuits

The step between Linda Warrior and the Slaughter Daggers, the Linda Battlesuits are the main equipment of higher-level warriors deployed by Linda Prime, and may be used by Linda herself. They are exoskeletal suits that give the wearer extra strength, better sensors, and more protection, as well as the ability to carry heavier weapons into battle.

All battlesuits of the same type are given a designation: XV, followed by two digits. The first digit indicates the mass class of the suit: '1' being a complete exoskeletal version of standard body armor, while '8' represents the heaviest available battlesuits. The second digit indicates the role or status of the particular suit design: '2' marking an experimental design, '5' representing stealth capability, and '8' being heavy fire support. Variations of a suit may be given other numbers as well, with the new built in thrusters they can operate well in zero-gravity environments too. So far, the TSAB has recorded Stealthsuits, Crisis suits and the extra-heavy Broadsides, though with Kha‘s imagination and construction skill, and Sophia‘s Unlimited Imperium Vault to draw reference from, who knows what else could he build and field.

Drones

Independent copies of Linda’s mental programs, the Linda Drones are used for a variety of civil and military functions. They normally require regular instructions from Linda to function, although if four or more drones are networked to operate in unison, they become capable of operating independently of Linda Prime. Drones that are linked to a control device cease to function if the controlling Linda Clone is killed, or if the drones move more than a set distance from the controller.

Drones are designed to fulfill a set role. The most common drone designs are:
-Gun drones are armed with a pair of pulse carbines and are the most common drone type used. They can accompany any Linda Clone possessing a control device, whether he be in a battlesuit or leading an infantry team. In addition, gun drones are often used as weapons systems for the Daggers and Stargraspers, though for the Stargraspers the drone option are only available in space.

-Shield drones are assigned to protect the Riviera usually. They are equipped with powerful energy shields and are programmed to block weapons fire intended for their controller with their shields. If necessary, the drone will physically intercept the incoming fire.

-Marker drones are equipped with an advanced markerlight system, and through the use of the control device can improve the accuracy of the operator and anyone else in the operator's team.

-Sniper drones are a recent development. A single Linda Clone equipped with an advanced control and targeting system can utilise up to three sniper drones to provide accurate anti-personnel fire. The drones themselves are armed with a rail rifle, and project a distortion field that makes the drones and their operator difficult to hit.

-Heavy Gun Drones are larger, more powerful drones armed with a pair of Burst Cannons. Some drones will replace one of the Burst Cannons with a Markerlight.

-Drone Sentry Turrets are airdroppable turrets often used to hold areas ahead of the main Clone forces. They are armed with a variety of Battlesuit weapons, such as Missile Pods and Plasma Rifles.

-DX-4 technical drones are used as a standard utility drone but are often employed on battlefields as mechanics or medics. Used in cityfights as the combat engineers strategem.

Super Stargraspers

The aerospace superiority fighter of the Seraph. Upgraded twice from the Cosmo Grasper, this fighters carry spare Slaughter gear into battle, and hence can also double as high-speed interceptors with Dagger firepower.

Slaughter Daggers

The heavy mecha usually flown by Linda and her highest-level clones in space combat as well as ground assaults when the battlesuits aren‘t enough. These stolen and upgraded machines can equip weapon packs not unlike those of Kha’s Zaku suits.
:

Anna: *grabs Hikki's hands* Papa! Papa!
Hikki: what?
Anna: *points to Linda* isn't she kawaii?
Hikki: ...............................................
Anna: papa?
Hikki: *covers nose* urgh...... somebody help...
Nanoha: :twitch: Hikki! Your nose is bleeding! We need to bring you to the medical room!
Hikki: urgh... please do....

As Nanoha accompanies Hikki to the medical room...
Anna: yosh! Just as planned! >;D
The rest of the lolis: Anna-chan.... :heh:

LoweGear
2007-06-20, 03:08
- on a side note, what program did you use in drawing that?

- I'm personally wondering how devices are really built.

- Adobe Photoshop CS2 :)

- Who knows, no canon description of how they are made has been given so far... although we know that some people can create their own devices (like Teana).

1: I can't tell you on Zatoichi/Ojiichan duel :3 though I can only give a hint of a long0-going draw between them:heh:

2: an automated, self-aware mechanical bunny, on top of that. I bet Vita will go "gaga" when she sees Kitaro X3

No fair... you're hiding a battle so epic it'll rock this galaxy :heh:

And Kitaro, Vita's new best friend? :D

---New intelligence data updated---

Guns. Check. Lots of them? Check. Maids? Check, all 400 copies of them. :D

We take a brief look at Kha's new gadgets against the superhuman threats of Necron and Einst.http://www.darkmirage.com/blog/wp-content/uploads/2006/12/maid.jpg
Battleroid mode (non-loli)

Her loli form has evaded all attempts to be photographed, always changing to Battleroid mode and gunning the camera.

Name: Linda Zwei
Alias: N/A
Age: Unknown.
Birthday: 4th December MC 0070 (Date of first boot).
Magic Rank: Ungraded, Fights with hyper technology than magic.
Height: 139cm
Weight: 89kg (heavy equipment inside)
Hair: Short, brown-blonde
Eyes: Blue
Personality: Moe, moe, moe!
Usual wear: Velka SAR Regional Guard uniform or a maid-type dress. Prefers the latter.
Magic Type: N/A
Magic color: N/A
Caster Class: N/A

Brief Background

Linda Zwei has a very short history, having only been born less than 2 months before the Seraph’s maiden voyage. Even then, all of her systems matched Linda Prime’s digital specifications almost exactly, except that she was built with even wider learning parameters than her predecessor, and her loli size, as though she really was the younger version of Linda.

Her programs include:

Lion’s Intelligent Node (LIN) Orbital Frame OS,
CHOBIT self-cognition algorithmic package,
“Kusanagi Ghost” In-shell Combat Program
Yuri Mapped-genome Database and Cloning Vat Control
Tau Battle Coordination Protocol

Considering that all those took up a mere 10% of Zwei’s estimated full potential, who knows what else would she pick up in time. Declares herself to be Nagato’s little sister cos both of them are “Zweis”.

Linda Zwei and the Clone Maid Army

The loli Zwei clones may not have the same physical fitness of the Prime clones, being clones of a smaller robot, but their organization was similar. Like Linda Zwei, they all have a maid costume option.

Warriors

The most spammed version of both types of Linda Clones. Teams of pulse gun wielding persocons deploying into an intense firing line makes the Riviera a force to reckon with in standing ship-to-ship firefights. A recent upgrade is when the Kusanagi Ghost was adapted for the lesser minds of the Linda Clones, allowing them better melee prowess than before. They have since been issued pulse pistols for close-in fights with gun-fu levels almost equivalent to the Saint Church’s elite Silent Trinities.

Battlesuits

The step between Linda Warrior and the Slaughter Daggers, the Linda Battlesuits are the main equipment of higher-level warriors deployed by Linda Prime, and may be used by Linda herself. They are exoskeletal suits that give the wearer extra strength, better sensors, and more protection, as well as the ability to carry heavier weapons into battle.

All battlesuits of the same type are given a designation: XV, followed by two digits. The first digit indicates the mass class of the suit: '1' being a complete exoskeletal version of standard body armor, while '8' represents the heaviest available battlesuits. The second digit indicates the role or status of the particular suit design: '2' marking an experimental design, '5' representing stealth capability, and '8' being heavy fire support. Variations of a suit may be given other numbers as well, with the new built in thrusters they can operate well in zero-gravity environments too. So far, the TSAB has recorded Stealthsuits, Crisis suits and the extra-heavy Broadsides, though with Kha‘s imagination and construction skill, and Sophia‘s Unlimited Imperium Vault to draw reference from, who knows what else could he build and field.

Drones

Independent copies of Linda’s mental programs, the Linda Drones are used for a variety of civil and military functions. They normally require regular instructions from Linda to function, although if four or more drones are networked to operate in unison, they become capable of operating independently of Linda Prime. Drones that are linked to a control device cease to function if the controlling Linda Clone is killed, or if the drones move more than a set distance from the controller.

Drones are designed to fulfill a set role. The most common drone designs are:
-Gun drones are armed with a pair of pulse carbines and are the most common drone type used. They can accompany any Linda Clone possessing a control device, whether he be in a battlesuit or leading an infantry team. In addition, gun drones are often used as weapons systems for the Daggers and Stargraspers, though for the Stargraspers the drone option are only available in space.

-Shield drones are assigned to protect the Riviera usually. They are equipped with powerful energy shields and are programmed to block weapons fire intended for their controller with their shields. If necessary, the drone will physically intercept the incoming fire.

-Marker drones are equipped with an advanced markerlight system, and through the use of the control device can improve the accuracy of the operator and anyone else in the operator's team.

-Sniper drones are a recent development. A single Linda Clone equipped with an advanced control and targeting system can utilise up to three sniper drones to provide accurate anti-personnel fire. The drones themselves are armed with a rail rifle, and project a distortion field that makes the drones and their operator difficult to hit.

-Heavy Gun Drones are larger, more powerful drones armed with a pair of Burst Cannons. Some drones will replace one of the Burst Cannons with a Markerlight.

-Drone Sentry Turrets are airdroppable turrets often used to hold areas ahead of the main Clone forces. They are armed with a variety of Battlesuit weapons, such as Missile Pods and Plasma Rifles.

-DX-4 technical drones are used as a standard utility drone but are often employed on battlefields as mechanics or medics. Used in cityfights as the combat engineers strategem.

Super Stargraspers

The aerospace superiority fighter of the Seraph. Upgraded twice from the Cosmo Grasper, this fighters carry spare Slaughter gear into battle, and hence can also double as high-speed interceptors with Dagger firepower.

Slaughter Daggers

The heavy mecha usually flown by Linda and her highest-level clones in space combat as well as ground assaults when the battlesuits aren‘t enough. These stolen and upgraded machines can equip weapon packs not unlike those of Kha’s Zaku suits.Before you guys drown in bleeds from loli-Broadsides and crews of Maids! Maids! Maids!, let's look at the ship too.http://www.mahq.net/mecha/gundam/seed/dominion.jpg

Class: Archangel
Name: Seraph
Alias: The Black Angel, The Ship of Maids (derogatory)
Ships of the line: LCAM-01XA Archangel, Dominion, Virtue, Power
Unit type: Assault carrier
Manufacturer: Earth Alliance
Operator(s): 21st Trinity Optimus
First deployment: June MC 0071
Dimensions: overall length 420 meters; overall height around 110m
Wingspan: 340m
Weight: unknown
Propulsion: unknown
Crew: 1-4 (Consists of the bridge. The rest of the ship is run by the Linda Clones under Linda Primes supervision. Has enough spare quarters to hold up to 50 biological personnel)

Roster:

Captain: Kha
1st Mate: Allison Ford
Navigator/Engineering: Linda Zwei
WSO: Nagato Mach Zwei

Equipment and design features:
-Reinforced Adamantium armor
-Multiphase protection field
-Mana hyperpulse engines
-Phase long-haul warp drives
-Neuro-Core Oracle computing mainframe - Contains LIN2, the Seraph’s overall AI and has a loli prosthetic body “Linda Zwei”

-Inertia Compensators - Basic feature on all timeships
-Multiphase ECS
-Antiphase ECCS
-Psicon (Pseudo Synapse Interface CONtrol) weapons guidance
-Psicon navigation
-Psionic defence field - Protect against Psyker influence and attacks
-Persocon cloning vats

Internal ecological emulation allowing for autonomous operation

Fixed armaments:

Primary
2 x "Gottfried Mk.99" 225cm high-energy impulse phase cannon; mounted above catapult hatches
2 x "Valiant Mk.37" 110cm distortion blaster; mounted on tail wings
6 x “Warthog Mk.45” 75mm autofire gauss gatling; 4 mounted on flanks, 2 on under-carriage.

Secondary
24 x surface-to-ship missile launcher;
16 x surface-to-air missile launcher;
32 x "Igelstellung" 50 mm automatic multi-barrel CIWS (16 up, 16 down)

Annihilator
2 x "Nahodoom Mk. 7" reversed entropy ray launcher, stored in front 'legs'; - Precision gun, can be fired in one massive blast, or a sustained “beam cutter”.
1 x “Arc-en-Ciel Mk. 27”, deployed in between the front ‘legs’ - Biggest gun onboard. Dubbed the “Mr. Starlight Breaker”.
1 x “Ossillations of Desonance” 360 degree waveform anti-invasion system - Rivera’s “Get Off of Me!” attack that’s fired in pulses at all directions at once. Short-ranged, meant as a last line of defence.

Missiles
“Einstein” time-wake tracking torpedo
“Flash” anti-fighter missile
“Quinlan" anti-ship charges

Mobile weapons:
Many x “Linda Clone”; Warriors, Drones, Battlesuits
1 x “Linda Zwei” Persocon;
1 x “Nagato Mach Zwei” Zaku 1-3 Prototype Magic Suit

12 x Super Stargrasper + various StrikerS back weapon packs
6 x GAT-01A2R Slaughter Dagger + various StrikerS back weapon packs
1 x F122E/B Firehawk Stratofighter
1 x HMF-91 Toyota Canberra GT Modified
2 x SRX-4-78 Genesis Uninhibited Nendo Drive Assault-use Magical Device

2 x Accel Shuttle

Launch catapults: 2

Brief Background

Seraph also has a very short life, having been discovered 6 months ago, and have been in Saint Church lockdown ever since. Carim ordered that it be brought out of mothballs and prepared as soon as possible once the Necron threat had been determined. Nagato was transferred to it after its return to Mid Childa. The ship and its patron AI would then go on and play a major role in the Einst conflict.

Unlike Linda Prime, Zwei has built-in network processes similar to CC’s, allowing her to leave the ship and still be connected to its mainframe.

Tech Focus - The G.U.N.D.A.M. Device

Kha put this together from splicing the structural systems of the Daggers, and the A.R.I.K.A. system used, after which he strapped in the newfangled Nendo Psyker Drive into their frames to power and control the extensive materializing equipment.

However, when powered down, these are just armored skeletons. What these machines do is that they take the form of the Device plugged into them spliced with the mental image of it’s mage pilot, run it through the A.R.I.K.A. and materialize the outer layer of the machine. It remains on as long as the Nendo Drives do not overload.

The G.U.N.D.A.M. Devices assigned to Sophia and Artei (Here on called Gundam devices) were an essential part of the anti-xenonic campaign against the massive Einst, which were dubbed “Perfect Zine Knuckle” and “True Assassin“. Kha piloted one for a short while, and the model was recorded as the “Kreuzfahrer”.Ok I broke my promise. In a sense, the V-fins are STILL here... :heh:

Thinking of what the ****** device when with Raising Heart or Bardiche plugged in would look like. Though this is definitely Hayate:http://www.mahq.net/mecha/gundam/0083/rx-78gp02a.jpg:uhoh:

It's FINALLY ARRIVED, the face that can sink a thousand space battleships :uhoh::uhoh::uhoh: FALL BEFORE THE MIGHT OF THE SPACE MOERINES!!!!! :heh::heh::D

Anyways, Linda Zwei has quite the arsenal there... including Soviet cloning technology? :twitch: And I think most people will bleed to death from the Moegaton detonations before the Lindas even get to firing range :heh::heh:

And G.U.N.D.A.M. For The Ultra Mega WIN!!!!! :D

Nightengale
2007-06-20, 03:09
Thinking of what the ****** device when with Raising Heart or Bardiche plugged in would look like. Though this is definitely Hayate:http://www.mahq.net/mecha/gundam/0083/rx-78gp02a.jpg:uhoh:

:eyebrow:

You sure you didn't make any mistakes? I'd thought Hayate for sure be...

http://img340.imageshack.us/img340/2162/1178588206195we4.jpg (http://imageshack.us)

Or even...

http://img138.imageshack.us/img138/348/pdvd119medium3le.jpg

Seems to fit her more imo...

LoweGear
2007-06-20, 03:13
KITARO
This mechanical bunny with self-awareness was purchased by Zatoichi when he was 35 years old (at this time, he was an active Instructor joining The Windtalkers’ expedition to 22nd Administered World Gravia). Zatoichi was not initially interested in its abilities to aid handicapped people, but he was attracted to its fluent speech and decided to make Kitaro his partner.

It is unknown whether Kitaro is a Device or not, but it is safe to assume that it is not designed for magic usage.



...

So does Kitaro look like this then?

http://upload.wikimedia.org/wikipedia/en/3/3a/Ebunny.jpg

:p

USB500
2007-06-20, 03:15
No fair... you're hiding a battle so epic it'll rock this galaxy :heh:

And Kitaro, Vita's new best friend? :D


You just reminded me to update Diary of a Windtalker. :eyebrow: Working on it now! :D

===========

...

So does Kitaro look like this then?

http://upload.wikimedia.org/wikipedia/en/3/3a/Ebunny.jpg

:p

I thought you'd come up with Duracell Bunny (http://en.wikipedia.org/wiki/Duracell_Bunny). It's much cuter X3 :heh:

http://img517.imageshack.us/img517/2167/duracelllapinpa2.jpg (http://imageshack.us)

==========

@ Nightengale: I :twitch: at the first picture. If that really is Hayate's true form...... then the TSAB will fall because of the ACES instead of the enemy. :uhoh:

LoweGear
2007-06-20, 03:17
:eyebrow:

You sure you didn't make any mistakes? I'd thought Hayate for sure be...

http://img340.imageshack.us/img340/2162/1178588206195we4.jpg (http://imageshack.us)

Or even...

http://img138.imageshack.us/img138/348/pdvd119medium3le.jpg

Seems to fit her more imo...

I would think that Hayate would be this actually:

http://draken-web.hp.infoseek.co.jp/ideon.jpg

Kha
2007-06-20, 03:17
I wonder... How is Linda going to go for repairs? :uhoh:

...

So does Kitaro look like this then?

http://upload.wikimedia.org/wikipedia/en/3/3a/Ebunny.jpg

:pSorry I'm old, so I thought of this:http://www.ilearnduracell.com/image/duracell_bunny.jpgYup Duracell. Not Energizer. :D

LoweGear
2007-06-20, 03:21
@USB500: So sue me :p I use Energizers more than Duracell :heh:

I wonder... How is Linda going to go for repairs? :uhoh:


Wesson: You turn her off first of course.
Smith: How do you do that anyways?
Wesson: Obviously... right - down - ther-

*hears extra loud chainsaw revving*

Smith/Wesson: :uhoh::uhoh: Oh shi-

Erio
2007-06-20, 03:22
Hmm, the whole tournament thing was more of a joke than anything else, although I wouldnt have minded actually doing it if you guys were interested.

@ Elio...

sorry but as a rule, My Key device keepers stay out of tournaments- simply because they can break the rules (Kyla herself has unbelievable dodge, attack and force defense for a ranger)... I still dunno about 'Meister Otome' Chacha, so all of my OCs will just watch from the sidelines.
Hmm, yes, one of my characters can attack infinite amount of times per round, another can pin you down for the rest of the rounds, another has a form that boosts up all her stats by +100. So I guess none of my characters will enter either.

That's the point of giving each character a set amount of HP and stats. What's the point of doing a tournament like this if a hax character will win no matter what?

@Everyone:@ Erio: The basic concept is interesting...but people who have submitted a thousand characters (like Kha) have a much better chance of winning than someone who's just submitted one or two. Plus, depending upon how many characters are entered, it could take freaking forever. My recommendation, if I may, is that if we do this, that each user only be allowed to submit a max of two characters - that'll keep things fairly even AND streamline the tournament.
Yeah, that was my original intent. I actually explained how each person is allowed 2 characters etc etc in the Tournament part, but scrapped it at the very end so I could leave that part open for when we know how many characters are in.

And yeah, it would take forever anyway. Hahaha. :heh:

An OC Tournament?! :twitch::twitch: Now THAT's completely awesome :D Although kinds strange that individual ability effects and quirks can't apply :heh:
Yeah, that's why I pulled the Limit Breaks out of my ass at the last moment. We can invent any kind of special abilities or whatever.


But seriously guys (not directed at Lowe only), we could create a much more complex battle system with more stats like Stamina, Dexterity (for Accuracy), the dreaded Luck stat, which influences everything, and implement each character's special skills or abilities, but who would keep up with all of that? The whole point of this thing is to keep everything simple and have some fun when Tais beat Serge in a battle.

Yeah, what's the point of a tournament if the final battle will already be Serge vs Kha?

USB500
2007-06-20, 03:24
@USB500: So sue me :p I use Energizers more than Duracell :heh:



Wesson: You turn her off first of course.
Smith: How do you do that anyways?
Wesson: Obviously... right - down - ther-

*hears extra loud chainsaw revving*

Smith/Wesson: :uhoh::uhoh: Oh shi-

I knew you would say that :heh:

Smith! Wesson! Don't tell me you've been watching too much Chobits??????? :twitch::heh:

====================

Hmm, the whole tournament thing was more of a joke than anything else, although I wouldnt have minded actually doing it if you guys were interested.


Hmm, yes, one of my characters can attack infinite amount of times per round, another can pin you down for the rest of the rounds, another has a form that boosts up all her stats by +100. So I guess none of my characters will enter either.

That's the point of giving each character a set amount of HP and stats. What's the point of doing a tournament like this if a hax character will win no matter what?


Yeah, that was my original intent. I actually explained how each person is allowed 2 characters etc etc in the Tournament part, but scrapped it at the very end so I could leave that part open for when we know how many characters are in.

And yeah, it would take forever anyway. Hahaha. :heh:


Yeah, that's why I pulled the Limit Breaks out of my ass at the last moment. We can invent any kind of special abilities or whatever.


But seriously guys (not directed at Lowe only), we could create a much more complex battle system with more stats like Stamina, Dexterity (for Accuracy), the dreaded Luck stat, which influences everything, and implement each character's special skills or abilities, but who would keep up with all of that? The whole point of this thing is to keep everything simple and have some fun when Tais beat Serge in a battle.

Yeah, what's the point of a tournament if the final battle will already be Serge vs Kha?

So if this tournament were to actually exist, I bet Hikki & Armstrong will not be allowed to join simply because they're overpowered. :uhoh: Besides, let the new stars shine :D RIght?

LoweGear
2007-06-20, 03:34
@Erio: Things like that make the battle more interesting though, despite the complexity. Unfortunately, the thread's already cluttered enough with profiles as it is - creating another for inidividual spell stats would be suicide :heh:

I knew you would say that :heh:

Smith! Wesson! Don't tell me you've been watching too much Chobits??????? :twitch::heh:


Can people really read me like a book nowadays? :heh:

And they've seen Chobits alright... and much, much more... :uhoh::uhoh::uhoh:

Smith/Wesson: DOUBLE INAZUMA KIIIIIICK!!!!!!!

dkellis
2007-06-20, 03:43
Reading through the unit descriptions again made me realize something about the 37th CIAA.

Ivey: Hey, Rancer?

Rancer: Hm?

Ivey: Do you think "Barrier Binds" or "Bind Barriers" sounds better?

Rancer: Huh?

Ivey: On second thought, maybe we could be "Binding Barriers".

Rancer: I beg of you, please establish some context before you start speaking.

Ivey: Our unit name! Every important unit needs a name, right? Like "The Wind Talkers", or "The Vanguard", or "The Black Mages", or-

Rancer: That's the first I've heard of it. Why do we need a name anyway?

Ivey: It's annoying to have to say "37th CIAA" every time. We need something cooler, with more impact! Something that represents us, and nobody else!

Rancer: Well, you do have a point. But still, it's not like we can just start calling ourselves something and cause lots of problems with the records. I'm sure there's a substantial process that needs to be observed. Besides, we need to come up with a name anyway, one that we can all agree on.

Ivey: The Fantastic Ultimate Enforcers!

Rancer: No.

Nova: Actually, if I remember correctly, this unit used to have a name of its own before I joined. What was it again? Oh, yes, "Ratio Celer Magi", or something like that.

Rancer: Um, hm. "Celer", as in celerity... "The Swift Reason of Mages"?

Ivey: They must have been very fast. And reasonable.

Rancer: Obviously not something we can claim.

Reiz: Um, I've been meaning to ask this for a while, but...

Rancer: What is it, Reiz?

Reiz: Our, um, our unit insignia... we, er, we don't have one, do we?

Rancer: Now that you mention it, I don't think we do. Ma'am?

Nova: I think it was retired some time ago due to some incident or other. It looked rather colourful, too. A kind of flourescent greenish-yellow-purple...

Rancer: Say what?

Ivey: Binds and Barriers! That'll be our name!

Rancer: Why are you so fixated on binds and barriers? We have more skills than those, you know. Anyway, it still doesn't take into account Reiz's abilities.

Reiz: Um, no, really, you don't have to-

Ivey: Okay, how about Binds and Barriers and Fire? No, that doesn't alliterate well. Hm, B-word, B-word... ah! Binds, Barriers, and Burnination!

Reiz: Fweh?!

Rancer: That makes us sound like a department store.

Nova: I know! Why don't we come up with a new unit insignia and name together? I'm sure we'll be able to get the changes approved and sent through without any difficulty.

Rancer: Ma'am, I ask this in the full expectation that I will not like the answer, but who is going to take care of all the paperwork?

Nova: Enforcer regulations would suggest the second in command.

Rancer: I knew it.

Ivey: Binds, Barriers, and Boobs! Although I still say that a flat chest is a rarity and a status symbol.

Rancer: Just give it a rest already.

USB500
2007-06-20, 03:47
Reading through the unit descriptions again made me realize something about the 37th CIAA.

Ivey: Hey, Rancer?

Rancer: Hm?

Ivey: Do you think "Barrier Binds" or "Bind Barriers" sounds better?

Rancer: Huh?

Ivey: On second thought, maybe we could be "Binding Barriers".

Rancer: I beg of you, please establish some context before you start speaking.

Ivey: Our unit name! Every important unit needs a name, right? Like "The Wind Talkers", or "The Vanguard", or "The Black Mages", or-

Rancer: That's the first I've heard of it. Why do we need a name anyway?

Ivey: It's annoying to have to say "37th CIAA" every time. We need something cooler, with more impact! Something that represents us, and nobody else!

Rancer: Well, you do have a point. But still, it's not like we can just start calling ourselves something and cause lots of problems with the records. I'm sure there's a substantial process that needs to be observed. Besides, we need to come up with a name anyway, one that we can all agree on.

Ivey: The Fantastic Ultimate Enforcers!

Rancer: No.

Nova: Actually, if I remember correctly, this unit used to have a name of its own before I joined. What was it again? Oh, yes, "Ratio Celer Magi", or something like that.

Rancer: Um, hm. "Celer", as in celerity... "The Swift Reason of Mages"?

Ivey: They must have been very fast. And reasonable.

Rancer: Obviously not something we can claim.

Reiz: Um, I've been meaning to ask this for a while, but...

Rancer: What is it, Reiz?

Reiz: Our, um, our unit insignia... we, er, we don't have one, do we?

Rancer: Now that you mention it, I don't think we do. Ma'am?

Nova: I think it was retired some time ago due to some incident or other. It looked rather colourful, too. A kind of flourescent greenish-yellow-purple...

Rancer: Say what?

Ivey: Binds and Barriers! That'll be our name!

Rancer: Why are you so fixated on binds and barriers? We have more skills than those, you know. Anyway, it still doesn't take into account Reiz's abilities.

Reiz: Um, no, really, you don't have to-

Ivey: Okay, how about Binds and Barriers and Fire? No, that doesn't alliterate well. Hm, B-word, B-word... ah! Binds, Barriers, and Burnination!

Reiz: Fweh?!

Rancer: That makes us sound like a department store.

Nova: I know! Why don't we come up with a new unit insignia and name together? I'm sure we'll be able to get the changes approved and sent through without any difficulty.

Rancer: Ma'am, I ask this in the full expectation that I will not like the answer, but who is going to take care of all the paperwork?

Nova: Enforcer regulations would suggest the second in command.

Rancer: I knew it.

Ivey: Binds, Barriers, and Boobs! Although I still say that a flat chest is a rarity and a status symbol.

Rancer: Just give it a rest already.

Ah, the routine Kyon/Haruhi argument moment....... :D but Binds, Barriers and Boobs?????? :twitch::twitch: That sound so strangely wrong and funny at the same time :heh: :heh:

Kha
2007-06-20, 03:48
Now wonder I thought I forgot something.

~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

And secondly, the devices for Smith and Wesson, the yet-to-be-written LineBacker:http://img.photobucket.com/albums/v11/USSKenji64296/Linebacker.jpg

:DI'm pretty sure I've seen that somewhere... Geistpenst? :heh: Now I see how things... fit together. :heh:

@dkellis: For a second I wanted to help Rancer there, but... nah. CIAA is cool. :D Searchers Of Searchers-Dan isn't too bad either. :uhoh:

LoweGear
2007-06-20, 04:03
Reading through the unit descriptions again made me realize something about the 37th CIAA.

Ivey: Hey, Rancer?

Rancer: Hm?

Ivey: Do you think "Barrier Binds" or "Bind Barriers" sounds better?

Rancer: Huh?

Ivey: On second thought, maybe we could be "Binding Barriers".

Rancer: I beg of you, please establish some context before you start speaking.

Ivey: Our unit name! Every important unit needs a name, right? Like "The Wind Talkers", or "The Vanguard", or "The Black Mages", or-

Rancer: That's the first I've heard of it. Why do we need a name anyway?

Ivey: It's annoying to have to say "37th CIAA" every time. We need something cooler, with more impact! Something that represents us, and nobody else!

Rancer: Well, you do have a point. But still, it's not like we can just start calling ourselves something and cause lots of problems with the records. I'm sure there's a substantial process that needs to be observed. Besides, we need to come up with a name anyway, one that we can all agree on.

Ivey: The Fantastic Ultimate Enforcers!

Rancer: No.

Nova: Actually, if I remember correctly, this unit used to have a name of its own before I joined. What was it again? Oh, yes, "Ratio Celer Magi", or something like that.

Rancer: Um, hm. "Celer", as in celerity... "The Swift Reason of Mages"?

Ivey: They must have been very fast. And reasonable.

Rancer: Obviously not something we can claim.

Reiz: Um, I've been meaning to ask this for a while, but...

Rancer: What is it, Reiz?

Reiz: Our, um, our unit insignia... we, er, we don't have one, do we?

Rancer: Now that you mention it, I don't think we do. Ma'am?

Nova: I think it was retired some time ago due to some incident or other. It looked rather colourful, too. A kind of flourescent greenish-yellow-purple...

Rancer: Say what?

Ivey: Binds and Barriers! That'll be our name!

Rancer: Why are you so fixated on binds and barriers? We have more skills than those, you know. Anyway, it still doesn't take into account Reiz's abilities.

Reiz: Um, no, really, you don't have to-

Ivey: Okay, how about Binds and Barriers and Fire? No, that doesn't alliterate well. Hm, B-word, B-word... ah! Binds, Barriers, and Burnination!

Reiz: Fweh?!

Rancer: That makes us sound like a department store.

Nova: I know! Why don't we come up with a new unit insignia and name together? I'm sure we'll be able to get the changes approved and sent through without any difficulty.

Rancer: Ma'am, I ask this in the full expectation that I will not like the answer, but who is going to take care of all the paperwork?

Nova: Enforcer regulations would suggest the second in command.

Rancer: I knew it.

Ivey: Binds, Barriers, and Boobs! Although I still say that a flat chest is a rarity and a status symbol.

Rancer: Just give it a rest already.

Smith/Wesson: Bouncing Busts and Booties!!!!!

*runs very fast*

Yup, they need a formal nickname, and insignia fast :heh:

tshouryuu
2007-06-20, 04:10
my guess is Kitaro looks like this one
http://www.rpgamer.com/games/xeno/xenosaga2/screens/xenosaga2265.jpg

KBTKaiser
2007-06-20, 04:17
I'll wait for Kha, Nightengale, Keroko and An Hero's decisions. As for me, you can say I've given you a 'please do as you wish' token, so that would count as a point.:D

Lessee, I've got two yes(Hero, Aaron) so far...what are the other decisions?

USB500
2007-06-20, 04:25
Smith/Wesson: Bouncing Busts and Booties!!!!!

*runs very fast*



*face-palms* you guys...... :heh:

my guess is Kitaro looks like this one
http://www.rpgamer.com/games/xeno/xenosaga2/screens/xenosaga2265.jpg

Why is everyone trying to guess Kitaro's look? :heh: :heh: Nice try, buddy XD

Vita: did someone just say bunny? :eyebrow:

Because I was asked to do Zatoichi/Ojiichan EPIC duel, I'm glad to inform this thread that I'm currently working on it (will be featured in Diary of a Windtalker, Part 4: Old Friends Reunited). Am I killing all of you by making you wait? :D

Kha
2007-06-20, 04:28
Lessee, I've got two yes(Hero, Aaron) so far...what are the other decisions?Might be a little haxx, but I guess against the Einst a little h4xx isn't so bad, especially now that Gundam are in the Nanohaverse. :uhoh:

Aaron008R
2007-06-20, 04:29
Aaron, Isdera's not dead...yet. It's just the 1st half of their battle. However, the 2nd half cannot come until after Wira/Vita ends, because the ending of Vita/Wira is what will drive Isdera/Signum IV. Oops, is that a hinting spoilar? Anyway, Wira/Vita will be the next one, and it will be decisive, unlike this one.

Anyway, Saga/Tiara comes after Astra/Shamal...which will be less of a fight, more of an confrontation of truth, etc (( since Astra knows Saga's got himself a girl, and Shamal knows Saladin = Saga ))

Anyway, don't be too excited over Saga/Tiara of this part. It's going to be short as hell, and the REAL final confrontation will be more epic than the lame one coming soon.

I see.:heh: You've made me waiting even more eagerly now.:D

*cue of "Can't Touch This"*

SHINTARO TAKESHI
Nickname: Zatoichi
Age: 44 in Magical Girl Lyrical Nanoha StrikerS
Birthday: 31st December
Hair colour: grey
Eye colour: blood red (without iris)
Height: 179cm
Weight: 71kg
Position / rank in TSAB: Tactical Instructor
Home world: Earth (nationality: Japanese)
Device: none (he uses a shikomizue (cane sword) (http://img264.imageshack.us/img264/4928/bladebl4.jpg) as weapon)
Device appearance: none
Magic system: none
Magic element: none
Magic symbol: none
Magic colour: none
Partner: Kitaro (mechanical bunny)
Appearance: refer to this picture. (http://img140.imageshack.us/img140/9311/zatoichicopydn1.jpg)
Personality: very calm, cool, and a humorist at his best, Zatoichi often cites reference to popular culture and often complains of having to carry saxophone and tap-dance shoes around when he is in fact a swordsman.

BACKGROUND
Zatoichi comes from the revered Shintaro Clan, and is the clan’s 30th heir. He has devoted his entire life to the art of iaido (http://en.wikipedia.org/wiki/Iaid%C5%8D), and this jazz-loving swordsman, blind since birth, is famous for his role in protecting the innocents from oppressive crime gangs whenever he goes. Because he has the habit of constantly on the move, Zatoichi is hard to approach and extremely evasive to contact; he is often called “The Wanderer” due to this habit.

25 years ago, Zatoichi never expected to be working close to the conformity of the TSAB, yet the bureau required an instructor who was not a mage or having background with magic, and he was chosen because of this reason. Despite his visual setback, Zatoichi was looked up by many who wanted to learn the art of Japanese swordsmanship, yet he himself never referred to himself as a guru. To this day, Zatoichi remains a Tactical Instructor although he chooses to remain a wanderer; his aim is to travel around the world and learn everything about people he meets.

Zatoichi knows the veteran TSAB ace Armstrong. In the younger years, Zatoichi and Armstrong were often engaged in friendly duels and they seemed to have sense of respect toward each other’s abilities.

POWER
As he is neither a mage nor a knight, Zatoichi is not given specific classification by the TSAB. His expertise lies in his ability to perceive the battlefield through his sense of discernment. His fighting style is incredible, even more so considering he grips the sword in inverse manner; this combined with his sometimes inexplicably keen ear, nose and proprioception renders him a capable surprise attacker. It is this reason he was chosen as TSAB’s none-mage Instructor: his supreme extrasensory was very much valued by officers and instructors, and his familiarity towards Japanese art of iaido made him an ideal opponent in weapon training.

Zatoichi’s weapon of choice is a cane sword named “Kurenai”, and is superior to a regular katana as it was forged by master blacksmith just before his prime.

ABILITIES
Zatoichi doesn’t have any.

KITARO
This mechanical bunny with self-awareness was purchased by Zatoichi when he was 35 years old (at this time, he was an active Instructor joining The Windtalkers’ expedition to 22nd Administered World Gravia). Zatoichi was not initially interested in its abilities to aid handicapped people, but he was attracted to its fluent speech and decided to make Kitaro his partner.

It is unknown whether Kitaro is a Device or not, but it is safe to assume that it is not designed for magic usage.



Venerable blind old swordsman FTW!:D And a long-running frinedship with Armstrong? I smell Friendly rivalry!:D

:dots:

I swear I've heard about a mechanical bunny before...just.....can't....remember...:heh:

~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

First up is incomplete draft for USB500's Silberkugel Panzer Faust,without sight and other features... I think I'll need lots of improvement on this one:

http://img.photobucket.com/albums/v11/USSKenji64296/Silberkugel-Panzer-Faust.jpg

And secondly, the devices for Smith and Wesson, the yet-to-be-written LineBacker:

http://img.photobucket.com/albums/v11/USSKenji64296/Linebacker.jpg

:D

:D:D:D
Cool. And I see you've used the L and R classification of SRW Realtypes.:D

\1: I can't tell you on Zatoichi/Ojiichan duel :3 though I can only give a hint of a long0-going draw between them:heh:

I thought so.:heh:

2: an automated, self-aware mechanical bunny, on top of that. I bet Vita will go "gaga" when she sees Kitaro X3

MUST SEE!!!:D

HYAAAA!!! THE BLIND SWORDSMAN!!! He has finally crossed over into the anime world, that legendary assassin. :D I'm sure he and Artei have a lot to talk about, considering that some of Artei's sword moves were created by him. :D And maybe Sophia...

Sophia: (crying) OTOU-SAN!!!!

:twitch::twitch::twitch:

---New intelligence data updated---

Guns. Check. Lots of them? Check. Maids? Check, all 400 copies of them. :D

We take a brief look at Kha's new gadgets against the superhuman threats of Necron and Einst.http://www.darkmirage.com/blog/wp-content/uploads/2006/12/maid.jpg
Battleroid mode (non-loli)

Her loli form has evaded all attempts to be photographed, always changing to Battleroid mode and gunning the camera.

Name: Linda Zwei
Alias: N/A
Age: Unknown.
Birthday: 4th December MC 0070 (Date of first boot).
Magic Rank: Ungraded, Fights with hyper technology than magic.
Height: 139cm
Weight: 89kg (heavy equipment inside)
Hair: Short, brown-blonde
Eyes: Blue
Personality: Moe, moe, moe!
Usual wear: Velka SAR Regional Guard uniform or a maid-type dress. Prefers the latter.
Magic Type: N/A
Magic color: N/A
Caster Class: N/A

Brief Background

Linda Zwei has a very short history, having only been born less than 2 months before the Seraph’s maiden voyage. Even then, all of her systems matched Linda Prime’s digital specifications almost exactly, except that she was built with even wider learning parameters than her predecessor, and her loli size, as though she really was the younger version of Linda.

Her programs include:

Lion’s Intelligent Node (LIN) Orbital Frame OS,
CHOBIT self-cognition algorithmic package,
“Kusanagi Ghost” In-shell Combat Program
Yuri Mapped-genome Database and Cloning Vat Control
Tau Battle Coordination Protocol

Considering that all those took up a mere 10% of Zwei’s estimated full potential, who knows what else would she pick up in time. Declares herself to be Nagato’s little sister cos both of them are “Zweis”.

Linda Zwei and the Clone Maid Army

The loli Zwei clones may not have the same physical fitness of the Prime clones, being clones of a smaller robot, but their organization was similar. Like Linda Zwei, they all have a maid costume option.

Warriors

http://www.darkmirage.com/blog/wp-content/uploads/2007/01/09_odex1.jpg

The most spammed version of both types of Linda Clones, but this time Zwei likes to customize her Clones, resulting in batches sometimes looking quite different from the original, as seen above. Teams of pulse gun wielding persocons deploying into an intense firing line makes the Seraph a force to reckon with in standing ship-to-ship firefights. A recent upgrade is when the Kusanagi Ghost was adapted for the lesser minds of the Linda Clones, allowing them better melee prowess than before. They have since been issued pulse pistols for close-in fights with gun-fu levels almost equivalent to the Saint Church’s elite Silent Trinities.

Battlesuits

The step between Linda Warrior and the Slaughter Daggers, the Linda Battlesuits are the main equipment of higher-level warriors deployed by Linda Prime, and may be used by Linda herself. They are exoskeletal suits that give the wearer extra strength, better sensors, and more protection, as well as the ability to carry heavier weapons into battle.

All battlesuits of the same type are given a designation: XV, followed by two digits. The first digit indicates the mass class of the suit: '1' being a complete exoskeletal version of standard body armor, while '8' represents the heaviest available battlesuits. The second digit indicates the role or status of the particular suit design: '2' marking an experimental design, '5' representing stealth capability, and '8' being heavy fire support. Variations of a suit may be given other numbers as well, with the new built in thrusters they can operate well in zero-gravity environments too. So far, the TSAB has recorded Stealthsuits, Crisis suits and the extra-heavy Broadsides, though with Kha‘s imagination and construction skill, and Sophia‘s Unlimited Imperium Vault to draw reference from, who knows what else could he build and field.

Drones

Independent copies of Linda’s mental programs, the Linda Drones are used for a variety of civil and military functions. They normally require regular instructions from Linda to function, although if four or more drones are networked to operate in unison, they become capable of operating independently of Linda Prime. Drones that are linked to a control device cease to function if the controlling Linda Clone is killed, or if the drones move more than a set distance from the controller.

Drones are designed to fulfill a set role. The most common drone designs are:
-Gun drones are armed with a pair of pulse carbines and are the most common drone type used. They can accompany any Linda Clone possessing a control device, whether he be in a battlesuit or leading an infantry team. In addition, gun drones are often used as weapons systems for the Daggers and Stargraspers, though for the Stargraspers the drone option are only available in space.

-Shield drones are assigned to protect the Riviera usually. They are equipped with powerful energy shields and are programmed to block weapons fire intended for their controller with their shields. If necessary, the drone will physically intercept the incoming fire.

-Marker drones are equipped with an advanced markerlight system, and through the use of the control device can improve the accuracy of the operator and anyone else in the operator's team.

-Sniper drones are a recent development. A single Linda Clone equipped with an advanced control and targeting system can utilise up to three sniper drones to provide accurate anti-personnel fire. The drones themselves are armed with a rail rifle, and project a distortion field that makes the drones and their operator difficult to hit.

-Heavy Gun Drones are larger, more powerful drones armed with a pair of Burst Cannons. Some drones will replace one of the Burst Cannons with a Markerlight.

-Drone Sentry Turrets are airdroppable turrets often used to hold areas ahead of the main Clone forces. They are armed with a variety of Battlesuit weapons, such as Missile Pods and Plasma Rifles.

-DX-4 technical drones are used as a standard utility drone but are often employed on battlefields as mechanics or medics. Used in cityfights as the combat engineers strategem.

Super Stargraspers

The aerospace superiority fighter of the Seraph. Upgraded twice from the Cosmo Grasper, this fighters carry spare Slaughter gear into battle, and hence can also double as high-speed interceptors with Dagger firepower.

Slaughter Daggers

The heavy mecha usually flown by Linda and her highest-level clones in space combat as well as ground assaults when the battlesuits aren‘t enough. These stolen and upgraded machines can equip weapon packs not unlike those of Kha’s Zaku suits.

MOE!:D So Hayate and Kha decided to share on the designs?:heh:

Before you guys drown in bleeds from loli-Broadsides and crews of Maids! Maids! Maids!, let's look at the ship too.http://www.mahq.net/mecha/gundam/seed/dominion.jpg

Class: Archangel
Name: Seraph
Alias: The Black Angel, The Ship of Maids (derogatory)
Ships of the line: LCAM-01XA Archangel, Dominion, Virtue, Power
Unit type: Assault carrier
Manufacturer: Earth Alliance
Operator(s): 21st Trinity Optimus
First deployment: June MC 0071
Dimensions: overall length 420 meters; overall height around 110m
Wingspan: 340m
Weight: unknown
Propulsion: unknown
Crew: 1-4 (Consists of the bridge. The rest of the ship is run by the Linda Clones under Linda Primes supervision. Has enough spare quarters to hold up to 50 biological personnel)

Roster:

Captain: Kha
1st Mate: Allison Ford
Navigator/Engineering: Linda Zwei
WSO: Nagato Mach Zwei

Equipment and design features:
-Reinforced Adamantium armor
-Multiphase protection field
-Mana hyperpulse engines
-Phase long-haul warp drives
-Neuro-Core Oracle computing mainframe - Contains LIN2, the Seraph’s overall AI and has a loli prosthetic body “Linda Zwei”

-Inertia Compensators - Basic feature on all timeships
-Multiphase ECS
-Antiphase ECCS
-Psicon (Pseudo Synapse Interface CONtrol) weapons guidance
-Psicon navigation
-Psionic defence field - Protect against Psyker influence and attacks
-Persocon cloning vats

Internal ecological emulation allowing for autonomous operation

Fixed armaments:

Primary
2 x "Gottfried Mk.99" 225cm high-energy impulse phase cannon; mounted above catapult hatches
2 x "Valiant Mk.37" 110cm distortion blaster; mounted on tail wings
6 x “Warthog Mk.45” 75mm autofire gauss gatling; 4 mounted on flanks, 2 on under-carriage.

Secondary
24 x surface-to-ship missile launcher;
16 x surface-to-air missile launcher;
32 x "Igelstellung" 50 mm automatic multi-barrel CIWS (16 up, 16 down)

Annihilator
2 x "Nahodoom Mk. 7" reversed entropy ray launcher, stored in front 'legs'; - Precision gun, can be fired in one massive blast, or a sustained “beam cutter”.
1 x “Arc-en-Ciel Mk. 27”, deployed in between the front ‘legs’ - Biggest gun onboard. Dubbed the “Mr. Starlight Breaker”.
1 x “Ossillations of Desonance” 360 degree waveform anti-invasion system - Rivera’s “Get Off of Me!” attack that’s fired in pulses at all directions at once. Short-ranged, meant as a last line of defence.

Missiles
“Einstein” time-wake tracking torpedo
“Flash” anti-fighter missile
“Quinlan" anti-ship charges

Mobile weapons:
Many x “Linda Clone”; Warriors, Drones, Battlesuits
1 x “Linda Zwei” Persocon;
1 x “Nagato Mach Zwei” Zaku 1-3 Prototype Magic Suit

12 x Super Stargrasper + various StrikerS back weapon packs
6 x GAT-01A2R Slaughter Dagger + various StrikerS back weapon packs
1 x F122E/B Firehawk Stratofighter
1 x HMF-91 Toyota Canberra GT Modified
2 x SRX-4-78 Genesis Uninhibited Nendo Drive Assault-use Magical Device

2 x Accel Shuttle

Launch catapults: 2

Brief Background

Seraph also has a very short life, having been discovered 6 months ago, and have been in Saint Church lockdown ever since. Carim ordered that it be brought out of mothballs and prepared as soon as possible once the Necron threat had been determined. Nagato was transferred to it after its return to Mid Childa. The ship and its patron AI would then go on and play a major role in the Einst conflict.

Unlike Linda Prime, Zwei has built-in network processes similar to CC’s, allowing her to leave the ship and still be connected to its mainframe.

Tech Focus - The G.U.N.D.A.M. Device

Kha put this together from splicing the structural systems of the Daggers, and the A.R.I.K.A. highly materializing equipment system used on the Silvana, after which he strapped in the newfangled Nendo Psyker Drive into their frames to power and control the extensive materializing equipment.

However, when powered down, these are just armored skeletons. What these machines do is that they take the form of the Device plugged into them spliced with the mental image of it’s mage pilot, run it through the A.R.I.K.A. and materialize the outer layer of the machine. It remains on as long as the Nendo Drives do not overload.

The G.U.N.D.A.M. Devices assigned to Sophia and Artei (Here on called Gundam devices) were an essential part of the anti-xenonic campaign against the massive Einst, which were dubbed “Perfect Zine Knuckle” and “True Assassin“. Kha piloted one for a short while, and the model was recorded as the “Kreuzfahrer”.Ok I broke my promise. In a sense, the V-fins are STILL here... :heh:

Nice.:D

Thinking of what the ****** device when with Raising Heart or Bardiche plugged in would look like. Though this is definitely Hayate:http://www.mahq.net/mecha/gundam/0083/rx-78gp02a.jpg:uhoh:

Not THAT much!:heh:

Anna: *grabs Hikki's hands* Papa! Papa!
Hikki: what?
Anna: *points to Linda* isn't she kawaii?
Hikki: ...............................................
Anna: papa?
Hikki: *covers nose* urgh...... somebody help...
Nanoha: :twitch: Hikki! Your nose is bleeding! We need to bring you to the medical room!
Hikki: urgh... please do....

As Nanoha accompanies Hikki to the medical room...
Anna: yosh! Just as planned! >;D
The rest of the lolis: Anna-chan.... :heh:

:twitch::twitch::twitch:
So Hikki's weakness is moe?

You sure you didn't make any mistakes? I'd thought Hayate for sure be...

http://img340.imageshack.us/img340/2162/1178588206195we4.jpg (http://imageshack.us)

:twitch::twitch::twitch:

Or even...

http://img138.imageshack.us/img138/348/pdvd119medium3le.jpg
Seems to fit her more imo...


NOOOOOOO!:heh:

I would think that Hayate would be this actually:

http://draken-web.hp.infoseek.co.jp/ideon.jpg

IDEON!!!:eyespin::eyespin::eyespin:
I don't think that's moe enough for her tastes. And that would make her invincible.:heh: UNIVERSE RESET!!!

Reading through the unit descriptions again made me realize something about the 37th CIAA.

Ivey: Hey, Rancer?

Rancer: Hm?

Ivey: Do you think "Barrier Binds" or "Bind Barriers" sounds better?

Rancer: Huh?

Ivey: On second thought, maybe we could be "Binding Barriers".

Rancer: I beg of you, please establish some context before you start speaking.

Ivey: Our unit name! Every important unit needs a name, right? Like "The Wind Talkers", or "The Vanguard", or "The Black Mages", or-

Rancer: That's the first I've heard of it. Why do we need a name anyway?

Ivey: It's annoying to have to say "37th CIAA" every time. We need something cooler, with more impact! Something that represents us, and nobody else!

Rancer: Well, you do have a point. But still, it's not like we can just start calling ourselves something and cause lots of problems with the records. I'm sure there's a substantial process that needs to be observed. Besides, we need to come up with a name anyway, one that we can all agree on.

Ivey: The Fantastic Ultimate Enforcers!

Rancer: No.

Nova: Actually, if I remember correctly, this unit used to have a name of its own before I joined. What was it again? Oh, yes, "Ratio Celer Magi", or something like that.

Rancer: Um, hm. "Celer", as in celerity... "The Swift Reason of Mages"?

Ivey: They must have been very fast. And reasonable.

Rancer: Obviously not something we can claim.

Reiz: Um, I've been meaning to ask this for a while, but...

Rancer: What is it, Reiz?

Reiz: Our, um, our unit insignia... we, er, we don't have one, do we?

Rancer: Now that you mention it, I don't think we do. Ma'am?

Nova: I think it was retired some time ago due to some incident or other. It looked rather colourful, too. A kind of flourescent greenish-yellow-purple...

Rancer: Say what?

Ivey: Binds and Barriers! That'll be our name!

Rancer: Why are you so fixated on binds and barriers? We have more skills than those, you know. Anyway, it still doesn't take into account Reiz's abilities.

Reiz: Um, no, really, you don't have to-

Ivey: Okay, how about Binds and Barriers and Fire? No, that doesn't alliterate well. Hm, B-word, B-word... ah! Binds, Barriers, and Burnination!

Reiz: Fweh?!

Rancer: That makes us sound like a department store.

Nova: I know! Why don't we come up with a new unit insignia and name together? I'm sure we'll be able to get the changes approved and sent through without any difficulty.

Rancer: Ma'am, I ask this in the full expectation that I will not like the answer, but who is going to take care of all the paperwork?

Nova: Enforcer regulations would suggest the second in command.

Rancer: I knew it.

Ivey: Binds, Barriers, and Boobs! Although I still say that a flat chest is a rarity and a status symbol.

Rancer: Just give it a rest already.

Thank God Halley wasn't there.:heh:


Might be a little haxx, but I guess against the Einst a little h4xx isn't so bad, especially now that Gundam are in the Nanohaverse. :uhoh:

That was my problem.:heh: But we'll see how it goes. There's actually no Einst yet, right? just a single target.:uhoh: Let's just see how Mabiko's haxx improves or brutalizes the storyline.:heh:

My carefully laid-out month-long plan was brutalized....:upset::joke::heh:

Just kidding.:heh: I was just a very unsettled this morning by the sudden wild card entrance.:heh: So out of nowhere.:heh: Now I have to revamp a particularly large chunk (around 60%) of the script.:upset:

URRGGGHHHH!!!!! I think I'll stay away while I reorganize my thoughts....:eyespin:

To the rest of the campaign stockholders, please do what you think will be best for the storyline....:eyespin:

I think I'll withhold my decision for now... Sorry, KBT.:( Let the others decide... I'll go with majority...

I'll be right back after school...

LoweGear
2007-06-20, 04:34
Because I was asked to do Zatoichi/Ojiichan EPIC duel, I'm glad to inform this thread that I'm currently working on it (will be featured in Diary of a Windtalker, Part 4: Old Friends Reunited). Am I killing all of you by making you wait? :D

You are... and we'll kill you if you make us wait any longer :joke: :D

dkellis
2007-06-20, 04:45
Ah, the routine Kyon/Haruhi argument moment....... :D but Binds, Barriers and Boobs?????? :twitch::twitch: That sound so strangely wrong and funny at the same time :heh: :heh:

@dkellis: For a second I wanted to help Rancer there, but... nah. CIAA is cool. :D Searchers Of Searchers-Dan isn't too bad either. :uhoh:

Smith/Wesson: Bouncing Busts and Booties!!!!!

*runs very fast*

Yup, they need a formal nickname, and insignia fast :heh:

For what it's worth, I really am open to suggestions. I kind of suck at naming and such.

And yes, I actually seriously considered something with "Boobies" or "Booties" in it.

Why is everyone trying to guess Kitaro's look? :heh: :heh: Nice try, buddy XD

Vita: did someone just say bunny? :eyebrow:

Personally, when I saw "bunny", my thoughts immediately turned to this (http://en.wikipedia.org/wiki/Rabbit_of_Caerbannog).

KBTKaiser
2007-06-20, 04:54
That was my problem.:heh: But we'll see how it goes. There's actually no Einst yet, right? just a single target.:uhoh: Let's just see how Mabiko's haxx improves or brutalizes the storyline.:heh:

My carefully laid-out month-long plan was brutalized....:upset::joke::heh:

Just kidding.:heh: I was just a very unsettled this morning by the sudden wild card entrance.:heh: So out of nowhere.:heh: Now I have to revamp a particularly large chunk (around 60%) of the script.:upset:

URRGGGHHHH!!!!! I think I'll stay away while I reorganize my thoughts....:eyespin:

To the rest of the campaign stockholders, please do what you think will be best for the storyline....:eyespin:

I think I'll withhold my decision for now... Sorry, KBT.:( Let the others decide... I'll go with majority...

I'll be right back after school...

Like I said, my initial request to join was buried in the backlog before it got noticed a loooooong way back. :heh:

Nightengale
2007-06-20, 05:12
Well, I'm 1/10th through Wira/Vita currently. AutoCAD homeworks suck, they eat up so much time even when done lazily...

Anyway, I actually had this for quite a while now, but I haven't posted, since it's basically my imagery take on a canon character anyway. So, here's the various times and years of Gil Graham. Naturally, ripped off from various images in teh intarweb.



http://img340.imageshack.us/img340/613/1182297564698gr2.png (http://imageshack.us)

Civilian Collaberator Gilbert Graham. ~ Season 1.

http://img249.imageshack.us/img249/5229/ggpu0.jpg (http://imageshack.us)

Enforcer Gil Graham ~ Season 2.

http://img157.imageshack.us/img157/9730/mgssolidsnakecg9.jpg

Admiral Snake Graham ~ Season 3.

I actually thought of Vergil for season 2... but then scrapped the thought.

Chaos2Frozen
2007-06-20, 05:26
I actually thought of Vergil for season 2... but then scrapped the thought.

Unless it's a prequel :p

But I don't know... He doesn't feel like a Vergil at all :heh:

LoweGear
2007-06-20, 05:28
Well, I'm 1/10th through Wira/Vita currently. AutoCAD homeworks suck, they eat up so much time even when done lazily...

Anyway, I actually had this for quite a while now, but I haven't posted, since it's basically my imagery take on a canon character anyway. So, here's the various times and years of Gil Graham. Naturally, ripped off from various images in teh intarweb.



http://img340.imageshack.us/img340/613/1182297564698gr2.png (http://imageshack.us)

Civilian Collaberator Gilbert Graham. ~ Season 1.

http://img249.imageshack.us/img249/5229/ggpu0.jpg (http://imageshack.us)

Enforcer Gil Graham ~ Season 2.

http://img157.imageshack.us/img157/9730/mgssolidsnakecg9.jpg

Admiral Snake Graham ~ Season 3.

I actually thought of Vergil for season 2... but then scrapped the thought.

:twitch:

Hard to believe you looked so civil and clean cut when you were 9 Graham :heh::heh: Metal Gear Graham image though wins :D

Aaron008R
2007-06-20, 06:28
The exam was rather chaotic...:eyespin::eyespin::eyespin:

Anyway, I'll be posting the next part.

“Plasma Smasher.” Spoke the robed figure in an emotionless voice. This was followed by a powerful beam of electricity hurtling at my direction.

I dodged the blast, only to be followed by a multitude of blood-red crystal shards. Dammit! Why am I being targeted by this girl?

--------------------------------------------------------------------------------

It was just supposed to be a normal day for the test-run of the new weapon I’ve developed, the Forsium Magic Cannon. I was currently in an uninhabited planet not too far from the system our facility’s situated. So far, it’s been a few days since I’ve had any news from the outside.

“Hm?”

My private communication line was beeping. Tsk, looks like I’m in for a delay. Who would call at this hou- Hayate? … Well, what do you know? I smirked and opened the video screen. “Well hello there, Yagami-Butaichou.” Greeting her formally, I was expecting an annoyed response from my self-proclaimed niece. Instead, all I received was the first one of the many shocks that I would be experiencing today. She looked like she had been crying recently. She didn’t speak, just silently looking at me in as if in pain. I opened my mouth to speak again, but closed it in favor of a more private manner of communication. After briefly searching the galaxy for the heart of the girl shown in the video screen, I secured a telepathic link. I noted with some wry satisfaction that her eyes widened in surprise, followed by a light blush on her cheeks upon the telepathic connection.

‘What’s wrong, Hayate? Had a bad day at the office? Was it those damned bureaucrats again?’

‘……………………………………’

‘Oi. C’mon. You can’t expect me to spend the rest of the day trying to make you reply. Unlike you, I don’t have the magic capacity to sustain inter-planetary system telepathy for as long as I like.’ I don’t know what’s wrong, but I do hope my little joke about an almost nonexistent magic drain while using telepathy is helping right now.

‘Reinforce…’ She replied while lowering her eyes.

‘Huh? Something’s wrong with Small Boss? Come to think of it, I don’t see her with you. Was it-‘

‘No.’ She turned her eyes upward. ‘It’s Reinforce. The first one…’

‘...? What are you trying to say? Don’t tell me she’s suddenly been seen by someone.’

‘… It’s much more than that.’

--------------------------------------------------------------------------------------

Damn. I’ll have to stop this small habit of concentrating too much on my devices while letting the rest of galaxy revolve without me. Reinforce, possibly alive and on the loose? And triple casting the Breaker moves?! This is really starting to be a weird day. And I just HAD to spoil her by carrying on most of the conversation telepathically, I'm sure I'd be the laughingstock of the tech facility if they saw me plainly staring at another person during long-range communication. But I guess it was worth it. She did seem to cheer up a bit after I knocked some sense into her head. Well, after crying a bit more at least. Sigh… Guess I’m not immune to the ‘Damsel in Distress’ act as I though I was. Well, with her looking so cute while depressed, her request was quite hard to put down. I ended up consoling her and giving some precautionary advice for about two and a half hours because of this. And now, my schedule for the day is effectively ruined. Chuckling self-depreciatively, I turned to my second device. “Almaria.”

[Yes, Aurion-san?]

“Wake me up after four hours. I’ll be taking a nap.”

[Understood…]

I yawned loudly. Bah, who cares about a small delay? I’d honestly rather do my duties as a self-proclaimed parent figure rather than working overtime on an experiment with no deadline. Besides, I don’t want Signum and Vita suddenly going after my head because I upset their Mistress. Heh, the memory of those two making me promise in such an absurd way like a solemn oath, it makes me want to laugh at myself. In front of Hayate, no less. Well, at least Hayate’s idea of enlisting a loyal subject was a bit more original. A hug? Quite bizarre. Though seeing the reactions of her Knights when it was done made it definitely better. After reminiscing a bit more about the past, I flopped down on my mattress and closed my eyes; dozing off a few moments later.

*BANG!*

Jolted out of my approximately one-minute nap, I hurried out of my little improvised bunker to check out the noise (but not before grabbing an alarmed Almaria along the way). Only to met by an onrushing swarm of magic spheres and spikes.

“Shit!” I raised my left arm, or to be more precise, Reishiki, now unveiled, in order to conjure up a double-layer round shield. The projectiles smacked into my shield with incredible force. But luckily, it seemed that my shield held somehow. Okay, whoever you are, it’s now MY turn.

[Standing by.] Reishiki pulsated with energy.

[Ready.] My Barrier Jacket materialized in a flash of light, with my Spell Gauntlet and Boots materializing afterwards, accompanied by crackling cobalt-colored energy.

“Ready, Almaria?”

[Yes, Chief.] She replied, now using her combat-phase speech pattern.

I slotted her in, completing the combination.

[Complete.] I felt Almaria fall into a rhythm of energy similar to mine, as well as taking control of the AI applications and voice now.

And not a moment too soon, as I was immediately assaulted by the magic projectiles once again. This time, however, I was ready.

[Proton Bolt]

Releasing a fixed amount of energy, I directed my dozen projectiles at the incoming ones when they were in range of my Manipulation Field; destroying two with a single unit each. Most of the targets were destroyed. And the four that I left to rush towards me were soon converted into my own when they reached within a few meters of my location. Meanwhile, the leftover magic particles from the previous attacks swirled around myself; ready to be recycled at my command. Hmm, strange. These projectiles look and feel like Axel Shooter and Plasma Lancer units.

Scanning my surroundings, I came across a robed figure a few dozen meters away. By the way it would seem; the figure’s a female. Instinctively, I reached out to communicate with ‘her’. After securing the link, I started my vehement interrogation. But the connection seems strange. ‘She’ feels different from humans.

‘Now what was the big idea attacking me like that?!’ I shouted telepathically. In response, all I received was another volley of even more powerful shots. Tsk, I guess I’m not too lucky with women after all. The next volley proved to be much more powerful than the second one; as I was able to confirm by shooting the four ‘captured’ shots at matching ones. They were destroyed easily and the opposing shots went straight for me. Possibly a power type? Hmm, let’s see what she can do. I called forth a single Stinger Blade in my right hand and sliced the offending bullets with a few quick strokes.



After charging up the ball of energy, I fired it at the direction of the enemy mage.
----------------------------------------------------------------------------


----------------------------------------------------------------------------
................................... Okay. This particular opponent is NOT someone to be taken lightly. She was already behind me just as I fired off Blaze Cannon! Sonic Move? Reacting quickly, I willed the magic particles around me to form a quick bind around her. It was partially successful in pinning her left arm to her body, but it failed in stopping the fist that was heading straight for my face.

[Panzer Geist]

A cobalt barrier formed around me just as she was about to connect with her attack. It connected, but my barrier seems to be holdi-, oh crap. Breaking through my barrier just like that? I was somehow able to dodge the fist that was supposed to knock my head off. But it would seem like she's not stopping with a single punch. I was met with several Plasma Lancers behind my back just as I was pulling away.

“Plasma Smasher…”

Fighting like Fate this time, then? Very well. Gathering quite a lot of energy, I unleashed a tornado of Stinger Blades to counter the Plasma Lancers behind me; and matching her Plasma Smasher with my Blaze Cannon. When she attempted a punch once again, this time I didn't bother making a defense. I reach into one of my pockets for a certain card and held it on my right palm; raising it in front of my face, facing outwards. And just as her punch is about to hit my hand, "VKA 01, set up."

After about half a second, one of my optional Armed Devices, a sword, sprouted into form, the extending tip colliding perfectly with my assailant's knuckles, pushing her punch back. Whew. It worked somehow. I put some distance between the both of us. Now then, "Load Cartridge! Eirweiterung!" this prompted two cartridges to be shot out and allowed my sword to extend a bright energy blade. Grabbing the sword properly by my right, I arced Reishiki backward to draw upon the remaining energies from the clash of the Photon Lancers and the Stinger Blades, forming a single large and concentrated Saturation Blade. All the while forming binds around my opponent with the leftover energies from our earlier clash of energy beams. I used the two energy blades as makeshift pincers and attempted to strike her from both sides. My opponent, not to be outdone, broke the binds on her in record time and stretched out both arms to stop my two blades with magic shields. So she uses a white Belka symbol, eh? Could it be? Let’s see then.

Not losing my momentum, I released the Saturation Blade, controlling it mentally now, and plunged my left hand into another pocket to take out yet another card. “VKA 02, set up.” This time, my second optional device, a one-hand heavy energy rifle materialized immediately. “Load Cartridge. Magic Disruptor Shot!” After letting my device load two cartridges, I took aim and shot at my enemy. She attempted to create yet another shield in front of her, but my shot was made just for that. Not stopping, I now commanded, “Follow-through shot! Positron Bolt!” this time loading three cartridges, two beams of light met at the tip of my rifle and formed a sphere of energy; just in time for my earlier shot to hit her defense, dissolving it effectively.

“Attack!” I fired of the sphere of antimatter directly at the spot where the defense was earlier. A large flash of light followed. Did I do it?

… Hmm, maybe not. If I did, there wouldn’t be a hundred red crystal shards surrounding me now, would there?! But still…

[Maelstorm Field]

The energy surrounding me began warping and distorting rapidly, creating a closed field of powerful energy waves. Most of the daggers were dissolved before they even reached me. And I slashed with my sword and shot with my gun on the several others which weren’t destroyed. Heh. As long as this person does not possess infinite power with an unrestricted output, I should be able to live somehow. Now where could she be? Ah, there she is. Huh?

After seeing the uncloaked figure of the woman attacking me, I couldn’t help but gape in astonishment. Hayate’s words passed through my mind. ‘Reinforce… She’s alive.’ Okay, now this is just surreal. She looks EXACTLY like the Unison Device Nanoha and Fate fought in the videos I’ve seen. Only this time, she’s standing on a White Belka symbol instead of black. Is this a good thing? Heck, I don’t think I’m in any position to take any comfort in seeing that she’s not using a corrupted energy now. I restored my energy rifle device into a card and replaced it in my pocket, engaging the statuesque woman in a staring contest.

“…………………….” Looking nonchalantly at me, ‘Reinforce’ raised a hand and started amassing a simply massive amount of pure white energy in a sphere. Right, if this is indeed Reinforce, why is she attacking me then? Is this about Hayate? What? It’s not like I violated her or anything. My lips turned up into a cynical smile. Or maybe, I should be worrying about not getting hit by this particularly large energy ball instead of thinking about how a woman’s mind works. From the looks of things, it would seem like playing mind games with her is out of the question. She’s like a doll that cannot be fooled in the first place by words. Oh joy.

Fine then. I raised my right arm and discharged my spell gauntlet. The small explosion of two cartridges worth of energy engulfed my arm and sword as I prepared for a counter. Sorry. But getting hit by massive amounts of magical energy is not my cup of tea. I also gathered a large amount of magical energy from my surrounding area, forming a column of cobalt energy. Loading three cartridges from unit 01,

[Saturation Blade EX]

After a brief flash of light, I was now holding a seven meter long energy blade of high magical density with my sword as a base. I pointed it at the quickly approaching ball of energy, “Attack!” I fired off the energy blade and it pierced her attack, setting off a large explosion, blowing me back a few meters before I cast my next spell. Afterwards, she could still be seen at her previous position. She’s not rushing me. So this means that I’m just here to throw everything I got at her while she effortlessly shrugs them off. Geez. My role seems so insignificant now. In any case, she’s still looking at my illusionary clones now. Good. While still invisible, I replaced the cartridge holder of my weapon. I decided to take the offensive for a bit. I sent a mental note to Almaria about the planned tactics. She, in response, glowed momentarily in assent.


--------------------------------------------------------------

I guess I was just pushing my luck after all. While the Mirages worked in fooling her, allowing me to land a couple of clean hits, I never expected her to use Fate’s Sprite Zamber to completely shatter all the illusions in the area. This is really getting too excessive. She vastly outguns me in almost every aspect! Be it power, overall speed or defense. And to make things worse, she’s rushing me now! At least I’m still alive due to quick thinking on my part. But I’m not sure how long I can hold.

“Excelion Buster: Barrel Shot, Force Burst”

Right, we’ve been going at it for an entire hour now. I swear, this lady has even more magical stamina than all my ‘nieces’ combined! She’s been firing off such powerful spells without a hitch for up to now!

[Pyramid Shield]

I flung out Reishiki to cast a wide pyramid of dense magical energy. I managed to block the overpowered shockwave and shots somehow. But-

“Jet Zamber”

“Damn!” Seems like she Sonic Moved behind me and attacked again. I loaded three cartridges in Unit 01 and blocked the shockwave followed by the deadly blade of energy, adding defense against the possible electric shock. Wait, then this means-

“Mistilteinn.”
“Atem des Eis.”

“Hayate’s moves now?!” Twelve spears of petrification and four cubes of freezing came rushing down towards my head. And I’m STILL busy trying to blocking the two earlier attacks. Figures, she’s rushing me even more. I commanded a high amount of magic particles to form a defense above my head; discharging my spell gauntlet and left spell boot in the process for additional protection from status-alterations.

[Panzer Festung]

A dome of extremely powerful defense formed a protective canopy above me, shielding me from the two spells. The shots rained down, pushing me downwards despite being designed as status-changers. I was pushed down even more by the still continuing Excelion Buster and Plasma Zamber.

“Plasma Lancer: Genocide Shift”
“Divine Buster: Quad Shot”

Hey! Isn’t this a bit much? I concentrated more energy into my defenses as the innumerable lightning spikes and the four energy rays hammered at me from above. As I approached the ground, enormous spikes of energy burst from the earth and headed straight at me. With much strain, I also formed a guard against these by discharging my remaining spell boot. Just when I thought it couldn’t get worst, I saw a dismembered hand pierce through my chest, clutching what seems to be my Linker Core.

------------------------------------------------------
Like I'd let you! "Almaria!"

[Understood. Purging. Isolierung Falsch]

My cape, capable of releasing six cartridges worth of force, exploded in a burst of energy before being converted into a shockwave of foreign magic isolation. Everything that didn’t give off my magic signature was effectively blown off the vicinity. I felt my Linker core become secure again after two seconds. Not wasting time, I flew away from the area and scanned my surroundings for ‘Reinforce’. I saw her just as she was raising her hand to fire from the formation of one large Mid-Childa sigil surrounded by eight smaller ones. This is Hayate’s tactical bombardment spell!

“Hresvelgr...” she said with her right arm raised and ready to drop as a trigger action.

Sigh… No rest for the disadvantaged one? My head is starting to hurt from all this manipulation. Not to mention I don’t have much energy left for reforming my instant spell gear. Guess I’ll just have to go autopilot. I tossed unit 01 over to my left hand and I slotted open Almaria to punch in a short series of buttons. I felt the magic particles react to the manual command.

“Ready, Almaria?”

[Yes, Chief.]

I thrust my sword downwards causing a large Mid-Childa sigil forming at the tip. After formation, I dragged the symbol and sword to aim forward, all the while automatically absorbing magic particles into the circle.

[Blaze Phoenix.]

I thrust my sword into the sigil, sending out a cobalt figure of a phoenix soaring towards the target. It doesn’t end there, though. Following through, I drew out one of my Roulettes and attached it in place of Unit 01’s normal loader. Two consecutive clicks followed as twelve cartridges of energy were loaded into the sword. I instantly felt it vibrate violently due to the high concentration of energy. “Conjunction Assault: Option VI.”

[Understood. Acceleration Field: Catapult]

A powerful field of acceleration energies formed where the spell circle was earlier, outlined by a Belka symbol this time. I looked at my sword with a sharp pang of regret. You’ve done a lot for me today. I’ll make sure I’ll take better care of your successor; maybe I’d even give him a proper name. I inserted my sword into the symbol, instantly feeling the monstrous pull of the catapult. Before releasing the sword, I let out a command just as ‘Reinforce’ fired her spell.

“Buster Phoenix!”

Unit 01 was slung forward in an astounding speed and caught up with the Blaze Phoenix earlier. Upon contact, the sword exploded and enlarged the outline of the Phoenix into ten times it size, with the wings folded back slightly now; and also accelerating it to the earlier speed of my sword.

The clash of the two attacks was incredibly explosive. The ground reached by the explosion was vaporized instantly by the conflicting energies. I must say, this clash is nothing short of amazing. That attack had more power than a single Breaker spell! Heck, if this were a TSAB administered planet, battleships would surround us right now. But this isn't really the time for daydreaming while watching fireworks, is it?

I reactivated Unit 02 and reloaded the cartridge container. Alright, "Restriction Shot: Struggle Bind." I aimed at her general direction. She isn't moving yet, I just know it. Not stopping, I drew out two spell cards, activated them, and sent the two floating in front of the charging barrel, "Shot Options: Blitz Rush and Tracking." After loading five cartridges, I fired off the shot, going through both cards as well. Despite my fatigue, I decided that I'll have to use this spell as well.

[Sonic Move]

In a flash of movement, I was now behind a restrained 'Reinforce'. Seems like the shot was successful. Her arms and wings were pinned to her body while her legs were bound together by the glowing chains of my Struggle Bind.... Well, she's not changing appearance even with the Struggle Bind wrapped around her. This is her real appearance? Then, could it be? I guess this small confirmation will suffice for the moment.

Approaching her from behind, I draped my right arm around her shoulders, also slightly leaning on her for support due to exhaustion... Damn, hopefully this doesn't look like I'm hitting on her. Grinning, I scolded her like how I scolded Hayate after our first mock battle years ago, "Naughty girls get the Bind. Now, can you talk to me instead of trying to blow my head off?"

"............................."

I couldn't help but arc an eyebrow in exasperation when she plaintively ignored me and looked down sideways, trying to move her arms and releasing an amount of magic power that even I felt; they couldn't move. Next, she looked lower and tried shifting her legs against the bonds; the result? Still the same.

"Hey, the least you can do is look at me when I talk to you. After all, you almost killed me for around fifty times today." I tried making my voice sound as disappointed as possible.

She slowly lifted her head, and then looked sideways at me with her head tilted slightly. Heh. Well, if it weren’t for the situation, I’d be commenting on how stunning her eyes are. Nonetheless, her eyes betrayed no emotion, just matching my stare with a blank one of her own. The smallest crease formed on her delicate brow as she gave me the slightest of frowns. Her eyelids drooped for a micrometer. She looked forward and announced her next move.

“Reactor Purge.”

Her armor (Barrier Jacket) reacted to her command; blowing away the binds in a powerful explosion.

… Really now, don’t you dare think I didn’t expect that.

-----------------------------------------------------------------

-----------------------------------------------------------------
I used Sonic Move to get away, using an Acceleration Field facing the opposite direction for a quick stop. I took out the vibrating VKA 03, a dagger which has been loaded by my Roulette beforehand. I threw it at the Acceleration Field, where it shot towards the momentarily defenseless ‘Reinforce’ at a phenomenal speed. Not stopping, I punched in a manual command for Almaria.

[Stinger Blade: Execution Shift]

Upon contact, my dagger exploded with the force of twelve cartridges, followed by roughly around two hundred Stinger Blades. I grabbed my head. Argh… It’s starting to throb even more. I hope it’s over. She won’t be destroyed, I’m sure. But hopefully, the attack is enough to knock her out.

Just when I thought it was over, a wide beam of energy shot from the smoking area and headed straight for me. This time, I wasn’t able to defend properly and I got hit with around a quarter of the overall force of the shot. Damn, DAMN! Still not over?! I managed to catch myself before I completely dropped from the air.

A pulsating sphere of energy emerged quickly from the wreckage, later revealing the figure of Reinforce. How did she-? Wait, her wings are razed? That’s it! She used her wings to defend against my last attack!

Despite the serious damage to her magical wings, ‘Reinforce’ still kept her ever-steady poise while she looked at me as nonchalantly as ever. She assumed a crucifix position, and to my absolute amazement, started casting the spells that made her well renown in the past few days.

“No way…”

I couldn’t believe my eyes. I’ve heard the details first hand from Hayate. But I never imagined it would be THIS powerful! It’s not like I’ve never seen them do these moves at well. But this is just overkill!

[Chief!] Almaria called me. I’ve never heard such urgency from her voice in the several years I’ve been with her. But she’s right. This isn’t the time to be gawking at this little show of fireworks. I grit my teeth and let out a small growl of frustration. Looks like I’ll have to-

[Chief, requesting permission for Battle Plan X.] And now she’s even suggesting that? Well, theoretically it could- No. Not in my present condition.

“No. It’s Battle Plan Y. Ready, Almaria?”

[But Chief, estimates show only a 16.67% chance of-]

“You know I hate gambling, don’t you? But now, there are six sides on the dice. One of them is blue. And I’m betting against the odds! Just focus on keeping yourself alive so I can focus on doing this! Trust me, Almaria…”

[… Understood, Chief. Please be careful…] I felt Almaria’s magic signature diminish to almost none upon activating her safety mode. Now figuratively alone, I faced my executioner and opened up another telepathic link.

‘Really now… What do you take me for? I’m just a simple researcher who happens to know your Mistress.’

I took out my three remaining Roulettes, attaching one to Reishiki’s base and flipping a switch on the two others, triggering their grenade mode.

‘I don’t know what you want, and to be honest I’m not sure I want to know. However, I also have future assignments aside from keeping alive right now. So, would you mind if I try to avoid my death sentence? Don’t think that I’d let you be the only one to give the finale on our little date.’ I terminated the link and flew upwards to slightly below her level and several meters away. This is the last…

She just kept on looking at me, outlined between a gigantic Belka Sigil behind her. The lower left point had a massive sphere of gathering energy, the lower right had a towering pillar of light that seemed to suck in lightning from the heavens and the one on the tip bore a smaller Belka symbol, the three points drawing energy from the center.

I could only barely make out what she’s saying from such distance. But I’m perfectly sure what she’s saying right now. They are:

Starlight,

“Starlight…”

Plasma Zamber,

“Plasma Zamber…”

and Ragnarok.

“Ragnarok…”

And since I’m sure I’m correct, may I have this final dance, my lady?
-------------------------------------------------------------------

-------------------------------------------------------------------
In truth, I never thought that I would be a person to ever do this…

To think that something from the incident that almost cost me everything would actually be a factor in saving me now… Just like those people. That damned group of people…

If reality doesn’t work the way you want, bend it to your will. If you can’t make it serve you, you destroy reality. Now this is just sick.

But… I guess that I’m just being biased… It always depends on the person. Hah. I guess the universe might be forced to see it for one more time after all.

Let’s begin…

I threw the two discs as I flung out my arms sideways, maintaining a telekinetic hold on both of them. After a deep breath, I started the incantation that somehow formed in my head for the past fourteen years.

I see nothing…

Hear nothing…

Smell nothing…

The two explosions with a net amount of twenty-four cartridges worth of energy flared on either side of me. Blinding flashes of light followed as the energy waves crashed against each other, with me at the junction of the blasts. I felt the immense amount of power pressing at me from all sides.

Taste nothing…

Feel nothing…

Sense nothing…

My control expanded exponentially to about a hundred meters in diameter. All of the energy within it is quickly being absorbed into my position. I felt the outer world disappear from my senses, only perceiving the region of power around me.

There is no light…

There is also no darkness…

There is only emptiness…

The energy around me, instead of being controlled and focused, were being contorted and warped continuously. There is nothing but utter chaos of the essence of magic surrounding myself. I was in the center of an inexorable storm of destructive magical energy. This feeling, like all those years ago… My squad… My left arm… But, I’m not going to lose something this time…

There is no life…

Thus, there is no death…

Time is of no meaning…

While lowering my outstretched arms slowly, a countless number of small Mid-childa and Belka sigils flared into existence around my body, only to explode and dissolve just as quickly. I could feel every single burst of energy from each and every one of them. Slowly, the Pandemonium of started to form a vortex in front of me, gradually releasing me from my prison of never-ending turmoil. I can now see 'Reinforce' preparing to fire the Three Breaker EX’s.

As an entity of existence…

You are to vanish forever…

In the midst of The Eternal Void!

I raised Reishiki forward, supported by my right hand, loading another twelve cartridges of magical energy with my Roulette. My device, which is also my left arm, is now shaking violently. I started charging my rail gun for the only thing that bears a semblance of control in the entire spell.

I paused, looked at and secured a weak telepathic link with my assailant.

‘Reinforce… To tell you the truth, I don’t know on what assumption to believe in right now.’ I called her by her supposed name. I know I should be more skeptical about it, but I’m too tired and my head is hurting too much to think cryptically right now.

‘However, I’m rather positive that you are indeed the real essence of the Tome of the Night Sky…Or at least, maybe a part of you... So tell me, if I survive this, should I tell her? Should I tell your Mistress Hayate about my little meeting with you today?’

I looked straight at her bright red eyes, mirroring the stoic expression with my own. I swear that I saw a flash of emotion in her eyes at the mention of Hayate’s name. I continued.

‘I’m not sure how she would react. However, I’m sure there will be a part of her which will be happy to know your back…Even at least for now… If I’m proven false later, I’ll be there to pay the price. I’m looking after her whenever I can, after all.’

She was also holding her attack (also charging it some more), allowing me to continue, all the while still staring unresponsively at me...

‘To tell the truth, I was lying earlier. Whether the people around her like it or not, I see and treat her like my very own daughter already. I don’t know what made me act as such. I guess it’s the same qualities that made you and her Knights care so much about her… I’m definitely not complaining. So, what will it be?’

Hmm?

It must have been my imagination, but was that a small nod? I looked down and felt a burst of laughter escape my lips, followed by an almost frenzied grin.

‘Thank you... I hope I didn’t hallucinate about your nod.’

I raised my head.

‘Because-’

I readied my shot.

‘“I now have an important appointment after this!”’

[B]“Regression Impulse-”

“Breaker…”

“Blaster!”

We shot at the same time. I fired off the shot, pushing the mass of energy towards the three overpowered beams, consuming the very fabric of reality in its wake.

.................

The dice has rolled…
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Yes, yes. I've gone mad.:eyespin::eyespin::eyespin:
Nobody expected this, huh?:eyespin::eyespin::eyespin:

LoweGear
2007-06-20, 06:36
The exam was rather chaotic...:eyespin::eyespin::eyespin:

Anyway, I'll be posting the next part.



-------------------------------------------------------------------
In truth, I never thought that I would be a person to ever do this…

To think that something from the incident that almost cost me everything would actually be a factor in saving me now… Just like those people. That damned group of people…

If reality doesn’t work the way you want, bend it to your will. If you can’t make it serve you, you destroy reality. Now this is just sick.

But… I guess that I’m just being biased… It’s always depends on the person. Hah. I guess the universe might be forced to see it for one more time after all.

Let’s begin…

I threw the two discs as I flung out my arms sideways, maintaining a telekinetic hold on both of them. After a deep breath, I started the incantation that somehow formed in my head for the past fourteen years.

I see nothing…

Hear nothing…

Smell nothing…

The two explosions with a net amount of twenty-four cartridges worth of energy flared on either side of me. Blinding flashes of light followed as the energy waves crashed against each other, with me at the junction of the blasts. I felt the immense amount of power pressing at me from all sides.

Taste nothing…

Feel nothing…

Sense nothing…

My control expanded exponentially to about a hundred meters in diameter. All of the energy within it is quickly being absorbed into my position. I felt the outer world disappear from my senses, only perceiving the region of power around me.

There is no light…

There is also no darkness…

There is only emptiness…

The energy around me, instead of being controlled and focused, were being contorted and warped continuously. There is nothing but utter chaos of the essence of magic surrounding myself. I was in the center of an inexorable storm of destructive magical energy. This feeling, like all those years ago… My squad… My left arm… But, I’m not going to lose something this time…

There is no life…

Thus, there is no death…

Time is of no meaning…

While lowering my outstretched arms slowly, a countless number of small Mid-childa and Belka sigils flared into existence around my body, only to explode and dissolve just as quickly. I could feel every single burst of energy from each and every one of them. Slowly, the Pandemonium of started to form a vortex in front of me, gradually releasing me from my prison of never-ending turmoil. I can now see 'Reinforce' preparing to fire the Three Breaker EX’s.

As an entity of existence…

You are to vanish forever…

In the midst of The Eternal Void!

I raised Reishiki forward, supported by my right hand, loading another twelve cartridges of magical energy with my Roulette. My device, which is also my left arm, is now shaking violently. I started charging my rail gun for the only thing that bears a semblance of control in the entire spell.

I paused, looked at and secured a weak telepathic link with my assailant.

‘Reinforce… To tell you the truth, I don’t know on what assumption to believe in right now.’ I called her by her supposed name. I know I should be more skeptical about it, but I’m too tired and my head is hurting too much to think cryptically right now.

‘However, I’m rather positive that you are indeed the real essence of the Tome of the Night Sky…Or at least, maybe a part of you... So tell me, if I survive this, should I tell her? Should I tell your Mistress Hayate about my little meeting with you today?’

I looked straight at her bright red eyes, mirroring the stoic expression with my own. I swear that I saw a flash of emotion in her eyes at the mention of Hayate’s name. I continued.

‘I’m not sure how she would react. However, I’m sure there will be a part of her which will be happy to know your back…Even at least for now… If I’m proven false later, I’ll be there to pay the price. I’m looking after her whenever I can, after all.’

She was also holding her attack (also charging it some more), allowing me to continue, all the while still staring unresponsively at me...

‘To tell the truth, I was lying earlier. Whether the people around her like it or not, I see and treat her like my very own daughter already. I don’t know what made me act as such. I guess it’s the same qualities that made you and her Knights care so much about her… I’m definitely not complaining. So, what will it be?’

Hmm?

It must have been my imagination, but was that a small nod? I looked down and felt a burst of laughter escape my lips, followed by an almost frenzied grin.

‘Thank you... I hope I didn’t hallucinate about your nod.’

I raised my head.

‘Because-’

I readied my shot.

‘“I now have an important appointment after this!”’

“Regression Impulse-”

“Breaker…”

“Blaster!”

We shot at the same time. I fired off the shot, pushing the mass of energy towards the three overpowered beams, consuming the very fabric of reality in its wake.

.................

The dice has rolled…
-------------------------------------------------------------------


Yes, yes. I've gone mad.:eyespin::eyespin::eyespin:
Nobody expected this, huh?:eyespin::eyespin::eyespin:

Ara... Aurion talking to Reinforce about Hayate, now that's golden material right there. Too bad the only conversation they'll truly understand is the one they send with their Breakers :heh::heh:

Next part, posthaste! :D

Kha
2007-06-20, 06:45
Well, I'm 1/10th through Wira/Vita currently. AutoCAD homeworks suck, they eat up so much time even when done lazily...

Anyway, I actually had this for quite a while now, but I haven't posted, since it's basically my imagery take on a canon character anyway. So, here's the various times and years of Gil Graham. Naturally, ripped off from various images in teh intarweb.



http://img340.imageshack.us/img340/613/1182297564698gr2.png (http://imageshack.us)

Civilian Collaberator Gilbert Graham. ~ Season 1.

http://img249.imageshack.us/img249/5229/ggpu0.jpg (http://imageshack.us)

Enforcer Gil Graham ~ Season 2.

http://img157.imageshack.us/img157/9730/mgssolidsnakecg9.jpg

Admiral Snake Graham ~ Season 3.

I actually thought of Vergil for season 2... but then scrapped the thought.I was wondering about snake Graham there. "Magical Boy Solid 4: Sons of the Cat" anyone? :heh:

@Aaron: Whoa! For a second I was thinking "By H***** a Noble Illusions?!" after I read, then I realized what that was. Regression Impulse Breaker... Never knew Sempai had it in him. :) And now, back to the present? Or are you going to pull a S******* and time skip again? :uhoh:




---New intelligence data updated---

At the rate I'm writing today, I think I'm on random crack. :3 Oh well this reference must be getting tired, but to explain what Sophia did to Kha during OVA 3...

(Notices everyone staring at him)

:uhoh: Ahem. IT'S NOT WHAT YOU THINK!!!

This was the result, yet another intriguing operation of the Whispers, that was finally summarized in the Codex:Reinforcement and Tracing

Kha’s Linker Core renders him absolutely unable to cast his own magic, but he can passively identify how a spell works using the Whispers, work out the most efficient way to refine the mana and cast it, and mould his Linker Core using Velka magical technique of mana control to provide the boost. Prior to meeting Sophia (and undergoing her unilaterally-imposed intense training program), his only ability is Reinforcement, the power to analyze the magical composition of spells, and with an understanding of their mathematical and metaphysical makeup, increase said spell's effectiveness in its given purpose, such as increasing a Breaker’s penetrance or a shield's durability, which he used to boost the potency of his Holy damage very close to the theoretical limit of 60% lethal damage when usually its around 40%. However, the extremely weak Linker and that the divine mana could not be used for mortal spells meant that he could not supply much magic to conduct the boost, and he lacks mastery for even this simple spell, hence his various applications of it are limited.

This all changed when Sophia discovered Kha’s knack for fixing things, and realized that she was completely wrong about his talent.

Kha's true magical talents lie in a more advanced form of Reinforcement, known as Tracing. This skill allows him to transmute the form of cast mana through his imagination into another spell that he has witnessed and traced. With this ability, Kha is able to transform spells into others equivalent or less in mana, like from Leutendes Licht into Divine Buster. However, tracing demands a substantial amount of mana and concentration, such that usually much more mana that required is needed to transmute a spell into another. Furthermore, all transmuted spells suffer a degradation in quality, making this ability almost useless in combat. With knowledge "borrowed" from Kluize's device Thousand Cross, with a little help from Sakura Zaki, Kha is able to project a variant of Kluize's Reality Marble, Unlimited Spell Forge.

Kha's Reality Marble provides him with a world where all the processed mana needed to facilitate tracing exists to him alone, allowing the recreation of any spell Kha has ever seen. In contrast to normal tracing, in the Unlimited Spell Forge, he can create spells from nothing, without having to modify an existing spell.

His ability of Tracing is due to Kha's uniqueness, where he considers others to be more important to him than himself. Unlike a normal human being, who would feel happiness for others only within his or her own happiness, Kha's happiness comes only from others' happiness even at the cost of his own blessings. Such characteristic of him comes from his trauma in the great fire 10 years ago, when he lost his then-immediate family and he himself had almost died. Although he himself was saved by the Lieze twins, Kha had already lost his self-awareness in the fire. As a consequence, he no longer values his own self and tries to find the meaning of his existence in helping others. Added with his enthusiasm of the Libram’s tales of "a hero of justice", as well as the teachings of Danaan, and his parents, even the somewhat cynical Touareg, Kha lives only to be able to help those in needs and not for himself. This total lack of his own self actually renders him free to use his own self to create spells as a method to protect others. A normal mage would have to cast spells using his own mana and maintain it by again spending his mana. But Kha needs mana only to morph the part of his own being into the spells he desires, setting the spell in a mental program available of repeated use as long as his memory of it does not fade, making him a very unique Tracer, and allowing him to “copy” out and maintain the existence of his own Reality Marble once it has been cast using and recycling mana found inside the Noble Illusion like a perfect engine.

As usual, a Reality Marble only works on a being that cannot escape that reality, and due to Kha and Sakura Zaki’s combined non-divine mana capacity, the size of the target that can be trapped in that Marble is nothing bigger than a human. While useful in 1v1 situations, it has limited use against large Einst and is absolutely useless against Necron.

Little did they know, that the Unlimited Spell Forge is one of 7 Divine Halls of Paradise that Danaan built to contain the souls of all Velka heroes of ages past, present and future. Kluize knows all 7 Divine Halls and can project them as his Noble Illusions, but he is sworn not to spread the word. As of such, the 4 known halls on record are the Unlimited Spell Forge, the Unlimited Imperium Vault, the Throne of Heroes, and the Garden of Tranquility, and Sophia and Kha each have access to 1.

The following ceremonial spell chant are the words for Kha's Reality Marble. They are somewhat different from Kluize's chant. And aptly, is the only none-religious spell in his entire arsenal.

I am the light of my inspiration.
Life is my body, and mana is my blood.
I have forged over a thousand crosses.
Unaware of loss.
Nor aware of gain.
Withstood pain to craft many spells.
Waiting for one's arrival.
I have no regrets, this is the only path.
And so, as I pray, invoke my deepest strength…

Unlimited Spell Forge

NOTE: Kha, with Sakura unisoned in, can cast and contain a bigger target in his Reality Marble.Ettou... Man that spagetti I had for dinner is making me feel the need to create. :)

Btw, all this talk about Reality Marbles and Noble Illusions brings me to why the Will of the God Empress was required to produce the Velka equivalent of this Britannian art of spellcraft:The God Empress was not only known for her immortality, great benevolence and wisdom, she was also known to create pockets of reality just by imagination alones, warped reality that scientists now call Closed Space. This primordial Reality Marble was refined by the God Empress during the Age of Isolation to an art that could be shared with her Raumritter, especially the Cleric-Knights and Knight-sisters, and later spread throughout the Empire. It was one of the many innovations that the God Empress created that allowed her to unite the various Velka under one banner.

Interestingly, the one most apt at Reality Marbles was one Sacred-Commander Nagato Yuki, the God Empress' AI and tsukaima. Another person had very little, in fact no, magical prowess; the leader of the Wolkenritter, Knight-commander Ky--Chrono: Ah-chooo!
Acous: (puts down book) You alright? You've been sneezing non-stop ever since you got back from Carim's
Chrono: What's wrong with me today... (snort)
Aco: Hmm... I remember Carim had a cold this morning too. Don't tell me you--
Chr: Stop there. Thank you.
Aco: :)

LoweGear
2007-06-20, 06:59
---New intelligence data updated---

At the rate I'm writing today, I think I'm on random crack. :3 Oh well this reference must be getting tired, but to explain what Sophia did to Kha during OVA 3...

(Notices everyone staring at him)

:uhoh: Ahem. IT'S NOT WHAT YOU THINK!!!

This was the result, yet another intriguing operation of the Whispers, that was finally summarized in the Codex:Reinforcement and Tracing

Kha’s Linker Core renders him absolutely unable to cast his own magic, but he can passively identify how a spell works using the Whispers, work out the most efficient way to refine the mana and cast it, and mould his Linker Core using Velka magical technique of mana control to provide the boost. Prior to meeting Sophia (and undergoing her unilaterally-imposed intense training program), his only ability is Reinforcement, the power to analyze the magical composition of spells, and with an understanding of their mathematical and metaphysical makeup, increase said spell's effectiveness in its given purpose, such as increasing a Breaker’s penetrance or a shield's durability, which he used to boost the potency of his Holy damage very close to the theoretical limit of 60% lethal damage when usually its around 40%. However, the extremely weak Linker and that the divine mana could not be used for mortal spells meant that he could not supply much magic to conduct the boost, and he lacks mastery for even this simple spell, hence his various applications of it are limited.

This all changed when Sophia discovered Kha’s knack for fixing things, and realized that she was completely wrong about his talent.

Kha's true magical talents lie in a more advanced form of Reinforcement, known as Tracing. This skill allows him to transmute the form of cast mana through his imagination into another spell that he has witnessed and traced. With this ability, Kha is able to transform spells into others equivalent or less in mana, like from Leutendes Licht into Divine Buster. However, tracing demands a substantial amount of mana and concentration, such that usually much more mana that required is needed to transmute a spell into another. Furthermore, all transmuted spells suffer a degradation in quality, making this ability almost useless in combat. With knowledge "borrowed" from Kluize's device Thousand Cross, with a little help from Sakura Zaki, Kha is able to project a variant of Kluize's Reality Marble, Unlimited Spell Forge.

Kha's Reality Marble provides him with a world where all the processed mana needed to facilitate tracing exists to him alone, allowing the recreation of any spell Kha has ever seen. In contrast to normal tracing, in the Unlimited Spell Forge, he can create spells from nothing, without having to modify an existing spell.

His ability of Tracing is due to Kha's uniqueness, where he considers others to be more important to him than himself. Unlike a normal human being, who would feel happiness for others only within his or her own happiness, Kha's happiness comes only from others' happiness even at the cost of his own blessings. Such characteristic of him comes from his trauma in the great fire 10 years ago, when he lost his then-immediate family and he himself had almost died. Although he himself was saved by the Lieze twins, Kha had already lost his self-awareness in the fire. As a consequence, he no longer values his own self and tries to find the meaning of his existence in helping others. Added with his enthusiasm of the Libram’s tales of "a hero of justice", as well as the teachings of Danaan, and his parents, even the somewhat cynical Touareg, Kha lives only to be able to help those in needs and not for himself. This total lack of his own self actually renders him free to use his own self to create spells as a method to protect others. A normal mage would have to cast spells using his own mana and maintain it by again spending his mana. But Kha needs mana only to morph the part of his own being into the spells he desires, setting the spell in a mental program available of repeated use as long as his memory of it does not fade, making him a very unique Tracer, and allowing him to “copy” out and maintain the existence of his own Reality Marble once it has been cast using and recycling mana found inside the Noble Illusion like a perfect engine.

As usual, a Reality Marble only works on a being that cannot escape that reality, and due to Kha and Sakura Zaki’s combined non-divine mana capacity, the size of the target that can be trapped in that Marble is nothing bigger than a human. While useful in 1v1 situations, it has limited use against large Einst and is absolutely useless against Necron.

Little did they know, that the Unlimited Spell Forge is one of 7 Divine Halls of Paradise that Danaan built to contain the souls of all Velka heroes of ages past, present and future. Kluize knows all 7 Divine Halls and can project them as his Noble Illusions, but he is sworn not to spread the word. As of such, the 4 known halls on record are the Unlimited Spell Forge, the Unlimited Imperium Vault, the Throne of Heroes, and the Garden of Tranquility, and Sophia and Kha each have access to 1.

The following ceremonial spell chant are the words for Kha's Reality Marble. They are somewhat different from Kluize's chant. And aptly, is the only none-religious spell in his entire arsenal.

I am the light of my inspiration.
Life is my body, and mana is my blood.
I have forged over a thousand crosses.
Unaware of loss.
Nor aware of gain.
Withstood pain to craft many spells.
Waiting for one's arrival.
I have no regrets, this is the only path.
And so, as I pray, invoke my deepest strength…

Unlimited Spell Forge

NOTE: Kha, with Sakura unisoned in, can cast and contain a bigger target in his Reality Marble.Ettou... Man that spagetti I had for dinner is making me feel the need to create. :)

Btw, all this talk about Reality Marbles and Noble Illusions brings me to why the Will of the God Empress was required to produce the Velka equivalent of this Britannian art of spellcraft:The God Empress was not only known for her immortality, great benevolence and wisdom, she was also known to create pockets of reality just by imagination alones, warped reality that scientists now call Closed Space. This primordial Reality Marble was refined by the God Empress during the Age of Isolation to an art that could be shared with her Raumritter, especially the Cleric-Knights and Knight-sisters, and later spread throughout the Empire. It was one of the many innovations that the God Empress created that allowed her to unite the various Velka under one banner.

Interestingly, the one most apt at Reality Marbles was one Sacred-Commander Nagato Yuki, the God Empress' AI and tsukaima. Another person had very little, in fact no, magical prowess; the leader of the Wolkenritter, Knight-commander Ky--Chrono: Ah-chooo!
Acous: (puts down book) You alright? You've been sneezing non-stop ever since you got back from Carim's
Chrono: What's wrong with me today... (snort)
Aco: Hmm... I remember Carim had a cold this morning too. Don't tell me you--
Chr: Stop there. Thank you.
Aco: :)

Yup, that's very delicious spaghetti I smell here :D The Reality Marbles are still a hard concept for me to grasp, no matter how many times I read about them :heh:

Now the powers of the God Empress on the other hand = PURE WIN :D

Ky- I mean Chrono and Acous better prepare themselves for judgement once the God Empress returns :uhoh::heh::heh:

Kha
2007-06-20, 07:13
Yup, that's very delicious spaghetti I smell here :D The Reality Marbles are still a hard concept for me to grasp, no matter how many times I read about them :heh:

Now the powers of the God Empress on the other hand = PURE WIN :D

Ky- I mean Chrono and Acous better prepare themselves for judgement once the God Empress returns :uhoh::heh::heh:1. :uhoh: :heh:

2. :heh:

3. Notice how Aya Hirano has yet to be casted as VA when all her "friends" have casted at least once... I'm saving her for... something.:uhoh:

Chaos2Frozen
2007-06-20, 08:02
3. Notice how Aya Hirano has yet to be casted as VA when all her "friends" have casted at least once... I'm saving her for... something.:uhoh:

Well, neither has any of the lead female co-stars :heh:

Nightengale
2007-06-20, 08:08
Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.

LoweGear
2007-06-20, 08:10
Part V of Mai's Profile up, which is more of an interlude than anything, since I decided to cut it shorter than I wanted.



- TSAB Midchilda Main Command Base, Kuragana
Office of General Hiram Maxim, 79th Army Battalion

Artei: And that’s all folks.

Glock: A C’tan on the 178th… it can’t be…

Kay: Deva, The Traveller?

Glock: *nods* This is bad… Iisa was under the impression that The Traveller was still dormant like the rest of the C’tan. According to him, the rise of a C’tan typically signals further Necron awakenings. Whoever this rogue Confessor of yours is must’ve woken it up somehow for dubious reasons.

Kay: Probably for the same reasons the Crafters were after for the Eye of God. Power.

*Door slides open, revealing Kha and Sophia*

Artei: Ah, the late Kha and Sophia.
Sophia: We’re not dead yet!
Kha: What’s the situation?
Artei: Glocky here’s been put up to speed on our latest.

*gestures to Kha*

This is my boss Kha Alexei Testarossa, leader of our Trinity of Merry Men.

Glock : Testarossa? Any relationship to Enforcer Fate Testarossa Haraown?
Kha: And how do you know Fate?
Glock: I’ve worked under her for several years now, including my latest assignment. I know she mentioned a non-blood related brother… that would be you?
Kha: Yes. But it's not to Fate directly... you probably know her story by now?
Glock: I know much about her background at least, including her unusual origins.

Kha:*pauses in reminiscence*

Many years ago, I met Alicia when she lived at that research laboratory. I'd promise that I'd protect her and Testarossa-san for as long as I live, but all she wanted was me to be her "oni-chan". She wanted to have a whole family...

Glock: “Oni-chan”?
Kay: *whispers* Affectionate term for older brother.
Glock: I know. I’ve been called that before. Guess it’s a complicated situation between you and Fate then.
Kha: It’s all sorted out by now.
Artei: Very well sorted out, in fact Kha has a-
Sophia: *cough*
Glock: A what?
Artei: Nothing much.
Kha: Putting that aside, it’s a pleasure to meet you. *Extends hand*
Glock: As do I. *does same*

*Both men shake hands, when suddenly Kha seems startled by something as his right eye turns blue*

Glock: What is it?
Kha: The Whispers. I forgot about your mechanical right arm.
Glock: *sigh* I guess I can drop the illusion now.

*Skin over Glock’s right arm vanishes into thin air, revealing his metallic arm*

Kay: You haven’t brought it in for maintenance and re-grafting…
Glock: I’ll do so later.

*turns to Kha*

So what exactly do you need me for?

-----------------------------

Wesson: He’s not here at least.
Smith: Must be out then.
Wesson: But where? We told him we’d be waiting for him in his quarters.
Mai: *sigh*

::Gentlemen, Good Afternoon.

Smith / Wesson: General Maxim…

We mean…

*Salutes*

Sir!

Maxim: At ease both of you.

*kneels down in front of Mai*

And you little one, it’s been a long time.

Mai: *bows* It has, Maxim-sama.

*pats Mai’s hair*

You’ve grown up to be such a splendid young lady, elegant and graceful.

Mai: … Domo arigato gozaimasu.

Wesson: Have you heard from Glock yet, General?
Smith: We thought we’d drop by, but seems he isn’t here.
Maxim: *standing up* The 2nd Lieutenant is currently in my office. He was summoned by the Saint Church on a classified matter which I am not privy to inform you of, nor am I capable of telling.
Smith: Sounds serious…
Maxim: It is a Code-A Classified mission with Code-B Requisition permit. A Top Level Threat I can surmise.
Wesson: Saint Church must need Glock badly to do some dirty job for them.
Smith: *nods*
Wesson: We understand what you’re saying sir but…
Smith: …the three of us have been assigned together on missions for the last 3 years.
Smith/Wesson: You know us very well sir.
Maxim: *smiles* I had anticipated this when I heard you three would arrive today. That young Mai is here with us today is a testament to your skills, and the trust I put into those skills. I have no doubt that whether they accept or not, they will find your services, experiences and talents most useful.

Mai: … hai.

Smith/Wesson: Thank you sir!

Maxim: Do not thank me yet, for I have lots of protocol machinations to perform for you two to be assigned to this mission, whatever it may be. It is but paperwork, and I am certain you two will be able to work with 2nd Lieutenant Heckler again in the near future.

Smith/ Wesson: Yes sir!

Maxim: On the subject of paperwork, I suppose you have young Mai’s available right now?
Wesson: Right here sir! *Opens up holodisplay, then hands them to the General*
Maxim: This will be sufficient for today. It might be wise to head to my office now to meet with Glock, while they are still in briefing. I will cover for your presence there.

Smith: Thank you again General!
Wesson: We appreciate this sir! Mai, lets-

*looks around* Where’s Mai?
Smith: Don’t tell me…
Maxim: You will find her in my office for sure.
Smith: Maaaai… don’t leave us here!
Wesson: Will you be coming with us sir?
Maxim: *shakes head* I’ll personally be delivering these for processing. It is the least I can do for the girl to start off her path as an Enforcer.
Wesson: I understand sir. We’ll be going then.
Maxim: Dismissed then.
Smith/Wesson: *salutes* Sir!

*runs off, spouting various complaints as they disappear around the corner*

Maxim: *turns around* Oh, you’re still here little one?
Mai: *sips juice from cup in her hands*

Thank you, Maxim-sama. And also I must apologize for the trouble.

Maxim: There is no need. Once you were a girl with just a dream. And now you are pursuing that dream. I am simply assisting you in reaching that dream.

Mai: *shivering slightly* Datte...



Am I worthy enough?



After all I’ve done?

Maxim: Now now little one, you have no need to doubt yourself again. We have discussed this in great length in the past.

*Puts his hands in Mai’s shoulders*

Yes, that day I have lost men under my command, even if not in life, then in mind, and it pains me still. But I do not hold you to your actions, no matter the consequence, because such is but expected of the duty we have been given. And now you have accepted that sacred duty as your own. The duty to protect that which is most dear to us. That, little one, is enough consolation for me.

Mai: …

Hai.

Maxim: *removes hands* Go now little one, they are quite worried for you.

Mai: … *nods*

Maxim: You know where to find me if you need guidance.

Mai: … Hai, Maxim-sama.

*disappears into thin air*

Maxim: *eyes closed, a solemn expression as a lone tear falls down his face*

My only regret, is that I may no longer be there when you need me…

LoweGear
2007-06-20, 08:16
Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.

:twitch::(

I applaud Vita for not destroying Wira's legacy outright. Still, quite the cruel fate he ended up as, but at least he died with honor.

Now awaiting the upcoming very juicy parts :)

Nightengale
2007-06-20, 08:17
I was wondering about snake Graham there. "Magical Boy Solid 4: Sons of the Cat" anyone? :heh:

Well, technically, MSCG is almost like past-reliving of the Lyrical seasons...

So, the part with Snake Graham would have him playing StrikerS Hayate, the bench-warmer that occasionally goes trigger happy with AOE freeze spells, while the StrikerS and the AceS are delegated to loli Lindy, shota Clyde, Aria and Lotte respectively.

Once upon a time...Lindy's first meeting with Clyde...started with an accidental grope. :p

The 3 Admirals are still in their same roles though. :heh:

Aaron008R
2007-06-20, 08:22
Ara... Aurion talking to Reinforce about Hayate, now that's golden material right there. Too bad the only conversation they'll truly understand is the one they send with their Breakers :heh::heh:


Thanks.:D And it's 'Blaster', not a 'Breaker'.:heh:

@Aaron: Whoa! For a second I was thinking "By H***** a Noble Illusions?!" after I read, then I realized what that was. Regression Impulse Breaker... Never knew Sempai had it in him. :) And now, back to the present? Or are you going to pull a S******* and time skip again? :uhoh:

Can't have a character without at least one attack like that, right?:D And it's not a Breaker. It's Regression Impulse Blaster. His Breaker move (Yes, he has one) would be less dramatic and also less powerful than this.:heh:

About the timeskip, hmmm. What do the readers think?

---New intelligence data updated---

At the rate I'm writing today, I think I'm on random crack. :3 Oh well this reference must be getting tired, but to explain what Sophia did to Kha during OVA 3...

(Notices everyone staring at him)

:uhoh: Ahem. IT'S NOT WHAT YOU THINK!!!

This was the result, yet another intriguing operation of the Whispers, that was finally summarized in the Codex:Reinforcement and Tracing

Kha’s Linker Core renders him absolutely unable to cast his own magic, but he can passively identify how a spell works using the Whispers, work out the most efficient way to refine the mana and cast it, and mould his Linker Core using Velka magical technique of mana control to provide the boost. Prior to meeting Sophia (and undergoing her unilaterally-imposed intense training program), his only ability is Reinforcement, the power to analyze the magical composition of spells, and with an understanding of their mathematical and metaphysical makeup, increase said spell's effectiveness in its given purpose, such as increasing a Breaker’s penetrance or a shield's durability, which he used to boost the potency of his Holy damage very close to the theoretical limit of 60% lethal damage when usually its around 40%. However, the extremely weak Linker and that the divine mana could not be used for mortal spells meant that he could not supply much magic to conduct the boost, and he lacks mastery for even this simple spell, hence his various applications of it are limited.

This all changed when Sophia discovered Kha’s knack for fixing things, and realized that she was completely wrong about his talent.

Kha's true magical talents lie in a more advanced form of Reinforcement, known as Tracing. This skill allows him to transmute the form of cast mana through his imagination into another spell that he has witnessed and traced. With this ability, Kha is able to transform spells into others equivalent or less in mana, like from Leutendes Licht into Divine Buster. However, tracing demands a substantial amount of mana and concentration, such that usually much more mana that required is needed to transmute a spell into another. Furthermore, all transmuted spells suffer a degradation in quality, making this ability almost useless in combat. With knowledge "borrowed" from Kluize's device Thousand Cross, with a little help from Sakura Zaki, Kha is able to project a variant of Kluize's Reality Marble, Unlimited Spell Forge.

Kha's Reality Marble provides him with a world where all the processed mana needed to facilitate tracing exists to him alone, allowing the recreation of any spell Kha has ever seen. In contrast to normal tracing, in the Unlimited Spell Forge, he can create spells from nothing, without having to modify an existing spell.

His ability of Tracing is due to Kha's uniqueness, where he considers others to be more important to him than himself. Unlike a normal human being, who would feel happiness for others only within his or her own happiness, Kha's happiness comes only from others' happiness even at the cost of his own blessings. Such characteristic of him comes from his trauma in the great fire 10 years ago, when he lost his then-immediate family and he himself had almost died. Although he himself was saved by the Lieze twins, Kha had already lost his self-awareness in the fire. As a consequence, he no longer values his own self and tries to find the meaning of his existence in helping others. Added with his enthusiasm of the Libram’s tales of "a hero of justice", as well as the teachings of Danaan, and his parents, even the somewhat cynical Touareg, Kha lives only to be able to help those in needs and not for himself. This total lack of his own self actually renders him free to use his own self to create spells as a method to protect others. A normal mage would have to cast spells using his own mana and maintain it by again spending his mana. But Kha needs mana only to morph the part of his own being into the spells he desires, setting the spell in a mental program available of repeated use as long as his memory of it does not fade, making him a very unique Tracer, and allowing him to “copy” out and maintain the existence of his own Reality Marble once it has been cast using and recycling mana found inside the Noble Illusion like a perfect engine.

As usual, a Reality Marble only works on a being that cannot escape that reality, and due to Kha and Sakura Zaki’s combined non-divine mana capacity, the size of the target that can be trapped in that Marble is nothing bigger than a human. While useful in 1v1 situations, it has limited use against large Einst and is absolutely useless against Necron.

Little did they know, that the Unlimited Spell Forge is one of 7 Divine Halls of Paradise that Danaan built to contain the souls of all Velka heroes of ages past, present and future. Kluize knows all 7 Divine Halls and can project them as his Noble Illusions, but he is sworn not to spread the word. As of such, the 4 known halls on record are the Unlimited Spell Forge, the Unlimited Imperium Vault, the Throne of Heroes, and the Garden of Tranquility, and Sophia and Kha each have access to 1.

The following ceremonial spell chant are the words for Kha's Reality Marble. They are somewhat different from Kluize's chant. And aptly, is the only none-religious spell in his entire arsenal.

I am the light of my inspiration.
Life is my body, and mana is my blood.
I have forged over a thousand crosses.
Unaware of loss.
Nor aware of gain.
Withstood pain to craft many spells.
Waiting for one's arrival.
I have no regrets, this is the only path.
And so, as I pray, invoke my deepest strength…

Unlimited Spell Forge

NOTE: Kha, with Sakura unisoned in, can cast and contain a bigger target in his Reality Marble.Ettou... Man that spagetti I had for dinner is making me feel the need to create. :)

Try to eat something other than pasta before you dive into something like this next time.:heh: It indeed looks copy-pasta'd with editted names.:heh: It's still cool and fitting, nontheless.:D

Btw, all this talk about Reality Marbles and Noble Illusions brings me to why the Will of the God Empress was required to produce the Velka equivalent of this Britannian art of spellcraft:The God Empress was not only known for her immortality, great benevolence and wisdom, she was also known to create pockets of reality just by imagination alones, warped reality that scientists now call Closed Space. This primordial Reality Marble was refined by the God Empress during the Age of Isolation to an art that could be shared with her Raumritter, especially the Cleric-Knights and Knight-sisters, and later spread throughout the Empire. It was one of the many innovations that the God Empress created that allowed her to unite the various Velka under one banner.

Interestingly, the one most apt at Reality Marbles was one Sacred-Commander Nagato Yuki, the God Empress' AI and tsukaima. Another person had very little, in fact no, magical prowess; the leader of the Wolkenritter, Knight-commander Ky--Chrono: Ah-chooo!
Acous: (puts down book) You alright? You've been sneezing non-stop ever since you got back from Carim's
Chrono: What's wrong with me today... (snort)
Aco: Hmm... I remember Carim had a cold this morning too. Don't tell me you--
Chr: Stop there. Thank you.
Aco: :)

Your pushing it.:heh: WAIT! What's with Carym?:eyebrow:

Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.

Wha-?! I thought he was going to do a kamikaze move on Vita.:eyespin:
But these turning into weapons trend is starting to get interesting.:D
More! More!:D


Part V of Mai's Profile up, which is more of an interlude than anything, since I decided to cut it shorter than I wanted.



- TSAB Midchilda Main Command Base, Kuragana
Office of General Hiram Maxim, 79th Army Battalion

Artei: And that’s all folks.

Glock: A C’tan on the 178th… it can’t be…

Kay: Deva, The Traveller?

Glock: *nods* This is bad… Iisa was under the impression that The Traveller was still dormant like the rest of the C’tan. According to him, the rise of a C’tan typically signals further Necron awakenings. Whoever this rogue Confessor of yours is must’ve woken it up somehow for dubious reasons.

Kay: Probably for the same reasons the Crafters were after for the Eye of God. Power.

*Door slides open, revealing Kha and Sophia*

Artei: Ah, the late Kha and Sophia.
Sophia: We’re not dead yet!
Kha: What’s the situation?
Artei: Glocky here’s been put up to speed on our latest.

*gestures to Kha*

This is my boss Kha Alexei Testarossa, leader of our Trinity of Merry Men.

Glock : Testarossa? Any relationship to Enforcer Fate Testarossa Haraown?
Kha: And how do you know Fate?
Glock: I’ve worked under her for several years now, including my latest assignment. I know she mentioned a non-blood related brother… that would be you?
Kha: Yes. But it's not to Fate directly... you probably know her story by now?
Glock: I know much about her background at least, including her unusual origins.

Kha:*pauses in reminiscence*

Many years ago, I met Alicia when she lived at that research laboratory. I'd promise that I'd protect her and Testarossa-san for as long as I live, but all she wanted was me to be her "oni-chan". She wanted to have a whole family...

Glock: “Oni-chan”?
Kay: *whispers* Affectionate term for older brother.
Glock: I know. I’ve been called that before. Guess it’s a complicated situation between you and Fate then.
Kha: It’s all sorted out by now.
Artei: Very well sorted out, in fact Kha has a-
Sophia: *cough*
Glock: A what?
Artei: Nothing much.
Kha: Putting that aside, it’s a pleasure to meet you. *Extends hand*
Glock: As do I. *does same*

*Both men shake hands, when suddenly Kha seems startled by something as his right eye turns blue*

Glock: What is it?
Kha: The Whispers. I forgot about your mechanical right arm.
Glock: *sigh* I guess I can drop the illusion now.

*Skin over Glock’s right arm vanishes into thin air, revealing his metallic arm*

Kay: You haven’t brought it in for maintenance and re-grafting…
Glock: I’ll do so later.

*turns to Kha*

So what exactly do you need me for?

-----------------------------

Wesson: He’s not here at least.
Smith: Must be out then.
Wesson: But where? We told him we’d be waiting for him in his quarters.
Mai: *sigh*

::Gentlemen, Good Afternoon.

Smith / Wesson: General Maxim…

We mean…

*Salutes*

Sir!

Maxim: At ease both of you.

*kneels down in front of Mai*

And you little one, it’s been a long time.

Mai: *bows* It has, Maxim-sama.

*pats Mai’s hair*

You’ve grown up to be such a splendid young lady, elegant and graceful.

Mai: … Domo arigato gozaimasu.

Wesson: Have you heard from Glock yet, General?
Smith: We thought we’d drop by, but seems he isn’t here.
Maxim: *standing up* The 2nd Lieutenant is currently in my office. He was summoned by the Saint Church on a classified matter which I am not privy to inform you of, nor am I capable of telling.
Smith: Sounds serious…
Maxim: It is a Code-A Classified mission with Code-B Requisition permit. A Top Level Threat I can surmise.
Wesson: Saint Church must need Glock badly to do some dirty job for them.
Smith: *nods*
Wesson: We understand what you’re saying sir but…
Smith: …the three of us have been assigned together on missions for the last 3 years.
Smith/Wesson: You know us very well sir.
Maxim: *smiles* I had anticipated this when I heard you three would arrive today. That young Mai is here with us today is a testament to your skills, and the trust I put into those skills. I have no doubt that whether they accept or not, they will find your services, experiences and talents most useful.

Mai: … hai.

Smith/Wesson: Thank you sir!

Maxim: Do not thank me yet, for I have lots of protocol machinations to perform for you two to be assigned to this mission, whatever it may be. It is but paperwork, and I am certain you two will be able to work with 2nd Lieutenant Heckler again in the near future.

Smith/ Wesson: Yes sir!

Maxim: On the subject of paperwork, I suppose you have young Mai’s available right now?
Wesson: Right here sir! *Opens up holodisplay, then hands them to the General*
Maxim: This will be sufficient for today. It might be wise to head to my office now to meet with Glock, while they are still in briefing. I will cover for your presence there.

Smith: Thank you again General!
Wesson: We appreciate this sir! Mai, lets-

*looks around* Where’s Mai?
Smith: Don’t tell me…
Maxim: You will find her in my office for sure.
Smith: Maaaai… don’t leave us here!
Wesson: Will you be coming with us sir?
Maxim: *shakes head* I’ll personally be delivering these for processing. It is the least I can do for the girl to start off her path as an Enforcer.
Wesson: I understand sir. We’ll be going then.
Maxim: Dismissed then.
Smith/Wesson: *salutes* Sir!

*runs off, spouting various complaints as they disappear around the corner*

Maxim: *turns around* Oh, you’re still here little one?
Mai: *sips juice from cup in her hands*

Thank you, Maxim-sama. And also I must apologize for the trouble.

Maxim: There is no need. Once you were a girl with just a dream. And now you are pursuing that dream. I am simply assisting you in reaching that dream.

Mai: *shivering slightly* Datte...



Am I worthy enough?



After all I’ve done?

Maxim: Now now little one, you have no need to doubt yourself again. We have discussed this in great length in the past.

*Puts his hands in Mai’s shoulders*

Yes, that day I have lost men under my command, even if not in life, then in mind, and it pains me still. But I do not hold you to your actions, no matter the consequence, because such is but expected of the duty we have been given. And now you have accepted that sacred duty as your own. The duty to protect that which is most dear to us. That, little one, is enough consolation for me.

Mai: …

Hai.

Maxim: *removes hands* Go now little one, they are quite worried for you.

Mai: … *nods*

Maxim: You know where to find me if you need guidance.

Mai: … Hai, Maxim-sama.

*disappears into thin air*

Maxim: *eyes closed, a solemn expression as a lone tear falls down his face*

My only regret, is that I may no longer be there when you need me…

That was nice.:D But what does Maxim mean about being no longer there?:confused:

FlameSparkZ
2007-06-20, 08:49
@Erio: A tournament, huh?
Sounds....interesting :heh:

haiz123321
2007-06-20, 09:06
http://img138.imageshack.us/img138/348/pdvd119medium3le.jpg


wuts this? >_<

:eyebrow:

You sure you didn't make any mistakes? I'd thought Hayate for sure be...

http://img340.imageshack.us/img340/2162/1178588206195we4.jpg (http://imageshack.us)



Overkill xD

Question : It's basically same as Aaron, what it mean by not being there? Like not being there when needed? O yea is this a rpg? xD it's not too late if i wanna create now is it?

Off-Topic:Oh yea nice alt-weiss Aaron xD

Aaron008R
2007-06-20, 09:11
About the Time Skip matter, I think I'll time skip again before I post the collision.:heh:

Sorry bout the others that would like to see the next event after the clash.

I'll make up to it by including the Wolkenritter this time.:D There would be lots of Tesla and Aurion banter as well.:naughty: I have some special plans for the fifth Wolky!:D Of course, there would also be the threats from Vita and coldness from Signum.:D

Aaron008R
2007-06-20, 09:23
wuts this? >_<

Welcome.:D
That's the Devil Gundam.:heh:

Question : O yea is this a rpg? xD it's not too late if i wanna create now is it?

This thread is where you create Fan-Characters for the Nanoha universe.
The RPG part is not really much here yet.
Here's a link for the general rules.
http://forums.animesuki.com/showpost.php?p=938158&postcount=1

Off-Topic:Oh yea nice alt-weiss Aaron xD

Thank you.:D

LoweGear
2007-06-20, 09:29
Thanks.:D And it's 'Blaster', not a 'Breaker'.:heh:

Can't have a character without at least one attack like that, right?:D And it's not a Breaker. It's Regression Impulse Blaster. His Breaker move (Yes, he has one) would be less dramatic and also less powerful than this.:heh:

About the timeskip, hmmm. What do the readers think?


LOL, I just classified Blaster with Breaker because I was referring to both Rein's and Aurions attack, although must've been confusing :heh:

A timeskip... what? :twitch:


That was nice.:D But what does Maxim mean about being no longer there?:confused



Question : It's basically same as Aaron, what it mean by not being there? Like not being there when needed? O yea is this a rpg? xD it's not too late if i wanna create now is it?


Sorry you two, not gonna tell you that right now. :p

And haiz, well it's not an RPG per se, although we do write stories and OC interactions in a similar style... but this isn't a full-fledged RPG thread, it's a character creation thread :)

Aaron008R
2007-06-20, 09:33
LOL, I just classified Blaster with Breaker because I was referring to both Rein's and Aurions attack, although must've been confusing :heh:

I get what you mean.:heh: I just needed differentiation. He has a Breaker. Just not that powerful and long in casting compared to RIB.:heh:

A timeskip... what? :twitch:

:D I'll continue the RF6 visit for the meanwhile.
About the Time Skip matter, I think I'll time skip again before I post the collision.:heh:

Sorry bout the others that would like to see the next event after the clash.

I'll make up to it by including the Wolkenritter this time.:D There would be lots of Tesla and Aurion banter as well.:naughty: I have some special plans for the fifth Wolky!:D Of course, there would also be the threats from Vita and coldness from Signum.:D


Sorry you two, not gonna tell you that right now. :p

I can wait.:D

haiz123321
2007-06-20, 09:34
@ Aaron: Your question somehow got answered by Lowegear xD

But what i wanna know is can i create a character in here right now? or do i have to go to a specific topic to create?

:twitch:

Hard to believe you looked so civil and clean cut when you were 9 Graham :heh::heh: Metal Gear Graham image though wins :D

i second that =D

Aaron008R
2007-06-20, 09:37
But what i wanna know is can i create a character in here right now? or do i have to go to a specific topic to create?

You can make one and post it right now.:D
You don't have to skip the topic.:D

LoweGear
2007-06-20, 09:37
:D I'll continue the RF6 visit for the meanwhile.

Just as long as you go back to that collision, I can wait :D

But what i wanna know is can i create a character in here right now? or do i have to go to a specific topic to create?


THIS is the Character Creation thread... you create your character here :D

Nightengale
2007-06-20, 09:42
btw...Lowe...

What was it about shota-masked Graham that was civil and clean cut? It was the 60s England after all...the time of the Beatles. Granted, his hair still had the modern anime stench to it, but it shouldn't be that prevailent...

Besides, he was 12 in my scenario...I don't think there was an age specified the time he met the TSAB clerk.

KBTKaiser
2007-06-20, 09:49
*twiddles his fingers as he awaits judgement for entrace of Mabiko into the Reinforce Revival arc*

Aaron008R: Majority Vote
A Hero in Disguise: Yes
Kha: Leaning to No
Nightengale: ???
Keroko: ???

I'm choking on anxiousness here. X_X

LoweGear
2007-06-20, 09:51
btw...Lowe...

What was it about shota-masked Graham that was civil and clean cut? It was the 60s England after all...the time of the Beatles. Granted, his hair still had the modern anime stench to it, but it shouldn't be that prevailent...

Besides, he was 12 in my scenario...I don't think there was an age specified the time he met the TSAB clerk.

The age I assumed because there's no other age to refer to, other than his looks (although yes, it can be misleading) :heh:

And Graham looks civil and clean-cut to me in this screencap:

http://img.photobucket.com/albums/v11/USSKenji64296/Untitled-1-2.jpg

:heh::heh:

Keroko
2007-06-20, 09:56
*twiddles his fingers as he awaits judgement for entrace of Mabiko into the Reinforce Revival arc*

Aaron008R: Majority Vote
A Hero in Disguise: Yes
Kha: Leaning to No
Nightengale: ???
Keroko: ???

I'm choking on anxiousness here. X_X

Sorry, working way backlog here :heh:

I'm not really sure how Mabiko would work into the Reinforce Revival arc, concidering she is mostly freelance with very little conection to Reinforce itself. Could you expand on that a little?

Nightengale
2007-06-20, 09:58
Aaron008R: Majority Vote
A Hero in Disguise: Yes
Kha: Leaning to No
Nightengale: ???
Keroko: ???

I don't mind...depending on how you're approaching the issue. If it's going to revolve on haxxx, then sadly, no. If there's something profound to it...like tons of drama and angst and stuff...then maybe.

In other words...humor me. :)

From what I can tell overall... the general scenario seem to have Reinforce as the subject at hand, Hayate/Wolkies as the catalyst of the situation, while Sof's Vault summoning revolves around the issues of a physical body and heart and also Kluize HAX, my intention with Saga's Nights of the ***** (( spoiler for now )) revolves on the issue of soul and memories of Reinforce. Aaron seems to be throwing things in accordance...he's still being tight-lipped, etc.

Show me your cards. :3

The age I assumed because there's no other age to refer to, other than his looks (although yes, it can be misleading) :heh:

And Graham looks civil and clean-cut to me in this screencap:

http://img.photobucket.com/albums/v11/USSKenji64296/Untitled-1-2.jpg

:heh::heh:

Argh! I've totally forgotten about that!

Forget my idiocy then. Hmm....

*goes to plan shota-Graham fanart...*

KBTKaiser
2007-06-20, 10:11
Well, to dig up the initial discussion with Aaron on page 116...(Certain areas trimmed for irrelevance/clarified by Kha at the time)

My head is spinning too.:eyespin:
Alright. Can you tell me what Mabiko's role would be?
And how do you plan her to fare against Rein1 if ever?
Right now, Reinforce is a completely haxxed version of herself, probably bordering SSS+ to X-.:heh: (Blame Kha for the new category) But, her net amount of mana per appearance is roughly equivalent to the Triple Breaker EX before she fizzles away again.
Right up to the planned statistics, Nightengale said that Saga is about 1/2 as powerful as Haxxed Rein1 at full power.
Aurion already commented on how Reinforce far outclassed him in every respect except tactics in the Aurion vs Caster scenario.
An Hero is still keeping the details about how he intends to deal with Reinforce.
Keroko is not really involved as of yet. Because I'm just borrowing his' two OC's.
Kha is the owner of Caster/Reinforce. And I don't really know how far he would get involved in the story.
Mabiko is SS+ at best, right? Sooo, that could work.:heh:
Maybe we could work this out.:D Just please give us the details and we'll talk over it.:D

:eyespin: :eyespin: :eyespin: :eyespin: :eyespin: :eyespin:

Mabiko is rank SS+ is WITHOUT accessing The Power, but you know how much of a double edged blade that can be if used for too long. :eyespin:

As for faring in combat against Rein, something of a straight up blitz attack that forces Rein to waste almost a third, maybe a little over half of her energy to force Mabiko off her.

If anything, I was thinking of utilizing the Destiny Weaver aspect of Mabiko to try and preserve/save Rein somehow. ^^;

(Regarding THE POWER and mage rank)I see.:heh: That'll be too much even for Mabiko to handle for long. And in this case, I don't think the time restriction would be enough.

(Regarding Mabiko vs. Rein)But you're not planning on beating her, correct?

(Regarding Destiny Weaver Issue) Reinforce's only here right now for a duty she must finish before she would willingly pass away into the Realm of Heroes. It's not about her being doomed.:heh:

(The Power)Well, the damage from going over the time limit of The Power is enough to put her out of the match, AKA explosive kamikaze without dying, but critical condition.

(Mabiko Vs. Rein)No, I don't intend on beating her.

(Destiny Weaver)In any case, Mabiko can tweak the strings of fate to make it easier/harder for the passage, depending on what's needed.

(The Power)Deadly.:heh:

(Mabiko Vs. Rein) Good.:heh:

(Destiny Weaver)You can tweak destiny to delay the passage and let her finish her duty when it seems like she will fail.:D

As for other aspects...I'm quite open to suggestions.

EDIT: dumped into spoiler tags for space conservation.

Reiji Tabibito
2007-06-20, 10:42
Holy Arcana! FIVE PAGES of backlog in 1 night?! :twitch: <clasps hand together> Don't you people have lives?! (No offense)

Anyway, onto business...

@LoweGear: Well, I'd be interested in joining the Combo Stories CrosyS and I-n's. Serge's story is good, but the Phantasms might be outclassed unless it was 4-on-1, with his Aether Manipulation Skills. As to R1 Revival...I'm not sure. But see if you can get me into CrosyS and I-n's...once all the profiles here are up.

@Kha, USB500, LoweGear, Aaron008R, Nightengale, Keroko: You guys have been here the longest, from what I've seen, so you probably know the most, and would be in the best position to answer my question. So, without further ado, hajimarimasu!

Secretariat vs. GDI vs. TSAB: I'm having trouble understanding the relationship between these three groups. From what I can tell, GDI is like the Department of Defense, TSAB is like the British Home Office, and Secretariat is like the British Foreign Office. Correct me if I'm wrong.

Aaron008R
2007-06-20, 10:45
Sigh...
Very well. Let's look at this from an objective view.
Here is a list of what I think the other campaign stockholders want...

-Reinforce is seen.

-Aurion more or less confirms it and tells Hayate. Giving her some counseling along the way.

-(The reason behind the attack will be explained by me)

-Keroko and Kha promise to accompany Hayate with this until the end. Being friends and all. This also will allow for more of Keroko and Tesla's character development

Hayate's side: The goal is seeing Reinforce again and confirming whether she's the real one.

-Serge wants Reinforce for study, delving more into Aether Origin's nature. The likely result is failure.

Serge's side: Wants to capture Reinforce.

-Saga is there for matters concerning Reinforce's soul and memories. And the likely confrontation/reunion with the Wolkenritter.

Saga's side: Reinforce's memories and more on Saga's character development. As well as meeting the Wolkenritter again.

-Aurion may get sucked in deeper to the conflict. He would fall under Hayate's side.

-Hayate gets to meet Reinforce, Serge AND Saga. Opening for more drama.

-Reinforce's duty is revealed. (by Kha the forumer)

-Conflict on all sides. lots of angst.

-The nature of powers to be used are to adhere a close to the rules of the Nanohaverse as possible. (The Power is just honestly pushing it too far)

-Maximum drama, angst and revelations are targets to be obtained in the course of the story.

-Ultimate Haxx is only allowed for Reinforce. But it entails the mana nerf. The people who are expected to come close are the Aces, Saga and Serge.

-The expected strongest chess pieces and driving forces in the story are Hayate (Reinforce's Mistress. Aurion, Keroko and Kha falls under this category), Saga (by the power he got after death), and Serge (who possess a Lost Logia which gives him tactical haxx).

-The connections are apparent here.

-My main problem is that Mabiko might mess up the story because of the sheer WTF factor of her appearance and non-Mid-Childa and non-Velka powers, which are also a driving force in the story.

-Plus, her duties are not related to Reinforce AT ALL.

- Mabiko will look like a very unrelated character in the grand scale of things. Because of everyone's connection with each other through Reinforce.

-And, what is her goal in doing this? Helping Hayate? That sounds vague too. Considering their history together.

-The Destiny Weaver part won't be of help because it is somewhat planned for Reinforce to pass away again. Because this will allow Sophia to summon her later.

-What can she contribute? Please tell. Because our main critic for the drama and angst requirement would be Nightengale. And I also have high expectations for this campaign. The target would be OVA material drama and angst. By matching up the powers of the three sides, you could say that their pretty even. And that also includes Aurion's truce with Serge.

- The ending will be rather disappointing on all sides. I will personally handle Hayate's side if the others won't mind. Nightengale would handle Saga's and An Hero would handle Serge's


EDIT: To the other stockholders, please add/remove as you wish from the list.

@Reiji: The arcs that are most welcoming are CrosyS and I-n's. The current major arc is CrosyS and I-n's will follow soon after. AlternateS migh be implemented here if Saint-X decides to do it. R1 arc is rather closed because of pre-planned scenario's in the future. While Serge's arc is... I don't know. Ask An Hero about it.

LoweGear
2007-06-20, 10:52
Holy Arcana! FIVE PAGES of backlog in 1 night?! :twitch: <clasps hand together> Don't you people have lives?! (No offense)


:rolleyes: Truly, the backlogs here are especially dangerous:D :D



Anyway, onto business...

@LoweGear: Well, I'd be interested in joining the Combo Stories CrosyS and I-n's. Serge's story is good, but the Phantasms might be outclassed unless it was 4-on-1, with his Aether Manipulation Skills. As to R1 Revival...I'm not sure. But see if you can get me into CrosyS and I-n's...once all the profiles here are up.

Well, you have to get your profiles up first, then we can work something out :)

Secretariat vs. GDI vs. TSAB: I'm having trouble understanding the relationship between these three groups. From what I can tell, GDI is like the Department of Defense, TSAB is like the British Home Office, and Secretariat is like the British Foreign Office. Correct me if I'm wrong.

Kha would be the best to answer this particular question. But from what I understand of it myself, that would seem to be the case.

An Hero in Disguise
2007-06-20, 11:09
It's insane, I left the thread in the morning and got about 4 pages of backlog :eyespin:

@Nightengale: With new parts of Saga's story out things are becoming intense - are Saga's Knights losing one by one? And I'm tempted to wait until the story's end before writing AO background, as I got an idea of Saga's cameo involvement (well, not even Saga himself but his "alternate" version; that also give Serge more reasons to be interested in R1)

@Aaron: That Blaster thing looks scary :D Also I've never seen so many cartridges burned in a single fight before. Should I be glad AO doesn't use them?

-------------------------------------------------------------------------------

Well, my parts of Act VI are delayed until tomorrow due to sudden business, same goes for flashback.

Department's development seems to be delayed even further.

Regarding my part in R1 revival story I'm waiting for Serge to be introduced by Aaron first, the ending and aftermath for Serge and his group shouldn't be a problem regardless of the outcome of R1 capturing plan (but I'll make sure to try hard :D large scale dimensional disturbances are almost granted :rolleyes: - also Serge's bringing the whole gang, right?)

EDIT:

Regarding anybody joining Serge's story - part related to Dance of the Demons is almost finished (I and Kha are making the final parts now), and the shorter part about him obtaining AO isn't good for anybody to show up there :rolleyes: So currently no open space in the past, only in possible future projects (I wonder if Serge joins anywhere after R1 arc himself).

Kha
2007-06-20, 11:18
Holy Arcana! FIVE PAGES of backlog in 1 night?! :twitch: <clasps hand together> Don't you people have lives?! (No offense)

Anyway, onto business...

@Kha, USB500, LoweGear, Aaron008R, Nightengale, Keroko: You guys have been here the longest, from what I've seen, so you probably know the most, and would be in the best position to answer my question. So, without further ado, hajimarimasu!

Secretariat vs. GDI vs. TSAB: I'm having trouble understanding the relationship between these three groups. From what I can tell, GDI is like the Department of Defense, TSAB is like the British Home Office, and Secretariat is like the British Foreign Office. Correct me if I'm wrong.You had been warned, backlogs here only bite more than the Image thread because these are practically stories, and many of us have lots to tell. That's why we have a term for backlogs of extremely long posts: Bluecheesium. It's a way of life here, though most of it is my fault. :heh:

Ok at a rough glance that is it. I'll just dig up that article I wrote... It's in a file gimme a sec... Here:Excerpts from “A Moment of Time: The Story of the Tripartite Shield” by Mertho Scrya

…銀河の防衛率先, known as the Galactic Defence Initiative in Midean, the tongue of the Mid Childa, was started as a secret arrangement that linked all major powers in the Dominaria galaxy together in a close-knit relationship to protect their interests against raiding states and fill the void left behind by the disappearance of the Holy Velka Imperiallon. When psyker warp drives were invented, thus making ethereal travel more convenient and safer, the GDI expanded their reach into other dimensions, and the alliance prospered to heights never before imagined…

…However, their rapid expansion brought them into contact with other species that inhabited the multiverse, and while they made effort for peaceful arrangements, some were too barbaric or too simple minded or had value systems too different from the humans. And one day, an undiscovered demonic race suddenly invaded the weakly defended poorer states of the Dominaria, rapidly establishing a foothold to begin a full-fledged assault upon the major powers.

It was the first time the combined armies of the GDI came to light and fought under one banner. Differences existed, but the alliance held long enough to slow, contain and finally repel the burning crusaders from the galaxy. The poorer states, scourged clean of all human life, were absorbed into the major powers and repopulated. However, more hostile contacts were being made on other dimensions, be it harrassment or full blown invasion, and it became apparent that the major powers have to remain together in order to counter all threats. And thus the GDI was expanded to include all of Ordered Space, as the worlds became known. It retained its old name for cultural reasons…

…As the alliance pushed further and further into deep voidspace, the need for a specialized organization to run the inner circle of dimensions grew. As such, the Home Affairs department of the various powers, together with the 銀河の管理部, or Galactic Administration Branch, fused into a new the Time Space Administration Bureau we all know. The name change reflected its multidimensional job scope and it handled all internal affairs and home security, while defence and extra-GDI diplomacy were handled by the GDI. The outermost regions of Ordered Space, namely the Deep Northwind, Deep Spinward, Deep Antispinward and Deep Coreward, remained under martial law due to the heavy alien presence…

…Also formed around the same time was the Secretariat, a fusion of all levels of higher government of all member states, which settled budgets, passed laws and basically functioned as a massive inter-dimensional parliament…

…And hence all three are symbolized in the Tripartite Shield, though it has been reshaped to look like a police officer‘s badge for the TSAB. The GDI is that of a airborne hawk with the original Tripartite Shield on its breast, and the Secretariat has that Shield in the foreground with Libra scales in the background and a ribbon for its motto…

…This transformation took close to a century as nations clung to their traditional nationalist views and were only pried free after much effort…

Mottos:

TSAB - In Defence of Harmony (Someone told me this. Can’t make it out for myself)

GDI - In Defence of Peace

Secretariat - In Defence of OrderBecause I thought the RAF dealt with diplomacy within smaller states of Ordered Space, which should exist, that's why I listed them under the Secretariat. But from a second look, I realized that your guys deal with aliens more, and from that article, their boss is the GDI. Have fun with Granger. He's a good man. ;)

Also, this seems to be canonized, but it appears the MC calender began on day 1 of the inception of TSAB (and hence the whole Tripartite). Just a little extra info. :heh:Sigh...
Very well. Let's look at this from an objective view.
Here is a list of what I think the other campaign stockholders want...

-Reinforce is seen.

-Aurion more or less confirms it and tells Hayate. Giving her some counseling along the way.

-(The reason behind the attack will be explained by me)

-Keroko and Kha promise to accompany Hayate with this until the end. Being friends and all. This also will allow for more of Keroko and Tesla's character development

Hayate's side: The goal is seeing Reinforce again and confirming whether she's the real one.

-Serge wants Reinforce for study, delving more into Aether Origin's nature. The likely result is failure.

Serge's side: Wants to capture Reinforce.

-Saga is there for matters concerning Reinforce's soul and memories. And the likely confrontation/reunion with the Wolkenritter.

Saga's side: Reinforce's memories and more on Saga's character development. As well as meeting the Wolkenritter again.

-Aurion may get sucked in deeper to the conflict. He would fall under Hayate's side.

-Hayate gets to meet Reinforce, Serge AND Saga. Opening for more drama.

-Reinforce's duty is revealed. (by Kha the forumer)

-Conflict on all sides. lots of angst.

-The nature of powers to be used are to adhere a close to the rules of the Nanohaverse as possible. (The Power is just honestly pushing it too far)

-Maximum drama, angst and revelations are targets to be obtained in the course of the story.

-Ultimate Haxx is only allowed for Reinforce. But it entails the mana nerf. The people who are expected to come close are the Aces, Saga and Serge.

-The expected strongest chess pieces and driving forces in the story are Hayate (Reinforce's Mistress. Aurion, Keroko and Kha falls under this category), Saga (by the power he got after death), and Serge (who possess a Lost Logia which gives him tactical haxx).

-The connections are apparent here.

-My main problem is that Mabiko might mess up the story because of the sheer WTF factor of her appearance and non-Mid-Childa and non-Velka powers, which are also a driving force in the story.

-Plus, her duties are not related to Reinforce AT ALL.

- Mabiko will look like a very unrelated character in the grand scale of things. Because of everyone's connection with each other through Reinforce.

-And, what is her goal in doing this? Helping Hayate? That sounds vague too. Considering their history together.

-The Destiny Weaver part won't be of help because it is somewhat planned for Reinforce to pass away again. Because this will allow Sophia to summon her later.

-What can she contribute? Please tell. Because our main critic for the drama and angst requirement would be Nightengale. And I also have high expectations for this campaign. The target would be OVA material drama and angst. By matching up the powers of the three sides, you could say that their pretty even. And that also includes Aurion's truce with Serge.

- The ending will be rather disappointing on all sides. I will personally handle Hayate's side if the others won't mind. Nightengale would handle Saga's and An Hero would handle Serge's


EDIT: To the other stockholders, please add/remove as you wish from the list.

@Reiji: The arcs that are most welcoming are CrosyS and I-n's. The current major arc is CrosyS and I-n's will follow soon after. AlternateS migh be implemented here if Saint-X decides to do it. R1 arc is rather closed because of pre-planned scenario's in the future. While Serge's arc is... I don't know. Ask An Hero about it.All and good but what about me revealing Rein's duty? Did I say something like that before? :heh:

Aaron008R
2007-06-20, 11:18
@Aaron: That Blaster thing looks scary :D Also I've never seen so many cartridges burned in a single fight before. Should I be glad AO doesn't use them?

Thanks.:D It's not really a favored tactic. To tell the truth, Aurion does NOT like it at all. It has to do something with his past and it's effects which would be apparent later. But the guy has to survive, right? And I'm also glad that you noticed that I burned thirty-six cartridges in a single blow. And I'm glad AO doesn't use cartridges.:heh: Sovereign form looks terrifying enough. And that's not even the end of it.:heh:

Regarding my part in R1 revival story I'm waiting for Serge to be introduced by Aaron first, the ending and aftermath for Serge and his group shouldn't be a problem regardless of the outcome of R1 capturing plan (but I'll make sure to try hard :D large scale dimensional disturbances are almost granted :rolleyes: - also Serge's bringing the whole gang, right?)

Will do.:D


All and good but what about me revealing Rein's duty? Did I say something like that before? :heh:

I see. It'll become apparent later on so I was thinking you would do the honor since she's your character.:heh: If your not planning anything about this, maybe Nightengale would be a good judge on what her duty should be.:heh:

Reiji Tabibito
2007-06-20, 11:31
You had been warned, backlogs here only bite more than the Image thread because these are practically stories, and many of us have lots to tell. That's why we have a term for backlogs of extremely long posts: Bluecheesium. It's a way of life here, though most of it is my fault. :heh:

Ok at a rough glance that is it. I'll just dig up that article I wrote... It's in a file gimme a sec... Here:Excerpts from “A Moment of Time: The Story of the Tripartite Shield” by Mertho Scrya

…銀河の防衛率先, known as the Galactic Defence Initiative in Midean, the tongue of the Mid Childa, was started as a secret arrangement that linked all major powers in the Dominaria galaxy together in a close-knit relationship to protect their interests against raiding states and fill the void left behind by the disappearance of the Holy Velka Imperiallon. When psyker warp drives were invented, thus making ethereal travel more convenient and safer, the GDI expanded their reach into other dimensions, and the alliance prospered to heights never before imagined…

…However, their rapid expansion brought them into contact with other species that inhabited the multiverse, and while they made effort for peaceful arrangements, some were too barbaric or too simple minded or had value systems too different from the humans. And one day, an undiscovered demonic race suddenly invaded the weakly defended poorer states of the Dominaria, rapidly establishing a foothold to begin a full-fledged assault upon the major powers.

It was the first time the combined armies of the GDI came to light and fought under one banner. Differences existed, but the alliance held long enough to slow, contain and finally repel the burning crusaders from the galaxy. The poorer states, scourged clean of all human life, were absorbed into the major powers and repopulated. However, more hostile contacts were being made on other dimensions, be it harrassment or full blown invasion, and it became apparent that the major powers have to remain together in order to counter all threats. And thus the GDI was expanded to include all of Ordered Space, as the worlds became known. It retained its old name for cultural reasons…

…As the alliance pushed further and further into deep voidspace, the need for a specialized organization to run the inner circle of dimensions grew. As such, the Home Affairs department of the various powers, together with the 銀河の管理部, or Galactic Administration Branch, fused into a new the Time Space Administration Bureau we all know. The name change reflected its multidimensional job scope and it handled all internal affairs and home security, while defence and extra-GDI diplomacy were handled by the GDI. The outermost regions of Ordered Space, namely the Deep Northwind, Deep Spinward, Deep Antispinward and Deep Coreward, remained under martial law due to the heavy alien presence…

…Also formed around the same time was the Secretariat, a fusion of all levels of higher government of all member states, which settled budgets, passed laws and basically functioned as a massive inter-dimensional parliament…

…And hence all three are symbolized in the Tripartite Shield, though it has been reshaped to look like a police officer‘s badge for the TSAB. The GDI is that of a airborne hawk with the original Tripartite Shield on its breast, and the Secretariat has that Shield in the foreground with Libra scales in the background and a ribbon for its motto…

…This transformation took close to a century as nations clung to their traditional nationalist views and were only pried free after much effort…

Mottos:

TSAB - In Defence of Harmony (Someone told me this. Can’t make it out for myself)

GDI - In Defence of Peace

Secretariat - In Defence of OrderBecause I thought the RAF dealt with diplomacy within smaller states of Ordered Space, which should exist, that's why I listed them under the Secretariat. But from a second look, I realized that your guys deal with aliens more, and from that article, their boss is the GDI. Have fun with Granger. He's a good man. ;)

Also, this seems to be canonized, but it appears the MC calender began on day 1 of the inception of TSAB (and hence the whole Tripartite). Just a little extra info. :heh:All and good but what about me revealing Rein's duty? Did I say something like that before? :heh:

Yeah, the point of the RAF is to keep law and order out on the frontier of the known galaxy, although they have been known to make a treaty or two from time to time. But the idea of a Diplomatic Corps does sound pretty appealing - it'd be a break from the nonstop combat and hack-and-slash that goes for normalcy around here.

KBTKaiser
2007-06-20, 11:33
Mabiko hasn't had the taste of defeat quite yet after assuming her current full power...that is, you can't save them all.

The Magic System for Mabiko is basically a transition between Mid-Childa type and Neo-Belka in a manner of sense. Her appearance can be masked with an minor illusion spell or even a simple gadget. If you look at it from a normal standpoint, she's more or less a Neo-Belka style melee fighter. Her currently known high level spells are mid-range at most, not factoring Star Core's weapon library.

As for the relation gaps, I purposely left that time gap of 7 years(starting 1 year after the end of the Book of Darkness Incident) to integrate into other plots as a sort of contingency.

As this is happening during StrikerS, Aurion could ask for an additional view on things from Mabiko(who IS his subordinate in a sense by this point, being commander of Phantom Squad), based on her travels for possible similar circumstances(7 years is room for lots of time for merc contract work, TSAB-coop or solo missions).

As for the Reinforce connection...travelling between worlds by yourself using the voidal tunnel method Mabiko uses can tend to make people see things, per say. Mabiko wants to find the truth as to why the ghost would look through the void for her. In a sense, you could say that Mabiko unconsciously altered the fates to bring about the situation in the first place.

...well, I guess that's a pretty shaky case I put together... >>;

Sidenote: Mabiko and only Mabiko will be in. Familiars will probably follow on their own accord, but get TKO'd by Rein as soon as they try to jump in to help Mama, resulting in a medical ward scene.

Kha
2007-06-20, 11:36
@LoweGear: Well, I'd be interested in joining the Combo Stories CrosyS and I-n's. Serge's story is good, but the Phantasms might be outclassed unless it was 4-on-1, with his Aether Manipulation Skills. As to R1 Revival...I'm not sure. But see if you can get me into CrosyS and I-n's...once all the profiles here are up.
I just realized I could answer this too. Yes you can join in anytime, by virtue of the fact that the RAF did aliens and probably has experience busting them like Kha and Keroko. In CrosyS, there'll be a makeshift fleet to be deployed against the Necron made up of a motley of ships from everywhere, and I can bring the RAF in then if they are "within 25 kiloparsecs of the 178AW", as with the planned scramble order.

But even if they miss the Necron train, for I-n's they're definitely in it. Once the sightings have been confirmed, and word gets out, Carim flexes some political muscle and away we go again. :D That's why I said, frontline seats to the Einst for these guys. :D

Of course it would be a big help if their profiles are complete by then... :heh:Thanks.:D It's not really a favored tactic. To tell the truth, Aurion does NOT like it at all. It has to do something with his past and it's effects which would be apparent later. But the guy has to survive, right? And I'm also glad that you noticed that I burned thirty-six cartridges in a single blow. And I'm glad AO doesn't use cartridges.:heh: Sovereign form looks terrifying enough. And that's not even the end of it.:heh:Why do I have this feeling that True Schneiderform and Sovereign Form would be a battle of Gods Old and New...? :rolleyes:

Like what Aaron said before, Planetary Reset. :heh:

Meophist
2007-06-20, 11:43
???: Hello, Maple.
Maple: Quos. I… apologize for the trouble I've caused you.
Quos: You've apologized enough already. You did what you believed was right, I'm not going to hold that against you.
Maple: …Thank you.
Quos: However, I've come to ask you for a favor. I know you're busy so don't feel like you have to do it.
Maple: What is it?
Quos: Have you read Ennis' profile recently?
Maple: …No, I haven't.
Quos: Here's a copy of it. Could you first read it?
Maple: Sure. Let's see…
Profile — Ennis Jesca
Name: Ennis Jesca (エニス・ジェスカ)
D.O.B.: 11/09/0060
Hair Colour: Dark Brown
Eye Colour: Green

TSAB Mage Rank: A+ (Mixed)
Magic Type: Midchildran

History:
Ennis grew up quietly with his parents in Altseima. Due to his special conditions, he received his education from a tutor in his younger years, but began attending school later on. His decision to enter the TSAB was sudden and unexpected. However, he received good grades in training and soon joined the then just-forming 34th Lost Logia Search Forces. However, when he joined the force, Ennis requested a magic limiter and had his magic rank lowered to an effective C.

Despite the restriction, Ennis continued to be an effective member of the team with his scanning and searching magic. After a particular incident however, Ennis left the team and had his limiter lifted from him. He has since attempted the Enforcer exam but has failed it.
Maple: He's trying to become an enforcer?
Quos: It seems like it. That boy is difficult to understand, but I think he might be lost right now, unsure of what to do.
Maple: You want me to talk to him?
Quos: I'm afraid he hates me right now. He doesn't blame you for what happened, and I think someone with your experience can help him out.
Maple: That kid doesn't speak a word…
Quos: He'll listen though. Like I said, if you don't want to do it, you don't have to. I won't hold anything against you.
Maple: I'll go talk to him. At the very least, if he really wants to become an enforcer, I can give him some pointers.
Quos: Sorry, I feel kinda bad about asking this of you.
Maple: Don't worry, I feel somewhat responsible too.
Quos: That's what I mean…About:
Ennis is seemingly without the ability to speak, having never done so since his birth. In addition to sign language, he is also able to communicate using magic, however he rarely does either. Ennis seems to be rather observant and according to his tests, appears to be rather intelligent. Given his rather uncommunicative nature, these aspects of him rarely show.

Ennis appears to prefer being alone to group, although he doesn't seem to mind being with others when needed. When given a task, he will complete it, however, he rarely gives much feedback about the task unless specifically asked for.

Ennis uses a standard-issue staff-type storage device for combat. He seems to always purposefully underperform in combat, only acting on his best when absolutely necessary. Due to this, it is difficult to gauge his full magic potential.

He seems to prefer attacking from a range and has a tendancy of using more difficult and complicated spells over their more simple counterparts. Because of this, sparring opponents in his skill range often have difficulty fighting him due to not recognising his spellsHrmm… was thinking about posting more, but I think this is enough for now. Sorry about that.

Kha
2007-06-20, 11:54
Thanks.:D It's not really a favored tactic. To tell the truth, Aurion does NOT like it at all. It has to do something with his past and it's effects which would be apparent later. But the guy has to survive, right? And I'm also glad that you noticed that I burned thirty-six cartridges in a single blow. And I'm glad AO doesn't use cartridges.:heh: Sovereign form looks terrifying enough. And that's not even the end of it.:heh:

I see. It'll become apparent later on so I was thinking you would do the honor since she's your character.:heh: If your not planning anything about this, maybe Nightengale would be a good judge on what her duty should be.:heh:Yeah I was thinking, Nanoha is so going to give it to Aurion when she hears about it. You know what a advocate against burn out is that lady... :heh:

A little trivia: Kha's Full Drive command used to be "Load All Cartridges", something Kha could take easily since his RLC is so dispersed, but Nanoha'd get a little jittery when that happens. Therefore, he changed it so that it didn't sound so awful.

Kluize: Wow what a quick excuse for being a ripoff.
Kha: Shut up

Hmm I planned to see where you are going and let you lead me in. :DYeah, the point of the RAF is to keep law and order out on the frontier of the known galaxy, although they have been known to make a treaty or two from time to time. But the idea of a Diplomatic Corps does sound pretty appealing - it'd be a break from the nonstop combat and hack-and-slash that goes for normalcy around here.Well Kha doesn't look like it, but when not on mission his Trinity helps out at the Monarch Church to do services and train the new batch of New Velka warriors, focusing on those who seek the Holy path like themselves. And Artei would be slacking somewhere of course. :heh:

My point here is that for even if they were part of the Secretariat DCs, it doesn't stop them from seeing some action in this big world that has practically turned into an MMO writers' fest. :heh:

You like the DCs... OK here's a proposal: I do know that there are fringe worlds as well as others closer to MC in Ordered Space who are independent of the Tripartite (the first 40 Non-administrated Worlds (NWs) come to mind). That means ur RAF team can operate anywhere flying from the fringes signing an FTA, then heading to the beat some sense into a local tyrant, then bypass a planet in distress and help out, then back out to the Brave New Worlds for some exploration discovery and maybe even more action, for this multiverse has evolved to include threats from other universes. There's no shortage of fun here seriously, even as a DC. The diff btw the DC and the GDI Alien Affairs Department is that one does with known worlds and the other does with new ones. So, what do ya think? :D

Aaron008R
2007-06-20, 12:08
Mabiko hasn't had the taste of defeat quite yet after assuming her current full power...that is, you can't save them all.

Character development. I see.

The Magic System for Mabiko is basically a transition between Mid-Childa type and Neo-Belka in a manner of sense. Her appearance can be masked with an minor illusion spell or even a simple gadget. If you look at it from a normal standpoint, she's more or less a Neo-Belka style melee fighter. Her currently known high level spells are mid-range at most, not factoring Star Core's weapon library.

I'm not sure about this. What about the parts and The Power?

As for the relation gaps, I purposely left that time gap of 7 years(starting 1 year after the end of the Book of Darkness Incident) to integrate into other plots as a sort of contingency.

As this is happening during StrikerS, Aurion could ask for an additional view on things from Mabiko(who IS his subordinate in a sense by this point, being commander of Phantom Squad), based on her travels for possible similar circumstances(7 years is room for lots of time for merc contract work, TSAB-coop or solo missions).

A possible point. But Mabiko is not Aurion's subordinate. He's not in the military.:heh: But I can't argue with the possible additional views from Mabiko.

As for the Reinforce connection...travelling between worlds by yourself using the voidal tunnel method Mabiko uses can tend to make people see things, per say. Mabiko wants to find the truth as to why the ghost would look through the void for her. In a sense, you could say that Mabiko unconsciously altered the fates to bring about the situation in the first place.


So you plan her to be one of the reasons why she's here. Hmm. But it's Kluize and Anna's plan.

...well, I guess that's a pretty shaky case I put together... >>;

Despite being shaky, they're pretty good points.

Sidenote: Mabiko and only Mabiko will be in. Familiars will probably follow on their own accord, but get TKO'd by Rein as soon as they try to jump in to help Mama, resulting in a medical ward scene.

Motivation then.

They have their merit. Now let's wait for what the others have to say.:eyespin:

???: Hello, Maple.
Maple: Quos. I… apologize for the trouble I've caused you.
Quos: You've apologized enough already. You did what you believed was right, I'm not going to hold that against you.
Maple: …Thank you.
Quos: However, I've come to ask you for a favor. I know you're busy so don't feel like you have to do it.
Maple: What is it?
Quos: Have you read Ennis' profile recently?
Maple: …No, I haven't.
Quos: Here's a copy of it. Could you first read it?
Maple: Sure. Let's see…
Profile — Ennis Jesca
Name: Ennis Jesca (エニス・ジェスカ)
D.O.B.: 11/09/0060
Hair Colour: Dark Brown
Eye Colour: Green

TSAB Mage Rank: A+ (Mixed)
Magic Type: Midchildran

History:
Ennis grew up quietly with his parents in Altseima. Due to his special conditions, he received his education from a tutor in his younger years, but began attending school later on. His decision to enter the TSAB was sudden and unexpected. However, he received good grades in training and soon joined the then just-forming 34th Lost Logia Search Forces. However, when he joined the force, Ennis requested a magic limiter and had his magic rank lowered to an effective C.

Despite the restriction, Ennis continued to be an effective member of the team with his scanning and searching magic. After a particular incident however, Ennis left the team and had his limiter lifted from him. He has since attempted the Enforcer exam but has failed it.
Maple: He's trying to become an enforcer?
Quos: It seems like it. That boy is difficult to understand, but I think he might be lost right now, unsure of what to do.
Maple: You want me to talk to him?
Quos: I'm afraid he hates me right now. He doesn't blame you for what happened, and I think someone with your experience can help him out.
Maple: That kid doesn't speak a word…
Quos: He'll listen though. Like I said, if you don't want to do it, you don't have to. I won't hold anything against you.
Maple: I'll go talk to him. At the very least, if he really wants to become an enforcer, I can give him some pointers.
Quos: Sorry, I feel kinda bad about asking this of you.
Maple: Don't worry, I feel somewhat responsible too.
Quos: That's what I mean…About:
Ennis is seemingly without the ability to speak, having never done so since his birth. In addition to sign language, he is also able to communicate using magic, however he rarely does either. Ennis seems to be rather observant and according to his tests, appears to be rather intelligent. Given his rather uncommunicative nature, these aspects of him rarely show.

Ennis appears to prefer being alone to group, although he doesn't seem to mind being with others when needed. When given a task, he will complete it, however, he rarely gives much feedback about the task unless specifically asked for.

Ennis uses a standard-issue staff-type storage device for combat. He seems to always purposefully underperform in combat, only acting on his best when absolutely necessary. Due to this, it is difficult to gauge his full magic potential.

He seems to prefer attacking from a range and has a tendancy of using more difficult and complicated spells over their more simple counterparts. Because of this, sparring opponents in his skill range often have difficulty fighting him due to not recognising his spellsHrmm… was thinking about posting more, but I think this is enough for now. Sorry about that.

So he is your dedication character? He's quite unique.:) The limiter part is quite mystifying.:confused: Anyway, it was a good entry, Meophist.:D

Yeah I was thinking, Nanoha is so going to give it to Aurion when she hears about it. You know what a advocate against burn out is that lady... :heh:

Thanks!:D One more idea to add.:D It'll be quite tense.:eyespin:

Nanoha: Aurion-san... Oji-chan...:mad:
Aurion: *gulps* Now, now, Nanoha.:heh: I can expla-
Nanoha: WHY ARE YOU SO CARELESS ABOUT YOURSELF!!!:frustrated: *rants some more*
RH: [Am I set up?]
Almaria: [Please hand me over to another person before the beating. I have no intention of participating in this event.]
Aurion::uhoh:

A little trivia: Kha's Full Drive command used to be "Load All Cartridges", something Kha could take easily since his RLC is so dispersed, but Nanoha'd get a little jittery when that happens. Therefore, he changed it so that it didn't sound so awful.

Kluize: Wow what a quick excuse for being a ripoff.
Kha: Shut up

So Kha's not safe as well.:heh:

An Hero in Disguise
2007-06-20, 12:09
Why do I have this feeling that True Schneiderform and Sovereign Form would be a battle of Gods Old and New...? :rolleyes:

Like what Aaron said before, Planetary Reset. :heh:

Because it's as close to truth as it can get? :D:D:D:D

Planetary Reset, huh :rolleyes: After that all TSAB will be on their backs as mass murderers (several billions at least), so Kha and Serge join forces to survive. Still, they are unable to hide themselves. A day of decisive battle comes. TSAB forces can't match with the duo's haxx powers, but then the situation changes. Kha is troubled having to cross the swords with the certain blonde Enforcer and Serge is evenly matched as RH reveals its nature as this Universe's disbalancing Device. To be continued ...
:eyespin::eyespin::eyespin::eyespin::eyespin::eyes pin::eyespin::eyespin:

Meophist
2007-06-20, 12:14
So he is your dedication character? He's quite unique.:) The limiter part is quite mystifying.:confused: Anyway, it was a good entry, Meophist.:DDedication character? Anyways, thanks.

KBTKaiser
2007-06-20, 12:24
I'm not sure about this. What about the parts and The Power?

The parts are merely a conduit for Mabiko's personal energies, routed through the devices. Accuracy and Power still drop as they go further. As for The Power, Kusanagi and Murakumo are lower class Lost Logias each powered by 3 "cores". What's there to stop Reinforce from sealing the conduit, reducing the blades to a mere shard of metal?

So you plan her to be one of the reasons why she's here. Hmm. But it's Kluize and Anna's plan.

Only a suggestion at most. subliminal suggestions tend to affect us unconsciously. Hearing the stories and recounts from the others may have gotten Mabiko thinking while she was warping, causing the tweak in fate, so to speak.


Motivation then.

More of an angst scene, actually. :heh:

They have their merit. Now let's wait for what the others have to say.:eyespin:

Well, here goes nothing...

Aaron008R
2007-06-20, 12:27
Because it's as close to truth as it can get? :D:D:D:D

Planetary Reset, huh :rolleyes: After that all TSAB will be on their backs as mass murderers (several billions at least), so Kha and Serge join forces to survive. Still, they are unable to hide themselves. A day of decisive battle comes. TSAB forces can't match with the duo's haxx powers, but then the situation changes. Kha is troubled having to cross the swords with the certain blonde Enforcer and Serge is evenly matched as RH reveals its nature as this Universe's disbalancing Device. To be continued ...
:eyespin::eyespin::eyespin::eyespin::eyespin::eyes pin::eyespin::eyespin:

Then a mythical being called Skyfall comes and deletes the entire closed universe with a mysterious button called 'Delete-chan.':heh:

Dedication character? Anyways, thanks.

Ack! It was a bit of a mistake. I switched the meaning of autism with another word.:heh: I thought this is the autistic character you were planning. Still good, nonetheless.:D


@KBT: Very well. You've swayed me from 'leaning no' to 'neutral'. I forgot about the nature of your devices as Lost Logia.:heh:

Reiji Tabibito
2007-06-20, 12:33
Hmm I planned to see where you are going and let you lead me in. :DWell Kha doesn't look like it, but when not on mission his Trinity helps out at the Monarch Church to do services and train the new batch of New Velka warriors, focusing on those who seek the Holy path like themselves. And Artei would be slacking somewhere of course. :heh:

My point here is that for even if they were part of the Secretariat DCs, it doesn't stop them from seeing some action in this big world that has practically turned into an MMO writers' fest. :heh:

You like the DCs... OK here's a proposal: I do know that there are fringe worlds as well as others closer to MC in Ordered Space who are independent of the Tripartite (the first 40 Non-administrated Worlds (NWs) come to mind). That means ur RAF team can operate anywhere flying from the fringes signing an FTA, then heading to the beat some sense into a local tyrant, then bypass a planet in distress and help out, then back out to the Brave New Worlds for some exploration discovery and maybe even more action, for this multiverse has evolved to include threats from other universes. There's no shortage of fun here seriously, even as a DC. The diff btw the DC and the GDI Alien Affairs Department is that one does with known worlds and the other does with new ones. So, what do ya think? :D

BOO-YA!:heh: You've got the nature of the RAF down pat. They're meant as an all-purpose force - similar to Picard's Enterprise. I've yet to add this to the RAF profile, but the motto of the RAF is: "Anytime, Anywhere, Make the Call, and We'll be There."

Wait...then who'd they work for? Secretariat, or GDI? Plus, 1 other question: the thread keeps making references to an Yzak Base - where is it, what's its purpose, and is it really named for the Gundam SEED equivalent of Vita?

Vita: I heard that!

Meophist
2007-06-20, 12:33
Ack! It was a bit of a mistake. I switched the meaning of autism with another word.:heh: I thought this is the autistic character you were planning. Still good, nonetheless.:DHuh? Well, it is the autistic character… In any case, I just wanted to try to make one for the challenge.

Kha
2007-06-20, 12:59
Because it's as close to truth as it can get? :D:D:D:D

Planetary Reset, huh :rolleyes: After that all TSAB will be on their backs as mass murderers (several billions at least), so Kha and Serge join forces to survive. Still, they are unable to hide themselves. A day of decisive battle comes. TSAB forces can't match with the duo's haxx powers, but then the situation changes. Kha is troubled having to cross the swords with the certain blonde Enforcer and Serge is evenly matched as RH reveals its nature as this Universe's disbalancing Device. To be continued ...
:eyespin::eyespin::eyespin::eyespin::eyespin::eyes pin::eyespin::eyespin::heh:

Then a mythical being called Skyfall comes and deletes the entire closed universe with a mysterious button called 'Delete-chan.':heh::heh: :heh:

Which reminds me, Skyfall's not so much of a lurker nowadays... And his statements are getting more... militant. :uhoh:BOO-YA!:heh: You've got the nature of the RAF down pat. They're meant as an all-purpose force - similar to Picard's Enterprise. I've yet to add this to the RAF profile, but the motto of the RAF is: "Anytime, Anywhere, Make the Call, and We'll be There."

Wait...then who'd they work for? Secretariat, or GDI? Plus, 1 other question: the thread keeps making references to an Yzak Base - where is it, what's its purpose, and is it really named for the Gundam SEED equivalent of Vita?

Vita: I heard that!I recommend Secretariat Diplomacy Corps, since no one's working for them yet. :heh:

And yes Kha's Trinity operates off Yzak Base along the western seaboard of the Velka SAR. It's a shared base between the TSAB 11th Squadron and Trinities 18 to 21, and the layout is most similar to the SRX team's base. :heh: And yes it was named after that Vita equivalent. :D

(dodges Graf Eisen)

Keroko
2007-06-20, 13:18
Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.

Vita displaying that last bit of honor to a fallen oponent really made this part perfect, though I understand the point of not focussing on the knights too much.

Part V of Mai's Profile up, which is more of an interlude than anything, since I decided to cut it shorter than I wanted.



- TSAB Midchilda Main Command Base, Kuragana
Office of General Hiram Maxim, 79th Army Battalion

Artei: And that’s all folks.

Glock: A C’tan on the 178th… it can’t be…

Kay: Deva, The Traveller?

Glock: *nods* This is bad… Iisa was under the impression that The Traveller was still dormant like the rest of the C’tan. According to him, the rise of a C’tan typically signals further Necron awakenings. Whoever this rogue Confessor of yours is must’ve woken it up somehow for dubious reasons.

Kay: Probably for the same reasons the Crafters were after for the Eye of God. Power.

*Door slides open, revealing Kha and Sophia*

Artei: Ah, the late Kha and Sophia.
Sophia: We’re not dead yet!
Kha: What’s the situation?
Artei: Glocky here’s been put up to speed on our latest.

*gestures to Kha*

This is my boss Kha Alexei Testarossa, leader of our Trinity of Merry Men.

Glock : Testarossa? Any relationship to Enforcer Fate Testarossa Haraown?
Kha: And how do you know Fate?
Glock: I’ve worked under her for several years now, including my latest assignment. I know she mentioned a non-blood related brother… that would be you?
Kha: Yes. But it's not to Fate directly... you probably know her story by now?
Glock: I know much about her background at least, including her unusual origins.

Kha:*pauses in reminiscence*

Many years ago, I met Alicia when she lived at that research laboratory. I'd promise that I'd protect her and Testarossa-san for as long as I live, but all she wanted was me to be her "oni-chan". She wanted to have a whole family...

Glock: “Oni-chan”?
Kay: *whispers* Affectionate term for older brother.
Glock: I know. I’ve been called that before. Guess it’s a complicated situation between you and Fate then.
Kha: It’s all sorted out by now.
Artei: Very well sorted out, in fact Kha has a-
Sophia: *cough*
Glock: A what?
Artei: Nothing much.
Kha: Putting that aside, it’s a pleasure to meet you. *Extends hand*
Glock: As do I. *does same*

*Both men shake hands, when suddenly Kha seems startled by something as his right eye turns blue*

Glock: What is it?
Kha: The Whispers. I forgot about your mechanical right arm.
Glock: *sigh* I guess I can drop the illusion now.

*Skin over Glock’s right arm vanishes into thin air, revealing his metallic arm*

Kay: You haven’t brought it in for maintenance and re-grafting…
Glock: I’ll do so later.

*turns to Kha*

So what exactly do you need me for?

-----------------------------

Wesson: He’s not here at least.
Smith: Must be out then.
Wesson: But where? We told him we’d be waiting for him in his quarters.
Mai: *sigh*

::Gentlemen, Good Afternoon.

Smith / Wesson: General Maxim…

We mean…

*Salutes*

Sir!

Maxim: At ease both of you.

*kneels down in front of Mai*

And you little one, it’s been a long time.

Mai: *bows* It has, Maxim-sama.

*pats Mai’s hair*

You’ve grown up to be such a splendid young lady, elegant and graceful.

Mai: … Domo arigato gozaimasu.

Wesson: Have you heard from Glock yet, General?
Smith: We thought we’d drop by, but seems he isn’t here.
Maxim: *standing up* The 2nd Lieutenant is currently in my office. He was summoned by the Saint Church on a classified matter which I am not privy to inform you of, nor am I capable of telling.
Smith: Sounds serious…
Maxim: It is a Code-A Classified mission with Code-B Requisition permit. A Top Level Threat I can surmise.
Wesson: Saint Church must need Glock badly to do some dirty job for them.
Smith: *nods*
Wesson: We understand what you’re saying sir but…
Smith: …the three of us have been assigned together on missions for the last 3 years.
Smith/Wesson: You know us very well sir.
Maxim: *smiles* I had anticipated this when I heard you three would arrive today. That young Mai is here with us today is a testament to your skills, and the trust I put into those skills. I have no doubt that whether they accept or not, they will find your services, experiences and talents most useful.

Mai: … hai.

Smith/Wesson: Thank you sir!

Maxim: Do not thank me yet, for I have lots of protocol machinations to perform for you two to be assigned to this mission, whatever it may be. It is but paperwork, and I am certain you two will be able to work with 2nd Lieutenant Heckler again in the near future.

Smith/ Wesson: Yes sir!

Maxim: On the subject of paperwork, I suppose you have young Mai’s available right now?
Wesson: Right here sir! *Opens up holodisplay, then hands them to the General*
Maxim: This will be sufficient for today. It might be wise to head to my office now to meet with Glock, while they are still in briefing. I will cover for your presence there.

Smith: Thank you again General!
Wesson: We appreciate this sir! Mai, lets-

*looks around* Where’s Mai?
Smith: Don’t tell me…
Maxim: You will find her in my office for sure.
Smith: Maaaai… don’t leave us here!
Wesson: Will you be coming with us sir?
Maxim: *shakes head* I’ll personally be delivering these for processing. It is the least I can do for the girl to start off her path as an Enforcer.
Wesson: I understand sir. We’ll be going then.
Maxim: Dismissed then.
Smith/Wesson: *salutes* Sir!

*runs off, spouting various complaints as they disappear around the corner*

Maxim: *turns around* Oh, you’re still here little one?
Mai: *sips juice from cup in her hands*

Thank you, Maxim-sama. And also I must apologize for the trouble.

Maxim: There is no need. Once you were a girl with just a dream. And now you are pursuing that dream. I am simply assisting you in reaching that dream.

Mai: *shivering slightly* Datte...



Am I worthy enough?



After all I’ve done?

Maxim: Now now little one, you have no need to doubt yourself again. We have discussed this in great length in the past.

*Puts his hands in Mai’s shoulders*

Yes, that day I have lost men under my command, even if not in life, then in mind, and it pains me still. But I do not hold you to your actions, no matter the consequence, because such is but expected of the duty we have been given. And now you have accepted that sacred duty as your own. The duty to protect that which is most dear to us. That, little one, is enough consolation for me.

Mai: …

Hai.

Maxim: *removes hands* Go now little one, they are quite worried for you.

Mai: … *nods*

Maxim: You know where to find me if you need guidance.

Mai: … Hai, Maxim-sama.

*disappears into thin air*

Maxim: *eyes closed, a solemn expression as a lone tear falls down his face*

My only regret, is that I may no longer be there when you need me…

Oooh, she really is in bad shape, isn't she? Blaagh, I gotta work away my own backlog before I can get started on a possible contact chapter. >_<

~"What do you need?"

"Guns. Lots of Guns."~

Maybe not that many guns here, but more artwork:

First up is incomplete draft for USB500's Silberkugel Panzer Faust,without sight and other features... I think I'll need lots of improvement on this one:

http://img.photobucket.com/albums/v11/USSKenji64296/Silberkugel-Panzer-Faust.jpg

And secondly, the devices for Smith and Wesson, the yet-to-be-written LineBacker:

http://img.photobucket.com/albums/v11/USSKenji64296/Linebacker.jpg

:D

Guns are good. :D And havig an image to go with it makes the devices even better.

Gotta keep working on Artherion.... damn dynamic poses....

---New intelligence data updated---

Guns. Check. Lots of them? Check. Maids? Check, all 400 copies of them. :D

We take a brief look at Kha's new gadgets against the superhuman threats of Necron and Einst.http://www.darkmirage.com/blog/wp-content/uploads/2006/12/maid.jpg
Battleroid mode (non-loli)

Her loli form has evaded all attempts to be photographed, always changing to Battleroid mode and gunning the camera.

Name: Linda Zwei
Alias: N/A
Age: Unknown.
Birthday: 4th December MC 0070 (Date of first boot).
Magic Rank: Ungraded, Fights with hyper technology than magic.
Height: 139cm
Weight: 89kg (heavy equipment inside)
Hair: Short, brown-blonde
Eyes: Blue
Personality: Moe, moe, moe!
Usual wear: Velka SAR Regional Guard uniform or a maid-type dress. Prefers the latter.
Magic Type: N/A
Magic color: N/A
Caster Class: N/A

Brief Background

Linda Zwei has a very short history, having only been born less than 2 months before the Seraph’s maiden voyage. Even then, all of her systems matched Linda Prime’s digital specifications almost exactly, except that she was built with even wider learning parameters than her predecessor, and her loli size, as though she really was the younger version of Linda.

Her programs include:

Lion’s Intelligent Node (LIN) Orbital Frame OS,
CHOBIT self-cognition algorithmic package,
“Kusanagi Ghost” In-shell Combat Program
Yuri Mapped-genome Database and Cloning Vat Control
Tau Battle Coordination Protocol

Considering that all those took up a mere 10% of Zwei’s estimated full potential, who knows what else would she pick up in time. Declares herself to be Nagato’s little sister cos both of them are “Zweis”.

Linda Zwei and the Clone Maid Army

The loli Zwei clones may not have the same physical fitness of the Prime clones, being clones of a smaller robot, but their organization was similar. Like Linda Zwei, they all have a maid costume option.

Warriors

http://www.darkmirage.com/blog/wp-content/uploads/2007/01/09_odex1.jpg

The most spammed version of both types of Linda Clones, but this time Zwei likes to customize her Clones, resulting in batches sometimes looking quite different from the original, as seen above. Teams of pulse gun wielding persocons deploying into an intense firing line makes the Seraph a force to reckon with in standing ship-to-ship firefights. A recent upgrade is when the Kusanagi Ghost was adapted for the lesser minds of the Linda Clones, allowing them better melee prowess than before. They have since been issued pulse pistols for close-in fights with gun-fu levels almost equivalent to the Saint Church’s elite Silent Trinities.

Battlesuits

The step between Linda Warrior and the Slaughter Daggers, the Linda Battlesuits are the main equipment of higher-level warriors deployed by Linda Prime, and may be used by Linda herself. They are exoskeletal suits that give the wearer extra strength, better sensors, and more protection, as well as the ability to carry heavier weapons into battle.

All battlesuits of the same type are given a designation: XV, followed by two digits. The first digit indicates the mass class of the suit: '1' being a complete exoskeletal version of standard body armor, while '8' represents the heaviest available battlesuits. The second digit indicates the role or status of the particular suit design: '2' marking an experimental design, '5' representing stealth capability, and '8' being heavy fire support. Variations of a suit may be given other numbers as well, with the new built in thrusters they can operate well in zero-gravity environments too. So far, the TSAB has recorded Stealthsuits, Crisis suits and the extra-heavy Broadsides, though with Kha‘s imagination and construction skill, and Sophia‘s Unlimited Imperium Vault to draw reference from, who knows what else could he build and field.

Drones

Independent copies of Linda’s mental programs, the Linda Drones are used for a variety of civil and military functions. They normally require regular instructions from Linda to function, although if four or more drones are networked to operate in unison, they become capable of operating independently of Linda Prime. Drones that are linked to a control device cease to function if the controlling Linda Clone is killed, or if the drones move more than a set distance from the controller.

Drones are designed to fulfill a set role. The most common drone designs are:
-Gun drones are armed with a pair of pulse carbines and are the most common drone type used. They can accompany any Linda Clone possessing a control device, whether he be in a battlesuit or leading an infantry team. In addition, gun drones are often used as weapons systems for the Daggers and Stargraspers, though for the Stargraspers the drone option are only available in space.

-Shield drones are assigned to protect the Riviera usually. They are equipped with powerful energy shields and are programmed to block weapons fire intended for their controller with their shields. If necessary, the drone will physically intercept the incoming fire.

-Marker drones are equipped with an advanced markerlight system, and through the use of the control device can improve the accuracy of the operator and anyone else in the operator's team.

-Sniper drones are a recent development. A single Linda Clone equipped with an advanced control and targeting system can utilise up to three sniper drones to provide accurate anti-personnel fire. The drones themselves are armed with a rail rifle, and project a distortion field that makes the drones and their operator difficult to hit.

-Heavy Gun Drones are larger, more powerful drones armed with a pair of Burst Cannons. Some drones will replace one of the Burst Cannons with a Markerlight.

-Drone Sentry Turrets are airdroppable turrets often used to hold areas ahead of the main Clone forces. They are armed with a variety of Battlesuit weapons, such as Missile Pods and Plasma Rifles.

-DX-4 technical drones are used as a standard utility drone but are often employed on battlefields as mechanics or medics. Used in cityfights as the combat engineers strategem.

Super Stargraspers

The aerospace superiority fighter of the Seraph. Upgraded twice from the Cosmo Grasper, this fighters carry spare Slaughter gear into battle, and hence can also double as high-speed interceptors with Dagger firepower.

Slaughter Daggers

The heavy mecha usually flown by Linda and her highest-level clones in space combat as well as ground assaults when the battlesuits aren‘t enough. These stolen and upgraded machines can equip weapon packs not unlike those of Kha’s Zaku suits.Before you guys drown in bleeds from loli-Broadsides and crews of Maids! Maids! Maids!, let's look at the ship too.http://www.mahq.net/mecha/gundam/seed/dominion.jpg

Class: Archangel
Name: Seraph
Alias: The Black Angel, The Ship of Maids (derogatory)
Ships of the line: LCAM-01XA Archangel, Dominion, Virtue, Power
Unit type: Assault carrier
Manufacturer: Earth Alliance
Operator(s): 21st Trinity Optimus
First deployment: June MC 0071
Dimensions: overall length 420 meters; overall height around 110m
Wingspan: 340m
Weight: unknown
Propulsion: unknown
Crew: 1-4 (Consists of the bridge. The rest of the ship is run by the Linda Clones under Linda Primes supervision. Has enough spare quarters to hold up to 50 biological personnel)

Roster:

Captain: Kha
1st Mate: Allison Ford
Navigator/Engineering: Linda Zwei
WSO: Nagato Mach Zwei

Equipment and design features:
-Reinforced Adamantium armor
-Multiphase protection field
-Mana hyperpulse engines
-Phase long-haul warp drives
-Neuro-Core Oracle computing mainframe - Contains LIN2, the Seraph’s overall AI and has a loli prosthetic body “Linda Zwei”

-Inertia Compensators - Basic feature on all timeships
-Multiphase ECS
-Antiphase ECCS
-Psicon (Pseudo Synapse Interface CONtrol) weapons guidance
-Psicon navigation
-Psionic defence field - Protect against Psyker influence and attacks
-Persocon cloning vats

Internal ecological emulation allowing for autonomous operation

Fixed armaments:

Primary
2 x "Gottfried Mk.99" 225cm high-energy impulse phase cannon; mounted above catapult hatches
2 x "Valiant Mk.37" 110cm distortion blaster; mounted on tail wings
6 x “Warthog Mk.45” 75mm autofire gauss gatling; 4 mounted on flanks, 2 on under-carriage.

Secondary
24 x surface-to-ship missile launcher;
16 x surface-to-air missile launcher;
32 x "Igelstellung" 50 mm automatic multi-barrel CIWS (16 up, 16 down)

Annihilator
2 x "Nahodoom Mk. 7" reversed entropy ray launcher, stored in front 'legs'; - Precision gun, can be fired in one massive blast, or a sustained “beam cutter”.
1 x “Arc-en-Ciel Mk. 27”, deployed in between the front ‘legs’ - Biggest gun onboard. Dubbed the “Mr. Starlight Breaker”.
1 x “Ossillations of Desonance” 360 degree waveform anti-invasion system - Rivera’s “Get Off of Me!” attack that’s fired in pulses at all directions at once. Short-ranged, meant as a last line of defence.

Missiles
“Einstein” time-wake tracking torpedo
“Flash” anti-fighter missile
“Quinlan" anti-ship charges

Mobile weapons:
Many x “Linda Clone”; Warriors, Drones, Battlesuits
1 x “Linda Zwei” Persocon;
1 x “Nagato Mach Zwei” Zaku 1-3 Prototype Magic Suit

12 x Super Stargrasper + various StrikerS back weapon packs
6 x GAT-01A2R Slaughter Dagger + various StrikerS back weapon packs
1 x F122E/B Firehawk Stratofighter
1 x HMF-91 Toyota Canberra GT Modified
2 x SRX-4-78 Genesis Uninhibited Nendo Drive Assault-use Magical Device

2 x Accel Shuttle

Launch catapults: 2

Brief Background

Seraph also has a very short life, having been discovered 6 months ago, and have been in Saint Church lockdown ever since. Carim ordered that it be brought out of mothballs and prepared as soon as possible once the Necron threat had been determined. Nagato was transferred to it after its return to Mid Childa. The ship and its patron AI would then go on and play a major role in the Einst conflict.

Unlike Linda Prime, Zwei has built-in network processes similar to CC’s, allowing her to leave the ship and still be connected to its mainframe.

Tech Focus - The G.U.N.D.A.M. Device

Kha put this together from splicing the structural systems of the Daggers, and the A.R.I.K.A. highly materializing equipment system used on the Silvana, after which he strapped in the newfangled Nendo Psyker Drive into their frames to power and control the extensive materializing equipment.

However, when powered down, these are just armored skeletons. What these machines do is that they take the form of the Device plugged into them spliced with the mental image of it’s mage pilot, run it through the A.R.I.K.A. and materialize the outer layer of the machine. It remains on as long as the Nendo Drives do not overload.

The G.U.N.D.A.M. Devices assigned to Sophia and Artei (Here on called Gundam devices) were an essential part of the anti-xenonic campaign against the massive Einst, which were dubbed “Perfect Zine Knuckle” and “True Assassin“. Kha piloted one for a short while, and the model was recorded as the “Kreuzfahrer”.Ok I broke my promise. In a sense, the V-fins are STILL here... :heh:

Thinking of what the ****** device when with Raising Heart or Bardiche plugged in would look like. Though this is definitely Hayate:http://www.mahq.net/mecha/gundam/0083/rx-78gp02a.jpg:uhoh:

For the greater goo-! Oh wait, wrong universe. :heh:

Maid army! Sheer awesomness there. I wonder what would happen if Hayate decided to check up on progress?

Oh, and Loli's in broadsides! Yay!

Reading through the unit descriptions again made me realize something about the 37th CIAA.

Ivey: Hey, Rancer?

Rancer: Hm?

Ivey: Do you think "Barrier Binds" or "Bind Barriers" sounds better?

Rancer: Huh?

Ivey: On second thought, maybe we could be "Binding Barriers".

Rancer: I beg of you, please establish some context before you start speaking.

Ivey: Our unit name! Every important unit needs a name, right? Like "The Wind Talkers", or "The Vanguard", or "The Black Mages", or-

Rancer: That's the first I've heard of it. Why do we need a name anyway?

Ivey: It's annoying to have to say "37th CIAA" every time. We need something cooler, with more impact! Something that represents us, and nobody else!

Rancer: Well, you do have a point. But still, it's not like we can just start calling ourselves something and cause lots of problems with the records. I'm sure there's a substantial process that needs to be observed. Besides, we need to come up with a name anyway, one that we can all agree on.

Ivey: The Fantastic Ultimate Enforcers!

Rancer: No.

Nova: Actually, if I remember correctly, this unit used to have a name of its own before I joined. What was it again? Oh, yes, "Ratio Celer Magi", or something like that.

Rancer: Um, hm. "Celer", as in celerity... "The Swift Reason of Mages"?

Ivey: They must have been very fast. And reasonable.

Rancer: Obviously not something we can claim.

Reiz: Um, I've been meaning to ask this for a while, but...

Rancer: What is it, Reiz?

Reiz: Our, um, our unit insignia... we, er, we don't have one, do we?

Rancer: Now that you mention it, I don't think we do. Ma'am?

Nova: I think it was retired some time ago due to some incident or other. It looked rather colourful, too. A kind of flourescent greenish-yellow-purple...

Rancer: Say what?

Ivey: Binds and Barriers! That'll be our name!

Rancer: Why are you so fixated on binds and barriers? We have more skills than those, you know. Anyway, it still doesn't take into account Reiz's abilities.

Reiz: Um, no, really, you don't have to-

Ivey: Okay, how about Binds and Barriers and Fire? No, that doesn't alliterate well. Hm, B-word, B-word... ah! Binds, Barriers, and Burnination!

Reiz: Fweh?!

Rancer: That makes us sound like a department store.

Nova: I know! Why don't we come up with a new unit insignia and name together? I'm sure we'll be able to get the changes approved and sent through without any difficulty.

Rancer: Ma'am, I ask this in the full expectation that I will not like the answer, but who is going to take care of all the paperwork?

Nova: Enforcer regulations would suggest the second in command.

Rancer: I knew it.

Ivey: Binds, Barriers, and Boobs! Although I still say that a flat chest is a rarity and a status symbol.

Rancer: Just give it a rest already.

Binds, barriers and boobs? So that would mean.... B3?

Happyness is mandatory. :heh:

The exam was rather chaotic...:eyespin::eyespin::eyespin:

Anyway, I'll be posting the next part.



-------------------------------------------------------------------
In truth, I never thought that I would be a person to ever do this…

To think that something from the incident that almost cost me everything would actually be a factor in saving me now… Just like those people. That damned group of people…

If reality doesn’t work the way you want, bend it to your will. If you can’t make it serve you, you destroy reality. Now this is just sick.

But… I guess that I’m just being biased… It always depends on the person. Hah. I guess the universe might be forced to see it for one more time after all.

Let’s begin…

I threw the two discs as I flung out my arms sideways, maintaining a telekinetic hold on both of them. After a deep breath, I started the incantation that somehow formed in my head for the past fourteen years.

I see nothing…

Hear nothing…

Smell nothing…

The two explosions with a net amount of twenty-four cartridges worth of energy flared on either side of me. Blinding flashes of light followed as the energy waves crashed against each other, with me at the junction of the blasts. I felt the immense amount of power pressing at me from all sides.

Taste nothing…

Feel nothing…

Sense nothing…

My control expanded exponentially to about a hundred meters in diameter. All of the energy within it is quickly being absorbed into my position. I felt the outer world disappear from my senses, only perceiving the region of power around me.

There is no light…

There is also no darkness…

There is only emptiness…

The energy around me, instead of being controlled and focused, were being contorted and warped continuously. There is nothing but utter chaos of the essence of magic surrounding myself. I was in the center of an inexorable storm of destructive magical energy. This feeling, like all those years ago… My squad… My left arm… But, I’m not going to lose something this time…

There is no life…

Thus, there is no death…

Time is of no meaning…

While lowering my outstretched arms slowly, a countless number of small Mid-childa and Belka sigils flared into existence around my body, only to explode and dissolve just as quickly. I could feel every single burst of energy from each and every one of them. Slowly, the Pandemonium of started to form a vortex in front of me, gradually releasing me from my prison of never-ending turmoil. I can now see 'Reinforce' preparing to fire the Three Breaker EX’s.

As an entity of existence…

You are to vanish forever…

In the midst of The Eternal Void!

I raised Reishiki forward, supported by my right hand, loading another twelve cartridges of magical energy with my Roulette. My device, which is also my left arm, is now shaking violently. I started charging my rail gun for the only thing that bears a semblance of control in the entire spell.

I paused, looked at and secured a weak telepathic link with my assailant.

‘Reinforce… To tell you the truth, I don’t know on what assumption to believe in right now.’ I called her by her supposed name. I know I should be more skeptical about it, but I’m too tired and my head is hurting too much to think cryptically right now.

‘However, I’m rather positive that you are indeed the real essence of the Tome of the Night Sky…Or at least, maybe a part of you... So tell me, if I survive this, should I tell her? Should I tell your Mistress Hayate about my little meeting with you today?’

I looked straight at her bright red eyes, mirroring the stoic expression with my own. I swear that I saw a flash of emotion in her eyes at the mention of Hayate’s name. I continued.

‘I’m not sure how she would react. However, I’m sure there will be a part of her which will be happy to know your back…Even at least for now… If I’m proven false later, I’ll be there to pay the price. I’m looking after her whenever I can, after all.’

She was also holding her attack (also charging it some more), allowing me to continue, all the while still staring unresponsively at me...

‘To tell the truth, I was lying earlier. Whether the people around her like it or not, I see and treat her like my very own daughter already. I don’t know what made me act as such. I guess it’s the same qualities that made you and her Knights care so much about her… I’m definitely not complaining. So, what will it be?’

Hmm?

It must have been my imagination, but was that a small nod? I looked down and felt a burst of laughter escape my lips, followed by an almost frenzied grin.

‘Thank you... I hope I didn’t hallucinate about your nod.’

I raised my head.

‘Because-’

I readied my shot.

‘“I now have an important appointment after this!”’

“Regression Impulse-”

“Breaker…”

“Blaster!”

We shot at the same time. I fired off the shot, pushing the mass of energy towards the three overpowered beams, consuming the very fabric of reality in its wake.

.................

The dice has rolled…
-------------------------------------------------------------------


Yes, yes. I've gone mad.:eyespin::eyespin::eyespin:
Nobody expected this, huh?:eyespin::eyespin::eyespin:

This chapter has drama. Drama = WIN. :D And a cliffhanger to boot. :heh:

I was wondering about snake Graham there. "Magical Boy Solid 4: Sons of the Cat" anyone? :heh:

@Aaron: Whoa! For a second I was thinking "By H***** a Noble Illusions?!" after I read, then I realized what that was. Regression Impulse Breaker... Never knew Sempai had it in him. :) And now, back to the present? Or are you going to pull a S******* and time skip again? :uhoh:




---New intelligence data updated---

At the rate I'm writing today, I think I'm on random crack. :3 Oh well this reference must be getting tired, but to explain what Sophia did to Kha during OVA 3...

(Notices everyone staring at him)

:uhoh: Ahem. IT'S NOT WHAT YOU THINK!!!

This was the result, yet another intriguing operation of the Whispers, that was finally summarized in the Codex:Reinforcement and Tracing

Kha’s Linker Core renders him absolutely unable to cast his own magic, but he can passively identify how a spell works using the Whispers, work out the most efficient way to refine the mana and cast it, and mould his Linker Core using Velka magical technique of mana control to provide the boost. Prior to meeting Sophia (and undergoing her unilaterally-imposed intense training program), his only ability is Reinforcement, the power to analyze the magical composition of spells, and with an understanding of their mathematical and metaphysical makeup, increase said spell's effectiveness in its given purpose, such as increasing a Breaker’s penetrance or a shield's durability, which he used to boost the potency of his Holy damage very close to the theoretical limit of 60% lethal damage when usually its around 40%. However, the extremely weak Linker and that the divine mana could not be used for mortal spells meant that he could not supply much magic to conduct the boost, and he lacks mastery for even this simple spell, hence his various applications of it are limited.

This all changed when Sophia discovered Kha’s knack for fixing things, and realized that she was completely wrong about his talent.

Kha's true magical talents lie in a more advanced form of Reinforcement, known as Tracing. This skill allows him to transmute the form of cast mana through his imagination into another spell that he has witnessed and traced. With this ability, Kha is able to transform spells into others equivalent or less in mana, like from Leutendes Licht into Divine Buster. However, tracing demands a substantial amount of mana and concentration, such that usually much more mana that required is needed to transmute a spell into another. Furthermore, all transmuted spells suffer a degradation in quality, making this ability almost useless in combat. With knowledge "borrowed" from Kluize's device Thousand Cross, with a little help from Sakura Zaki, Kha is able to project a variant of Kluize's Reality Marble, Unlimited Spell Forge.

Kha's Reality Marble provides him with a world where all the processed mana needed to facilitate tracing exists to him alone, allowing the recreation of any spell Kha has ever seen. In contrast to normal tracing, in the Unlimited Spell Forge, he can create spells from nothing, without having to modify an existing spell.

His ability of Tracing is due to Kha's uniqueness, where he considers others to be more important to him than himself. Unlike a normal human being, who would feel happiness for others only within his or her own happiness, Kha's happiness comes only from others' happiness even at the cost of his own blessings. Such characteristic of him comes from his trauma in the great fire 10 years ago, when he lost his then-immediate family and he himself had almost died. Although he himself was saved by the Lieze twins, Kha had already lost his self-awareness in the fire. As a consequence, he no longer values his own self and tries to find the meaning of his existence in helping others. Added with his enthusiasm of the Libram’s tales of "a hero of justice", as well as the teachings of Danaan, and his parents, even the somewhat cynical Touareg, Kha lives only to be able to help those in needs and not for himself. This total lack of his own self actually renders him free to use his own self to create spells as a method to protect others. A normal mage would have to cast spells using his own mana and maintain it by again spending his mana. But Kha needs mana only to morph the part of his own being into the spells he desires, setting the spell in a mental program available of repeated use as long as his memory of it does not fade, making him a very unique Tracer, and allowing him to “copy” out and maintain the existence of his own Reality Marble once it has been cast using and recycling mana found inside the Noble Illusion like a perfect engine.

As usual, a Reality Marble only works on a being that cannot escape that reality, and due to Kha and Sakura Zaki’s combined non-divine mana capacity, the size of the target that can be trapped in that Marble is nothing bigger than a human. While useful in 1v1 situations, it has limited use against large Einst and is absolutely useless against Necron.

Little did they know, that the Unlimited Spell Forge is one of 7 Divine Halls of Paradise that Danaan built to contain the souls of all Velka heroes of ages past, present and future. Kluize knows all 7 Divine Halls and can project them as his Noble Illusions, but he is sworn not to spread the word. As of such, the 4 known halls on record are the Unlimited Spell Forge, the Unlimited Imperium Vault, the Throne of Heroes, and the Garden of Tranquility, and Sophia and Kha each have access to 1.

The following ceremonial spell chant are the words for Kha's Reality Marble. They are somewhat different from Kluize's chant. And aptly, is the only none-religious spell in his entire arsenal.

I am the light of my inspiration.
Life is my body, and mana is my blood.
I have forged over a thousand crosses.
Unaware of loss.
Nor aware of gain.
Withstood pain to craft many spells.
Waiting for one's arrival.
I have no regrets, this is the only path.
And so, as I pray, invoke my deepest strength…

Unlimited Spell Forge

NOTE: Kha, with Sakura unisoned in, can cast and contain a bigger target in his Reality Marble.Ettou... Man that spagetti I had for dinner is making me feel the need to create. :)

Btw, all this talk about Reality Marbles and Noble Illusions brings me to why the Will of the God Empress was required to produce the Velka equivalent of this Britannian art of spellcraft:The God Empress was not only known for her immortality, great benevolence and wisdom, she was also known to create pockets of reality just by imagination alones, warped reality that scientists now call Closed Space. This primordial Reality Marble was refined by the God Empress during the Age of Isolation to an art that could be shared with her Raumritter, especially the Cleric-Knights and Knight-sisters, and later spread throughout the Empire. It was one of the many innovations that the God Empress created that allowed her to unite the various Velka under one banner.

Interestingly, the one most apt at Reality Marbles was one Sacred-Commander Nagato Yuki, the God Empress' AI and tsukaima. Another person had very little, in fact no, magical prowess; the leader of the Wolkenritter, Knight-commander Ky--Chrono: Ah-chooo!
Acous: (puts down book) You alright? You've been sneezing non-stop ever since you got back from Carim's
Chrono: What's wrong with me today... (snort)
Aco: Hmm... I remember Carim had a cold this morning too. Don't tell me you--
Chr: Stop there. Thank you.
Aco: :)

Just bought a Necron Codex, now I'm supposed to hunt after a Deamonhunters codex too? Guess I'll just have to buy all of them and get rid of the trouble.

???: Hello, Maple.
Maple: Quos. I… apologize for the trouble I've caused you.
Quos: You've apologized enough already. You did what you believed was right, I'm not going to hold that against you.
Maple: …Thank you.
Quos: However, I've come to ask you for a favor. I know you're busy so don't feel like you have to do it.
Maple: What is it?
Quos: Have you read Ennis' profile recently?
Maple: …No, I haven't.
Quos: Here's a copy of it. Could you first read it?
Maple: Sure. Let's see…
Profile — Ennis Jesca
Name: Ennis Jesca (エニス・ジェスカ)
D.O.B.: 11/09/0060
Hair Colour: Dark Brown
Eye Colour: Green

TSAB Mage Rank: A+ (Mixed)
Magic Type: Midchildran

History:
Ennis grew up quietly with his parents in Altseima. Due to his special conditions, he received his education from a tutor in his younger years, but began attending school later on. His decision to enter the TSAB was sudden and unexpected. However, he received good grades in training and soon joined the then just-forming 34th Lost Logia Search Forces. However, when he joined the force, Ennis requested a magic limiter and had his magic rank lowered to an effective C.

Despite the restriction, Ennis continued to be an effective member of the team with his scanning and searching magic. After a particular incident however, Ennis left the team and had his limiter lifted from him. He has since attempted the Enforcer exam but has failed it.
Maple: He's trying to become an enforcer?
Quos: It seems like it. That boy is difficult to understand, but I think he might be lost right now, unsure of what to do.
Maple: You want me to talk to him?
Quos: I'm afraid he hates me right now. He doesn't blame you for what happened, and I think someone with your experience can help him out.
Maple: That kid doesn't speak a word…
Quos: He'll listen though. Like I said, if you don't want to do it, you don't have to. I won't hold anything against you.
Maple: I'll go talk to him. At the very least, if he really wants to become an enforcer, I can give him some pointers.
Quos: Sorry, I feel kinda bad about asking this of you.
Maple: Don't worry, I feel somewhat responsible too.
Quos: That's what I mean…About:
Ennis is seemingly without the ability to speak, having never done so since his birth. In addition to sign language, he is also able to communicate using magic, however he rarely does either. Ennis seems to be rather observant and according to his tests, appears to be rather intelligent. Given his rather uncommunicative nature, these aspects of him rarely show.

Ennis appears to prefer being alone to group, although he doesn't seem to mind being with others when needed. When given a task, he will complete it, however, he rarely gives much feedback about the task unless specifically asked for.

Ennis uses a standard-issue staff-type storage device for combat. He seems to always purposefully underperform in combat, only acting on his best when absolutely necessary. Due to this, it is difficult to gauge his full magic potential.

He seems to prefer attacking from a range and has a tendancy of using more difficult and complicated spells over their more simple counterparts. Because of this, sparring opponents in his skill range often have difficulty fighting him due to not recognising his spellsHrmm… was thinking about posting more, but I think this is enough for now. Sorry about that.

Hmm, he seems far more normal in terms of powers, and he's still kind of a blank. Much potential, this one has.

Kha
2007-06-20, 13:24
For the greater goo-! Oh wait, wrong universe. :heh:

Maid army! Sheer awesomness there. I wonder what would happen if Hayate decided to check up on progress?

Oh, and Loli's in broadsides! Yay!Ya noe, I never knews Tau and Meido could fit together... Until now. :uhoh:Just bought a Necron Codex, now I'm supposed to hunt after a Deamonhunters codex too? Guess I'll just have to buy all of them and get rid of the trouble.Don't bother. The names the only thing that resembles Codex: Daemonhunters. :heh: I think I'll add a page of References and see how many I clocked as compared to the last time. :heh:

On last count, 40 pages. That's right folks, 40 pages. :uhoh: At least I'm almost done. :heh:

Reiji Tabibito
2007-06-20, 13:25
I recommend Secretariat Diplomacy Corps, since no one's working for them yet. :heh:

And yes Kha's Trinity operates off Yzak Base along the western seaboard of the Velka SAR. It's a shared base between the TSAB 11th Squadron and Trinities 18 to 21, and the layout is most similar to the SRX team's base. :heh: And yes it was named after that Vita equivalent. :D

(dodges Graf Eisen)

Re: 82nd - Gotcha. They'll be part of Secretariat's Diplomacy Corps.

Secretariat's Diplomacy Corps: "Advocating peace through harmony, understanding, and massive firepower.":heh:

BTW, does Secretariat have an ultimate authority (or authorities) yet? If not, I can come up with some names...

Re: Yzak Base - So I was right! And call me whatever you like, but I've no idea what the SRX base looks like, so if you can point me in a reasonable direction, I'll take it from there. And might you have room for a squad of four + one patrol ship?

Kha
2007-06-20, 13:33
Re: 82nd - Gotcha. They'll be part of Secretariat's Diplomacy Corps.

Secretariat's Diplomacy Corps: "Advocating peace through harmony, understanding, and massive firepower.":heh:

BTW, does Secretariat have an ultimate authority (or authorities) yet? If not, I can come up with some names...

Re: Yzak Base - So I was right! And call me whatever you like, but I've no idea what the SRX base looks like, so if you can point me in a reasonable direction, I'll take it from there. And might you have room for a squad of four + one patrol ship?Funny how my mind immediately latched onto "Peace", "Through", and "Power", and then I'm reminded of how many NOD references I've made with the Velka (preference for Black and Red, Carryall, Silent Trinity, Confessor leaders... :eyespin:)

Nope no names as of yet. I purposely left it empty for room to expand. Have fun there. :D

And the only named person in the whole GDI is Granger. :heh:

How big is the RAF patrol ship? Is it the kind like the battleships you see in ***dam, or the frigates of the TSAB? It'll determine your parking spot that's all. :heh:

Otherwise, make yourself comfortable. :D

Reiji Tabibito
2007-06-20, 13:43
Funny how my mind immediately latched onto "Peace", "Through", and "Power", and then I'm reminded of how many NOD references I've made with the Velka (preference for Black and Red, Carryall, Silent Trinity, Confessor leaders... :eyespin:)

Nope no names as of yet. I purposely left it empty for room to expand. Have fun there. :D

And the only named person in the whole GDI is Granger. :heh:

How big is the RAF patrol ship? Is it the kind like the battleships you see in ***dam, or the frigates of the TSAB? It'll determine your parking spot that's all. :heh:

Otherwise, make yourself comfortable. :D

Well, the patrol ship just holds the four of them (plus their AI), so its smaller than the battleships. The picture I have of the Delphinus (their ship) is taken from the Joss Whedon series Firefly, the ship Serenity. If you need information, go to wikipedia and type in "Serenity Firefly," and pick the vessel option.

And I'll get to work on the relevant people of Secretariat ASAP - once I'm done with the 82nd profiles.

Keroko
2007-06-20, 14:11
Ya noe, I never knews Tau and Meido could fit together... Until now. :uhoh:

Considering I play Tau in the board game, this army is total WIN in my opinion.

Don't bother. The names the only thing that resembles Codex: Daemonhunters. :heh: I think I'll add a page of References and see how many I clocked as compared to the last time. :heh:

Knowing you, there might e many more references in the future. :heh:

On last count, 40 pages. That's right folks, 40 pages. :uhoh: At least I'm almost done. :heh:

... Should I start fixing up a cover to go with it? What the hell are you putting in that thing anyway?

Well, the patrol ship just holds the four of them (plus their AI), so its smaller than the battleships. The picture I have of the Delphinus (their ship) is taken from the Joss Whedon series Firefly, the ship Serenity. If you need information, go to wikipedia and type in "Serenity Firefly," and pick the vessel option.

And I'll get to work on the relevant people of Secretariat ASAP - once I'm done with the 82nd profiles.

Do do they dock at a larger ship or station? The ship seems kind of small to do anything but patrolling.

Reiji Tabibito
2007-06-20, 14:26
Do do they dock at a larger ship or station? The ship seems kind of small to do anything but patrolling.

When the Delphinus needs to resupply, they'll typically head for one of the Tripartite's deep space stations, though that's rare - the ship carries enough supplies for the four of them to last about four or five months. I am making an assumption though, and that's that all Tripartite ships carry fusion drives, or some other propulsion system that doesn't need fuel.

As to whether it's small, it's a patrol ship. There're thousands of these things flying around known space - it's not a battleship. The thing is huge for the four of them - according to statistics on wikipedia, the Serenity (the ship it's based on) weighs over 140 tons.

Trust me, it's big enough.

Keroko
2007-06-20, 14:52
When the Delphinus needs to resupply, they'll typically head for one of the Tripartite's deep space stations, though that's rare - the ship carries enough supplies for the four of them to last about four or five months. I am making an assumption though, and that's that all Tripartite ships carry fusion drives, or some other propulsion system that doesn't need fuel.

As to whether it's small, it's a patrol ship. There're thousands of these things flying around known space - it's not a battleship. The thing is huge for the four of them - according to statistics on wikipedia, the Serenity (the ship it's based on) weighs over 140 tons.

Trust me, it's big enough.

*double checks ship size* Yeah, you're right. 80 by 50 meters is more then enough to live in, even if you count the room needed for machinery.

FlameSparkZ
2007-06-20, 15:19
And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:

Keroko
2007-06-20, 15:31
And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:

Tempted... but I'll let it slide. Maren is as innocent as ever.

So, this was happening during episode 10?

Reiji Tabibito
2007-06-20, 17:00
Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of five cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”

LoweGear
2007-06-20, 19:42
Yikkes, got jumped on by feral backlogs back there :heh::heh:

???: Hello, Maple.
Maple: Quos. I… apologize for the trouble I've caused you.
Quos: You've apologized enough already. You did what you believed was right, I'm not going to hold that against you.
Maple: …Thank you.
Quos: However, I've come to ask you for a favor. I know you're busy so don't feel like you have to do it.
Maple: What is it?
Quos: Have you read Ennis' profile recently?
Maple: …No, I haven't.
Quos: Here's a copy of it. Could you first read it?
Maple: Sure. Let's see…
Profile — Ennis Jesca
Name: Ennis Jesca (エニス・ジェスカ)
D.O.B.: 11/09/0060
Hair Colour: Dark Brown
Eye Colour: Green

TSAB Mage Rank: A+ (Mixed)
Magic Type: Midchildran

History:
Ennis grew up quietly with his parents in Altseima. Due to his special conditions, he received his education from a tutor in his younger years, but began attending school later on. His decision to enter the TSAB was sudden and unexpected. However, he received good grades in training and soon joined the then just-forming 34th Lost Logia Search Forces. However, when he joined the force, Ennis requested a magic limiter and had his magic rank lowered to an effective C.

Despite the restriction, Ennis continued to be an effective member of the team with his scanning and searching magic. After a particular incident however, Ennis left the team and had his limiter lifted from him. He has since attempted the Enforcer exam but has failed it.
Maple: He's trying to become an enforcer?
Quos: It seems like it. That boy is difficult to understand, but I think he might be lost right now, unsure of what to do.
Maple: You want me to talk to him?
Quos: I'm afraid he hates me right now. He doesn't blame you for what happened, and I think someone with your experience can help him out.
Maple: That kid doesn't speak a word…
Quos: He'll listen though. Like I said, if you don't want to do it, you don't have to. I won't hold anything against you.
Maple: I'll go talk to him. At the very least, if he really wants to become an enforcer, I can give him some pointers.
Quos: Sorry, I feel kinda bad about asking this of you.
Maple: Don't worry, I feel somewhat responsible too.
Quos: That's what I mean…About:
Ennis is seemingly without the ability to speak, having never done so since his birth. In addition to sign language, he is also able to communicate using magic, however he rarely does either. Ennis seems to be rather observant and according to his tests, appears to be rather intelligent. Given his rather uncommunicative nature, these aspects of him rarely show.

Ennis appears to prefer being alone to group, although he doesn't seem to mind being with others when needed. When given a task, he will complete it, however, he rarely gives much feedback about the task unless specifically asked for.

Ennis uses a standard-issue staff-type storage device for combat. He seems to always purposefully underperform in combat, only acting on his best when absolutely necessary. Due to this, it is difficult to gauge his full magic potential.

He seems to prefer attacking from a range and has a tendancy of using more difficult and complicated spells over their more simple counterparts. Because of this, sparring opponents in his skill range often have difficulty fighting him due to not recognising his spellsHrmm… was thinking about posting more, but I think this is enough for now. Sorry about that.

A mute? That's the first time we've had one here. What happened between Quos, Maple and Ennis though?

Needs longa longa post :D

And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:

*Would rather not ask :uhoh::heh:*

And yep, one would wonder about Koji's... experience (but seeing him choke = priceless :D).

And + points for Caro and Elio cameo :D:D

Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”


Finally got a profile up, and looking good for a first profile :) I can definitely see something bad brewing between Mel and Esther regarding Esperacchius (if you had something planned for those two :heh: ), and Giana definitely has some nice quotable lines there... and the Ivanovs and Blue Flame? You got nice connections already :D:D Waiting to see Mel's interactions with the others :)

Also, on Giana, someone who hears the will of the God Empress herself = WIN :D Need to do Giana sometime :D

So, does the God Empress also command her to cosplay? :P

haiz123321
2007-06-20, 19:46
Background:

Koumyou lost his parents at a very young age of 5 due to an attack of wild magical beasts commanded by the Shakal looking for a child with special powers which was actually him but since Koumyou didn't know the power was in him because it was "inactive" he was spared as the only survivor of the tragic incident.

He also has the habbit of finding out about things that seems special to him. E.g. the magic devices, catridge system, linker cores etc.

He only realised about his powers when he was on the verge of death due to trespassing a nest of wild lizard beasts while looking for food and without knowing, the power burst out and eradicated the entire nest which somehow saved his life.

Due to the loss of parents/relatives and friends when he was young, a dark side developed in him, making him emotionless.

Although he looks emotionless most of the time, he is actually quite easy going, though he feels enraged for some reason when he sees humans treated like pawns and samples (project F).

Device:
The device Arleon, was actually an artifact that was found in ancient ruins and since then it belonged to the TSAB but because the device was proved to be "cursed" because several mages tried to wield it but they were killed instantly. Since then, no mages dared to use it and it was sealed under the Ground Forces office.

One day, Koumyou wandered in there because of curiosity and activated Arleon. The TSAB was notified of this and they were surprised that instead of killing him, the device actually "bonded" with him. A faint child-like male voice was heard in Koumyou's mind when it was activated. "Tch, another one of those mages trying to wield me, although i sense you're different from them,you'll need to pass my test before I'll let you use me but don't think I'll make life easy for you" After all the tests was passed and the complicated stuff, Koumyou was finally allowed to wield Arleon.

Device: Arleon
Forms:
Single wield (mode 1) http://www.all-final.com/ff08/image/weapon/shear_trigger.gif
Arleon Dual:
Dual wield (mode 2) (Higher agility and improved reflexes)
Arleon Fin:
Finisher Blade: (mode 3) http://www.all-final.com/ff08/image/weapon/cutting_trigger.gif
Arleon Beast:
Single wield berserk blade (Berserk Drive) http://www.all-final.com/ff08/image/weapon/punishment.gif
(All revolver mechanism)

Magic Type: Velka, (All 4 modes are swords in different forms)(except 1 and 2)
Caster class: Knight

Mode 3 is single wield mode with a 2 in 1 sword, meaning the dual swords "fuse" together to create a more refined and powerful version of the sword.

Berserk blade is the form 3 sword in black.

Mode 1,2,3 and Berserk can hold 15 catridges, auto refiled when form change but he can't change forms on purpose just to refill

Note: Form 1 and 2 doesn't really affect him mentally/physically. Mode 3 and Berserk Drive strains his body beyond human capabalities and after using either, he may be immobile for a day or so

If he forces his body to stay longer than allowed (not much of a difference if it's 5min longer than usual but around 10mins, the side effect will happen) especially Berserk Drive, he will be able to walk after a day but he cant fight for at least 4 days so he helps out with tactism should such things happen

Particulars:
Character's name: Koumyou
Gender:Male
Rank in MagicZ:
Ground Combat S+ class
Aerial Combat S+ class
Limiter Rank(both): A+
Riot Force 7 Ace
Callsign: Laser 1
Magic Color/colour: Sea Green

Looks:
http://www.nautiljon.com/images/perso/miniatures/AIR_TV/kunisaki_yukito.jpg

Birthday:15th July

Age:
18 in MagicZ

Height n weight:
18:190cm 75kg(MagicZ)

Personality:
Easy going most of the time, rarely loses his temper, when he sees his comrades/friends getting hurt badly he gets ticked off at first and tries to get revenge although he doesn't show it but he IS angry but the rage in him eventually builds up and overflows and he ends up activating dark side/ berserk drive. His personality changes in berserk drive and dark side.


(name and etc. will be the same as Koumyou)

Magic rank:
Ground combat SS
Aerial Combat SS

Appearance: Koumyou's eyes become dark crimsom red, grins alot(an evil grin). Hair will turn from silver to reddish black. Body won't have any other changes.(basically the body looks normal)

Info: When he becomes like this, he can't use berserk drive but stronger skills can be used. Has a twisted hobby of impaling enemies. He gets a medium overall boost and more skills which can only be used while he's like this. Gets better control over all skills as well.
Downside to this is that, if dark side stays on longer than the time allowed(ranges from 1-3 hours randomly) it will start to take over his body, meaning if he forces himself to stay for 5 hours, the transformation will be perm and this will not be in his favor/favour.

Skills:
Phantom Emission: It is similar to diabloic emission in color/colour but it is smaller and it "dissolves" the area around which it hits. The exploding range is medium.
Divace: 5-7 Swords generate randomly in the air and flies towards the target on command. These swords can be generated any time but not above the number limit which is 7.
Constricter: A dark bind which drains the target's energy(all forms) slowly

Intrests:
Reading and researching.

Other info:
Due to the village attack when he was 5, it's very hard to antagonize him but the only thing that will make him angry/berserk will be the fall of his friends/comrades. While wandering one day, he got into a fight with an evil mage. The evil mage defeated him easily but instead of killing him, he engraved a seal that could tap deeply into his powers and bring them out but the power will be an evil power which only one with a strong mind can control.

His latent ability would be the dark side of his. It is a complete opposite of his easy going side. He gets irritated easily, has a bad temper, wants to fight as much as possible and becomes very blood thirsty. He will still laugh in the face of death. He does not feel any pain from attacks and will still charge forward with only defeating/killing the enemy in mind and yes, it's linked to the seal

Xeith managed to keep the dark side until control by sealing the seal. The only way for the seal to be undone for a short time would be to have Koumyou emotionally disturbed/deranged but after the dark side gets sealed back, Koumyou will revert to his normal self as the battle would've finished by then.

In MagicZ, Hayate did not form RF6, instead, they joined RF7 which has the same objective as the canon RF6. The commander position of RF7 was passed from Xeith to Hayate while the others still have the same rank in canon StrikerS.

Dark side info: http://forums.animesuki.com/showpost.php?p=1130030&postcount=8771

Pre-MagicZ:
He was training under the guidance of a TSAB mage that took him in out of pity. He took him in when he was around 5.5 years old. He's an expert with Velka type combat who was a TSAB member, while learning the essence of battle and commandment under the guidance of the mage. The mage gave Koumyou a little bit of insight about his energy growth and the special ability he had. During that time, Koumyou also went around to find out more info about the catridge system and he was researching if there was anyway for one person to have more than 1 linker core in case there was an opponent like Shamal. He met Nanoha, Fate, Hayate, the knights during the time he was training and he soon became good friends with them. But they do not know about his "other side".

Thats all for background.

Clothings:
Usual wear: TSAB uniform(brown)
Battle wear: http://www.harpersraceshop.co.uk/usrimage/voretx%20blue%20front.jpg For the pants it's something like what the Lightning team wear for training.


Skills:
Mode 1 can only use mode 1 attacks, mode 2 can use mode 1 and 2 attacks, mode 3 and berserk can use mode 1, 2 and 3 attacks, get the picture?

Offensive:
Mode 1:
Mach Rush- Energy charge at the legs, combo with Sonic Impulse, to be. Any remaining energy from the charge can be used to do continuous attacks but not more than 10.

Mirage Dash- 6 slashes that make out a pentagon,after the 1st slash Koumyou moves at unbelievable speed and slashes from the other angels, the 1st slash will paralyze the target, 5th slash will strengthen the paralyze effect, final slash will have the most offensive power and it will be more of a diving slash. (It's same as the SRW:OG2 game Angelg Mirage Sign only that it starts from the top, not the right)

Lightning Flash: Same as Signum's

Mode 2:

False wave: Koumyou throw's a few of his swords at the target which basically made up of real swords and illusions, while the enemy is distracted by the swords, Kouymou uses Sonic Impulse to sneak to the back of the enemy and backstabs him/her. (2 catridges)

Mode 3:

Illusionic dance: Creates 4 clones, each attacking the enemy in synch like a swordplay dance.

Transformations:
Drive Ignition: The blue armour turns lighter blue with a light bluish glow on it(u can't see it unless u concentrate really hard because the glowing effect is almost invisible), the cape gets replaced with a pair of wings, 1 white, 1 black and he gets improved reflexes

Berserk Drive: Wounds from battle will heal at insane speed, the battle wear will be fixed but instead of the normal blue, it becomes a dark crimsom red till the drive ends. The wings both become gray. It will drain stamina at 3 times the normal rate, if strong level attacks are used more than 5 times, the body will become very weak after the drive ends. He gets improved reflexes as well (3 cartidges)

Berserk Drive, Stage 2: (Berserk Drive must be activated first)
The "curse" in Arleon is actually a demi devil possesing the device, it fuses with him(not a unison). Effects will be similar to berserk drive but the wings become 2 dark, black wings. The sword become concentrated with dark energy that it turns black. Any damage taken from the sword will send a wave of darkness through the whole body which causes numbness, it proves lethal unless treated to quickly unfortunately, it does not affect mechanicals. He gains the powers of the stars and improved magical power(not the RF6 Stars team)
(4 cartidges)

Stronger Skills: (Only can be used in mode 3/berserk drive)

Shadomic Crush: A high level illusion techniqe that lets the victim feels that there's an immense amount of pressure concentrated on parts of their body, like the limbs. In the illusion the victim's body parts will be crushed with pressure but there is only physical pain and mental injuries but there won't be any physical injuries. The skill can be canceled out at whim but any damages done before the canceling will still have effect (2 cartidges)
(This skill is not good in handicapped fights in his disfavour because the user and the victim can't move in the process which this skill is being used and if the user gets attacked, meaning the cancellation of the skill with force, all the metal and illusionary pain will be rebounded back to him twofolds)

Berserk Drive:

Final Move, Darkfest Starwave: Generates waves of comets from magical powers and launchs them at the target, varying from 10-20 comets that explodes on impact/once they reach the designated spot (4 catridges) (not homing)

Comet Dance: Using Koumyou's mana, the blade creates 5 magical bolts similar to comets. The comets strikes whenever he attacks, in short, they follow him and attack with him.(The comets fly in to attack after Koumyou attacks) (4 cartidges)
E.g. if he makes slashes upwards, they move downwards before zooming up, they go in the opposite direction of the attack before moving in)

Neutral:

Sonic Impulse: High speed movement.

Explosion: Catridge load

Catridge Overdrive: Development during MagicZ, Basically allows you to elemental load a catridge(more data will be given in MagicZ)

Jet blast: This spell is for flying perposes, it allows the user to fly through the air at supersonic speeds (1 catridge)

Defensive:

Shield: Your basic magical shield

Heavy Shield: Stronger, can take more punishment, will reflect away most magical shots and some physical shots (1 cartidge)

Line shield: Makes 3 shields, in the form of the Heavy Shield being the last defense and 2 more shields infront.

Aegis frame: A 360 light blue sphere that blocks attacks up to A to S rank depending on power usage (Some may pierce through)

Wing Shield: The wings on Koumyou's back during Drive ignition and berserk drive bends to cover him.


Other chars:
Shakal (http://forums.animesuki.com/showpost.php?p=1117168&postcount=7898)
Xeith (http://forums.animesuki.com/showpost.php?p=1117950&postcount=7950)
Clawad (http://forums.animesuki.com/showpost.php?p=1130101&postcount=8778)
Stale (http://forums.animesuki.com/showpost.php?p=1152414&postcount=10226)
Takusa (http://forums.animesuki.com/showpost.php?p=1175786&postcount=11887)
Haruhi & Tatsuya (http://forums.animesuki.com/showpost.php?p=1216054&postcount=13701)

My OC's will be in an AU called MagicZ =)

EDIT: Editted some stuff which i forgot to put in, thx to Kha for reminding me to add skills and Aaron for giving ideas =) Thx and sorry to Keroko for telling me i had loopholes and directly/indirectly for ruining your character, Liingo thx for telling me berserk was OP forgot to put in a side effect >_<

Rewrote the whole thing, editted out alot of stuff.

Saint X
2007-06-20, 19:49
---New intelligence data updated---

At the rate I'm writing today, I think I'm on random crack. :3 Oh well this reference must be getting tired, but to explain what Sophia did to Kha during OVA 3...

(Notices everyone staring at him)

:uhoh: Ahem. IT'S NOT WHAT YOU THINK!!!

This was the result, yet another intriguing operation of the Whispers, that was finally summarized in the Codex:Reinforcement and Tracing

Kha’s Linker Core renders him absolutely unable to cast his own magic, but he can passively identify how a spell works using the Whispers, work out the most efficient way to refine the mana and cast it, and mould his Linker Core using Velka magical technique of mana control to provide the boost. Prior to meeting Sophia (and undergoing her unilaterally-imposed intense training program), his only ability is Reinforcement, the power to analyze the magical composition of spells, and with an understanding of their mathematical and metaphysical makeup, increase said spell's effectiveness in its given purpose, such as increasing a Breaker’s penetrance or a shield's durability, which he used to boost the potency of his Holy damage very close to the theoretical limit of 60% lethal damage when usually its around 40%. However, the extremely weak Linker and that the divine mana could not be used for mortal spells meant that he could not supply much magic to conduct the boost, and he lacks mastery for even this simple spell, hence his various applications of it are limited.

This all changed when Sophia discovered Kha’s knack for fixing things, and realized that she was completely wrong about his talent.

Kha's true magical talents lie in a more advanced form of Reinforcement, known as Tracing. This skill allows him to transmute the form of cast mana through his imagination into another spell that he has witnessed and traced. With this ability, Kha is able to transform spells into others equivalent or less in mana, like from Leutendes Licht into Divine Buster. However, tracing demands a substantial amount of mana and concentration, such that usually much more mana that required is needed to transmute a spell into another. Furthermore, all transmuted spells suffer a degradation in quality, making this ability almost useless in combat. With knowledge "borrowed" from Kluize's device Thousand Cross, with a little help from Sakura Zaki, Kha is able to project a variant of Kluize's Reality Marble, Unlimited Spell Forge.

Kha's Reality Marble provides him with a world where all the processed mana needed to facilitate tracing exists to him alone, allowing the recreation of any spell Kha has ever seen. In contrast to normal tracing, in the Unlimited Spell Forge, he can create spells from nothing, without having to modify an existing spell.

His ability of Tracing is due to Kha's uniqueness, where he considers others to be more important to him than himself. Unlike a normal human being, who would feel happiness for others only within his or her own happiness, Kha's happiness comes only from others' happiness even at the cost of his own blessings. Such characteristic of him comes from his trauma in the great fire 10 years ago, when he lost his then-immediate family and he himself had almost died. Although he himself was saved by the Lieze twins, Kha had already lost his self-awareness in the fire. As a consequence, he no longer values his own self and tries to find the meaning of his existence in helping others. Added with his enthusiasm of the Libram’s tales of "a hero of justice", as well as the teachings of Danaan, and his parents, even the somewhat cynical Touareg, Kha lives only to be able to help those in needs and not for himself. This total lack of his own self actually renders him free to use his own self to create spells as a method to protect others. A normal mage would have to cast spells using his own mana and maintain it by again spending his mana. But Kha needs mana only to morph the part of his own being into the spells he desires, setting the spell in a mental program available of repeated use as long as his memory of it does not fade, making him a very unique Tracer, and allowing him to “copy” out and maintain the existence of his own Reality Marble once it has been cast using and recycling mana found inside the Noble Illusion like a perfect engine.

As usual, a Reality Marble only works on a being that cannot escape that reality, and due to Kha and Sakura Zaki’s combined non-divine mana capacity, the size of the target that can be trapped in that Marble is nothing bigger than a human. While useful in 1v1 situations, it has limited use against large Einst and is absolutely useless against Necron.

Little did they know, that the Unlimited Spell Forge is one of 7 Divine Halls of Paradise that Danaan built to contain the souls of all Velka heroes of ages past, present and future. Kluize knows all 7 Divine Halls and can project them as his Noble Illusions, but he is sworn not to spread the word. As of such, the 4 known halls on record are the Unlimited Spell Forge, the Unlimited Imperium Vault, the Throne of Heroes, and the Garden of Tranquility, and Sophia and Kha each have access to 1.

The following ceremonial spell chant are the words for Kha's Reality Marble. They are somewhat different from Kluize's chant. And aptly, is the only none-religious spell in his entire arsenal.

I am the light of my inspiration.
Life is my body, and mana is my blood.
I have forged over a thousand crosses.
Unaware of loss.
Nor aware of gain.
Withstood pain to craft many spells.
Waiting for one's arrival.
I have no regrets, this is the only path.
And so, as I pray, invoke my deepest strength…

Unlimited Spell Forge

NOTE: Kha, with Sakura unisoned in, can cast and contain a bigger target in his Reality Marble.Ettou... Man that spagetti I had for dinner is making me feel the need to create. :)

Btw, all this talk about Reality Marbles and Noble Illusions brings me to why the Will of the God Empress was required to produce the Velka equivalent of this Britannian art of spellcraft:The God Empress was not only known for her immortality, great benevolence and wisdom, she was also known to create pockets of reality just by imagination alones, warped reality that scientists now call Closed Space. This primordial Reality Marble was refined by the God Empress during the Age of Isolation to an art that could be shared with her Raumritter, especially the Cleric-Knights and Knight-sisters, and later spread throughout the Empire. It was one of the many innovations that the God Empress created that allowed her to unite the various Velka under one banner.

Interestingly, the one most apt at Reality Marbles was one Sacred-Commander Nagato Yuki, the God Empress' AI and tsukaima. Another person had very little, in fact no, magical prowess; the leader of the Wolkenritter, Knight-commander Ky--Chrono: Ah-chooo!
Acous: (puts down book) You alright? You've been sneezing non-stop ever since you got back from Carim's
Chrono: What's wrong with me today... (snort)
Aco: Hmm... I remember Carim had a cold this morning too. Don't tell me you--
Chr: Stop there. Thank you.
Aco: :)

More dimension rifting ne? CC will be happy that someone else can rift dimensions at free will- unlike her who needs three keys.

Sigh...
Very well. Let's look at this from an objective view.
Here is a list of what I think the other campaign stockholders want...

-Reinforce is seen.

-Aurion more or less confirms it and tells Hayate. Giving her some counseling along the way.

-(The reason behind the attack will be explained by me)

-Keroko and Kha promise to accompany Hayate with this until the end. Being friends and all. This also will allow for more of Keroko and Tesla's character development

Hayate's side: The goal is seeing Reinforce again and confirming whether she's the real one.

-Serge wants Reinforce for study, delving more into Aether Origin's nature. The likely result is failure.

Serge's side: Wants to capture Reinforce.

-Saga is there for matters concerning Reinforce's soul and memories. And the likely confrontation/reunion with the Wolkenritter.

Saga's side: Reinforce's memories and more on Saga's character development. As well as meeting the Wolkenritter again.

-Aurion may get sucked in deeper to the conflict. He would fall under Hayate's side.

-Hayate gets to meet Reinforce, Serge AND Saga. Opening for more drama.

-Reinforce's duty is revealed. (by Kha the forumer)

-Conflict on all sides. lots of angst.

-The nature of powers to be used are to adhere a close to the rules of the Nanohaverse as possible. (The Power is just honestly pushing it too far)

-Maximum drama, angst and revelations are targets to be obtained in the course of the story.

-Ultimate Haxx is only allowed for Reinforce. But it entails the mana nerf. The people who are expected to come close are the Aces, Saga and Serge.

-The expected strongest chess pieces and driving forces in the story are Hayate (Reinforce's Mistress. Aurion, Keroko and Kha falls under this category), Saga (by the power he got after death), and Serge (who possess a Lost Logia which gives him tactical haxx).

-The connections are apparent here.

-My main problem is that Mabiko might mess up the story because of the sheer WTF factor of her appearance and non-Mid-Childa and non-Velka powers, which are also a driving force in the story.

-Plus, her duties are not related to Reinforce AT ALL.

- Mabiko will look like a very unrelated character in the grand scale of things. Because of everyone's connection with each other through Reinforce.

-And, what is her goal in doing this? Helping Hayate? That sounds vague too. Considering their history together.

-The Destiny Weaver part won't be of help because it is somewhat planned for Reinforce to pass away again. Because this will allow Sophia to summon her later.

-What can she contribute? Please tell. Because our main critic for the drama and angst requirement would be Nightengale. And I also have high expectations for this campaign. The target would be OVA material drama and angst. By matching up the powers of the three sides, you could say that their pretty even. And that also includes Aurion's truce with Serge.

- The ending will be rather disappointing on all sides. I will personally handle Hayate's side if the others won't mind. Nightengale would handle Saga's and An Hero would handle Serge's


EDIT: To the other stockholders, please add/remove as you wish from the list.

@Reiji: The arcs that are most welcoming are CrosyS and I-n's. The current major arc is CrosyS and I-n's will follow soon after. AlternateS migh be implemented here if Saint-X decides to do it. R1 arc is rather closed because of pre-planned scenario's in the future. While Serge's arc is... I don't know. Ask An Hero about it.

Add to the list- taken from AX clips.

- Kyla hell bent on finding out who attacked her land of responsibility

- Andrei wanting to find out Serge's true intentions- and stop it if it exceeds 'the limit' and 'the norm'.

- Serge wanting to find out the secret of the the Key Devices and how will AO do a 'workaround' them. Which will be hard- especially when it comes to Subaru/Ashton, Rurika and Nonaha.

@ AAron and Reiji

- AlternateS will go on as planned, but there is a word here that is called WORK that hampers me in typing during weekdays- please bear with it. *it's hard doing an 8p to 5a shift*

You had been warned, backlogs here only bite more than the Image thread because these are practically stories, and many of us have lots to tell. That's why we have a term for backlogs of extremely long posts: Bluecheesium. It's a way of life here, though most of it is my fault. :heh:

Ok at a rough glance that is it. I'll just dig up that article I wrote... It's in a file gimme a sec... Here:Excerpts from “A Moment of Time: The Story of the Tripartite Shield” by Mertho Scrya

…銀河の防衛率先, known as the Galactic Defence Initiative in Midean, the tongue of the Mid Childa, was started as a secret arrangement that linked all major powers in the Dominaria galaxy together in a close-knit relationship to protect their interests against raiding states and fill the void left behind by the disappearance of the Holy Velka Imperiallon. When psyker warp drives were invented, thus making ethereal travel more convenient and safer, the GDI expanded their reach into other dimensions, and the alliance prospered to heights never before imagined…

…However, their rapid expansion brought them into contact with other species that inhabited the multiverse, and while they made effort for peaceful arrangements, some were too barbaric or too simple minded or had value systems too different from the humans. And one day, an undiscovered demonic race suddenly invaded the weakly defended poorer states of the Dominaria, rapidly establishing a foothold to begin a full-fledged assault upon the major powers.

It was the first time the combined armies of the GDI came to light and fought under one banner. Differences existed, but the alliance held long enough to slow, contain and finally repel the burning crusaders from the galaxy. The poorer states, scourged clean of all human life, were absorbed into the major powers and repopulated. However, more hostile contacts were being made on other dimensions, be it harrassment or full blown invasion, and it became apparent that the major powers have to remain together in order to counter all threats. And thus the GDI was expanded to include all of Ordered Space, as the worlds became known. It retained its old name for cultural reasons…

…As the alliance pushed further and further into deep voidspace, the need for a specialized organization to run the inner circle of dimensions grew. As such, the Home Affairs department of the various powers, together with the 銀河の管理部, or Galactic Administration Branch, fused into a new the Time Space Administration Bureau we all know. The name change reflected its multidimensional job scope and it handled all internal affairs and home security, while defence and extra-GDI diplomacy were handled by the GDI. The outermost regions of Ordered Space, namely the Deep Northwind, Deep Spinward, Deep Antispinward and Deep Coreward, remained under martial law due to the heavy alien presence…

…Also formed around the same time was the Secretariat, a fusion of all levels of higher government of all member states, which settled budgets, passed laws and basically functioned as a massive inter-dimensional parliament…

…And hence all three are symbolized in the Tripartite Shield, though it has been reshaped to look like a police officer‘s badge for the TSAB. The GDI is that of a airborne hawk with the original Tripartite Shield on its breast, and the Secretariat has that Shield in the foreground with Libra scales in the background and a ribbon for its motto…

…This transformation took close to a century as nations clung to their traditional nationalist views and were only pried free after much effort…

Mottos:

TSAB - In Defence of Harmony (Someone told me this. Can’t make it out for myself)

GDI - In Defence of Peace

Secretariat - In Defence of OrderBecause I thought the RAF dealt with diplomacy within smaller states of Ordered Space, which should exist, that's why I listed them under the Secretariat. But from a second look, I realized that your guys deal with aliens more, and from that article, their boss is the GDI. Have fun with Granger. He's a good man. ;)

Also, this seems to be canonized, but it appears the MC calender began on day 1 of the inception of TSAB (and hence the whole Tripartite). Just a little extra info. :heh:All and good but what about me revealing Rein's duty? Did I say something like that before? :heh:

- "In Defense of Harmony (of Ordered Space and Time)" - that came from me.

- I also speculated that MCY1 was the starting year of the Bureau.

- Andrei: Yes, Granger, our ever helpful 'inside man'.

=====

On a side note, I may partially take care of the GDI side of things, since because from my pre-teens, i was 'obsessed' with the idea of a galactic military who can take care of threats normal and strange alike on a normal, daliy basis. That include the pre-Bureau period... and the 'Three Reasons' why the bureau was established (though the first two, namely 'Protecting the Harmony of Ordered Space' and 'Protecting the Harmony of Ordered Time' are known well. only bureau top brass- starting from Carim up, and most of the GDI high directorship know the third reason- the secretariat does not need to know.)

- "To the GDI like us, Necrons are nothing... It's the Einsts you should be afraid of... no, make it 'Him'... He who desires unlimited power and immortality... And we are going to kill him." - Andrei Antonov, at a welcome ceremony of newly graduated GDI recruits.

Well if i manged to get cranking again, i'll do the things that i've indicated on a previous post about 5-7 pages back.

AlternateS will be back in force once Kha here gives me an updated profile- it seems that they are loving the idea of Yuuno actually fighting- with a big sword nonetheless.

I'll just add some more info before i reveal the Symbolism behind the Midchildan Magic Array- and the Divinities behind it- it's a twist and shocking revelation- not just for the Midchildan faith, but also for the faithful of Velka- it's as if Neo- Velka was made to be.

@ Keroko

sorry for the no show of the proposal, i had sleep taking over me each time i wake up. but i'm also clearing up more items- and probably do the forum equivalent of a contract signing.

Aaron008R
2007-06-20, 19:53
This chapter has drama. Drama = WIN. :D And a cliffhanger to boot. :heh:

So you like drama, then? I've got just the thing in the next few chapters.:D

On last count, 40 pages. That's right folks, 40 pages. :uhoh: At least I'm almost done. :heh:

:twitch:
Yikes. Your unstoppable.:eyespin:

And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:

Very well, I won't.:heh: Nice date.:D

Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”


*raises eyebrow*
Oho, another S+ mage? Interesting.:) And stopping Nanoha's SLB... You understand what that entails, right? Just how powerful do you think SLB is right now after 10 years?:heh: Though the legendary part may be enough of an explanation.


EDIT: I've editted the power level of Hresvelgr in my scenario.:heh: Now that I've seen it in the show, my fic's version seems underwhelming.:heh: It is now estimated to have more power than a standard Breaker Spell.

Saint X: About the additional points, I'm afraid I can't add those because the Confrontation scenario is AU from R1 Revival arc primary.:heh: The arc where your and An Hero's confrontation is owned by you, tshouryuu, Kha nad An Hero. I've already talked to tshou and Kha about it a few hundred posts back.:heh: Sorry. I can't wait for the continuation of AlternateS.:D

Satty
2007-06-20, 20:10
Speaking of ships....

-Ships of the 216th Special Combat Unit

Wirbelwind:
A picture of it before its untimely "death".
http://img526.imageshack.us/img526/2423/jadesabrewt3.jpg
Class: Custom built
Aliases: none
Ships of the Line: none
Roles: Transport
Manufacturer: 216th Special Combat Unit in collaboration with Dristar Engineering Corporation.
Operators: 216th Special Combat Unit
First Deployed: September MC 0054
Final Deployment: March MC 0073
Length: 50 meters
Wingspan: 100 meters
Weight:230 tons
Propulsion: 2 ion engines
Crew: About 1 pilot, although it can hold 16 others.
Roster:
Captain: Major Alexi Bulgakov/ Enforcer Satoshi Kazukuni
1st Mate: Lieutenant Colonel Rachel Stada/ 2nd Lieutenant Sydney Megane
Navigation/Engineering: Master Sergeant Vincent Fiorano
WSO:Sergeant Second Class Jack Scuderia
Pilot: Sergeant Second Class Jack Scuderia

Equipment:
-Reinforced Duralloy armor plating
-Multi-layered shield generators
-Modified Levi-Solus hyperdrive system
-Numerous navigation and detection sensors
-Neos-Tolsoly computing mainframe-ship AI
-Acceleration and Inertia compensators
-ECS and anti-ECCS systems
-Flight pads

Armament:
4x retractable quad turbolaser turrets (2 on the sides, 2 at the front and back, respectively)
4x 40mm CIWS turrets (for interception purposes)
2x "Skyrim" XAAM missile launchers containing 16 missiles each (located in the front)
1x "Dullahan" anti-ship charge launcher containing 4 charges (in the back; for tight spots)

Background:
Commissioned in MC 0051 by Major Steven Renault, it was a way that the 216th can get to places faster without the need for Admirals and their own ships. The unit needed a way to make fast travel of a squad for situations outside of Mid-Childa. A command ship would be unnecessary for the unit, and patrol ships weren't fast enough for them, so with the persuasion of the TSAB headquarters (which was almost impossible), and local shipbuilding firm Dristar Engineering Corporation. The result was the Wirbelwind, a unique ship that was also one of the fastest that the TSAB ever had. It also had a lot of firepower, despite its role. It was hard to turn the ship on a dime, though, and the hyperdrive had a bit of a "temper". A lone pilot was needed to control the ship, but it could carry several others, making it a sort of mobile base for the 216th. The weapons can also be controlled by the pilot itself. First deployed in MC 0054 to catch a group of rogues on a desolate planet, the Wirbelwind has since been distinguished as the flagship of the 216th, even holding off two superior pirate ships and escaping. It was shot down, though, in MC 0073, by smugglers working for the Seduchi Crime Syndicate in the 78th Non-Administered World of Malachis after a rogue mage working for them destroyed the engines, and the smugglers finished it off using illegal anti-ship weapons from the ground, the Wirbelwind's weak spot. Sergeant Jack Scuderia managed to safely land the ship and Sky Squad, albeit a very rough one. Scuderia and all of Sky Squad were captured, the ship was destroyed by the mage, and they were held until they managed to escape, kill the rogue mage, and get something else...

Ivory Eagle:
A current picture of it:
http://img406.imageshack.us/img406/6765/ebonhawkswll2.jpg
Class: Unknown
Aliases: Many, including names such as Endurance and The Daedric Crescent
Ships of the Line: None
Roles: Smuggling (former) Transport (current)
Manufacturer: Unknown
Operators: 216th Special Combat Unit (current), numerous people have used this ship in the past.
First Deployed: Unknown, use by 216th Special Combat Unit: March MC 0073
Length: 24 meters
Wingspan: N/A
Propulsion: 2 Ion engines
Crew: about 5 members, although it can hold 15.

Roster:
Commanding Officer: Enforcer Satoshi Kazukuni/Enforcer Nobuyuki Takahashi
1st Mate: 2nd Lieutenant Sydney Megane/ 1st Lieutenant Anne Vel Satis
Navigation/Engineering: Master Sergeant Vincent Fiorano/ Corporal Lian Wu Zhao
WSO: Sergeant Second Class Jack Scuderia/ Sergeant First Class Arvis Forsynth
Pilot: Sergeant Second Class Jack Scuderia/ Master Sergeant Vincent Fiorano (temporary)

Equipment:
-Reinforced Duralloy-Admantium armor plating
-Multi-layered shield and AMF generators
-Extremely modified Thrink-Luna hyperdrive system
-Upgraded navigation and detections sensors
-Unknown ship AI; seems to be smarter than the Wirbelwind's AI
-Acceleration and Inertia compensators.
-Advanced Griswald maneuvering system; usually not for ships of this type, but seems to be modified on.
-Advanced ECS and anti-ECCS systems also not seen usually on ships of this type.
-Exit ramp that can be used to launch; retrofitted probably before the ship was taken by the 216th.

Armament:
2x twin turbolaser turrets (one on the top and on on the bottom)
2x heavy repeating blasters (on the sides)
2X "Mournhold" XAAM missile launchers, with 20 missiles in each launcher (at the front of the ship)
1x "Dullahan" anti-ship charge launcher with 10 charges (on the back, near the engines)
1x concealed anti-personnel repeating blaster (also on the front of the ship)

Background:
The Ivory Eagle was a smuggling vessel, already known by the TSAB some time. It was one of the fastest ships anyone had ever seen, and it had shaken off TSAB patrol ships countless times. The ship has been modified so much that not even the make of the ship's model can be confirmed. It has a hyperdrive system that is extensively modified, giving the ship a massive speed boost. It also carries two things which are unusual: an advanced Griswald maneuvering system, which is found on fighters and interceptors, and advanced counter-measures also belonging usually to fighters and interceptors. It has a ship AI that can do anything from helping with repairs to being a defense system on its own. Unfortunately, the type of the AI hasn't been recognized. The AI is considered to be custom-made, which is a feat of itself, since not even the Infinitum Library can tell what type the ship's AI is. It also has a formidable armament, which can be activated by the pilot or someone else, but needs gunners to operate, and has an AMF shield generator. However, the turrets on the ship are too slow for use against fast-moving targets, and the hyperdrive also has a bit of a temper, like the Wirbelwind before it. It is also strangely customizable and easy to pilot.
When the 216th escaped from the smuggler's base, they met someone who was being beaten severely. Everyone decided to help the guy out, and it turned out to be the pilot of the Ivory Eagle, who gave them control of the whole ship and helping him escape with them, saying that life with the smugglers was no better. During the escape, they managed to get to the hangar, only to be found by the rogue mage himself. Satoshi took care of him, and they managed to get out, just as other TSAB forces were bombarding the base, unaware that Sky Squad was alive. Unfortunately, Scuderi suffered injuries that made him unable to pilot the ship. Vincent took up the controls, and they managed to get out just as the place blew up. The TSAB ships fired on the Ivory Eagle, believing it to be smugglers trying to escape until Satoshi managed to contact them. They reluctantly agreed to stop firing and take the Ivory Eagle. When they got back, Command was furious at the 216th for losing one of their ships, but they decided that the Ivory Eagle was well worth it, and after studying it, gave the 216th a big bonus: giving the Ivory Eagle to the 216th itself. Now, it is used as a transport for both Sky Squad and Thunder Squad, and it also functions as a mobile base if need be.


So there it is...:heh:I'll do ground vehicles later...

Edit: @Reiji: Nice first character, I'm impressed.

@haiz: Don't worry about it...and you might want to put spoiler tags, saves a lot of space.

Saint X
2007-06-20, 20:18
Speaking of ships....

-Ships of the 216th Special Combat Unit

Wirbelwind:
A picture of it before its untimely "death".
http://img526.imageshack.us/img526/2423/jadesabrewt3.jpg
Class: Custom built
Aliases: none
Ships of the Line: none
Roles: Transport
Manufacturer: 216th Special Combat Unit in collaboration with Dristar Engineering Corporation.
Operators: 216th Special Combat Unit
First Deployed: September MC 0054
Final Deployment: March MC 0073
Length: 50 meters
Wingspan: 100 meters
Weight:230 tons
Propulsion: 2 ion engines
Crew: About 17 members

Roster:
Captain: Major Alexi Bulgakov/ Enforcer Satoshi Kazukuni
1st Mate: Lieutenant Colonel Rachel Stada/ 2nd Lieutenant Sydney Megane
Navigation/Engineering: Master Sergeant Vincent Fiorano
WSO:Sergeant Second Class Jack Scuderia
Pilot: Sergeant Second Class Jack Scuderia

Equipment:
-Reinforced Duralloy armor plating
-Multi-layered shield generators
-Modified Levi-Solus hyperdrive system
-Numerous navigation and detection sensors
-Neos-Tolsoly computing mainframe-ship AI
-Acceleration and Inertia compensators
-ECS and anti-ECCS systems
-Flight pads

Armament:
4x retractable quad turbolaser turrets (2 on the sides, 2 at the front and back, respectively)
4x 40mm CIWS turrets (for interception purposes)
2x "Skyrim" XAAM missile launchers containing 16 missiles each (located in the front)
1x "Dullahan" anti-ship charge launcher containing 4 charges (in the back; for tight spots)

Background:
Commissioned in MC 0051 by Major Steven Renault, it was a way that the 216th can get to places faster without the need for Admirals and their own ships. The unit needed a way to make fast travel of a squad for situations outside of Mid-Childa. A command ship would be unnecessary for the unit, and patrol ships weren't fast enough for them, so with the persuasion of the TSAB headquarters (which was almost impossible), and local shipbuilding firm Dristar Engineering Corporation. The result was the Wirbelwind, a unique ship that was also one of the fastest that the TSAB ever had. It also had a lot of firepower, despite its role. It was hard to turn the ship on a dime, though, and the hyperdrive had a bit of a "temper". A lone pilot was needed to control the ship, but it could carry several others, making it a sort of mobile base for the 216th. The weapons can also be controlled by the pilot itself. First deployed in MC 0054 to catch a group of rogues on a desolate planet, the Wirbelwind has since been distinguished as the flagship of the 216th, even holding off two superior pirate ships and escaping. It was shot down, though, in MC 0073, by smugglers working for the Seduchi Crime Syndicate in the 78th Non-Administered World of Malachis after a rogue mage working for them destroyed the engines, and the smugglers finished it off using illegal anti-ship weapons from the ground, the Wirbelwind's weak spot. Sergeant Jack Scuderia managed to safely land the ship and Sky Squad, albeit a very rough one. Scuderia and all of Sky Squad were captured, the ship was destroyed by the mage, and they were held until they managed to escape, kill the rogue mage, and get something else...

Ivory Eagle:
A current picture of it:
http://img406.imageshack.us/img406/6765/ebonhawkswll2.jpg
Class: Unknown
Aliases: Many, including names such as Endurance and The Daedric Crescent
Ships of the Line: None
Roles: Smuggling (former) Transport (current)
Manufacturer: Unknown
Operators: 216th Special Combat Unit (current), numerous people have used this ship in the past.
First Deployed: Unknown, use by 216th Special Combat Unit: March MC 0073
Length: 24 meters
Wingspan: N/A
Propulsion: 2 Ion engines

Roster:
Commanding Officer: Enforcer Satoshi Kazukuni/Enforcer Nobuyuki Takahashi
1st Mate: 2nd Lieutenant Sydney Megane/ 1st Lieutenant Anne Vel Satis
Navigation/Engineering: Master Sergeant Vincent Fiorano/ Corporal Lian Wu Zhao
WSO: Sergeant Second Class Jack Scuderia/ Sergeant First Class Arvis Forsynth
Pilot: Sergeant Second Class Jack Scuderia/ Master Sergeant Vincent Fiorano (temporary)

Equipment:
-Reinforced Duralloy-Admantium armor plating
-Multi-layered shield and AMF generators
-Extremely modified Thrink-Luna hyperdrive system
-Upgraded navigation and detections sensors
-Unknown ship AI; seems to be smarter than the Wirbelwind's AI
-Acceleration and Inertia compensators.
-Advanced Griswald maneuvering system; usually not for ships of this type, but seems to be modified on.
-Advanced ECS and anti-ECCS systems also not seen usually on ships of this type.
-Exit ramp that can be used to launch; retrofitted probably before the ship was taken by the 216th.

Armament:
2x twin turbolaser turrets (one on the top and on on the bottom)
2x heavy repeating blasters (on the sides)
2X "Mournhold" XAAM missile launchers, with 20 missiles in each launcher (at the front of the ship)
1x "Dullahan" anti-ship charge launcher with 10 charges (on the back, near the engines)
1x concealed anti-personnel repeating blaster (also on the front of the ship)

Background:
The Ivory Eagle was a smuggling vessel, already known by the TSAB some time. It was one of the fastest ships anyone had ever seen, and it had shaken off TSAB patrol ships countless times. The ship has been modified so much that not even the make of the ship's model can be confirmed. It has a hyperdrive system that is extensively modified, giving the ship a massive speed boost. It also carries two things which are unusual: an advanced Griswald maneuvering system, which is found on fighters and interceptors, and advanced counter-measures also belonging usually to fighters and interceptors. It has a ship AI that can do anything from helping with repairs to being a defense system on its own. Unfortunately, the type of the AI hasn't been recognized. The AI is considered to be custom-made, which is a feat of itself, since not even the Infinitum Library can tell what type the ship's AI is. It also has a formidable armament, which can be activated by the pilot or someone else, but needs gunners to operate, and has an AMF shield generator. However, the turrets on the ship are too slow for use against fast-moving targets, and the hyperdrive also has a bit of a temper, like the Wirbelwind before it. It is also strangely customizable and easy to pilot.
When the 216th escaped from the smuggler's base, they met someone who was being beaten severely. Everyone decided to help the guy out, and it turned out to be the pilot of the Ivory Eagle, who gave them control of the whole ship and helping him escape with them, saying that life with the smugglers was no better. During the escape, they managed to get to the hangar, only to be found by the rogue mage himself. Satoshi took care of him, and they managed to get out, just as other TSAB forces were bombarding the base, unaware that Sky Squad was alive. Unfortunately, Scuderi suffered injuries that made him unable to pilot the ship. Vincent took up the controls, and they managed to get out just as the place blew up. The TSAB ships fired on the Ivory Eagle, believing it to be smugglers trying to escape until Satoshi managed to contact them. They reluctantly agreed to stop firing and take the Ivory Eagle. When they got back, Command was furious at the 216th for losing one of their ships, but they decided that the Ivory Eagle was well worth it, and after studying it, gave the 216th a big bonus: giving the Ivory Eagle to the 216th itself. Now, it is used as a transport for both Sky Squad and Thunder Squad, and it also functions as a mobile base if need be.


So there it is...:heh:I'll do ground vehicles later...

just what we need, more ships...

Makes me wanna refine my Silvana info- which is according to other admirals, the fastest, most maneuverable and 'the slipperiest' ship ever to serve the bureau.

Imagine an LHM-Class Ship weaving among bigger bureau and GDI ships like it was fighter.


Saint X: About the additional points, I'm afraid I can't add those because the Confrontation scenario is AU from R1 Revival arc primary.:heh: The arc where your and An Hero's confrontation is owned by you, tshouryuu, Kha nad An Hero. I've already talked to tshou and Kha about it a few hundred posts back.:heh: Sorry. I can't wait for the continuation of AlternateS.:D

- well it was just a 'What if' scenario...

USB500
2007-06-20, 20:46
Barbarossa: Hi, kids! What do you do with backlogs?
Children: we kill it with fire, captain!
Barbarossa: I can't hear you!
Children: WE KILL IT WITH FIRE, CAPTAIN!
Barbarossa: *withdraws sword* let's PILLAGE!!!!
Children: aye-aye, captain!

==================================

Venerable blind old swordsman FTW!:D And a long-running frinedship with Armstrong? I smell Friendly rivalry!:D

:dots:

I swear I've heard about a mechanical bunny before...just.....can't....remember...:heh:

---------------------

:twitch::twitch::twitch:
So Hikki's weakness is moe?

1: it surely is :D

2: you didn't? :heh:

3: it seems so. His weakness is inherited. :uhoh:

====================

Personally, when I saw "bunny", my thoughts immediately turned to this (http://en.wikipedia.org/wiki/Rabbit_of_Caerbannog).

Smith/Wesson: It's the KILLER RABBIT! RUN FOR YOUR LIVES!!!!

Mai: .............

.................

cute rabbit, come over here.


==================

Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.


:twitch::twitch::twitch::twitch::twitch:

:bow: :bow: :bow: :bow:

so far, the best Vita-involved duel chapter ever! :eek:

=======================

@Kha, USB500, LoweGear, Aaron008R, Nightengale, Keroko: You guys have been here the longest, from what I've seen, so you probably know the most, and would be in the best position to answer my question. So, without further ado, hajimarimasu!.

Oh, just be extra careful with the OCs here. Some of them tend to go berserk without ado.

======================

Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”


Hikki: hey, Chrono!
Chrono: what?????
Hikki: your childhood friend is here!
Chrono: *looks at Melinia's profile*
Hikki: *imitates Ayu's voice* ....uguu? *repeats that for many times*
Chrono: *twitches* I'm not him! I'M NOT HIM!!!!!
Hikki: *innocently whistles and leaves Chrono*

Sorry, Reiji-san, but the moment I saw the quote, the temptation for VA joke was too irresistible. :uhoh:

==================

And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:

Hey, I want to know what exactly happened to Koji's parents :heh:

=======================


Zatoichi owns a jazz band named "The Maple Swingers".
Zatoichi is a proficient saxophonist and often seen playing the instrument at roadside.
Zatoichi likes tap dancing.
Zatoichi hates violence.
When not playing saxophone or tap-dancing, Zatoichi writes poems in classic Japanese.
He is fond of sake, particularly homemade brands.
Zatoichi owns another sword. It is named "The Blade of Eighty Nights" and is made to resemble the legendary sakabatou, the reverse-edge katana. However he never uses it.
Zatoichi and Armstrong have been friends for over 20 years.
Zatoichi had a love affair named Hotaru, who sadly died of blood cancer. He had sworn to never fall in love since then.
Although not a mage, Zatoichi is very sensitive of magic disturbance in an area and can tell whether it's a threat or not.
Zatoichi has a cure for berserk-prone people, although he states it's a "family's secret".
In his younger years, Zatoichi used to be called "The Man With A Lady-Killing Smile".
Kitaro is fluent in 30 known languages, therefore acting as Zatoichi's interpretor.
Kitaro is very courageous and is not afraid to take on people many times its size.
Kitaro never refers to itself as a "rabbit", and insists to be called "the reliable assistant".
Kitaro has a weird fetish towards Lolita.

Reiji Tabibito
2007-06-20, 20:51
Hikki: hey, Chrono!
Chrono: what?????
Hikki: your childhood friend is here!
Chrono: *looks at Melinia's profile*
Hikki: *imitates Ayu's voice* ....uguu? *repeats that for many times*
Chrono: *twitches* I'm not him! I'M NOT HIM!!!!!
Hikki: *innocently whistles and leaves Chrono*

Sorry, Reiji-san, but the moment I saw the quote, the temptation for VA joke was too irresistible. :uhoh:

No problems - I was hoping someone would. :heh: BTW, Mel WILL be using that most iconic of phrases - wait for some fiction.

Satty
2007-06-20, 21:05
=======================


Zatoichi owns a jazz band named "The Maple Swingers".
Zatoichi is a proficient saxophonist and often seen playing the instrument at roadside.
Zatoichi likes tap dancing.
Zatoichi hates violence.
When not playing saxophone or tap-dancing, Zatoichi writes poems in classic Japanese.
He is fond of sake, particularly homemade brands.
Zatoichi owns another sword. It is named "The Blade of Eighty Nights" and is made to resemble the legendary sakabatou, the reverse-edge katana. However he never uses it.
Zatoichi and Armstrong have been friends for over 20 years.
Zatoichi had a love affair named Hotaru, who sadly died of blood cancer. He had sworn to never fall in love since then.
Although not a mage, Zatoichi is very sensitive of magic disturbance in an area and can tell whether it's a threat or not.
Zatoichi has a cure for berserk-prone people, although he states it's a "family's secret".
In his younger years, Zatoichi used to be called "The Man With A Lady-Killing Smile".
Kitaro is fluent in 30 known languages, therefore acting as Zatoichi's interpretor.
Kitaro is very courageous and is not afraid to take on people many times its size.
Kitaro never refers to itself as a "rabbit", and insists to be called "the reliable assistant".
Kitaro has a weird fetish towards Lolita.



Kitaro having a fetish with Lolita? The bunny's gonna die....and poor Zatoichi with love...

LoweGear
2007-06-20, 21:12
Speaking of ships....

-Ships of the 216th Special Combat Unit

Wirbelwind:
A picture of it before its untimely "death".
http://img526.imageshack.us/img526/2423/jadesabrewt3.jpg
Class: Custom built
Aliases: none
Ships of the Line: none
Roles: Transport
Manufacturer: 216th Special Combat Unit in collaboration with Dristar Engineering Corporation.
Operators: 216th Special Combat Unit
First Deployed: September MC 0054
Final Deployment: March MC 0073
Length: 50 meters
Wingspan: 100 meters
Weight:230 tons
Propulsion: 2 ion engines
Crew: About 1 pilot, although it can hold 16 others.
Roster:
Captain: Major Alexi Bulgakov/ Enforcer Satoshi Kazukuni
1st Mate: Lieutenant Colonel Rachel Stada/ 2nd Lieutenant Sydney Megane
Navigation/Engineering: Master Sergeant Vincent Fiorano
WSO:Sergeant Second Class Jack Scuderia
Pilot: Sergeant Second Class Jack Scuderia

Equipment:
-Reinforced Duralloy armor plating
-Multi-layered shield generators
-Modified Levi-Solus hyperdrive system
-Numerous navigation and detection sensors
-Neos-Tolsoly computing mainframe-ship AI
-Acceleration and Inertia compensators
-ECS and anti-ECCS systems
-Flight pads

Armament:
4x retractable quad turbolaser turrets (2 on the sides, 2 at the front and back, respectively)
4x 40mm CIWS turrets (for interception purposes)
2x "Skyrim" XAAM missile launchers containing 16 missiles each (located in the front)
1x "Dullahan" anti-ship charge launcher containing 4 charges (in the back; for tight spots)

Background:
Commissioned in MC 0051 by Major Steven Renault, it was a way that the 216th can get to places faster without the need for Admirals and their own ships. The unit needed a way to make fast travel of a squad for situations outside of Mid-Childa. A command ship would be unnecessary for the unit, and patrol ships weren't fast enough for them, so with the persuasion of the TSAB headquarters (which was almost impossible), and local shipbuilding firm Dristar Engineering Corporation. The result was the Wirbelwind, a unique ship that was also one of the fastest that the TSAB ever had. It also had a lot of firepower, despite its role. It was hard to turn the ship on a dime, though, and the hyperdrive had a bit of a "temper". A lone pilot was needed to control the ship, but it could carry several others, making it a sort of mobile base for the 216th. The weapons can also be controlled by the pilot itself. First deployed in MC 0054 to catch a group of rogues on a desolate planet, the Wirbelwind has since been distinguished as the flagship of the 216th, even holding off two superior pirate ships and escaping. It was shot down, though, in MC 0073, by smugglers working for the Seduchi Crime Syndicate in the 78th Non-Administered World of Malachis after a rogue mage working for them destroyed the engines, and the smugglers finished it off using illegal anti-ship weapons from the ground, the Wirbelwind's weak spot. Sergeant Jack Scuderia managed to safely land the ship and Sky Squad, albeit a very rough one. Scuderia and all of Sky Squad were captured, the ship was destroyed by the mage, and they were held until they managed to escape, kill the rogue mage, and get something else...

Ivory Eagle:
A current picture of it:
http://img406.imageshack.us/img406/6765/ebonhawkswll2.jpg
Class: Unknown
Aliases: Many, including names such as Endurance and The Daedric Crescent
Ships of the Line: None
Roles: Smuggling (former) Transport (current)
Manufacturer: Unknown
Operators: 216th Special Combat Unit (current), numerous people have used this ship in the past.
First Deployed: Unknown, use by 216th Special Combat Unit: March MC 0073
Length: 24 meters
Wingspan: N/A
Propulsion: 2 Ion engines
Crew: about 5 members, although it can hold 15.

Roster:
Commanding Officer: Enforcer Satoshi Kazukuni/Enforcer Nobuyuki Takahashi
1st Mate: 2nd Lieutenant Sydney Megane/ 1st Lieutenant Anne Vel Satis
Navigation/Engineering: Master Sergeant Vincent Fiorano/ Corporal Lian Wu Zhao
WSO: Sergeant Second Class Jack Scuderia/ Sergeant First Class Arvis Forsynth
Pilot: Sergeant Second Class Jack Scuderia/ Master Sergeant Vincent Fiorano (temporary)

Equipment:
-Reinforced Duralloy-Admantium armor plating
-Multi-layered shield and AMF generators
-Extremely modified Thrink-Luna hyperdrive system
-Upgraded navigation and detections sensors
-Unknown ship AI; seems to be smarter than the Wirbelwind's AI
-Acceleration and Inertia compensators.
-Advanced Griswald maneuvering system; usually not for ships of this type, but seems to be modified on.
-Advanced ECS and anti-ECCS systems also not seen usually on ships of this type.
-Exit ramp that can be used to launch; retrofitted probably before the ship was taken by the 216th.

Armament:
2x twin turbolaser turrets (one on the top and on on the bottom)
2x heavy repeating blasters (on the sides)
2X "Mournhold" XAAM missile launchers, with 20 missiles in each launcher (at the front of the ship)
1x "Dullahan" anti-ship charge launcher with 10 charges (on the back, near the engines)
1x concealed anti-personnel repeating blaster (also on the front of the ship)

Background:
The Ivory Eagle was a smuggling vessel, already known by the TSAB some time. It was one of the fastest ships anyone had ever seen, and it had shaken off TSAB patrol ships countless times. The ship has been modified so much that not even the make of the ship's model can be confirmed. It has a hyperdrive system that is extensively modified, giving the ship a massive speed boost. It also carries two things which are unusual: an advanced Griswald maneuvering system, which is found on fighters and interceptors, and advanced counter-measures also belonging usually to fighters and interceptors. It has a ship AI that can do anything from helping with repairs to being a defense system on its own. Unfortunately, the type of the AI hasn't been recognized. The AI is considered to be custom-made, which is a feat of itself, since not even the Infinitum Library can tell what type the ship's AI is. It also has a formidable armament, which can be activated by the pilot or someone else, but needs gunners to operate, and has an AMF shield generator. However, the turrets on the ship are too slow for use against fast-moving targets, and the hyperdrive also has a bit of a temper, like the Wirbelwind before it. It is also strangely customizable and easy to pilot.
When the 216th escaped from the smuggler's base, they met someone who was being beaten severely. Everyone decided to help the guy out, and it turned out to be the pilot of the Ivory Eagle, who gave them control of the whole ship and helping him escape with them, saying that life with the smugglers was no better. During the escape, they managed to get to the hangar, only to be found by the rogue mage himself. Satoshi took care of him, and they managed to get out, just as other TSAB forces were bombarding the base, unaware that Sky Squad was alive. Unfortunately, Scuderi suffered injuries that made him unable to pilot the ship. Vincent took up the controls, and they managed to get out just as the place blew up. The TSAB ships fired on the Ivory Eagle, believing it to be smugglers trying to escape until Satoshi managed to contact them. They reluctantly agreed to stop firing and take the Ivory Eagle. When they got back, Command was furious at the 216th for losing one of their ships, but they decided that the Ivory Eagle was well worth it, and after studying it, gave the 216th a big bonus: giving the Ivory Eagle to the 216th itself. Now, it is used as a transport for both Sky Squad and Thunder Squad, and it also functions as a mobile base if need be.


So there it is...:heh:I'll do ground vehicles later...

Edit: @Reiji: Nice first character, I'm impressed.

@haiz: Don't worry about it...and you might want to put spoiler tags, saves a lot of space.

So they lose one ship, and get another, all in the same mission :heh::heh::heh: Anyways, these are some impressively armed vessels here :D

Barbarossa: Hi, kids! What do you do with backlogs?
Children: we kill it with fire, captain!
Barbarossa: I can't hear you!
Children: WE KILL IT WITH FIRE, CAPTAIN!
Barbarossa: *withdraws sword* let's PILLAGE!!!!
Children: aye-aye, captain!


:heh::heh: What is there to pillage here anyways? :heh:


Smith/Wesson: It's the KILLER RABBIT! RUN FOR YOUR LIVES!!!!

Mai: .............

.................

cute rabbit, come over here.


*Adds one more familiar to Mai's list*

Mai always gets the violent ones doesn't she? :heh:

Hikki: hey, Chrono!
Chrono: what?????
Hikki: your childhood friend is here!
Chrono: *looks at Melinia's profile*
Hikki: *imitates Ayu's voice* ....uguu? *repeats that for many times*
Chrono: *twitches* I'm not him! I'M NOT HIM!!!!!
Hikki: *innocently whistles and leaves Chrono*

Sorry, Reiji-san, but the moment I saw the quote, the temptation for VA joke was too irresistible. :uhoh:


At this point, Ky- I mean Yu- este Chrono is gonna go psychotic due to identity crisis :heh::heh:




Zatoichi owns a jazz band named "The Maple Swingers".
Zatoichi is a proficient saxophonist and often seen playing the instrument at roadside.
Zatoichi likes tap dancing.
Zatoichi hates violence.
When not playing saxophone or tap-dancing, Zatoichi writes poems in classic Japanese.
He is fond of sake, particularly homemade brands.
Zatoichi owns another sword. It is named "The Blade of Eighty Nights" and is made to resemble the legendary sakabatou, the reverse-edge katana. However he never uses it.
Zatoichi and Armstrong have been friends for over 20 years.
Zatoichi had a love affair named Hotaru, who sadly died of blood cancer. He had sworn to never fall in love since then.
Although not a mage, Zatoichi is very sensitive of magic disturbance in an area and can tell whether it's a threat or not.
Zatoichi has a cure for berserk-prone people, although he states it's a "family's secret".
In his younger years, Zatoichi used to be called "The Man With A Lady-Killing Smile".
Kitaro is fluent in 30 known languages, therefore acting as Zatoichi's interpretor.
Kitaro is very courageous and is not afraid to take on people many times its size.
Kitaro never refers to itself as a "rabbit", and insists to be called "the reliable assistant".
Kitaro has a weird fetish towards Lolita.



He has his own JAZZ band? :twitch: Damn... Also, WHAT is his cure against berserk people?

:twitch: @ Kitaro's fetish. :heh: Mai may forgive the Rabbit of Caerbannog, but not this rabbit :D And for a while, I thought he referred to himself as a "lagomorph" :heh:

Reiji Tabibito
2007-06-20, 21:24
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires five cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

Aaron008R
2007-06-20, 21:29
3: it seems so. His weakness is inherited. :uhoh:

Well, it ended with Nanoha escorting him to the doctor.

.......

WAIT!!!!:twitch::twitch:



Smith/Wesson: It's the KILLER RABBIT! RUN FOR YOUR LIVES!!!!

Mai: .............

.................

cute rabbit, come over here.

Just as planned?:heh:


Zatoichi owns a jazz band named "The Maple Swingers".
Zatoichi is a proficient saxophonist and often seen playing the instrument at roadside.
Zatoichi likes tap dancing.
Zatoichi hates violence.
When not playing saxophone or tap-dancing, Zatoichi writes poems in classic Japanese.
He is fond of sake, particularly homemade brands.
Zatoichi owns another sword. It is named "The Blade of Eighty Nights" and is made to resemble the legendary sakabatou, the reverse-edge katana. However he never uses it.
Zatoichi and Armstrong have been friends for over 20 years.
Zatoichi had a love affair named Hotaru, who sadly died of blood cancer. He had sworn to never fall in love since then.
Although not a mage, Zatoichi is very sensitive of magic disturbance in an area and can tell whether it's a threat or not.
Zatoichi has a cure for berserk-prone people, although he states it's a "family's secret".
In his younger years, Zatoichi used to be called "The Man With A Lady-Killing Smile".
Kitaro is fluent in 30 known languages, therefore acting as Zatoichi's interpretor.
Kitaro is very courageous and is not afraid to take on people many times its size.
Kitaro never refers to itself as a "rabbit", and insists to be called "the reliable assistant".
Kitaro has a weird fetish towards Lolita.



Then he and Vita will get along nicely!:D

Wait...:uhoh:

Satty
2007-06-20, 21:29
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

That was quick....anyway, nice character...

LoweGear
2007-06-20, 21:33
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

Two long ones in a day, WHOA. You're on a roll here :D

Another earthling, and a good one at that. Like how he's another sniper, yet doesn't use a rifle-like weapon (if you don't mind, may I take a shot at your weapon's design? I do know some good Gu'ald inspirations :D). Although, Target Designator already gives me some Tau vibes (and it seems stronger than you give it credit for) :heh:

I'm also liking how you write each person's individual opinions on others, only thing left now is to see them interact. :) Keep it up! :)

Reiji Tabibito
2007-06-20, 21:36
Two long ones in a day, WHOA. You're on a roll here :D

Another earthling, and a good one at that. Like how he's another sniper, yet doesn't use a rifle-like weapon (if you don't mind, may I take a shot at your weapon's design? I do know some good Gu'ald inspirations :D). Although, Target Designator already gives me some Tau vibes (and it seems stronger than you give it credit for) :heh:

I'm also liking how you write each person's individual opinions on others, only thing left now is to see them interact. :) Keep it up! :)

Nailed the SG-1 ref.:D And Target Designator isn't an automatic hit spell - it only directs Elsior's fire in the general direction of the target. And hold on, numbers three and four are almost done...I need to get a life.:upset:

USB500
2007-06-20, 21:40
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

two in one day? This is cool! :D

But I thought I had seen the quote before. :eyespin:

============

:heh::heh: What is there to pillage here anyways? :heh:

I don't know. Maybe some leftovers from OC vs AMF battles :uhoh:

*Adds one more familiar to Mai's list*

Mai always gets the violent ones doesn't she? :heh:

:heh:

At this point, Ky- I mean Yu- este Chrono is gonna go psychotic due to identity crisis :heh::heh:

Zafira: Poor Chrono, I pity him.

He has his own JAZZ band? :twitch: Damn... Also, WHAT is his cure against berserk people?

:twitch: @ Kitaro's fetish. :heh: Mai may forgive the Rabbit of Caerbannog, but not this rabbit :D And for a while, I thought he referred to himself as a "lagomorph" :heh:

1: *nods* :)

2: Zatoichi won't tell. He just won't tell. :uhoh: And that's too bad, because two of the known Aces are prone to berserk. :uhoh:

3: ah, don't worry. Kitaro's indestructible. He just goes on, and on, and on, and on, and on...


===========================

Well, it ended with Nanoha escorting him to the doctor.

.......

WAIT!!!!:twitch::twitch:

*at background, Annabelle is heard laughing with the Hayate-esque grinning face*

:uhoh:

Just as planned?:heh:

Smith: We'd better not risk another frontal assault. That rabbit's dynamite!
Wesson: Let us taunt it! It may become so cross that it will make a mistake.
Smith: Like what?
Wesson: Well... oh.
Smith: Have we got bows?
Wesson: No.
Someone: We have the Holy Hand Grenade.
Smith: Yes, of course! The Holy Hand Grenade of Antioch!

Mai: .........

..............

..............

Hush, both of you. Rabbit is sleeping.

Then he and Vita will get along nicely!:D

Wait...:uhoh:

why the :uhoh: face? :p

LoweGear
2007-06-20, 21:48
Nailed the SG-1 ref.:D And Target Designator isn't an automatic hit spell - it only directs Elsior's fire in the general direction of the target. And hold on, numbers three and four are almost done...I need to get a life.:upset:

So it is a Jaffa Staff Weapon then :D Guess I know how it should look like then... unless you have any specific ideas for the weapon in mind :)

And my mistake on the TD... read it as directing ALL magic fire to the target :heh:

Now waiting for profiles three and four then :)


1: *nods* :)

2: Zatoichi won't tell. He just won't tell. :uhoh: And that's too bad, because two of the known Aces are prone to berserk. :uhoh:

3: ah, don't worry. Kitaro's indestructible. He just goes on, and on, and on, and on, and on...


1. You just gave me a most unusual idea regarding... things :D

*demonic laughter*

2. Ah sou-ka... Maybe Mai will get a taste of it when she goes berserk :heh:

3. :D:D:D:D:D:D


Smith: We'd better not risk another frontal assault. That rabbit's dynamite!
Wesson: Let us taunt it! It may become so cross that it will make a mistake.
Smith: Like what?
Wesson: Well... oh.
Smith: Have we got bows?
Wesson: No.
Someone: We have the Holy Hand Grenade.
Smith: Yes, of course! The Holy Hand Grenade of Antioch!

Mai: .........

..............

..............

Hush, both of you. Rabbit is sleeping.

Xealot: How come you never do that to me mistress? :(

Meanwhile...

Kha: Sophia, you've seen a grenade lying around here?

Reiji Tabibito
2007-06-20, 21:57
Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Non-Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Bureau, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt.

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of six cartridges. Similar in nature to Crossfire Shoot, it fires thirty projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks. (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”

Satty
2007-06-20, 21:59
Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”




A bow for melee? Reminds me of taking a sniper to a close-range fight:heh: anyway, you're pumping out these people like crazy.

Reiji Tabibito
2007-06-20, 22:02
A bow for melee? Reminds me of taking a sniper to a close-range fight:heh: anyway, you're pumping out these people like crazy.

The bow was designed for melee, but he doesn't use it for that. That's why he's got the sword.:D

And I had a lot of time on my hands today - plus I'd already had some ideas as to what I'd do if I created OCs.

LoweGear
2007-06-20, 22:08
Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”




Talk about blunt... although if his opinions are any indication, I think he's not blunt enough :heh::heh: Awesome character though, and nice complementing spells for his two devices. :) But isn't Arbalest a type of crossbow though? Well, not like we're picky with names and all :heh:

USB500
2007-06-20, 22:13
Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”




Another sniper-type mage? Takeru, watch out. :uhoh: :heh:

I'm looking forward for more. :D

==========

1. You just gave me a most unusual idea regarding... things :D

*demonic laughter*



Are you trying to imply "something" here? :uhoh:

Reiji Tabibito
2007-06-20, 22:15
Talk about blunt... although if his opinions are any indication, I think he's not blunt enough :heh::heh: Awesome character though, and nice complementing spells for his two devices. :) But isn't Arbalest a type of crossbow though? Well, not like we're picky with names and all :heh:

It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).


Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.

Personality: Arcasaviel (or Arcas for short) is a thinker and voice of caution – a trend only boosted by time spent with Keroko and Rogue Squadron. He’s the skeptic of the Phantasms. He respects Sevasti’s battlefield tactical prowess, but Arcas knows that you can win fight after fight and still end up losing. When he is not working, however, he is kind and fairly affectionate, especially to girls, and Caro Ru Lushe in particular. One of his major problems is that he has trouble saying no to girls (though he has proven to be somewhat immune to the Aces’ “Onii-chan!” Attack), so they end up dragging him all over Mid-Childia to do who knows what.

Background: Born in Year 0053 to Kaname and Mana Emira, Arcas grew up as a middle-class kid in the suburbs of Mid-Childia. At the age of twelve, however, he closely watched the exploits of the knight Lawrence of Gaelica, and felt drawn to join the TSAB, so that one day, he might fight side-by-side with the courageous knight. He applied and was accepted, but was only halfway done when he heard the news that would end his dream – Lawrence was retiring. Desperate to try and keep him in the Bureau, Arcas volunteered to be part of Lawrence’s candidacy search, hoping he could get close enough to make a plea to the Gaelican knight. Little did he know that when the search was over, it was he who would be chosen by Ascalon, and therefore trained by Lawrence himself. He finished training at the age of 16, and promptly went to work with the Bureau.


Arcas’ first assignment was as a Tactical Instructor with Nanoha Takamachi – Arcas lasted two months. The constant tests, reports, and endless paperwork gave him a massive headache. He then transferred to work as an Investigator, where he met Fate T. Hallaoun and Hayate Yagami. He enjoyed his work at first, but after about a year of cases, Arcas became bored. He requested a transfer to work with Secretariat’s RAF, but was told that no positions were currently available for someone without Special Ops experience, so he worked a six-month stint with Keroko Takamachi and Rogue Squadron, after which he reapplied. He was denied again, but told that there currently were no positions open within the RAF; however, he could transfer to one of the Frontier stations and hope for a vacancy – which he did. It was during this time that Arcas encountered Kha der Kleriker and the 21st Trinity as well as Cassandra Ivanov and the Blue Flame Squad. After two years, a position as the Executive Officer of the 82nd RAF opened up, and Arcas took it, which is where he has served for two years and counting.

Relationships w/Others: Being the most recent arrival to the 82nd, Arcas is the most well-connected of the Phantasms – he’s personally met Kha der Kleriker and the 21st, the Four Aces of the Bureau, the Wolkenritter, Aurion Dauer and the Phantoms, the Ivanovs and the Blue Flame Squad, and both Admirals Hallaoun; he’s heard of just about everyone else of significance within the Bureau (the Wind Talkers, David Brown, the Zakums).


On Sevasti: “Major Secastan is a great tactician, and a good leader, but his bedside manner leaves something highly to be desired. Plus, he has trouble seeing the consequences of our actions – he acts without thinking of what it might do in the long run. Wherever I’ve gone, people have told me that I have a gift for understanding people – well, the Major defies that gift. I’ve been here for about two years, and I still have trouble understanding him. I don’t know why he changed, but from what I’ve seen, and heard from Boomer, the Major and I have something of a kindred spirit in the other. In summary, he’s not the world’s smoothest talker, but he makes up for it with superior tactics and experience.


On Melinia: “Dear Mel. She’s the Phantasms’ ray of sunshine out here in the black expanse of space. It takes a lot to make her depressed, and even then she bounces back pretty quickly. In contrast to that, though, is her ‘battle personality.’ Maybe it’s just her device, but she turns into an absolute monster when she’s fighting – it’s almost like she flips a switch and transforms into this deadly, crazy berserker. I’ve seen her take out half a dozen B rank pirates with a single swing of her sword – practically the only more dangerous place to be would be in Boomer’s scope. She’s a good mage – a little ditzy, but she’s got a heart of gold, and power to spare.”


On Thomas: “Boomer. What can I say about Boomer MacFarn. He’s from Earth, like Nanoha and Hayate, and he’s the best shot I’ve ever seen. He’s also a thinker – he can see both sides of an argument, and find a solution that’ll satisfy everyone. He has also, I’ll admit, been responsible for keeping me out of hot water with the Major a few times, but he’s also called out the major a few times when he was being really difficult. He’s the voice of reason that speaks when tempers flare.”


On Kha: “Kha der Kleriker. One of the big names in both the Church and the Bureau, for good reason. He and Sakura have done things that I can only dream of doing – feats of heroism beyond your wildest imagination. He and I worked a great deal together before I was posted to the 82nd, so I got to know him pretty well. He’s a great guy, though Sakura can be a little hard to get used to, given her somewhat erratic nature – which I entirely blame on Hayate and her seku-hara, cosplaying-obsessed personality. If the Bureau is to reach its full potential, it will need men like Kha at the helm.”


On the Aces: "Nanoha, Fate, Hayate, and Keroko. The Four Aces of the Bureau, who need no introduction. I’ve worked with all of them at one time or another – my last assignment before I joined the RAF was a six-month stint with Keroko and the Rogues, before that I was an Investigator with Fate and Hayate, and my first assignment was as a Tactical Instructor with Nanoha. So, I know them at least fairly well. Nanoha – you’d never believe that someone so gentle and honest could wield such frightening power. Fate – even now, she still blushes like a schoolgirl with her first crush, but she’s a good kid. Keroko – serious, dedicated, and strong as hell. They don’t call her “Deathwing” for kicks. Hayate - <shivers> Scary, scary, scary. And I’m not talking about her power – I’m talking about her. She was the person who finally convinced me that leather pants are a bad investment – after wearing them for two days straight in 90 degree plus weather for one of her crazy cosplay gigs. On top of that, let’s just say that I’m very glad that I’m a guy."


On Aurion: “I personally owe Dauer a lot for what he’s done for both Ascalon and I – that, and the fact that he keeps Hayate the Cosplay Maniac on her toes. As a person, Dauer can be somewhat – erratic – at first, but then you realize that his madness is to preserve his sanity. He’s made great strides in weapons development – some of the new mages will get to see the fruits of his work.”


On the Hallaouns: “Both Admirals are commendable, but I always prefer Lindy over Chrono. Chrono’s admirable, but he’s a great deal like the major – he doesn’t know when to sit back and try to enjoy life. Lindy seems to have realized that – she’s forceful and commanding, and knows what card to play but most importantly, to wait for the right time to play it. Lindy’s style is leadership is something I aspire towards.”

Devices:
Armed Device Ascalon


History: Ascalon was discovered on the world of Visalia, home the famed Device Excalibur, in Mid-Childia Year 0058. It was found in a shrine in the Valley of Orion, where, Visalian legend tells, a lone knight slew a dragon to save his kingdom. The knight died shortly afterwards of his wounds, but the monks who cared for him preserved his sword, for “…there would always be dragons to slay.” The RAF squad who found it brought it back to TSAB HQ, who put the Device thru numerous tests, and tried it on countless knights, but none could activate it. Until one day, in Year 0062, when knight Henry Lawrence of Gaelica, mistaking it for his Device, which was in for repairs, picked it up. The sword responded instantly, and the Device was brought out of retirement. In the hands of Lawrence (who became famous as ‘Lawrence of Gaelica’), Ascalon became the bane of dimensional criminals everywhere. Five years after he obtained Ascalon, however, Lawrence felt called to retire from active duty, and find a successor. And he did – the knight Arcasaviel Emira of Mid-Childia, the current wielder of Ascalon.

Modes:
Inactive: When not being used, Ascalon looks like a miniature version of its Standard Mode, which hangs on a chain around Arcas' neck.


Standard Mode: In this form, Ascalon takes the shape of a one-and-a-half-handed sword. The blade is entirely black, and is approximately three feet long. It has no hand guard to speak of; the cartridges are reloaded via a tube which is inserted into the hilt.


Dragon Slayer Mode: Ascalon’s Full Drive Form, a greatsword. The weapson drastically changes in appearance: it grows to be almost six feet long; it gains a hand guard, off of which two foot-and-a-half long blades extend; the sword changes from black to a light blue color, with runes written in black all along the blade.

Unique Spells:

Offensive:

Knight’s Blade: Ascalon’s standard attack magic, which boosts attack power.

Dragon’s Fang: Ascalon’s defense-piercing spell. It uses only one cartridge, but Arcas will frequently use two, just to be sure.

Dragon’s Fire: Ascalon’s main ranged spell – a fire-elemental attack similar to Nanoha’s Divine Buster.

Dragon’s Bane: A powered-down version of Ascalon’s Crusade, this spell requires the use of two cartridges. It has two variants, either the paired horizontal attacks, or the expanding cone of energy.

Riot Edge: Ascalon’s crowd-control spell, which requires one cartridge. Arcas spins around, unleashing a wave of energy which knocks down everyone within a short distance.

Crusade: Ascalon’s ultimate attack spell, rated as Breaker-class. With an attack strength of SSS, this spell requires the usage of eight cartridges and is only available in Ascalon’s Dragon Slayer Mode. Ascalon’s blade shines with a brilliant light, and Arcas swings it twice horizontally. Then, Arcas follows up with an overhead slash that projects an expanding cone of energy in front of him, obliterating any targets caught within the attack. It goes without saying that Arcas has only used this attack when he’s stood alone against long odds.

Defensive:

Saint’s Protection: Ascalon’s auto-guard magic.

Fortress: A single-directional shield similar to Nanoha’s Round Shield.

Ace Guard: A defensive spell Arcas learned from Melinia, requiring the expenditure of two cartridges. It generates a 360° shield capable of stopping almost any magic directed at it.

Movement:

Wings of the Dragon: Ascalon’s flight magic – a pair of ethereal red wings extend out of Arcas’ back.

Afterburner: Uses two cartridges to provide a speed boost to Arcas – he frequently uses it in chase situations.

Support:

Dragon’s Fury: One of Ascalon’s most potent spells – it triples Arcas’ speed and doubles his strength. The price is costly, though – it requires two cartridges to start, and one cartridge every twenty seconds afterwards to maintain. Available in Dragon Slayer Mode only.

Quote: “I’ve been from one end of the known galaxy to the other and back, and it’s taught me one very important thing: out there, WE are the aliens.”




Part 2

Part 3

Kha
2007-06-20, 22:16
Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”
Yes another happy family background! Kinda rare here don't ya think? :heh:

Dejjireko! :D Wonder if she resembles Ginga-nee-chan. :D :D :D

The Empress Has Spoken! :D

A nice device here, interesting that all the names are in English, I suppose the Holy Velka Imperium's NVX project that first developed modern NV and the Tausend Items built it?

My eyes have something wrong for once again I can't find what Aaron meant by "Stopping Starlight Breaker" :heh: Which is a little harder to resist, but when ya gotta protect against an overprotective sister from ICBing you, it's just one minor step up. :heh:

Oh and I almost forgot. Uguu~! :D Character's name: Koumyou

Gender:Male

Rank in Season1,A's,StrikerS(respectively)
Fate's servant
Same as season 1
TSAB SS class Lieutenant, Left vanguard

Looks:
Spiky crimsom hair, abit tanned, blue eyes, medium build
Color/Colour of magic: Dark blue

Birthday:5th July

Age:
8 in Season 1
8 in A's
14 in StrikerS

Height:
8:140cm(season 1)
8:150cm(A's)
14:180cm(StrikerS)

Weight:
8:60kg(season 1)
8:63kg(A's)
14:70kg(StrikerS)

Personality:
Easy going most of the time, never loses his temper, goes berserk when he sees his comrades/friends getting hurt badly.

Device:Arleon
Magic Type: Mid Childa, Velka(uses Velka more often)
Caster class: sword-mage

Background:
Koumyou lost his parents at a very young age of 4, having to survive in the world by himself at this age has made him seen the positive and negative side of life. Being someone who always looked at the positive side of things he developed a very easy going characteristic but treasuring friendship and comradeship so much that if any one of them gets hurt badly rage will overflow in him, unlocking his latent abilities.(I'll touch on this later)

During the struggle of life, he walked into an unkown domain where he made friends with the "protectors" of the North, South, East and West where he gained his magical powers but he did not know it till he "accidentally" saved a kid from a jewel seed beast.(The guardians are the Dragon, Phoenix, Tortise and Tiger

Season 1/A's:
After the beast was vanquished, he went to have a look at the seed but Fate collected the seed before he got a look at it. Fate was surprised that someone with so little magical power could defeat a jewel seed easily. Fate saw that he had no place to stay so she, put him up at her place in return for his service. Feeling very weak while being not able to assist Fate, he disappeared before the battle above the sea and came back in A's where he was more than 10 times stronger than before.

StrikerS:
He disappeared again to train somewhere while also learning the characteristics of a leader and commander under the guidance of a hermit that he met one day while training. During the time, he took other beasts linker cores as his own as a preventive measure should there be an opponent in the future like Shamal but he managed to have 5 in his body but he could only use 3 at once, if he were to use all 5 his body would wear out very fast, instant death in the worst case scenario.
He came back at the age of 13 to apply for a lieutenant position which suceeded cause he passed the exam with flying colors/colours. He is currently under Hayate's squad.

Thats all for background.

Other info:
His latent ability would be able to control 3 linker cores with 100% control rather than the normal 80% but this will put the body under ALOT of strain and pressure, meaning after he used this he would be extremely fatigued and not being able to fight for at least 1 day but he still can walk about though XD

Guardians: (Linked to the latent ability)
He can summon all 4 guardians to fuse with his sword, granting the device and the user more power, attack, speed, evasion, defense. But since this is somewhat a fusion with other lifeforms, he can stay in the fusioned form for not more than 10minutes, basically using this as a battle finisher.

Summon phrase: Protectors of the four great directions, Tortise in the north, Phoenix in the south, Dragon in the east and Tiger in the west, appear to me now and grant me your power to defeat the darkness that stand before us.

Effects:
Dragon:Raises speed
Phoenix: Raises power
Tortise: Reinforces defense
Tiger: Raises attack
(I'll try to give a picture once i know how to use photoshop -_-)

Clothings:
Usual wear: TSAB uniform(brown)
Battle wear: http://www.harpersraceshop.co.uk/usrimage/voretx%20blue%20front.jpg something like what hes wearing but short sleeved instead. For the pants it's something like Erio's but to the knee length, also blue. Also has a dark cape that serves as a power conserver.

anything else to add?Looks good. Dunno why, but I think it's just me, but Hayate the Combat Butler came to mind as I read. I noe its not a ref here, but... It refuses to go away. :heh:

Got some skills for him? Also, is he under Long Arch (Hayate's "Squad")?Speaking of ships....

-Ships of the 216th Special Combat Unit

Wirbelwind:
A picture of it before its untimely "death".
http://img526.imageshack.us/img526/2423/jadesabrewt3.jpg
Class: Custom built
Aliases: none
Ships of the Line: none
Roles: Transport
Manufacturer: 216th Special Combat Unit in collaboration with Dristar Engineering Corporation.
Operators: 216th Special Combat Unit
First Deployed: September MC 0054
Final Deployment: March MC 0073
Length: 50 meters
Wingspan: 100 meters
Weight:230 tons
Propulsion: 2 ion engines
Crew: About 1 pilot, although it can hold 16 others.
Roster:
Captain: Major Alexi Bulgakov/ Enforcer Satoshi Kazukuni
1st Mate: Lieutenant Colonel Rachel Stada/ 2nd Lieutenant Sydney Megane
Navigation/Engineering: Master Sergeant Vincent Fiorano
WSO:Sergeant Second Class Jack Scuderia
Pilot: Sergeant Second Class Jack Scuderia

Equipment:
-Reinforced Duralloy armor plating
-Multi-layered shield generators
-Modified Levi-Solus hyperdrive system
-Numerous navigation and detection sensors
-Neos-Tolsoly computing mainframe-ship AI
-Acceleration and Inertia compensators
-ECS and anti-ECCS systems
-Flight pads

Armament:
4x retractable quad turbolaser turrets (2 on the sides, 2 at the front and back, respectively)
4x 40mm CIWS turrets (for interception purposes)
2x "Skyrim" XAAM missile launchers containing 16 missiles each (located in the front)
1x "Dullahan" anti-ship charge launcher containing 4 charges (in the back; for tight spots)

Background:
Commissioned in MC 0051 by Major Steven Renault, it was a way that the 216th can get to places faster without the need for Admirals and their own ships. The unit needed a way to make fast travel of a squad for situations outside of Mid-Childa. A command ship would be unnecessary for the unit, and patrol ships weren't fast enough for them, so with the persuasion of the TSAB headquarters (which was almost impossible), and local shipbuilding firm Dristar Engineering Corporation. The result was the Wirbelwind, a unique ship that was also one of the fastest that the TSAB ever had. It also had a lot of firepower, despite its role. It was hard to turn the ship on a dime, though, and the hyperdrive had a bit of a "temper". A lone pilot was needed to control the ship, but it could carry several others, making it a sort of mobile base for the 216th. The weapons can also be controlled by the pilot itself. First deployed in MC 0054 to catch a group of rogues on a desolate planet, the Wirbelwind has since been distinguished as the flagship of the 216th, even holding off two superior pirate ships and escaping. It was shot down, though, in MC 0073, by smugglers working for the Seduchi Crime Syndicate in the 78th Non-Administered World of Malachis after a rogue mage working for them destroyed the engines, and the smugglers finished it off using illegal anti-ship weapons from the ground, the Wirbelwind's weak spot. Sergeant Jack Scuderia managed to safely land the ship and Sky Squad, albeit a very rough one. Scuderia and all of Sky Squad were captured, the ship was destroyed by the mage, and they were held until they managed to escape, kill the rogue mage, and get something else...

Ivory Eagle:
A current picture of it:
http://img406.imageshack.us/img406/6765/ebonhawkswll2.jpg
Class: Unknown
Aliases: Many, including names such as Endurance and The Daedric Crescent
Ships of the Line: None
Roles: Smuggling (former) Transport (current)
Manufacturer: Unknown
Operators: 216th Special Combat Unit (current), numerous people have used this ship in the past.
First Deployed: Unknown, use by 216th Special Combat Unit: March MC 0073
Length: 24 meters
Wingspan: N/A
Propulsion: 2 Ion engines
Crew: about 5 members, although it can hold 15.

Roster:
Commanding Officer: Enforcer Satoshi Kazukuni/Enforcer Nobuyuki Takahashi
1st Mate: 2nd Lieutenant Sydney Megane/ 1st Lieutenant Anne Vel Satis
Navigation/Engineering: Master Sergeant Vincent Fiorano/ Corporal Lian Wu Zhao
WSO: Sergeant Second Class Jack Scuderia/ Sergeant First Class Arvis Forsynth
Pilot: Sergeant Second Class Jack Scuderia/ Master Sergeant Vincent Fiorano (temporary)

Equipment:
-Reinforced Duralloy-Admantium armor plating
-Multi-layered shield and AMF generators
-Extremely modified Thrink-Luna hyperdrive system
-Upgraded navigation and detections sensors
-Unknown ship AI; seems to be smarter than the Wirbelwind's AI
-Acceleration and Inertia compensators.
-Advanced Griswald maneuvering system; usually not for ships of this type, but seems to be modified on.
-Advanced ECS and anti-ECCS systems also not seen usually on ships of this type.
-Exit ramp that can be used to launch; retrofitted probably before the ship was taken by the 216th.

Armament:
2x twin turbolaser turrets (one on the top and on on the bottom)
2x heavy repeating blasters (on the sides)
2X "Mournhold" XAAM missile launchers, with 20 missiles in each launcher (at the front of the ship)
1x "Dullahan" anti-ship charge launcher with 10 charges (on the back, near the engines)
1x concealed anti-personnel repeating blaster (also on the front of the ship)

Background:
The Ivory Eagle was a smuggling vessel, already known by the TSAB some time. It was one of the fastest ships anyone had ever seen, and it had shaken off TSAB patrol ships countless times. The ship has been modified so much that not even the make of the ship's model can be confirmed. It has a hyperdrive system that is extensively modified, giving the ship a massive speed boost. It also carries two things which are unusual: an advanced Griswald maneuvering system, which is found on fighters and interceptors, and advanced counter-measures also belonging usually to fighters and interceptors. It has a ship AI that can do anything from helping with repairs to being a defense system on its own. Unfortunately, the type of the AI hasn't been recognized. The AI is considered to be custom-made, which is a feat of itself, since not even the Infinitum Library can tell what type the ship's AI is. It also has a formidable armament, which can be activated by the pilot or someone else, but needs gunners to operate, and has an AMF shield generator. However, the turrets on the ship are too slow for use against fast-moving targets, and the hyperdrive also has a bit of a temper, like the Wirbelwind before it. It is also strangely customizable and easy to pilot.
When the 216th escaped from the smuggler's base, they met someone who was being beaten severely. Everyone decided to help the guy out, and it turned out to be the pilot of the Ivory Eagle, who gave them control of the whole ship and helping him escape with them, saying that life with the smugglers was no better. During the escape, they managed to get to the hangar, only to be found by the rogue mage himself. Satoshi took care of him, and they managed to get out, just as other TSAB forces were bombarding the base, unaware that Sky Squad was alive. Unfortunately, Scuderi suffered injuries that made him unable to pilot the ship. Vincent took up the controls, and they managed to get out just as the place blew up. The TSAB ships fired on the Ivory Eagle, believing it to be smugglers trying to escape until Satoshi managed to contact them. They reluctantly agreed to stop firing and take the Ivory Eagle. When they got back, Command was furious at the 216th for losing one of their ships, but they decided that the Ivory Eagle was well worth it, and after studying it, gave the 216th a big bonus: giving the Ivory Eagle to the 216th itself. Now, it is used as a transport for both Sky Squad and Thunder Squad, and it also functions as a mobile base if need be.


So there it is...:heh:I'll do ground vehicles later...

Edit: @Reiji: Nice first character, I'm impressed.

@haiz: Don't worry about it...and you might want to put spoiler tags, saves a lot of space.I've no idea where that first ship came from... Hmmm... You're right that has to be custom-built. I dun remember the TSAB mass-pro fodder ships having a cylindrical design.

Star Wars huh? I guess Ivory Eagle is the equivalent of the Millenium Falcon? :D
Zatoichi owns a jazz band named "The Maple Swingers".
Zatoichi is a proficient saxophonist and often seen playing the instrument at roadside.
Zatoichi likes tap dancing.
Zatoichi hates violence.
When not playing saxophone or tap-dancing, Zatoichi writes poems in classic Japanese.
He is fond of sake, particularly homemade brands.
Zatoichi owns another sword. It is named "The Blade of Eighty Nights" and is made to resemble the legendary sakabatou, the reverse-edge katana. However he never uses it.
Zatoichi and Armstrong have been friends for over 20 years.
Zatoichi had a love affair named Hotaru, who sadly died of blood cancer. He had sworn to never fall in love since then.
Although not a mage, Zatoichi is very sensitive of magic disturbance in an area and can tell whether it's a threat or not.
Zatoichi has a cure for berserk-prone people, although he states it's a "family's secret".
In his younger years, Zatoichi used to be called "The Man With A Lady-Killing Smile".
Kitaro is fluent in 30 known languages, therefore acting as Zatoichi's interpretor.
Kitaro is very courageous and is not afraid to take on people many times its size.
Kitaro never refers to itself as a "rabbit", and insists to be called "the reliable assistant".
Kitaro has a weird fetish towards Lolita.

Some of it I could relate to with the original Zatoichi, but others like Tapdancing and owning a jazz band was a very BIG surprise IMO :heh: This guy's a blind jazzer like Ray Charles was ne? As for Kitaro...

He, Mai and Xealot are so meant for one another...

demonic laughter

W-what?! :uhoh:

@LOWE: WTF I READ YOUR MIND AGAIN!!! :eek:Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”Kruz Weber... Natch. :D

Tom's dad sure got that right. :D And I suppose it took 8 years for him to reach his current status? This is cos the Silvana, as of StrikerS, has only be in service for the last 4 years and the Troopers themselves for 2.

And since AlternateS is currently at Silvana'e Year 2, looks like Kyla's got herself a sniper on board. :D

A nice Sniper/Bombardment mage. And considering that he served on the Silvana for the past 2 years, that means he'd worked under Kha for a year at least, though the ex-commander left the Silvana a year ago to focus on his duties to the Church. :D I'm thinking that Tom would've been deployed as a spotter for the main guns, and you know have spotting can be really boring, so I guess these two guys would've talked a lot (Kha's a spotter too, due to his Whispers passively giving him a Target-Designator-like ability)

Looks like a meeting between teams would at least have one reunion in it. :)

Reiji Tabibito
2007-06-20, 22:22
Yes another happy family background! Kinda rare here don't ya think? :heh:

Dejjireko! :D Wonder if she resembles Ginga-nee-chan. :D :D :D

The Empress Has Spoken! :D

A nice device here, interesting that all the names are in English, I suppose the Holy Velka Imperium's NVX project that first developed modern NV and the Tausend Items built it?

My eyes have something wrong for once again I can't find what Aaron meant by "Stopping Starlight Breaker" :heh: Which is a little harder to resist, but when ya gotta protect against an overprotective sister from ICBing you, it's just one minor step up. :heh:

Oh and I almost forgot. Uguu~! :DLooks good. Dunno why, but I think it's just me, but Hayate the Combat Butler came to mind as I read. I noe its not a ref here, but... It refuses to go away. :heh:

Got some skills for him? Also, is he under Long Arch (Hayate's "Squad")?I've no idea where that first ship came from... Hmmm... You're right that has to be custom-built. I dun remember the TSAB mass-pro fodder ships having a cylindrical design.

Star Wars huh? I guess Ivory Eagle is the equivalent of the Millenium Falcon? :DSome of it I could relate to with the original Zatoichi, but others like Tapdancing and owning a jazz band was a very BIG surprise IMO :heh: This guy's a blind jazzer like Ray Charles was ne? As for Kitaro...

He, Mai and Xealot are so meant for one another...

demonic laughter

W-what?! :uhoh:

@LOWE: WTF I READ YOUR MIND AGAIN!!! :eek:Kruz Weber... Natch. :D

Tom's dad sure got that right. :D And I suppose it took 8 years for him to reach his current status? This is cos the Silvana, as of StrikerS, has only be in service for the last 4 years and the Troopers themselves for 2.

And since AlternateS is currently at Silvana'e Year 2, looks like Kyla's got herself a sniper on board. :D

A nice Sniper/Bombardment mage. And considering that he served on the Silvana for the past 2 years, that means he'd worked under Kha for a year at least, though the ex-commander left the Silvana a year ago to focus on his duties to the Church. :D I'm thinking that Tom would've been deployed as a spotter for the main guns, and you know have spotting can be really boring, so I guess these two guys would've talked a lot (Kha's a spotter too, due to his Whispers passively giving him a Target-Designator-like ability)

Looks like a meeting between teams would at least have one reunion in it. :)

Crap, did I get the timeline wrong?! Boomer graduated in year 0067, joined the Silvana in year 0068, and then joined the RAF in year 0070 - if I am, tell me so's I can fix it pronto.

LoweGear
2007-06-20, 22:29
It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).


Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.

Personality: Arcasaviel (or Arcas for short) is a thinker and voice of caution – a trend only boosted by time spent with Keroko and Rogue Squadron. He’s the skeptic of the Phantasms. He respects Sevasti’s battlefield tactical prowess, but Arcas knows that you can win fight after fight and still end up losing. When he is not working, however, he is kind and fairly affectionate, especially to girls, and Caro Ru Lushe in particular. One of his major problems is that he has trouble saying no to girls (though he has proven to be somewhat immune to the Aces’ “Onii-chan!” Attack), so they end up dragging him all over Mid-Childia to do who knows what.

Background: Born in Year 0053 to Kaname and Mana Emira, Arcas grew up as a middle-class kid in the suburbs of Mid-Childia. At the age of twelve, however, he closely watched the exploits of the knight Lawrence of Gaelica, and felt drawn to join the TSAB, so that one day, he might fight side-by-side with the courageous knight. He applied and was accepted, but was only halfway done when he heard the news that would end his dream – Lawrence was retiring. Desperate to try and keep him in the Bureau, Arcas volunteered to be part of Lawrence’s candidacy search, hoping he could get close enough to make a plea to the Gaelican knight. Little did he know that when the search was over, it was he who would be chosen by Ascalon, and therefore trained by Lawrence himself. He finished training at the age of 16, and promptly went to work with the Bureau.


Arcas’ first assignment was as a Tactical Instructor with Nanoha Takamachi – Arcas lasted two months. The constant tests, reports, and endless paperwork gave him a massive headache. He then transferred to work as an Investigator, where he met Fate T. Hallaoun and Hayate Yagami. He enjoyed his work at first, but after about a year of cases, Arcas became bored. He requested a transfer to work with Secretariat’s RAF, but was told that no positions were currently available for someone without Special Ops experience, so he worked a six-month stint with Keroko Takamachi and Rogue Squadron, after which he reapplied. He was denied again, but told that there currently were no positions open within the RAF; however, he could transfer to one of the Frontier stations and hope for a vacancy – which he did. It was during this time that Arcas encountered Kha der Kleriker and the 21st Trinity as well as Cassandra Ivanov and the Blue Flame Squad. After two years, a position as the Executive Officer of the 82nd RAF opened up, and Arcas took it, which is where he has served for two years and counting.

Relationships w/Others: Being the most recent arrival to the 82nd, Arcas is the most well-connected of the Phantasms – he’s personally met Kha der Kleriker and the 21st, the Four Aces of the Bureau, the Wolkenritter, Aurion Dauer and the Phantoms, the Ivanovs and the Blue Flame Squad, and both Admirals Hallaoun; he’s heard of just about everyone else of significance within the Bureau (the Wind Talkers, David Brown, the Zakums).


On Sevasti: “Major Secastan is a great tactician, and a good leader, but his bedside manner leaves something highly to be desired. Plus, he has trouble seeing the consequences of our actions – he acts without thinking of what it might do in the long run. Wherever I’ve gone, people have told me that I have a gift for understanding people – well, the Major defies that gift. I’ve been here for about two years, and I still have trouble understanding him. I don’t know why he changed, but from what I’ve seen, and heard from Boomer, the Major and I have something of a kindred spirit in the other. In summary, he’s not the world’s smoothest talker, but he makes up for it with superior tactics and experience.


On Melinia: “Dear Mel. She’s the Phantasms’ ray of sunshine out here in the black expanse of space. It takes a lot to make her depressed, and even then she bounces back pretty quickly. In contrast to that, though, is her ‘battle personality.’ Maybe it’s just her device, but she turns into an absolute monster when she’s fighting – it’s almost like she flips a switch and transforms into this deadly, crazy berserker. I’ve seen her take out half a dozen B rank pirates with a single swing of her sword – practically the only more dangerous place to be would be in Boomer’s scope. She’s a good mage – a little ditzy, but she’s got a heart of gold, and power to spare.”


On Thomas: “Boomer. What can I say about Boomer MacFarn. He’s from Earth, like Nanoha and Hayate, and he’s the best shot I’ve ever seen. He’s also a thinker – he can see both sides of an argument, and find a solution that’ll satisfy everyone. He has also, I’ll admit, been responsible for keeping me out of hot water with the Major a few times, but he’s also called out the major a few times when he was being really difficult. He’s the voice of reason that speaks when tempers flare.”


On Kha: “Kha der Kleriker. One of the big names in both the Church and the Bureau, for good reason. He and Sakura have done things that I can only dream of doing – feats of heroism beyond your wildest imagination. He and I worked a great deal together before I was posted to the 82nd, so I got to know him pretty well. He’s a great guy, though Sakura can be a little hard to get used to, given her somewhat erratic nature – which I entirely blame on Hayate and her seku-hara, cosplaying-obsessed personality. If the Bureau is to reach its full potential, it will need men like Kha at the helm.”


On the Aces: "Nanoha, Fate, Hayate, and Keroko. The Four Aces of the Bureau, who need no introduction. I’ve worked with all of them at one time or another – my last assignment before I joined the RAF was a six-month stint with Keroko and the Rogues, before that I was an Investigator with Fate and Hayate, and my first assignment was as a Tactical Instructor with Nanoha. So, I know them at least fairly well. Nanoha – you’d never believe that someone so gentle and honest could wield such frightening power. Fate – even now, she still blushes like a schoolgirl with her first crush, but she’s a good kid. Keroko – serious, dedicated, and strong as hell. They don’t call her “Deathwing” for kicks. Hayate - <shivers> Scary, scary, scary. And I’m not talking about her power – I’m talking about her. She was the person who finally convinced me that leather pants are a bad investment – after wearing them for two days straight in 90 degree plus weather for one of her crazy cosplay gigs. On top of that, let’s just say that I’m very glad that I’m a guy."


On Aurion: “I personally owe Dauer a lot for what he’s done for both Ascalon and I – that, and the fact that he keeps Hayate the Cosplay Maniac on her toes. As a person, Dauer can be somewhat – erratic – at first, but then you realize that his madness is to preserve his sanity. He’s made great strides in weapons development – some of the new mages will get to see the fruits of his work.”


On the Hallaouns: “Both Admirals are commendable, but I always prefer Lindy over Chrono. Chrono’s admirable, but he’s a great deal like the major – he doesn’t know when to sit back and try to enjoy life. Lindy seems to have realized that – she’s forceful and commanding, and knows what card to play but most importantly, to wait for the right time to play it. Lindy’s style is leadership is something I aspire towards.”

Devices:
Armed Device Ascalon


History: Ascalon was discovered on the world of Visalia, home the famed Device Excalibur, in Mid-Childia Year 0058. It was found in a shrine in the Valley of Orion, where, Visalian legend tells, a lone knight slew a dragon to save his kingdom. The knight died shortly afterwards of his wounds, but the monks who cared for him preserved his sword, for “…there would always be dragons to slay.” The RAF squad who found it brought it back to TSAB HQ, who put the Device thru numerous tests, and tried it on countless knights, but none could activate it. Until one day, in Year 0062, when knight Henry Lawrence of Gaelica, mistaking it for his Device, which was in for repairs, picked it up. The sword responded instantly, and the Device was brought out of retirement. In the hands of Lawrence (who became famous as ‘Lawrence of Gaelica’), Ascalon became the bane of dimensional criminals everywhere. Five years after he obtained Ascalon, however, Lawrence felt called to retire from active duty, and find a successor. And he did – the knight Arcasaviel Emira of Mid-Childia, the current wielder of Ascalon.

Modes:
Inactive: When not being used, Ascalon looks like a miniature version of its Standard Mode, which hangs on a chain around Arcas' neck.


Standard Mode: In this form, Ascalon takes the shape of a one-and-a-half-handed sword. The blade is entirely black, and is approximately three feet long. It has no hand guard to speak of; the cartridges are reloaded via a tube which is inserted into the hilt.


Dragon Slayer Mode: Ascalon’s Full Drive Form, a greatsword. The weapson drastically changes in appearance: it grows to be almost six feet long; it gains a hand guard, off of which two foot-and-a-half long blades extend; the sword changes from black to a light blue color, with runes written in black all along the blade.

Unique Spells:

Offensive:

Knight’s Blade: Ascalon’s standard attack magic, which boosts attack power.

Dragon’s Fang: Ascalon’s defense-piercing spell. It uses only one cartridge, but Arcas will frequently use two, just to be sure.

Dragon’s Fire: Ascalon’s main ranged spell – a fire-elemental attack similar to Nanoha’s Divine Buster.

Dragon’s Bane: A powered-down version of Ascalon’s Crusade, this spell requires the use of two cartridges. It has two variants, either the paired horizontal attacks, or the expanding cone of energy.

Riot Edge: Ascalon’s crowd-control spell, which requires one cartridge. Arcas spins around, unleashing a wave of energy which knocks down everyone within a short distance.

Crusade: Ascalon’s ultimate attack spell, rated as Breaker-class. With an attack strength of SSS, this spell requires the usage of four cartridges and is only available in Ascalon’s Dragon Slayer Mode. Ascalon’s blade shines with a brilliant light, and Arcas swings it twice horizontally. Then, Arcas follows up with an overhead slash that projects an expanding cone of energy in front of him, obliterating any targets caught within the attack. It goes without saying that Arcas has only used this attack when he’s stood alone against long odds.

Defensive:

Saint’s Protection: Ascalon’s auto-guard magic.

Fortress: A single-directional shield similar to Nanoha’s Round Shield.

Ace Guard: A defensive spell Arcas learned from Melinia, requiring the expenditure of two cartridges. It generates a 360° shield capable of stopping almost any magic directed at it.

Movement:

Wings of the Dragon: Ascalon’s flight magic – a pair of ethereal red wings extend out of Arcas’ back.

Afterburner: Uses two cartridges to provide a speed boost to Arcas – he frequently uses it in chase situations.

Support:

Dragon’s Fury: One of Ascalon’s most potent spells – it triples Arcas’ speed and doubles his strength. The price is costly, though – it requires two cartridges to start, and one cartridge every twenty seconds afterwards to maintain. Available in Dragon Slayer Mode only.

Quote: “I’ve been from one end of the known galaxy to the other and back, and it’s taught me one very important thing: out there, WE are the aliens.”




Talk about some insane connections, he's met almost every one of the OC's here :heh: Didn't expect Arcas' to have that many contacts :heh:
Another nice character though, and now that we hear it straight from his mouth there really is something between him and Mel :heh: Looking forward to his interactions.

And is it me, or are alot of people using Zankantou's nowadays? :heh:

Also, + points for "crowd-control" :D

@Kha: Git Outta Me Ead'! :p

KBTKaiser
2007-06-20, 22:41
Eh, I'm pulling Akatsuki no Daitachi(Dendoh/Mai Otome), but no Zankantou. >>;

Kha
2007-06-20, 22:58
Young padawan, you have learned well. Your speedy midcheesium posts show that you shall do well and survive here. :DXealot: How come you never do that to me mistress? :(

Meanwhile...

Kha: Sophia, you've seen a grenade lying around here?From Velka history books:

[Siegel von Righteousness - Antioch Origin] is the most powerful Siegel in the Cleric-Knight's arsenal, though it is most often used by the other Raumritter and the Wolkenritter, and has been blessed with the grace of the God Empress. It's most famous for it's ludicrously-long prayer known as the "The Blessing of the Bomb." It is no-less than seven lines of praise to the God Empress the Knight must recite after he/she pull the pin BUT before casting it at an enemy to ensure its accuracy. This more often than not ironically kills the thrower. It is detailed in "The Imperial Infantryman's Uplifting Primer", published by The Infinite Library Press." - The God Empress: Inside the Golden Throne by Elan Scrya

:heh:Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”


Tough as nails. Interestingly, characters like Sev are rather common in these parts. :heh:

I like his quote. I can even picture his seiyuu speaking it. :D

All noted, now for one more!!!It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).
Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.

Personality: Arcasaviel (or Arcas for short) is a thinker and voice of caution – a trend only boosted by time spent with Keroko and Rogue Squadron. He’s the skeptic of the Phantasms. He respects Sevasti’s battlefield tactical prowess, but Arcas knows that you can win fight after fight and still end up losing. When he is not working, however, he is kind and fairly affectionate, especially to girls, and Caro Ru Lushe in particular. One of his major problems is that he has trouble saying no to girls (though he has proven to be somewhat immune to the Aces’ “Onii-chan!” Attack), so they end up dragging him all over Mid-Childia to do who knows what.

Background: Born in Year 0053 to Kaname and Mana Emira, Arcas grew up as a middle-class kid in the suburbs of Mid-Childia. At the age of twelve, however, he closely watched the exploits of the knight Lawrence of Gaelica, and felt drawn to join the TSAB, so that one day, he might fight side-by-side with the courageous knight. He applied and was accepted, but was only halfway done when he heard the news that would end his dream – Lawrence was retiring. Desperate to try and keep him in the Bureau, Arcas volunteered to be part of Lawrence’s candidacy search, hoping he could get close enough to make a plea to the Gaelican knight. Little did he know that when the search was over, it was he who would be chosen by Ascalon, and therefore trained by Lawrence himself. He finished training at the age of 16, and promptly went to work with the Bureau.


Arcas’ first assignment was as a Tactical Instructor with Nanoha Takamachi – Arcas lasted two months. The constant tests, reports, and endless paperwork gave him a massive headache. He then transferred to work as an Investigator, where he met Fate T. Hallaoun and Hayate Yagami. He enjoyed his work at first, but after about a year of cases, Arcas became bored. He requested a transfer to work with Secretariat’s RAF, but was told that no positions were currently available for someone without Special Ops experience, so he worked a six-month stint with Keroko Takamachi and Rogue Squadron, after which he reapplied. He was denied again, but told that there currently were no positions open within the RAF; however, he could transfer to one of the Frontier stations and hope for a vacancy – which he did. It was during this time that Arcas encountered Kha der Kleriker and the 21st Trinity as well as Cassandra Ivanov and the Blue Flame Squad. After two years, a position as the Executive Officer of the 82nd RAF opened up, and Arcas took it, which is where he has served for two years and counting.

Relationships w/Others: Being the most recent arrival to the 82nd, Arcas is the most well-connected of the Phantasms – he’s personally met Kha der Kleriker and the 21st, the Four Aces of the Bureau, the Wolkenritter, Aurion Dauer and the Phantoms, the Ivanovs and the Blue Flame Squad, and both Admirals Hallaoun; he’s heard of just about everyone else of significance within the Bureau (the Wind Talkers, David Brown, the Zakums).


On Sevasti: “Major Secastan is a great tactician, and a good leader, but his bedside manner leaves something highly to be desired. Plus, he has trouble seeing the consequences of our actions – he acts without thinking of what it might do in the long run. Wherever I’ve gone, people have told me that I have a gift for understanding people – well, the Major defies that gift. I’ve been here for about two years, and I still have trouble understanding him. I don’t know why he changed, but from what I’ve seen, and heard from Boomer, the Major and I have something of a kindred spirit in the other. In summary, he’s not the world’s smoothest talker, but he makes up for it with superior tactics and experience.


On Melinia: “Dear Mel. She’s the Phantasms’ ray of sunshine out here in the black expanse of space. It takes a lot to make her depressed, and even then she bounces back pretty quickly. In contrast to that, though, is her ‘battle personality.’ Maybe it’s just her device, but she turns into an absolute monster when she’s fighting – it’s almost like she flips a switch and transforms into this deadly, crazy berserker. I’ve seen her take out half a dozen B rank pirates with a single swing of her sword – practically the only more dangerous place to be would be in Boomer’s scope. She’s a good mage – a little ditzy, but she’s got a heart of gold, and power to spare.”


On Thomas: “Boomer. What can I say about Boomer MacFarn. He’s from Earth, like Nanoha and Hayate, and he’s the best shot I’ve ever seen. He’s also a thinker – he can see both sides of an argument, and find a solution that’ll satisfy everyone. He has also, I’ll admit, been responsible for keeping me out of hot water with the Major a few times, but he’s also called out the major a few times when he was being really difficult. He’s the voice of reason that speaks when tempers flare.”


On Kha: “Kha der Kleriker. One of the big names in both the Church and the Bureau, for good reason. He and Sakura have done things that I can only dream of doing – feats of heroism beyond your wildest imagination. He and I worked a great deal together before I was posted to the 82nd, so I got to know him pretty well. He’s a great guy, though Sakura can be a little hard to get used to, given her somewhat erratic nature – which I entirely blame on Hayate and her seku-hara, cosplaying-obsessed personality. If the Bureau is to reach its full potential, it will need men like Kha at the helm.”


On the Aces: "Nanoha, Fate, Hayate, and Keroko. The Four Aces of the Bureau, who need no introduction. I’ve worked with all of them at one time or another – my last assignment before I joined the RAF was a six-month stint with Keroko and the Rogues, before that I was an Investigator with Fate and Hayate, and my first assignment was as a Tactical Instructor with Nanoha. So, I know them at least fairly well. Nanoha – you’d never believe that someone so gentle and honest could wield such frightening power. Fate – even now, she still blushes like a schoolgirl with her first crush, but she’s a good kid. Keroko – serious, dedicated, and strong as hell. They don’t call her “Deathwing” for kicks. Hayate - <shivers> Scary, scary, scary. And I’m not talking about her power – I’m talking about her. She was the person who finally convinced me that leather pants are a bad investment – after wearing them for two days straight in 90 degree plus weather for one of her crazy cosplay gigs. On top of that, let’s just say that I’m very glad that I’m a guy."


On Aurion: “I personally owe Dauer a lot for what he’s done for both Ascalon and I – that, and the fact that he keeps Hayate the Cosplay Maniac on her toes. As a person, Dauer can be somewhat – erratic – at first, but then you realize that his madness is to preserve his sanity. He’s made great strides in weapons development – some of the new mages will get to see the fruits of his work.”


On the Hallaouns: “Both Admirals are commendable, but I always prefer Lindy over Chrono. Chrono’s admirable, but he’s a great deal like the major – he doesn’t know when to sit back and try to enjoy life. Lindy seems to have realized that – she’s forceful and commanding, and knows what card to play but most importantly, to wait for the right time to play it. Lindy’s style is leadership is something I aspire towards.”

Devices:
Armed Device Ascalon


History: Ascalon was discovered on the world of Visalia, home the famed Device Excalibur, in Mid-Childia Year 0058. It was found in a shrine in the Valley of Orion, where, Visalian legend tells, a lone knight slew a dragon to save his kingdom. The knight died shortly afterwards of his wounds, but the monks who cared for him preserved his sword, for “…there would always be dragons to slay.” The RAF squad who found it brought it back to TSAB HQ, who put the Device thru numerous tests, and tried it on countless knights, but none could activate it. Until one day, in Year 0062, when knight Henry Lawrence of Gaelica, mistaking it for his Device, which was in for repairs, picked it up. The sword responded instantly, and the Device was brought out of retirement. In the hands of Lawrence (who became famous as ‘Lawrence of Gaelica’), Ascalon became the bane of dimensional criminals everywhere. Five years after he obtained Ascalon, however, Lawrence felt called to retire from active duty, and find a successor. And he did – the knight Arcasaviel Emira of Mid-Childia, the current wielder of Ascalon.

Modes:
Inactive: When not being used, Ascalon looks like a miniature version of its Standard Mode, which hangs on a chain around Arcas' neck.


Standard Mode: In this form, Ascalon takes the shape of a one-and-a-half-handed sword. The blade is entirely black, and is approximately three feet long. It has no hand guard to speak of; the cartridges are reloaded via a tube which is inserted into the hilt.


Dragon Slayer Mode: Ascalon’s Full Drive Form, a greatsword. The weapson drastically changes in appearance: it grows to be almost six feet long; it gains a hand guard, off of which two foot-and-a-half long blades extend; the sword changes from black to a light blue color, with runes written in black all along the blade.

Unique Spells:

Offensive:

Knight’s Blade: Ascalon’s standard attack magic, which boosts attack power.

Dragon’s Fang: Ascalon’s defense-piercing spell. It uses only one cartridge, but Arcas will frequently use two, just to be sure.

Dragon’s Fire: Ascalon’s main ranged spell – a fire-elemental attack similar to Nanoha’s Divine Buster.

Dragon’s Bane: A powered-down version of Ascalon’s Crusade, this spell requires the use of two cartridges. It has two variants, either the paired horizontal attacks, or the expanding cone of energy.

Riot Edge: Ascalon’s crowd-control spell, which requires one cartridge. Arcas spins around, unleashing a wave of energy which knocks down everyone within a short distance.

Crusade: Ascalon’s ultimate attack spell, rated as Breaker-class. With an attack strength of SSS, this spell requires the usage of four cartridges and is only available in Ascalon’s Dragon Slayer Mode. Ascalon’s blade shines with a brilliant light, and Arcas swings it twice horizontally. Then, Arcas follows up with an overhead slash that projects an expanding cone of energy in front of him, obliterating any targets caught within the attack. It goes without saying that Arcas has only used this attack when he’s stood alone against long odds.

Defensive:

Saint’s Protection: Ascalon’s auto-guard magic.

Fortress: A single-directional shield similar to Nanoha’s Round Shield.

Ace Guard: A defensive spell Arcas learned from Melinia, requiring the expenditure of two cartridges. It generates a 360° shield capable of stopping almost any magic directed at it.

Movement:

Wings of the Dragon: Ascalon’s flight magic – a pair of ethereal red wings extend out of Arcas’ back.

Afterburner: Uses two cartridges to provide a speed boost to Arcas – he frequently uses it in chase situations.

Support:

Dragon’s Fury: One of Ascalon’s most potent spells – it triples Arcas’ speed and doubles his strength. The price is costly, though – it requires two cartridges to start, and one cartridge every twenty seconds afterwards to maintain. Available in Dragon Slayer Mode only.

Quote: “I’ve been from one end of the known galaxy to the other and back, and it’s taught me one very important thing: out there, WE are the aliens.”


Firstly, I'd like to thank you for reminding me that Aurion's family name is Sophia's Device name when both halves are connected together! :heh:

Boxers and nothing else. (chuckle) Sure brings back my days in the army... :D

A happy family serviceman too, and the "Kid" of the team to boot. :D

Immune to Oni-Chan Breaker and yet gets dragged around? Something doesn't quite fit here, unless he's the dead clueless to love type like Kha who doesn't get all the subtle naunces of language (until Keroko blasted some of it in :uhoh:).

Your profiles have a very unique way of fleshing out characters, by highlighting what they think of others. It actually works both ways; not only do we have a better idea of how your characters view things, we see how they are related, and how are they as a person at once. Saves a ton of space and still have the productivity of full bluecheesium post. Kudos! :D

Ascalon is Britannian! That means there's a chance for Arcas to learn a Reality Marble and other Britainnian Noble Illusions! :D I'd like to see what Excalibur and Ascalon have to say to each other.

I must say, Arcas is one lucky kid, having met pretty much everyone who has appeared in Space magazine at least once. And the way he describes der Kleriker is certainly going to embarass him (a point where he and Fate are very similar), like how he was very uneasy during the interview with Space about him being the Messiah of New Velka, something that the Church's spin doctors came up with. It took Carim's and Acous' presence for him to present a more professional image. :heh: This doesn't happen when he's preaching to the masses, so Keroko and Hayate, the ones who put names on pretty much everything of the girls, figured it to be the "Fate-humility Complex".

Speaking of which, now I'm wondering if its the OC who invited the 82nd to his part of the base. ^^ There's a little problem though; the Trinity is seldom in one spot other than Monarch Church long enough to meet, so when the RAF get here they might find no one's home in Hangar 7.

Now that everyone's accounted for, I'll soon change that. (ideas spinning) ^^

RE: Tom's timeline. No it actually can fit. It'll just means that Tom joined the Silvana the moment Kyla, fighter pilots, and Enforcers was assigned to it, which is feasible. And from the date he left, Kha was still heavily involved with tweaking the Zakum Troopers, and both of them would leave the ship at the same time. And that they would've known each other for 3 years at least, as well as Nanoha, Yuuno, Keroko, Hayate, Fate, Carim and Acous. Nothing wrong with that, it's just whether you want him to or not. :D

@Lowe: My Zankantou ref was out of fun, and only because of Fate's Zamber really. :heh:

USB500
2007-06-20, 23:11
Ascalon is Britannian! That means there's a chance for Arcas to learn a Reality Marble and other Britainnian Noble Illusions! :D I'd like to see what Excalibur and Ascalon have to say to each other.



I didn't even notice! :twitch::twitch::twitch: :heh:

edited: just came up with sneak preview (http://forums.animesuki.com/showpost.php?p=1003995&postcount=569) of Zatoichi/Armstrong's... "fatal duel"? *cue music of Noontide*

KBTKaiser
2007-06-20, 23:16
Hrm...some things I'm tossing around in my mind right now.

Base Idea for Murakumo and Kusanagi: Knight Gear Ogre Phoenix Yell: Kumogami Minatsuchi (http://www.youtube.com/watch?v=kCq1WMi3khM)
Base Idea for combined ability of Lost Logia and Familiar attack in the future: Gear Fighter Dendoh: Akatsuki no Daitachi (http://www.youtube.com/watch?v=fBU4ddfTLEU)

I've got one thought up for Shippuu Shourengeki (http://www.youtube.com/watch?v=UQE1hjIf0KA)(at 6:18), but that requires some tweaking into a 3-person combo(Subaru and Ginga) :eyespin:

Aaron008R
2007-06-20, 23:49
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”




It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).


Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.

Personality: Arcasaviel (or Arcas for short) is a thinker and voice of caution – a trend only boosted by time spent with Keroko and Rogue Squadron. He’s the skeptic of the Phantasms. He respects Sevasti’s battlefield tactical prowess, but Arcas knows that you can win fight after fight and still end up losing. When he is not working, however, he is kind and fairly affectionate, especially to girls, and Caro Ru Lushe in particular. One of his major problems is that he has trouble saying no to girls (though he has proven to be somewhat immune to the Aces’ “Onii-chan!” Attack), so they end up dragging him all over Mid-Childia to do who knows what.

Background: Born in Year 0053 to Kaname and Mana Emira, Arcas grew up as a middle-class kid in the suburbs of Mid-Childia. At the age of twelve, however, he closely watched the exploits of the knight Lawrence of Gaelica, and felt drawn to join the TSAB, so that one day, he might fight side-by-side with the courageous knight. He applied and was accepted, but was only halfway done when he heard the news that would end his dream – Lawrence was retiring. Desperate to try and keep him in the Bureau, Arcas volunteered to be part of Lawrence’s candidacy search, hoping he could get close enough to make a plea to the Gaelican knight. Little did he know that when the search was over, it was he who would be chosen by Ascalon, and therefore trained by Lawrence himself. He finished training at the age of 16, and promptly went to work with the Bureau.


Arcas’ first assignment was as a Tactical Instructor with Nanoha Takamachi – Arcas lasted two months. The constant tests, reports, and endless paperwork gave him a massive headache. He then transferred to work as an Investigator, where he met Fate T. Hallaoun and Hayate Yagami. He enjoyed his work at first, but after about a year of cases, Arcas became bored. He requested a transfer to work with Secretariat’s RAF, but was told that no positions were currently available for someone without Special Ops experience, so he worked a six-month stint with Keroko Takamachi and Rogue Squadron, after which he reapplied. He was denied again, but told that there currently were no positions open within the RAF; however, he could transfer to one of the Frontier stations and hope for a vacancy – which he did. It was during this time that Arcas encountered Kha der Kleriker and the 21st Trinity as well as Cassandra Ivanov and the Blue Flame Squad. After two years, a position as the Executive Officer of the 82nd RAF opened up, and Arcas took it, which is where he has served for two years and counting.

Relationships w/Others: Being the most recent arrival to the 82nd, Arcas is the most well-connected of the Phantasms – he’s personally met Kha der Kleriker and the 21st, the Four Aces of the Bureau, the Wolkenritter, Aurion Dauer and the Phantoms, the Ivanovs and the Blue Flame Squad, and both Admirals Hallaoun; he’s heard of just about everyone else of significance within the Bureau (the Wind Talkers, David Brown, the Zakums).


On Sevasti: “Major Secastan is a great tactician, and a good leader, but his bedside manner leaves something highly to be desired. Plus, he has trouble seeing the consequences of our actions – he acts without thinking of what it might do in the long run. Wherever I’ve gone, people have told me that I have a gift for understanding people – well, the Major defies that gift. I’ve been here for about two years, and I still have trouble understanding him. I don’t know why he changed, but from what I’ve seen, and heard from Boomer, the Major and I have something of a kindred spirit in the other. In summary, he’s not the world’s smoothest talker, but he makes up for it with superior tactics and experience.


On Melinia: “Dear Mel. She’s the Phantasms’ ray of sunshine out here in the black expanse of space. It takes a lot to make her depressed, and even then she bounces back pretty quickly. In contrast to that, though, is her ‘battle personality.’ Maybe it’s just her device, but she turns into an absolute monster when she’s fighting – it’s almost like she flips a switch and transforms into this deadly, crazy berserker. I’ve seen her take out half a dozen B rank pirates with a single swing of her sword – practically the only more dangerous place to be would be in Boomer’s scope. She’s a good mage – a little ditzy, but she’s got a heart of gold, and power to spare.”


On Thomas: “Boomer. What can I say about Boomer MacFarn. He’s from Earth, like Nanoha and Hayate, and he’s the best shot I’ve ever seen. He’s also a thinker – he can see both sides of an argument, and find a solution that’ll satisfy everyone. He has also, I’ll admit, been responsible for keeping me out of hot water with the Major a few times, but he’s also called out the major a few times when he was being really difficult. He’s the voice of reason that speaks when tempers flare.”


On Kha: “Kha der Kleriker. One of the big names in both the Church and the Bureau, for good reason. He and Sakura have done things that I can only dream of doing – feats of heroism beyond your wildest imagination. He and I worked a great deal together before I was posted to the 82nd, so I got to know him pretty well. He’s a great guy, though Sakura can be a little hard to get used to, given her somewhat erratic nature – which I entirely blame on Hayate and her seku-hara, cosplaying-obsessed personality. If the Bureau is to reach its full potential, it will need men like Kha at the helm.”


On the Aces: "Nanoha, Fate, Hayate, and Keroko. The Four Aces of the Bureau, who need no introduction. I’ve worked with all of them at one time or another – my last assignment before I joined the RAF was a six-month stint with Keroko and the Rogues, before that I was an Investigator with Fate and Hayate, and my first assignment was as a Tactical Instructor with Nanoha. So, I know them at least fairly well. Nanoha – you’d never believe that someone so gentle and honest could wield such frightening power. Fate – even now, she still blushes like a schoolgirl with her first crush, but she’s a good kid. Keroko – serious, dedicated, and strong as hell. They don’t call her “Deathwing” for kicks. Hayate - <shivers> Scary, scary, scary. And I’m not talking about her power – I’m talking about her. She was the person who finally convinced me that leather pants are a bad investment – after wearing them for two days straight in 90 degree plus weather for one of her crazy cosplay gigs. On top of that, let’s just say that I’m very glad that I’m a guy."


On Aurion: “I personally owe Dauer a lot for what he’s done for both Ascalon and I – that, and the fact that he keeps Hayate the Cosplay Maniac on her toes. As a person, Dauer can be somewhat – erratic – at first, but then you realize that his madness is to preserve his sanity. He’s made great strides in weapons development – some of the new mages will get to see the fruits of his work.”


On the Hallaouns: “Both Admirals are commendable, but I always prefer Lindy over Chrono. Chrono’s admirable, but he’s a great deal like the major – he doesn’t know when to sit back and try to enjoy life. Lindy seems to have realized that – she’s forceful and commanding, and knows what card to play but most importantly, to wait for the right time to play it. Lindy’s style is leadership is something I aspire towards.”

Devices:
Armed Device Ascalon


History: Ascalon was discovered on the world of Visalia, home the famed Device Excalibur, in Mid-Childia Year 0058. It was found in a shrine in the Valley of Orion, where, Visalian legend tells, a lone knight slew a dragon to save his kingdom. The knight died shortly afterwards of his wounds, but the monks who cared for him preserved his sword, for “…there would always be dragons to slay.” The RAF squad who found it brought it back to TSAB HQ, who put the Device thru numerous tests, and tried it on countless knights, but none could activate it. Until one day, in Year 0062, when knight Henry Lawrence of Gaelica, mistaking it for his Device, which was in for repairs, picked it up. The sword responded instantly, and the Device was brought out of retirement. In the hands of Lawrence (who became famous as ‘Lawrence of Gaelica’), Ascalon became the bane of dimensional criminals everywhere. Five years after he obtained Ascalon, however, Lawrence felt called to retire from active duty, and find a successor. And he did – the knight Arcasaviel Emira of Mid-Childia, the current wielder of Ascalon.

Modes:
Inactive: When not being used, Ascalon looks like a miniature version of its Standard Mode, which hangs on a chain around Arcas' neck.


Standard Mode: In this form, Ascalon takes the shape of a one-and-a-half-handed sword. The blade is entirely black, and is approximately three feet long. It has no hand guard to speak of; the cartridges are reloaded via a tube which is inserted into the hilt.


Dragon Slayer Mode: Ascalon’s Full Drive Form, a greatsword. The weapson drastically changes in appearance: it grows to be almost six feet long; it gains a hand guard, off of which two foot-and-a-half long blades extend; the sword changes from black to a light blue color, with runes written in black all along the blade.

Unique Spells:

Offensive:

Knight’s Blade: Ascalon’s standard attack magic, which boosts attack power.

Dragon’s Fang: Ascalon’s defense-piercing spell. It uses only one cartridge, but Arcas will frequently use two, just to be sure.

Dragon’s Fire: Ascalon’s main ranged spell – a fire-elemental attack similar to Nanoha’s Divine Buster.

Dragon’s Bane: A powered-down version of Ascalon’s Crusade, this spell requires the use of two cartridges. It has two variants, either the paired horizontal attacks, or the expanding cone of energy.

Riot Edge: Ascalon’s crowd-control spell, which requires one cartridge. Arcas spins around, unleashing a wave of energy which knocks down everyone within a short distance.

Crusade: Ascalon’s ultimate attack spell, rated as Breaker-class. With an attack strength of SSS, this spell requires the usage of four cartridges and is only available in Ascalon’s Dragon Slayer Mode. Ascalon’s blade shines with a brilliant light, and Arcas swings it twice horizontally. Then, Arcas follows up with an overhead slash that projects an expanding cone of energy in front of him, obliterating any targets caught within the attack. It goes without saying that Arcas has only used this attack when he’s stood alone against long odds.

Defensive:

Saint’s Protection: Ascalon’s auto-guard magic.

Fortress: A single-directional shield similar to Nanoha’s Round Shield.

Ace Guard: A defensive spell Arcas learned from Melinia, requiring the expenditure of two cartridges. It generates a 360° shield capable of stopping almost any magic directed at it.

Movement:

Wings of the Dragon: Ascalon’s flight magic – a pair of ethereal red wings extend out of Arcas’ back.

Afterburner: Uses two cartridges to provide a speed boost to Arcas – he frequently uses it in chase situations.

Support:

Dragon’s Fury: One of Ascalon’s most potent spells – it triples Arcas’ speed and doubles his strength. The price is costly, though – it requires two cartridges to start, and one cartridge every twenty seconds afterwards to maintain. Available in Dragon Slayer Mode only.

Quote: “I’ve been from one end of the known galaxy to the other and back, and it’s taught me one very important thing: out there, WE are the aliens.”




:twitch::twitch::twitch:
HOLY COW!!!! You're churning out OC's faster than Erio's Sonic Move!:D:D:D

Anyways, they are all very well-rounded characters. Such detail on the first go! BRAVO!!!:D The relationship parts are excellent. And it's very impressive to see how you've integrated youre charcters into the OC thread with just the first entry.:D I salute you!:D

BTW, just what exactly did Aurion do for Ascalon?:confused:

And I started likeng your Saber even more after hearing what the others think about her.:D Dense and ditzy female characters are quite charming:heh:

dkellis
2007-06-21, 00:03
From Velka history books:

[Siegel von Righteousness - Antioch Origin] is the most powerful Siegel in the Cleric-Knight's arsenal, though it is most often used by the other Raumritter and the Wolkenritter, and has been blessed with the grace of the God Empress. It's most famous for it's ludicrously-long prayer known as the "The Blessing of the Bomb." It is no-less than seven lines of praise to the God Empress the Knight must recite after he/she pull the pin BUT before casting it at an enemy to ensure its accuracy. This more often than not ironically kills the thrower. It is detailed in "The Imperial Infantryman's Uplifting Primer", published by The Infinite Library Press." - The God Empress: Inside the Golden Throne by Elan Scrya

Rancer: How does it, um, how does it work?

Reiz: I don't know.

Ivey: Consult the Book of Armaments!

Rancer: Is there such a thing?

Reiz: Um, I think you have to chant a long phrase before you activate it.

Ivey: Darkness beyond twilight, crimson beyond blood that flows-

Rancer: That's very wrong.

Nightengale
2007-06-21, 00:12
Okay, I lied...again. It's only really Isdera/Signum, since it turned out longer than what I'd thought...AGAIN. And I even cut out it's original "one-man-stand" ending and decided it's better off when they fight again in the current timeline. BOO!


~Part XII Verse 13 ~ Pride x Faith ~

~Astra~

!!!!

This feeling…like a sudden void in the air, the putrid feeling in the air…like a sudden wound that is not painful, not bleeding, but can be felt…

Wira’s life force… has almost completely diminished…

But there is still something left…something vague, almost inexistent…but his presence is still there.

“Saga…”

“I know… but right now…all we can do is to trust them…Let’s go.”

We continued flying upwards, within the gigantic castle...maneuvering the complex star way of the castle courts, an unnatural extension of magical roadways…

Isdera…

~Isdera~

Where…am I… Everything is dark… I can’t feel…

But, for an instance, I felt something… a sudden surge, a sudden influx of magical distortion… this scent of blood…Wira?

What…happened?

“Looks…li…Vita….done….there…. as….ell…”

Signum’s voice rang through my head…Vita? The Iron Count? Does that mean…Wira has lost? Wira’s dead…?

You gave it your all, didn’t you, Wira? Even though I can’t see, nor can I sense…I can feel it. Maybe it was just my imaginations…but for some reason, I can feel that you gave it your all, your struggles, your cries, everything…

That’s right… I too, need to give it my all…so, stand up! Stand up!

Even if I have to die doing so! Listen to me! Stand up!!!

~Signum~

I reached down to take a look at his body…the last Storm Falcon’s direct hit has injured him badly. He won’t die, but it’s impossible for him to continue fighting.

Now that Vita’s done at her side as well…I better go to the Princess’s side.

“You were a good opponent, Saleen. I’m moving on to the next battle.”

“ARGHHHHHHHHHHHHHHHHHHHHH~!!!!!”

It all happened in an instant. Just as I was about to leap up to the sky, my leg was grabbed, and with an inhuman force, I was turned upside down legs up, and with a fiery force, I was thrown to the outer castle walls, the walls behind shattering…

And that war cry…Isdera… what a powerful tenacity.

But…it’s impossible. He should’ve been severely weakened and injured from the Falcon… for him to be able to go on lik-

!!!!!

His body… is physically leaking out a form of energy..it’s not magic…it’s!

“Your…life-force!?”

~Isdera~

God…I’ve finally stood up. How many years did I burn off my life just to force out enough energy to be able to stand and throw her there?

No matter…it’s not like I’ll need it much longer… I stopped the forceful leak of energy…as I feel my body becoming weak again.

“Why did you stop that?”



“Do you remember that time…when I gashed your shoulder, at that burning mountain?”

The one time I used my manipulated energy sword, Myst…against her. The only time when I felt no honor of fighting her…I just wanted to kill her.

“ I have lost many things of myself, my wings, my strength… I thought the one thing I still held on strongly was my sword.

Yet, ironically, the one thing I gain from it…comes from letting go of what makes me myself….

It may have made our fight a draw…but never once, had I hated myself so…for letting myself to do that to you. Pathetic, isn’t it?”

“No… That is because of your pride, honor and faith as a knight. Just as you hold your pride as a Sword Knight for your General and your beliefs, I too…hold on to my pride and faith as the Knight of the Princess…

But even so…I will not lose.”

Spoken like a true Belkan Knight... I have one cartridge left… and I only have enough stamina for one last strike…it’s now or never.

“Let’s put our all into one final clash, Signum…Let this be our last.”

Grabbing my last bullet, I inserted it inside Zulfiqar as I readied my pose, ready in a side-thrust position, my weight placed on my legs for a boost, just as Signum sheathed her sword…in a quick-draw pose.

“I accept your challenge.”

Neither of us moved an inch… Just the silent of the winds, that accompanied us, as we never so much blinked…How long had passed? A minute? Or 2? It didn’t matter…

We were at the peak of our concentration…just waiting for the moment, like the falling sands of a time clock…

I don’t know what triggered it… I don’t think she knew either. It just happened in its moment, as we both ran and rushed forward, full speed ahead, spearheading one another…

One step….2 steps… 3 steps… And the sounds of pistons and metal…together as one…

[Load Cartridge!]

Everything happened instantly…my sword was horizontal, as I pushed, thrusting the edge of my sword towards Signum, as sharp and relentless as I could… however, using the sheath of her sword, she quickly removed her sword from it, and instead…sheathed Zulfiqar through it. It was an awkward fitting, the walls of the sheath crackling from the forceful entry of my sword, mismatched in size…but its purpose was done, as using the inertia…she repelled my sword, away, my hand now empty, as Zulfiqar swung up in the sky, along with her sheath, and my body’s center point...now instable, as she swung her sword towards my neck…

Her sharp swing threatened to chop my neck off…but just millimeters away, it stopped… the sword did not connect, as my fist connected deep at Signum’s ribs… her ribcage broken from the impact, as the force blew her back…

She was lying there, cringing in pain from my strike…while I dropped down to my knees... It was exhausting, but I…have…won.

It was… a most dangerous gamble. I would’ve lost had I hesitated for even a second…

“Urgh…what happened…?”

“It is like you said…Signum. I had no more strength to deliver a final blow…Even if I had, it wouldn’t have been enough. So, I used your strength instead. That last strike of mine… I took advantage of the fact that your strength would definitely at its peak once I was open, and countered your attack accordingly with all my strength just before yours strike… I had to be faster than your sword…that’s why I allowed my sword to be thrown away.”

“You…anticipated that…much?”

“No…because it’s you. Because it’s you …that is why I know that you definitely will.”

“I see…I lost because of my own weakness…”

“No… the truth is that…I would’ve lost. Had you chosen to maintain your range with Falcon, or even force an aerial battle…I would’ve lost. That is why…I must thank you for choosing to fight it this way with me, even at the very end.”

I fell down to the ground…tired and battered… Damn…

I’ve done my best…it’s up to you now, Saga…for now…I’ll rest a while…

The ending wasn't very good, imo, but I've cut out like 1000 words worth of an ending since it originally tied in with Tiara meeting Saga at the same time at the end of their battle. I will still include that ending scene, but it won't be in this timeline. I'll save it for when the Revive Reinforce arc starts its gear with the players joining in.

Next time, will either be the end or the 2nd to the end of Part 12. Saga/Tiara and Astra/Shamal SOON! :3

After that, we'll have Part 13 : Dreams, Part 14 : End of Dreams, and Part 15 : Painful Aftermath which will close this part of the story officially.

@KBT... The thing about Mabiko being the dimensional traveler...I actually already have Saga doing that with extra motives and reasons for doing so for the last 10 years from A's to StrikerS so I'm not so sure......

LoweGear
2007-06-21, 00:14
I didn't even notice! :twitch::twitch::twitch: :heh:

edited: just came up with sneak preview (http://forums.animesuki.com/showpost.php?p=1003995&postcount=569) of Zatoichi/Armstrong's... "fatal duel"? *cue music of Noontide*

"And yet..."

:twitch::twitch:

Such warfreaks these two are... and that's only the tip of the iceberg :eek:

I hope they don't leave the place too damaged :heh:

Okay, I lied...again. It's only really Isdera/Signum, since it turned out longer than what I'd thought...AGAIN. And I even cut out it's original "one-man-stand" ending and decided it's better off when they fight again in the current timeline. BOO!


~Part XII Verse 13 ~ Pride x Faith ~

~Astra~

!!!!

This feeling…like a sudden void in the air, the putrid feeling in the air…like a sudden wound that is not painful, not bleeding, but can be felt…

Wira’s life force… has almost completely diminished…

But there is still something left…something vague, almost inexistent…but his presence is still there.

“Saga…”

“I know… but right now…all we can do is to trust them…Let’s go.”

We continued flying upwards, within the gigantic castle...maneuvering the complex star way of the castle courts, an unnatural extension of magical roadways…

Isdera…

~Isdera~

Where…am I… Everything is dark… I can’t feel…

But, for an instance, I felt something… a sudden surge, a sudden influx of magical distortion… this scent of blood…Wira?

What…happened?

“Looks…li…Vita….done….there…. as….ell…”

Signum’s voice rang through my head…Vita? The Iron Count? Does that mean…Wira has lost? Wira’s dead…?

You gave it your all, didn’t you, Wira? Even though I can’t see, nor can I sense…I can feel it. Maybe it was just my imaginations…but for some reason, I can feel that you gave it your all, your struggles, your cries, everything…

That’s right… I too, need to give it my all…so, stand up! Stand up!

Even if I have to die doing so! Listen to me! Stand up!!!

~Signum~

I reached down to take a look at his body…the last Storm Falcon’s direct hit has injured him badly. He won’t die, but it’s impossible for him to continue fighting.

Now that Vita’s done at her side as well…I better go to the Princess’s side.

“You were a good opponent, Saleen. I’m moving on to the next battle.”

“ARGHHHHHHHHHHHHHHHHHHHHH~!!!!!”

It all happened in an instant. Just as I was about to leap up to the sky, my leg was grabbed, and with an inhuman force, I was turned upside down legs up, and with a fiery force, I was thrown to the outer castle walls, the walls behind shattering…

And that war cry…Isdera… what a powerful tenacity.

But…it’s impossible. He should’ve been severely weakened and injured from the Falcon… for him to be able to go on lik-

!!!!!

His body… is physically leaking out a form of energy..it’s not magic…it’s!

“Your…life-force!?”

~Isdera~

God…I’ve finally stood up. How many years did I burn off my life just to force out enough energy to be able to stand and throw her there?

No matter…it’s not like I’ll need it much longer… I stopped the forceful leak of energy…as I feel my body becoming weak again.

“Why did you stop that?”



“Do you remember that time…when I gashed your shoulder, at that burning mountain?”

The one time I used my manipulated energy sword, Myst…against her. The only time when I felt no honor of fighting her…I just wanted to kill her.

“ I have lost many things of myself, my wings, my strength… I thought the one thing I still held on strongly was my sword.

Yet, ironically, the one thing I gain from it…comes from letting go of what makes me myself….

It may have made our fight a draw…but never once, had I hated myself so…for letting myself to do that to you. Pathetic, isn’t it?”

“No… That is because of your pride, honor and faith as a knight. Just as you hold your pride as a Sword Knight for your General and your beliefs, I too…hold on to my pride and faith as the Knight of the Princess…

But even so…I will not lose.”

Spoken like a true Belkan Knight... I have one cartridge left… and I only have enough stamina for one last strike…it’s now or never.

“Let’s put our all into one final clash, Signum…Let this be our last.”

Grabbing my last bullet, I inserted it inside Zulfiqar as I readied my pose, ready in a side-thrust position, my weight placed on my legs for a boost, just as Signum sheathed her sword…in a quick-draw pose.

“I accept your challenge.”

Neither of us moved an inch… Just the silent of the winds, that accompanied us, as we never so much blinked…How long had passed? A minute? Or 2? It didn’t matter…

We were at the peak of our concentration…just waiting for the moment, like the falling sands of a time clock…

I don’t know what triggered it… I don’t think she knew either. It just happened in its moment, as we both ran and rushed forward, full speed ahead, spearheading one another…

One step….2 steps… 3 steps… And the sounds of pistons and metal…together as one…

[Load Cartridge!]

Everything happened instantly…my sword was horizontal, as I pushed, thrusting the edge of my sword towards Signum, as sharp and relentless as I could… however, using the sheath of her sword, she quickly removed her sword from it, and instead…sheathed Zulfiqar through it. It was an awkward fitting, the walls of the sheath crackling from the forceful entry of my sword, mismatched in size…but its purpose was done, as using the inertia…she repelled my sword, away, my hand now empty, as Zulfiqar swung up in the sky, along with her sheath, and my body’s center point...now instable, as she swung her sword towards my neck…

Her sharp swing threatened to chop my neck off…but just millimeters away, it stopped… the sword did not connect, as my fist connected deep at Signum’s ribs… her ribcage broken from the impact, as the force blew her back…

She was lying there, cringing in pain from my strike…while I dropped down to my knees... It was exhausting, but I…have…won.

It was… a most dangerous gamble. I would’ve lost had I hesitated for even a second…

“Urgh…what happened…?”

“It is like you said…Signum. I had no more strength to deliver a final blow…Even if I had, it wouldn’t have been enough. So, I used your strength instead. That last strike of mine… I took advantage of the fact that your strength would definitely at its peak once I was open, and countered your attack accordingly with all my strength just before yours strike… I had to be faster than your sword…that’s why I allowed my sword to be thrown away.”

“You…anticipated that…much?”

“No…because it’s you. Because it’s you …that is why I know that you definitely will.”

“I see…I lost because of my own weakness…”

“No… the truth is that…I would’ve lost. Had you chosen to maintain your range with Falcon, or even force an aerial battle…I would’ve lost. That is why…I must thank you for choosing to fight it this way with me, even at the very end.”

I fell down to the ground…tired and battered… Damn…

I’ve done my best…it’s up to you now, Saga…for now…I’ll rest a while…

The ending wasn't very good, imo, but I've cut out like 1000 words worth of an ending since it originally tied in with Tiara meeting Saga at the same time at the end of their battle. I will still include that ending scene, but it won't be in this timeline. I'll save it for when the Revive Reinforce arc starts its gear with the players joining in.

Next time, will either be the end or the 2nd to the end of Part 12. Saga/Tiara and Astra/Shamal SOON! :3

After that, we'll have Part 13 : Dreams, Part 14 : End of Dreams, and Part 15 : Painful Aftermath which will close this part of the story officially.

@KBT... The thing about Mabiko being the dimensional traveler...I actually already have Saga doing that with extra motives and reasons for doing so for the last 10 years from A's to StrikerS so I'm not so sure......

Damn... purists might say Isdera cheated in what is supposed to be a sword battle, but then again anything goes in war. Nice move there, but too bad he collapsed as well.

Astra/Shamal next please! :D

Mow Yun
2007-06-21, 00:34
I think I'll try to tie in my character more by editting her profile much. :D

It'd be really awesome if someone put all of the signifigant dates involving major OC's onto a single calendar. methinks :X

Kha
2007-06-21, 00:49
I think I'll try to tie in my character more by editting her profile much. :D

It'd be really awesome if someone put all of the signifigant dates involving major OC's onto a single calendar. methinks :X(catches fire) YOOSH! IKUZE!!!

After my paper tmr...? ^^;

Aaron008R
2007-06-21, 00:50
I didn't even notice! :twitch::twitch::twitch: :heh:

edited: just came up with sneak preview (http://forums.animesuki.com/showpost.php?p=1003995&postcount=569) of Zatoichi/Armstrong's... "fatal duel"? *cue music of Noontide*

:twitch::twitch::twitch:
Just how much more battle-hungry against each other will those two be?:eyespin:
And where's Kitaro?:confused:

Okay, I lied...again. It's only really Isdera/Signum, since it turned out longer than what I'd thought...AGAIN. And I even cut out it's original "one-man-stand" ending and decided it's better off when they fight again in the current timeline. BOO!


~Part XII Verse 13 ~ Pride x Faith ~

~Astra~

!!!!

This feeling…like a sudden void in the air, the putrid feeling in the air…like a sudden wound that is not painful, not bleeding, but can be felt…

Wira’s life force… has almost completely diminished…

But there is still something left…something vague, almost inexistent…but his presence is still there.

“Saga…”

“I know… but right now…all we can do is to trust them…Let’s go.”

We continued flying upwards, within the gigantic castle...maneuvering the complex star way of the castle courts, an unnatural extension of magical roadways…

Isdera…

~Isdera~

Where…am I… Everything is dark… I can’t feel…

But, for an instance, I felt something… a sudden surge, a sudden influx of magical distortion… this scent of blood…Wira?

What…happened?

“Looks…li…Vita….done….there…. as….ell…”

Signum’s voice rang through my head…Vita? The Iron Count? Does that mean…Wira has lost? Wira’s dead…?

You gave it your all, didn’t you, Wira? Even though I can’t see, nor can I sense…I can feel it. Maybe it was just my imaginations…but for some reason, I can feel that you gave it your all, your struggles, your cries, everything…

That’s right… I too, need to give it my all…so, stand up! Stand up!

Even if I have to die doing so! Listen to me! Stand up!!!

~Signum~

I reached down to take a look at his body…the last Storm Falcon’s direct hit has injured him badly. He won’t die, but it’s impossible for him to continue fighting.

Now that Vita’s done at her side as well…I better go to the Princess’s side.

“You were a good opponent, Saleen. I’m moving on to the next battle.”

“ARGHHHHHHHHHHHHHHHHHHHHH~!!!!!”

It all happened in an instant. Just as I was about to leap up to the sky, my leg was grabbed, and with an inhuman force, I was turned upside down legs up, and with a fiery force, I was thrown to the outer castle walls, the walls behind shattering…

And that war cry…Isdera… what a powerful tenacity.

But…it’s impossible. He should’ve been severely weakened and injured from the Falcon… for him to be able to go on lik-

!!!!!

His body… is physically leaking out a form of energy..it’s not magic…it’s!

“Your…life-force!?”

~Isdera~

God…I’ve finally stood up. How many years did I burn off my life just to force out enough energy to be able to stand and throw her there?

No matter…it’s not like I’ll need it much longer… I stopped the forceful leak of energy…as I feel my body becoming weak again.

“Why did you stop that?”



“Do you remember that time…when I gashed your shoulder, at that burning mountain?”

The one time I used my manipulated energy sword, Myst…against her. The only time when I felt no honor of fighting her…I just wanted to kill her.

“ I have lost many things of myself, my wings, my strength… I thought the one thing I still held on strongly was my sword.

Yet, ironically, the one thing I gain from it…comes from letting go of what makes me myself….

It may have made our fight a draw…but never once, had I hated myself so…for letting myself to do that to you. Pathetic, isn’t it?”

“No… That is because of your pride, honor and faith as a knight. Just as you hold your pride as a Sword Knight for your General and your beliefs, I too…hold on to my pride and faith as the Knight of the Princess…

But even so…I will not lose.”

Spoken like a true Belkan Knight... I have one cartridge left… and I only have enough stamina for one last strike…it’s now or never.

“Let’s put our all into one final clash, Signum…Let this be our last.”

Grabbing my last bullet, I inserted it inside Zulfiqar as I readied my pose, ready in a side-thrust position, my weight placed on my legs for a boost, just as Signum sheathed her sword…in a quick-draw pose.

“I accept your challenge.”

Neither of us moved an inch… Just the silent of the winds, that accompanied us, as we never so much blinked…How long had passed? A minute? Or 2? It didn’t matter…

We were at the peak of our concentration…just waiting for the moment, like the falling sands of a time clock…

I don’t know what triggered it… I don’t think she knew either. It just happened in its moment, as we both ran and rushed forward, full speed ahead, spearheading one another…

One step….2 steps… 3 steps… And the sounds of pistons and metal…together as one…

[Load Cartridge!]

Everything happened instantly…my sword was horizontal, as I pushed, thrusting the edge of my sword towards Signum, as sharp and relentless as I could… however, using the sheath of her sword, she quickly removed her sword from it, and instead…sheathed Zulfiqar through it. It was an awkward fitting, the walls of the sheath crackling from the forceful entry of my sword, mismatched in size…but its purpose was done, as using the inertia…she repelled my sword, away, my hand now empty, as Zulfiqar swung up in the sky, along with her sheath, and my body’s center point...now instable, as she swung her sword towards my neck…

Her sharp swing threatened to chop my neck off…but just millimeters away, it stopped… the sword did not connect, as my fist connected deep at Signum’s ribs… her ribcage broken from the impact, as the force blew her back…

She was lying there, cringing in pain from my strike…while I dropped down to my knees... It was exhausting, but I…have…won.

It was… a most dangerous gamble. I would’ve lost had I hesitated for even a second…

“Urgh…what happened…?”

“It is like you said…Signum. I had no more strength to deliver a final blow…Even if I had, it wouldn’t have been enough. So, I used your strength instead. That last strike of mine… I took advantage of the fact that your strength would definitely at its peak once I was open, and countered your attack accordingly with all my strength just before yours strike… I had to be faster than your sword…that’s why I allowed my sword to be thrown away.”

“You…anticipated that…much?”

“No…because it’s you. Because it’s you …that is why I know that you definitely will.”

“I see…I lost because of my own weakness…”

“No… the truth is that…I would’ve lost. Had you chosen to maintain your range with Falcon, or even force an aerial battle…I would’ve lost. That is why…I must thank you for choosing to fight it this way with me, even at the very end.”

I fell down to the ground…tired and battered… Damn…

I’ve done my best…it’s up to you now, Saga…for now…I’ll rest a while…

The ending wasn't very good, imo, but I've cut out like 1000 words worth of an ending since it originally tied in with Tiara meeting Saga at the same time at the end of their battle. I will still include that ending scene, but it won't be in this timeline. I'll save it for when the Revive Reinforce arc starts its gear with the players joining in.

Next time, will either be the end or the 2nd to the end of Part 12. Saga/Tiara and Astra/Shamal SOON! :3

After that, we'll have Part 13 : Dreams, Part 14 : End of Dreams, and Part 15 : Painful Aftermath which will close this part of the story officially.

@KBT... The thing about Mabiko being the dimensional traveler...I actually already have Saga doing that with extra motives and reasons for doing so for the last 10 years from A's to StrikerS so I'm not so sure......

Excellent chapter!:D I must admit that I never expected that punch.:heh: So Isdera is considered the winner then. I'll be looking forward to more.:D

KBTKaiser
2007-06-21, 00:53
@KBT... The thing about Mabiko being the dimensional traveler...I actually already have Saga doing that with extra motives and reasons for doing so for the last 10 years from A's to StrikerS so I'm not so sure......

Counting the parts I've already written, Mabiko's done dimensional works for 11 years, actually. Her missions tend to be those that are just too much bureaucratic paperwork for an TSAB-affiliated mage to go in and out of effectively. However, being a mercenary with a unique travel method makes her a prime candidate for those missions, especially if you're looking for an actual place to fit in and settle down while you're at it.(Due to Mabiko's appearance)

I realize that Mabiko is still rather one-dimensional in this sort of aspect, simply because I just haven't planned out how many missions Mabiko has taken that involve crossing path with either the aces or other OCs, thus the reason for the 7 year gap.

USB500
2007-06-21, 01:12
"And yet..."

:twitch::twitch:

Such warfreaks these two are... and that's only the tip of the iceberg :eek:

I hope they don't leave the place too damaged :heh:


no they won't ;)

:twitch::twitch::twitch:
Just how much more battle-hungry against each other will those two be?:eyespin:
And where's Kitaro?:confused:


1: it's just calm before the storm. :uhoh:

2: Kitaro will be featured. ;)

Or I think you're too impatient to see Kitaro? :heh:

Kitaro: I don't get you. *suddenly sees Vita* !!!!!!!
Vita: *notices Kitaro as well* it's--!!!
*both stare at each other & remain speechless*

....I think Kitaro is.... well, "occupied". :heh:

EDIT 1:
that reminds me, is every OC available? I think it's because Armstrong's inviting everyone to the reunion party. :heh:

EDIT 2:
Takeshi's profile has been Blogged. (http://usb500stories.blogspot.com/2007/06/magical-girl-lyrical-nanoha-original_20.html) :)

Saint X
2007-06-21, 01:24
Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

- Welcome... and congratulations, you have just signed a deal.

- "By signing the contract to join the AX, you follow the terms and conditions, which are only 2- Follow orders, and the most important of all- above any rule, Stay Alive- so if you're going to follow orders that you know that will get you killed, do not do it then, and we'll do it for you."

- i can simply put in this scene at the current chapter i'm typing right now- and be happy for it.

CC: And by the way, before you leave admirals, I have a recommendation to make.
Lindy and Kyla: Huh?
*CC hands in a file,, Kyla reads it.*
Kyla: another one from Earth huh? seems the number of attuned people have been increasing since Nanoha's sighting... I'll think about it.

A nice device here, interesting that all the names are in English, I suppose the Holy Velka Imperium's NVX project that first developed modern NV and the Tausend Items built it?

Tom's dad sure got that right. :D And I suppose it took 8 years for him to reach his current status? This is cos the Silvana, as of StrikerS, has only be in service for the last 4 years and the Troopers themselves for 2.

And since AlternateS is currently at Silvana's Year 2, looks like Kyla's got herself a sniper on board. :D

A nice Sniper/Bombardment mage. And considering that he served on the Silvana for the past 2 years, that means he'd worked under Kha for a year at least, though the ex-commander left the Silvana a year ago to focus on his duties to the Church. :D I'm thinking that Tom would've been deployed as a spotter for the main guns, and you know have spotting can be really boring, so I guess these two guys would've talked a lot (Kha's a spotter too, due to his Whispers passively giving him a Target-Designator-like ability)

Looks like a meeting between teams would at least have one reunion in it. :)

- *nods* Good idea for the origin of the Tausend Items...

- The Zakums get added in the epilouge- or should i say, During Otome Daisen- since they were lacking mages on the ship- or rather they have a lot of mages that could not fly and wanted blood- so to say, the Zakums were a blessing.

- A spotter would do nicely, though i still don't know how he'll creep up to the Riviera to target that ship for the Sil's missles. And good luck when fighting in the high turbulence of slipstreams and especially in the storm flow that is called the Grand Stream.

- Another Arc or Otome Daisen for reunion?

Young padawan, you have learned well. Your speedy midcheesium posts show that you shall do well and survive here. :DFrom Velka history books:

[Siegel von Righteousness - Antioch Origin] is the most powerful Siegel in the Cleric-Knight's arsenal, though it is most often used by the other Raumritter and the Wolkenritter, and has been blessed with the grace of the God Empress. It's most famous for it's ludicrously-long prayer known as the "The Blessing of the Bomb." It is no-less than seven lines of praise to the God Empress the Knight must recite after he/she pull the pin BUT before casting it at an enemy to ensure its accuracy. This more often than not ironically kills the thrower. It is detailed in "The Imperial Infantryman's Uplifting Primer", published by The Infinite Library Press." - The God Empress: Inside the Golden Throne by Elan Scrya

RE: Tom's timeline. No it actually can fit. It'll just means that Tom joined the Silvana the moment Kyla, fighter pilots, and Enforcers was assigned to it, which is feasible. And from the date he left, Kha was still heavily involved with tweaking the Zakum Troopers, and both of them would leave the ship at the same time. And that they would've known each other for 3 years at least, as well as Nanoha, Yuuno, Keroko, Hayate, Fate, Carim and Acous. Nothing wrong with that, it's just whether you want him to or not. :D

- Now a more deadlier variant of BLUECHEESIUM appears.

- Where on the Scrya Family tree is that guy?

- Well another scenario involves picking him up at the Base station and Kyla saying 'You sure took your time... how's your homeland?'

Aaron008R
2007-06-21, 01:25
1: it's just calm before the storm. :uhoh:

2: Kitaro will be featured. ;)

Or I think you're too impatient to see Kitaro? :heh:

I haven't seen any lines from him yet.:heh:

Kitaro: I don't get you. *suddenly sees Vita* !!!!!!!
Vita: *notices Kitaro as well* it's--!!!
*both stare at each other & remain speechless*

....I think Kitaro is.... well, "occupied". :heh:

:twitch::twitch::twitch::twitch::twitch::twitch:

EDIT 1:
that reminds me, is every OC available? I think it's because Armstrong's inviting everyone to the reunion party. :heh:

As long as there's no combat involved. I'm staying clear from our resident overpowered old battle freak in his 'I see a challenge' mode.:heh:

LoweGear
2007-06-21, 01:29
2: Kitaro will be featured. ;)

Or I think you're too impatient to see Kitaro? :heh:

Kitaro: I don't get you. *suddenly sees Vita* !!!!!!!
Vita: *notices Kitaro as well* it's--!!!
*both stare at each other & remain speechless*

....I think Kitaro is.... well, "occupied". :heh:


:twitch: Mutual love at first sight huh? Now that is a most unusual pairing right there :heh:

haiz123321
2007-06-21, 01:35
:twitch: Mutual love at first sight huh? Now that is a most unusual pairing right there :heh:


Rotfl for sure XD

o yeah i editted some stuff already, tell me if i need to add anymore stuff

USB500
2007-06-21, 01:36
I haven't seen any lines from him yet.:heh:

As long as there's no combat involved. I'm staying clear from our resident overpowered old battle freak in his 'I see a challenge' mode.:heh:

1: Are you sure you want to? :eyebrow:

The backpack beside Takeshi suddenly ruffled. The Windtalkers watched in intrigue, and were surprised to see a rabbit doll coming out from it. “This bag is choking me!” it squealed in child-like mechanical voice. It proceeded to punch Takeshi on the back many times, although he did nothing to prevent it. “You treat your assistant as if I’m nothing but a puppet! What am I for you, Takeshi?”

“But… but you are a puppet,” Elisa interfered.

The rabbit turned to the young woman. “You!” it exclaimed and pointed to Elisa’s face. “What’s your name?”

As I mentioned earlier, it's short and brief but once the chapter up, you'll see Kitaro a lot. :)


2: nope. Only Ojiichan & Zatoichi are. :heh:

:twitch: Mutual love at first sight huh? Now that is a most unusual pairing right there :heh:

:heh: it is :heh:

Saint X
2007-06-21, 01:37
2: Kitaro will be featured. ;)

Or I think you're too impatient to see Kitaro? :heh:

Kitaro: I don't get you. *suddenly sees Vita* !!!!!!!
Vita: *notices Kitaro as well* it's--!!!
*both stare at each other & remain speechless*

....I think Kitaro is.... well, "occupied". :heh:

I can hear it now... the voices of the 'choir'... singing... in force...

LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny :heh:

LoweGear
2007-06-21, 01:41
1: Are you sure you want to? :eyebrow:

The backpack beside Takeshi suddenly ruffled. The Windtalkers watched in intrigue, and were surprised to see a rabbit doll coming out from it. “This bag is choking me!” it squealed in child-like mechanical voice. It proceeded to punch Takeshi on the back many times, although he did nothing to prevent it. “You treat your assistant as if I’m nothing but a puppet! What am I for you, Takeshi?”

“But… but you are a puppet,” Elisa interfered.

The rabbit turned to the young woman. “You!” it exclaimed and pointed to Elisa’s face. “What’s your name?”

As I mentioned earlier, it's short and brief but once the chapter up, you'll see Kitaro a lot. :)



:D:D:D:D

Already like his attitude :D Better have more of Kitaro the Duracell Bunny in the future :D

USB500
2007-06-21, 02:11
I can hear it now... the voices of the 'choir'... singing... in force...

LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny LoliXBunny :heh:

the very image now officially implants itself inside my head :uhoh:

:D:D:D:D

Already like his attitude :D Better have more of Kitaro the Duracell Bunny in the future :D

I knew you'd like Kitaro somehow :D more of it soon! ;)

Keroko
2007-06-21, 03:25
Character's name: Koumyou

Gender:Male

Rank in Season1,A's,StrikerS(respectively)
Fate's right hand man
Same as season 1
TSAB SS class Lieutenant, Left vanguard

Looks:
Spiky crimsom hair, abit tanned, blue eyes, medium build
Color/Colour of magic: Dark blue

Birthday:5th July

Age:
8 in Season 1
8 in A's
14 in StrikerS

Height:
8:140cm(season 1)
8:150cm(A's)
14:180cm(StrikerS)

Weight:
8:60kg(season 1)
8:63kg(A's)
14:70kg(StrikerS)

Personality:
Easy going most of the time, never loses his temper, goes berserk when he sees his comrades/friends getting hurt badly.

Device:Armed device Arleon (mode 1), Intelligient device Leonar (mode 2)
(Both revolver load catridge system)
Magic Type: Velka, Mid-Childa (uses Velka more often)
Caster class: sword-mage (Dual-sword wielder usually, more power if single wield though)

Background:
Koumyou lost his parents at a very young age of 4, having to survive in the world by himself at this age has made him seen the positive and negative side of life. Being someone who always looked at the positive side of things he developed a very easy going characteristic but treasuring friendship and comradeship so much that if any one of them gets hurt badly rage will overflow in him, unlocking his latent abilities.(I'll touch on this later)

During the struggle of life, he walked into an unkown domain where he made friends with the "protectors" of the North, South, East and West where he gained his magical powers but he did not know it till he "accidentally" saved a kid from a jewel seed beast.(The guardians are the Dragon, Phoenix, Tortise and Tiger

Season 1/A's:
After the beast was vanquished, he went to have a look at the seed but Fate collected the seed before he got a look at it. Fate was surprised that someone with so little magical power could defeat a jewel seed easily. Fate saw that he had no place to stay so she, put him up at her place in return for his service. Feeling very weak while being not able to assist Fate, he disappeared before the battle above the sea and came back in A's where he was more than 10 times stronger than before.

StrikerS:
He disappeared again to train somewhere while also learning the characteristics of a leader and commander under the guidance of a hermit that he met one day while training. During the time, he took other beasts linker cores as his own as a preventive measure should there be an opponent in the future like Shamal but he managed to have 5 in his body but he could only use 3 at once, if he were to use all 5 his body would wear out very fast, instant death in the worst case scenario.
He came back at the age of 13 to apply for a lieutenant position which suceeded cause he passed the exam with flying colors/colours. He is currently under Hayate's squad.

Thats all for background.

Other info:
His latent ability would be able to control 3 linker cores with 100% control rather than the normal 80% but this will put the body under ALOT of strain and pressure, meaning after he used this he would be extremely fatigued and not being able to fight for at least 1 day but he still can walk about though XD

Guardians: (Linked to the latent ability)
He can summon all 4 guardians to fuse with his sword, granting the device and the user more power, attack, speed, evasion, defense. But since this is somewhat a fusion with other lifeforms, he can stay in the fusioned form for not more than 10minutes, basically using this as a battle finisher.

Summon phrase: Protectors of the four great directions, Tortise in the north, Phoenix in the south, Dragon in the east and Tiger in the west, appear to me now and grant me your power to defeat the darkness that stand before us.

Effects:
Dragon:Raises speed
Phoenix: Raises power
Tortise: Reinforces defense
Tiger: Raises attack
(I'll try to give a picture once i know how to use photoshop -_-)

Clothings:
Usual wear: TSAB uniform(brown)
Battle wear: http://www.harpersraceshop.co.uk/usrimage/voretx%20blue%20front.jpg something like what hes wearing but short sleeved instead. For the pants it's something like Erio's but to the knee length, also blue. Also has a dark cape that serves as a power conserver.

Skills: Offensive
Mach Rush-Energy charge at the legs, minimum energy required to be at least 40% charged to execute it.Any remaining energy can be used to do continuous attacks.(Knight form single wield)

Mirage Dash-6 slashes that make out a star,after each slash Koumyou disappears and slashes from another angle, the 1st slash will paralyze the target, final slash will have the most offensive power (It's same as the SRW:OG2 Angelg Mirage Sign only that it starts from the top, not the right)(Knight form single wield)

Thunder Flash: Same as Signum's lightning flash but with reduced speed and more power (Knight form dual wield)

Lightning Flash: Same as Signum's (Knight form single wield)

Bloody Dagger: Same as the BOD defense program.(Mage form)

Dark Wave: Creates 6 daggers powered by dark energy to stab the enemy, something like axel shooter but the bullets are replaced by dark daggers

Neutral:(Neither offensive nor defensive)

Sonic Impulse: High speed movement.
Wave Rush: The dark daggers speed increases twofold
Explosion: Catridge load
Catridge Overdrive: Development during StrikerS
Drive Ignition: The blue armour turns lighter blue with a bluish glow on it, the cape gets replaced with a pair of wings, 1 white, 1 black
Berserk Drive: Any wounds from battle will heal, the blood around the area and on the body will turn into an armour and the sword will be enveloped by it till the drive ends

Defensive:
Shield- Your basic magical shield
Heavy Shield- Stronger, can take more punishment, will reflect away magical bullets
Healing field:Anyone in the zone will be healed, internal and external but if offensive magic is used/ no one is in the field, it will dispel instantly


EDIT: Editted some stuff which i forgot to put in, thx to Kha for reminding me to add skills and Aaron for giving ideas =)

I see someone else dared step on the path of inserting his OC into pre-strikers canon. That's good.

However... you give very little detail in what he was doing. Did he fight alongside Fate in the first season? Who did he fight in A's? What was he doing? The way you wrote Koumyou's history is just leaving gaping holes everywhere, which can potentially screw up Keroko's history. Now, I'm fine with that, as I can make edits easilly enough, but not if I don't know what exactly happened.

Now, please don't take this the wrong way, but to me it looks like you took the easy way out by giving next to no information in the history. A logical choice, considering the time it takes to make a good story, but it kinda screws up my character as well. :heh:

Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”


Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.


Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.


Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Tripartites, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. (18) After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.


Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.

Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He knows of the others; he merely chooses not to interact with them on a non-official basis.


On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a lot of work.”


On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”


On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.


On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”

Devices:
Intelligent Device Arbalest


History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.

Modes:
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.

Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.

Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.

Armed Device Callandor


History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.

Modes:
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.

Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt

Unique Spells:

Offensive:

Arbalest


Arrow Volley: Similar in nature to Fate’s Photon Lancer or Nanoha’s Divine Shooter, this spell is Arbalest’s multi-shot attack magic.

Spiral Shot: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Blitz Variant: This uses one cartridge to double the speed of Spiral Shot.


Flash Shot: Similar in nature to Vita’s Eisengeheul, this technique stuns the enemy, giving Sevasti time to reposition himself.

Straight Shooter: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
EX Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.

Stardust Rain: This is Arbalest’s ultimate attack magic, requiring the use of three cartridges. Similar in nature to Crossfire Shoot, it fires over two dozen projectiles into a given area.
Callandor


Havoc Slash: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.

Wind Cutter: A wind-elemental attack similar to Signum’s Storm Wave. It uses one cartridge.

Defensive:

Phalanx: Arbalest’s auto-guard magic.

Arrow Guard: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks (a single Photon Lancer shot, for example)

Movement:

Dance of the Wind God: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.

Support:

Crack Shot: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with Straight Shooter.

Quote: “Will you quit screwing around? We’ve got work to do!”




It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).


Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.

Personality: Arcasaviel (or Arcas for short) is a thinker and voice of caution – a trend only boosted by time spent with Keroko and Rogue Squadron. He’s the skeptic of the Phantasms. He respects Sevasti’s battlefield tactical prowess, but Arcas knows that you can win fight after fight and still end up losing. When he is not working, however, he is kind and fairly affectionate, especially to girls, and Caro Ru Lushe in particular. One of his major problems is that he has trouble saying no to girls (though he has proven to be somewhat immune to the Aces’ “Onii-chan!” Attack), so they end up dragging him all over Mid-Childia to do who knows what.

Background: Born in Year 0053 to Kaname and Mana Emira, Arcas grew up as a middle-class kid in the suburbs of Mid-Childia. At the age of twelve, however, he closely watched the exploits of the knight Lawrence of Gaelica, and felt drawn to join the TSAB, so that one day, he might fight side-by-side with the courageous knight. He applied and was accepted, but was only halfway done when he heard the news that would end his dream – Lawrence was retiring. Desperate to try and keep him in the Bureau, Arcas volunteered to be part of Lawrence’s candidacy search, hoping he could get close enough to make a plea to the Gaelican knight. Little did he know that when the search was over, it was he who would be chosen by Ascalon, and therefore trained by Lawrence himself. He finished training at the age of 16, and promptly went to work with the Bureau.


Arcas’ first assignment was as a Tactical Instructor with Nanoha Takamachi – Arcas lasted two months. The constant tests, reports, and endless paperwork gave him a massive headache. He then transferred to work as an Investigator, where he met Fate T. Hallaoun and Hayate Yagami. He enjoyed his work at first, but after about a year of cases, Arcas became bored. He requested a transfer to work with Secretariat’s RAF, but was told that no positions were currently available for someone without Special Ops experience, so he worked a six-month stint with Keroko Takamachi and Rogue Squadron, after which he reapplied. He was denied again, but told that there currently were no positions open within the RAF; however, he could transfer to one of the Frontier stations and hope for a vacancy – which he did. It was during this time that Arcas encountered Kha der Kleriker and the 21st Trinity as well as Cassandra Ivanov and the Blue Flame Squad. After two years, a position as the Executive Officer of the 82nd RAF opened up, and Arcas took it, which is where he has served for two years and counting.

Relationships w/Others: Being the most recent arrival to the 82nd, Arcas is the most well-connected of the Phantasms – he’s personally met Kha der Kleriker and the 21st, the Four Aces of the Bureau, the Wolkenritter, Aurion Dauer and the Phantoms, the Ivanovs and the Blue Flame Squad, and both Admirals Hallaoun; he’s heard of just about everyone else of significance within the Bureau (the Wind Talkers, David Brown, the Zakums).


On Sevasti: “Major Secastan is a great tactician, and a good leader, but his bedside manner leaves something highly to be desired. Plus, he has trouble seeing the consequences of our actions – he acts without thinking of what it might do in the long run. Wherever I’ve gone, people have told me that I have a gift for understanding people – well, the Major defies that gift. I’ve been here for about two years, and I still have trouble understanding him. I don’t know why he changed, but from what I’ve seen, and heard from Boomer, the Major and I have something of a kindred spirit in the other. In summary, he’s not the world’s smoothest talker, but he makes up for it with superior tactics and experience.


On Melinia: “Dear Mel. She’s the Phantasms’ ray of sunshine out here in the black expanse of space. It takes a lot to make her depressed, and even then she bounces back pretty quickly. In contrast to that, though, is her ‘battle personality.’ Maybe it’s just her device, but she turns into an absolute monster when she’s fighting – it’s almost like she flips a switch and transforms into this deadly, crazy berserker. I’ve seen her take out half a dozen B rank pirates with a single swing of her sword – practically the only more dangerous place to be would be in Boomer’s scope. She’s a good mage – a little ditzy, but she’s got a heart of gold, and power to spare.”


On Thomas: “Boomer. What can I say about Boomer MacFarn. He’s from Earth, like Nanoha and Hayate, and he’s the best shot I’ve ever seen. He’s also a thinker – he can see both sides of an argument, and find a solution that’ll satisfy everyone. He has also, I’ll admit, been responsible for keeping me out of hot water with the Major a few times, but he’s also called out the major a few times when he was being really difficult. He’s the voice of reason that speaks when tempers flare.”


On Kha: “Kha der Kleriker. One of the big names in both the Church and the Bureau, for good reason. He and Sakura have done things that I can only dream of doing – feats of heroism beyond your wildest imagination. He and I worked a great deal together before I was posted to the 82nd, so I got to know him pretty well. He’s a great guy, though Sakura can be a little hard to get used to, given her somewhat erratic nature – which I entirely blame on Hayate and her seku-hara, cosplaying-obsessed personality. If the Bureau is to reach its full potential, it will need men like Kha at the helm.”


On the Aces: "Nanoha, Fate, Hayate, and Keroko. The Four Aces of the Bureau, who need no introduction. I’ve worked with all of them at one time or another – my last assignment before I joined the RAF was a six-month stint with Keroko and the Rogues, before that I was an Investigator with Fate and Hayate, and my first assignment was as a Tactical Instructor with Nanoha. So, I know them at least fairly well. Nanoha – you’d never believe that someone so gentle and honest could wield such frightening power. Fate – even now, she still blushes like a schoolgirl with her first crush, but she’s a good kid. Keroko – serious, dedicated, and strong as hell. They don’t call her “Deathwing” for kicks. Hayate - <shivers> Scary, scary, scary. And I’m not talking about her power – I’m talking about her. She was the person who finally convinced me that leather pants are a bad investment – after wearing them for two days straight in 90 degree plus weather for one of her crazy cosplay gigs. On top of that, let’s just say that I’m very glad that I’m a guy."


On Aurion: “I personally owe Dauer a lot for what he’s done for both Ascalon and I – that, and the fact that he keeps Hayate the Cosplay Maniac on her toes. As a person, Dauer can be somewhat – erratic – at first, but then you realize that his madness is to preserve his sanity. He’s made great strides in weapons development – some of the new mages will get to see the fruits of his work.”


On the Hallaouns: “Both Admirals are commendable, but I always prefer Lindy over Chrono. Chrono’s admirable, but he’s a great deal like the major – he doesn’t know when to sit back and try to enjoy life. Lindy seems to have realized that – she’s forceful and commanding, and knows what card to play but most importantly, to wait for the right time to play it. Lindy’s style is leadership is something I aspire towards.”

Devices:
Armed Device Ascalon


History: Ascalon was discovered on the world of Visalia, home the famed Device Excalibur, in Mid-Childia Year 0058. It was found in a shrine in the Valley of Orion, where, Visalian legend tells, a lone knight slew a dragon to save his kingdom. The knight died shortly afterwards of his wounds, but the monks who cared for him preserved his sword, for “…there would always be dragons to slay.” The RAF squad who found it brought it back to TSAB HQ, who put the Device thru numerous tests, and tried it on countless knights, but none could activate it. Until one day, in Year 0062, when knight Henry Lawrence of Gaelica, mistaking it for his Device, which was in for repairs, picked it up. The sword responded instantly, and the Device was brought out of retirement. In the hands of Lawrence (who became famous as ‘Lawrence of Gaelica’), Ascalon became the bane of dimensional criminals everywhere. Five years after he obtained Ascalon, however, Lawrence felt called to retire from active duty, and find a successor. And he did – the knight Arcasaviel Emira of Mid-Childia, the current wielder of Ascalon.

Modes:
Inactive: When not being used, Ascalon looks like a miniature version of its Standard Mode, which hangs on a chain around Arcas' neck.


Standard Mode: In this form, Ascalon takes the shape of a one-and-a-half-handed sword. The blade is entirely black, and is approximately three feet long. It has no hand guard to speak of; the cartridges are reloaded via a tube which is inserted into the hilt.


Dragon Slayer Mode: Ascalon’s Full Drive Form, a greatsword. The weapson drastically changes in appearance: it grows to be almost six feet long; it gains a hand guard, off of which two foot-and-a-half long blades extend; the sword changes from black to a light blue color, with runes written in black all along the blade.

Unique Spells:

Offensive:

Knight’s Blade: Ascalon’s standard attack magic, which boosts attack power.

Dragon’s Fang: Ascalon’s defense-piercing spell. It uses only one cartridge, but Arcas will frequently use two, just to be sure.

Dragon’s Fire: Ascalon’s main ranged spell – a fire-elemental attack similar to Nanoha’s Divine Buster.

Dragon’s Bane: A powered-down version of Ascalon’s Crusade, this spell requires the use of two cartridges. It has two variants, either the paired horizontal attacks, or the expanding cone of energy.

Riot Edge: Ascalon’s crowd-control spell, which requires one cartridge. Arcas spins around, unleashing a wave of energy which knocks down everyone within a short distance.

Crusade: Ascalon’s ultimate attack spell, rated as Breaker-class. With an attack strength of SSS, this spell requires the usage of four cartridges and is only available in Ascalon’s Dragon Slayer Mode. Ascalon’s blade shines with a brilliant light, and Arcas swings it twice horizontally. Then, Arcas follows up with an overhead slash that projects an expanding cone of energy in front of him, obliterating any targets caught within the attack. It goes without saying that Arcas has only used this attack when he’s stood alone against long odds.

Defensive:

Saint’s Protection: Ascalon’s auto-guard magic.

Fortress: A single-directional shield similar to Nanoha’s Round Shield.

Ace Guard: A defensive spell Arcas learned from Melinia, requiring the expenditure of two cartridges. It generates a 360° shield capable of stopping almost any magic directed at it.

Movement:

Wings of the Dragon: Ascalon’s flight magic – a pair of ethereal red wings extend out of Arcas’ back.

Afterburner: Uses two cartridges to provide a speed boost to Arcas – he frequently uses it in chase situations.

Support:

Dragon’s Fury: One of Ascalon’s most potent spells – it triples Arcas’ speed and doubles his strength. The price is costly, though – it requires two cartridges to start, and one cartridge every twenty seconds afterwards to maintain. Available in Dragon Slayer Mode only.

Quote: “I’ve been from one end of the known galaxy to the other and back, and it’s taught me one very important thing: out there, WE are the aliens.”

... Four profiles in record time, look's like you will do just fine here. :D

And Arcas served in Rogue Squadron? Cool, gotta take that into the Squadron history.

@ Keroko

sorry for the no show of the proposal, i had sleep taking over me each time i wake up. but i'm also clearing up more items- and probably do the forum equivalent of a contract signing.

*shrug* take your time, there's no particular rush. I need to work away several backlogs myself, and with Koumyou's entrance, that just added a possible rewrite of both Keroko's first and second season arcs. :heh:

Speaking of ships....

-Ships of the 216th Special Combat Unit
Ivory Eagle:
A current picture of it:
http://img406.imageshack.us/img406/6765/ebonhawkswll2.jpg



So there it is...:heh:I'll do ground vehicles later...

Edit: @Reiji: Nice first character, I'm impressed.

I was wondering when someone would snatch the Ebon Hawk. Took way longer then I expected.

Immune to Oni-Chan Breaker and yet gets dragged around? Something doesn't quite fit here, unless he's the dead clueless to love type like Kha who doesn't get all the subtle naunces of language (until Keroko blasted some of it in :uhoh:).

Keroko: All in a days work.

@Nightengale: So, this brings us close to the end of the battles of the Wolkenritter. I am really curious as to how the Astra/Shamal conflict will go, as we've never seen Shamal use offensive techniques. Should be very interesting to read.

haiz123321
2007-06-21, 03:37
>_< sorry, it's my first time and i don't have much experience with these kinda things

EDIT: Editted more of it and filled in some parts =)

Kha
2007-06-21, 04:06
Okay, I lied...again. It's only really Isdera/Signum, since it turned out longer than what I'd thought...AGAIN. And I even cut out it's original "one-man-stand" ending and decided it's better off when they fight again in the current timeline. BOO!


~Part XII Verse 13 ~ Pride x Faith ~

~Astra~

!!!!

This feeling…like a sudden void in the air, the putrid feeling in the air…like a sudden wound that is not painful, not bleeding, but can be felt…

Wira’s life force… has almost completely diminished…

But there is still something left…something vague, almost inexistent…but his presence is still there.

“Saga…”

“I know… but right now…all we can do is to trust them…Let’s go.”

We continued flying upwards, within the gigantic castle...maneuvering the complex star way of the castle courts, an unnatural extension of magical roadways…

Isdera…

~Isdera~

Where…am I… Everything is dark… I can’t feel…

But, for an instance, I felt something… a sudden surge, a sudden influx of magical distortion… this scent of blood…Wira?

What…happened?

“Looks…li…Vita….done….there…. as….ell…”

Signum’s voice rang through my head…Vita? The Iron Count? Does that mean…Wira has lost? Wira’s dead…?

You gave it your all, didn’t you, Wira? Even though I can’t see, nor can I sense…I can feel it. Maybe it was just my imaginations…but for some reason, I can feel that you gave it your all, your struggles, your cries, everything…

That’s right… I too, need to give it my all…so, stand up! Stand up!

Even if I have to die doing so! Listen to me! Stand up!!!

~Signum~

I reached down to take a look at his body…the last Storm Falcon’s direct hit has injured him badly. He won’t die, but it’s impossible for him to continue fighting.

Now that Vita’s done at her side as well…I better go to the Princess’s side.

“You were a good opponent, Saleen. I’m moving on to the next battle.”

“ARGHHHHHHHHHHHHHHHHHHHHH~!!!!!”

It all happened in an instant. Just as I was about to leap up to the sky, my leg was grabbed, and with an inhuman force, I was turned upside down legs up, and with a fiery force, I was thrown to the outer castle walls, the walls behind shattering…

And that war cry…Isdera… what a powerful tenacity.

But…it’s impossible. He should’ve been severely weakened and injured from the Falcon… for him to be able to go on lik-

!!!!!

His body… is physically leaking out a form of energy..it’s not magic…it’s!

“Your…life-force!?”

~Isdera~

God…I’ve finally stood up. How many years did I burn off my life just to force out enough energy to be able to stand and throw her there?

No matter…it’s not like I’ll need it much longer… I stopped the forceful leak of energy…as I feel my body becoming weak again.

“Why did you stop that?”



“Do you remember that time…when I gashed your shoulder, at that burning mountain?”

The one time I used my manipulated energy sword, Myst…against her. The only time when I felt no honor of fighting her…I just wanted to kill her.

“ I have lost many things of myself, my wings, my strength… I thought the one thing I still held on strongly was my sword.

Yet, ironically, the one thing I gain from it…comes from letting go of what makes me myself….

It may have made our fight a draw…but never once, had I hated myself so…for letting myself to do that to you. Pathetic, isn’t it?”

“No… That is because of your pride, honor and faith as a knight. Just as you hold your pride as a Sword Knight for your General and your beliefs, I too…hold on to my pride and faith as the Knight of the Princess…

But even so…I will not lose.”

Spoken like a true Belkan Knight... I have one cartridge left… and I only have enough stamina for one last strike…it’s now or never.

“Let’s put our all into one final clash, Signum…Let this be our last.”

Grabbing my last bullet, I inserted it inside Zulfiqar as I readied my pose, ready in a side-thrust position, my weight placed on my legs for a boost, just as Signum sheathed her sword…in a quick-draw pose.

“I accept your challenge.”

Neither of us moved an inch… Just the silent of the winds, that accompanied us, as we never so much blinked…How long had passed? A minute? Or 2? It didn’t matter…

We were at the peak of our concentration…just waiting for the moment, like the falling sands of a time clock…

I don’t know what triggered it… I don’t think she knew either. It just happened in its moment, as we both ran and rushed forward, full speed ahead, spearheading one another…

One step….2 steps… 3 steps… And the sounds of pistons and metal…together as one…

[Load Cartridge!]

Everything happened instantly…my sword was horizontal, as I pushed, thrusting the edge of my sword towards Signum, as sharp and relentless as I could… however, using the sheath of her sword, she quickly removed her sword from it, and instead…sheathed Zulfiqar through it. It was an awkward fitting, the walls of the sheath crackling from the forceful entry of my sword, mismatched in size…but its purpose was done, as using the inertia…she repelled my sword, away, my hand now empty, as Zulfiqar swung up in the sky, along with her sheath, and my body’s center point...now instable, as she swung her sword towards my neck…

Her sharp swing threatened to chop my neck off…but just millimeters away, it stopped… the sword did not connect, as my fist connected deep at Signum’s ribs… her ribcage broken from the impact, as the force blew her back…

She was lying there, cringing in pain from my strike…while I dropped down to my knees... It was exhausting, but I…have…won.

It was… a most dangerous gamble. I would’ve lost had I hesitated for even a second…

“Urgh…what happened…?”

“It is like you said…Signum. I had no more strength to deliver a final blow…Even if I had, it wouldn’t have been enough. So, I used your strength instead. That last strike of mine… I took advantage of the fact that your strength would definitely at its peak once I was open, and countered your attack accordingly with all my strength just before yours strike… I had to be faster than your sword…that’s why I allowed my sword to be thrown away.”

“You…anticipated that…much?”

“No…because it’s you. Because it’s you …that is why I know that you definitely will.”

“I see…I lost because of my own weakness…”

“No… the truth is that…I would’ve lost. Had you chosen to maintain your range with Falcon, or even force an aerial battle…I would’ve lost. That is why…I must thank you for choosing to fight it this way with me, even at the very end.”

I fell down to the ground…tired and battered… Damn…

I’ve done my best…it’s up to you now, Saga…for now…I’ll rest a while…

The ending wasn't very good, imo, but I've cut out like 1000 words worth of an ending since it originally tied in with Tiara meeting Saga at the same time at the end of their battle. I will still include that ending scene, but it won't be in this timeline. I'll save it for when the Revive Reinforce arc starts its gear with the players joining in.

Next time, will either be the end or the 2nd to the end of Part 12. Saga/Tiara and Astra/Shamal SOON! :3

After that, we'll have Part 13 : Dreams, Part 14 : End of Dreams, and Part 15 : Painful Aftermath which will close this part of the story officially.:eek: OMG SIGNUM GOT BEATEN?! ZOMFG H4XXX!!! :joke:

Ahem sorry. That was the effect of Chaos' training kicking in. :heh:

That looks really cool, though I've a feeling till now, other than grunts, no one has died. :heh: And yes brain battles certainly pwnz magic rank battles in a very unique way. I sense even MOAR Epicsicum coming... Can hardly wait for how things go! (as well as see why is there another Highlander out here with Kluize. :heh:)Or I think you're too impatient to see Kitaro? :heh:

Kitaro: I don't get you. *suddenly sees Vita* !!!!!!!
Vita: *notices Kitaro as well* it's--!!!
*both stare at each other & remain speechless*

....I think Kitaro is.... well, "occupied". :heh:

EDIT 1:
that reminds me, is every OC available? I think it's because Armstrong's inviting everyone to the reunion party. :heh:Talk about love at first sight.

(joins X in chanting LolixBunny)

By that time, I guess so. Is it a formal party, or the loose cannon type? :heh: Or is it...

(Holds up a letter with a red seal)

...anything to do with this invitation to something called a "King of Fighters 07 Midnight Carnival" tournament? :twitch:1: Are you sure you want to? :eyebrow:

The backpack beside Takeshi suddenly ruffled. The Windtalkers watched in intrigue, and were surprised to see a rabbit doll coming out from it. “This bag is choking me!” it squealed in child-like mechanical voice. It proceeded to punch Takeshi on the back many times, although he did nothing to prevent it. “You treat your assistant as if I’m nothing but a puppet! What am I for you, Takeshi?”

“But… but you are a puppet,” Elisa interfered.

The rabbit turned to the young woman. “You!” it exclaimed and pointed to Elisa’s face. “What’s your name?”

As I mentioned earlier, it's short and brief but once the chapter up, you'll see Kitaro a lot. :)
:D I'd like to see how that bunny handles Sakura. The bigger the feedback, the more annoying she becomes see...

:uhoh:>_< sorry, it's my first time and i don't have much experience with these kinda thingsNvm, just keep updating. Even for my biggest char, his profile has been updated about 3 times, the first two being major overhauls.

Just don't stop posting! :D

Keroko
2007-06-21, 04:41
>_< sorry, it's my first time and i don't have much experience with these kinda things

EDIT: Editted more of it and filled in some parts =)

You sure managed to pick the "extra hard" mode for your first time. :heh:

In any case, if you need an example, just look at Keroko's bio (just click the link in my signature) for an example on how to do it. You'll need to do so anyway, as you will have to include Keroko in your story just as I will have to include Kyoumou in mine. :heh:

Make no mistake, inserting your character in canon is a lot harder then creating your own story. Writing A's alone took me close to two months. of course, I had a lot less spare time back then, but it goes to show how hard it can be. The most important thing to remember is that you can't alter canon events. One of the main reasons I created Tesla the Sky Knight (a fifth Wolkenritter) is because it was impossible to write A's without her and not interfere with canon storyline, this is because all the individual duels carry a lot of the season's story and character development.

As for the reason why you can't alter canon: besides the obvious backlash you may recieve when StrikerS goes on, you also screw up the background of a lot of the other posters' characters.

But that's no reason to stop posting. Just keep going, write in much detail what your character is doing and who he is fighting. What I also did was watch the seasons as I was writing the summaries. Time consuming? Yes. Worth it in the end? Oh hell yes.

As for the cartridge overdrive system, how was your character developing that if he hardly even knew about magic? :twitch: Was he taken in by the TSAB during his 6 months of absence?

Nightengale
2007-06-21, 04:54
The quick-4 round shooting of midcheesium is pretty brutal. Backlogs!!!

Loli x Bunny? Nice ring to it...though I am strangely reminded of this and this...*shudders*

http://www1.istockphoto.com/file_thumbview_approve/1094836/2/istockphoto_1094836_satanic_killer_bunny_bloody_ve ctor.jpg
http://static.flickr.com/114/292882356_cee2f2e1f5_m.jpg

:eek: OMG SIGNUM GOT BEATEN?! ZOMFG H4XXX!!! :joke:

Ahem sorry. That was the effect of Chaos' training kicking in. :heh:

That looks really cool, though I've a feeling till now, other than grunts, no one has died. :heh: And yes brain battles certainly pwnz magic rank battles in a very unique way. I sense even MOAR Epicsicum coming... Can hardly wait for how things go! (as well as see why is there another Highlander out here with Kluize. :heh:)Talk about love at first sight.

You mean Wira turning into a mindless poodle of crystallized blood =/= death? And well, it's more of a draw, really. The first half emphasised that had Signum stayed to Storm Falcons, Isdera couldn't even scratch her.

And deaths will be soon, dun worry. Especially the Wolkies. Besides, I like torturing my characters, but not neccesarily kill them. :3

haiz123321
2007-06-21, 05:09
@ Keroko, he didn't develop it during season 1 >_< i splitted it up into 2 parts for season 1 and A's respectively =X and I've had this "character" in my mind for quite awhile now actually, 2 years perhaps? But I didn't screw up any more than the part where i can confuse people bout the developing thing right?

Keroko
2007-06-21, 05:28
@ Keroko, he didn't develop it during season 1 >_< i splitted it up into 2 parts for season 1 and A's respectively =X and I've had this "character" in my mind for quite awhile now actually, 2 years perhaps? But I didn't screw up any more than the part where i can confuse people bout the developing thing right?

Well, Kyoumou is currently a character filled with plot-holes, mostly due to a lack of information. For example, my point with the cartridge system he was developping is that he goes from knowing nothing about magic to suddenly developing his own cartridge system (something which even the main cast knew nothing about). How does he know about a system that even Fate and Nanoha knew nothing about?

One of the reason's I'm being so... I guess you could say nitpickery about this is that depending what Kyoumou does, it wil directly infuence Keroko's history. I like to know what is happening to my characters, and at the moment Kyoumou is like a big black hole of uncertainties.

haiz123321
2007-06-21, 05:32
Well what part should i add in/take out so that in doesn't affect your character?

Keroko
2007-06-21, 05:40
Well what part should i add in/take out so that in doesn't affect your character?

Ah, well, that would be impossible. You see, Keroko was fighting alongside Nanoha since season 1. Everything your character does in season 1 and A's will affect Keroko.

Have you tried reading Keroko's bio? There's a lot of information there that should help you see what Keroko was doing in the first two seasons. It may help you give an idea of how to write Kyoumou's history as well. Remember, the more detail, the better.

Once again, I don't mind making edits, I just what to know what they should be.

Kha
2007-06-21, 05:45
The quick-4 round shooting of midcheesium is pretty brutal. Backlogs!!!

Loli x Bunny? Nice ring to it...though I am strangely reminded of this and this...*shudders*

http://www1.istockphoto.com/file_thumbview_approve/1094836/2/istockphoto_1094836_satanic_killer_bunny_bloody_ve ctor.jpg
http://static.flickr.com/114/292882356_cee2f2e1f5_m.jpg

You mean Wira turning into a mindless poodle of crystallized blood =/= death? And well, it's more of a draw, really. The first half emphasised that had Signum stayed to Storm Falcons, Isdera couldn't even scratch her.

And deaths will be soon, dun worry. Especially the Wolkies. Besides, I like torturing my characters, but not neccesarily kill them. :3RAF were pretty eager to get off the ground flying. :heh:

And something told me that Wira'd be back despite that...

Actually I think I missed something... >_<

And my Tomino-loving side agrees too. :D

FlameSparkZ
2007-06-21, 06:09
Hey, I want to know what exactly happened to Koji's parents :heh:

They're still living in Uminari City :heh:

Koji visits them in his vacations, and his father uses his visit as an excuse to take him out and pick up chicks :heh:

LoweGear
2007-06-21, 07:19
They're still living in Uminari City :heh:

Koji visits them in his vacations, and his father uses his visit as an excuse to take him out and pick up chicks :heh:

... So THAT's how it is huh...

Already thinking up the cliche where dad asks if his son has a girl yet, someone squeals, and the rest go downhill from there :heh::D

Liingo
2007-06-21, 08:58
Jeez I come back after a day and it's grown 3 pages:mad: Especially with my settings at 30 posts/page:heh::heh::heh:

Backlog Buster Ready to Fire!!! Although the forums cut me down on the epic size.... 50k character only... It was up to 77k at one time :heh:
Vita/Wira NAO! Next should be Astra/Shamal + Isdera/Signum a little.


~Part XII Verse 11 ~ Blood x Iron~

~Wira~

[Tödliche Strafe!]

“Ugh-!!!”

I coughed out more blood… that brutal blow, a direct crushing hit to my abdomen… it hurts, it hurts a lot, my internal organs are being poked, my broken bones slowly puncturing them... but it’s still not enough.

My eyes were wavering…I could barely stand, my visions blurry, my body bloodied, battered, bones close to being crushed all over…how many times had my body been smashed by her hammer now?... I don’t know.

Raising my arm slowly… I pulled out another arrow from my fountain of blood, but weakened, without focus, my release was too direct…She merely shrugged over my desperate attack with sharp hammer strike, and once again my body was at the ground…

“Without the other knight’s manipulative wind and chains…your arrow are nothing special, it seems.”

I know…I know that much. I know my own weakness better than anyone else’s.

“Even after being beaten up so much…you’re still struggling. I’ll give you that much credit. However…”

[Load Cartridge!]

[Schwalbe Fliegen!]

“Don’t expect me to go easy just because you’re half-dead.”

Once again, I was sent backwards by a ridiculous blast of magical energy, this time 4 times in a row, as my entire body felt an explosive impact of 4 balls hitting my entire body... For a split second…my body looked like it was decomposing…degenerating into particles…

So…it’s almost that time now… I have been living on borrowed time anyway…

~Vita~

What…was that a second ago?

I rubbed my eyes quickly, as I looked at the battered body of that foolish kid enemy kid archer…Wila or whatever his name was…

Was it merely, my imaginations? For a second there…it almost seems like his body was almost transparent, like an illusion…

~Wira~

Pain… now it almost seems natural. My entire body, inside out is squishy, it’s like all of my body’s flesh and meat have been finely grinded into soft pieces by the Count’s hammer…

Everything is going accordingly…

I have lived a good life. I will now pay it all back with my life.

Yes… my last conversation with Astra-sensei…

~Past~

“The truth is…”

I spoke to Astra… I told him everything.

“That previous battle…where I exhausted myself against the Iron Count, she had already ‘killed’ me.

You know the condition of my body… I am a sinful existence, the link that shouldn’t exist between a guardian beast and a human. I am neither. But I exist, at a price.

Due to the sheer incapability of the cells of both humans and animals coexisting, my body composition and structure…are extremely weak and fragile. The Count merely hastened the decomposition process… I probably have less than a week left.”

“Why are you telling me this? The General-“

“I don’t intend to tell him, and I hope you wouldn’t to…please. I just needed someone to know.”

“Why? Why must you resort yourself to this?”

“I know myself well…even if you don’t. Saga… I don’t want to burden him any further. If he finds out…he’ll definitely blame himself…. Saga is very strong, but likewise…he’s also the weakest. He tries to carry everything on his shoulder even when he knows he can’t…That is why…I will live on as a Knight as Zerstroritter, and die as one.

Just remember this, Astra-sensei. My will will live on. You’ll understand soon.”

~Wira~

I placed Volkrux down on the ground…

“Volkrux…thank you for everything.”

[The hell!? What do you think you’re doing!?]

“Volkrux…remember, and don’t forget.”

Awaken…

Awaken…

The blood of my father, the blood that is everything that rejects my appearance. I desire the power to protect, to leave behind my will… I will protect what makes me myself.

I felt something change inside me… like something awakening…my damaged, battered body seems to be no longer there…my mind…rationale fading away, like a metamorphosis into something entirely different.

My voice turned into a howling growl…as I can see myself reflected through the Count’s eyes…

I am no longer Wira…I am just a lion monster.

Senselessly, my claws, my fangs, my entire being rushed out, a burst of instinct as the battle goes on…

I am…losing my…senses…

Shit…



……

……

Pain…

I can feel pain…again…

I can feel myself again…visions clearing…hearing…

[Raketen Hammer!]

A familiar sound, another familiar sound of a flaming bursting stream…and another familiar feeling as my entire being reacts to the pain of the hammer, being swung at such a high speed.

Soon… I see myself, with my consciousness back…though half my body’s gone… my limbs scattered around… and the Count…only mildly injured, with some gash injuries around her…

“What…what the hell are you!? To go to such ridiculous extents…What the hell is it that you want to accomplish with your streaking madness!?”

What am I? I wish I knew…but isn’t it natural, for a human heart, to struggle, to fight for those important to you?

“As if…you’d possibly understand…”

“Grrrr! No matter…I’ll end this right now!!!”

[Load Cartridge!]

Ah…mom once said…that my father was a great and honorable guardian beast, strong and proud, not afraid to sacrifice everything for the sake of what his master believes in…and my mother…I killed her, but for my sake, she endured pain and suffering for so long…

I am proud to be my parent’s son. I am proud to carry my name.

“Count…I’ll show you what it means to struggle to one’s end… Under the name of Res-Brusche…the last stand of my soul, my will and my blood!”

I placed both my hands together…as my body slowly dissipates, my scattered limbs decomposing…into a single substance…

[Roaring Storm Gigantcrusher!]

“Saga…I am proud to have been born your knight…and I’m sorry…I’ll entrust the future in your hands…the last thing I can do…is only this…”

As a giant shadow of a hammer covers my entire sight…

After that…all that followed was merely darkness…

~Vita~

What…a…resilient…bastard… To think I fought this long, exhausting all my cartridges…

As I reduced Graf Eisen to its original size…I saw…that.

A gigantic crimson red spear…stuck on the ground… A crystallized spear made purely out of blood.

So, this is what is left of him…Rather than dying, he chose to leave behind himself as a weapon… for his comrades.

I could simply destroy it now… then everything he did would be meaningless…

But… I turned my back, and merely walked away…

“You were a great opponent… Archer of the Blood… I will remember your struggle, your will…and your tenacity. At the end of your life…it truly shined.

Like a crimson red ruby…”

I shortened a lot of parts, trimmed it down, etc, but it gets the main point over. This is Saga's profile, after all...these are more or less extensions to the other knights, but hardly the most important ones.

Okay, I lied...again. It's only really Isdera/Signum, since it turned out longer than what I'd thought...AGAIN. And I even cut out it's original "one-man-stand" ending and decided it's better off when they fight again in the current timeline. BOO!


~Part XII Verse 13 ~ Pride x Faith ~

~Astra~

!!!!

This feeling…like a sudden void in the air, the putrid feeling in the air…like a sudden wound that is not painful, not bleeding, but can be felt…

Wira’s life force… has almost completely diminished…

But there is still something left…something vague, almost inexistent…but his presence is still there.

“Saga…”

“I know… but right now…all we can do is to trust them…Let’s go.”

We continued flying upwards, within the gigantic castle...maneuvering the complex star way of the castle courts, an unnatural extension of magical roadways…

Isdera…

~Isdera~

Where…am I… Everything is dark… I can’t feel…

But, for an instance, I felt something… a sudden surge, a sudden influx of magical distortion… this scent of blood…Wira?

What…happened?

“Looks…li…Vita….done….there…. as….ell…”

Signum’s voice rang through my head…Vita? The Iron Count? Does that mean…Wira has lost? Wira’s dead…?

You gave it your all, didn’t you, Wira? Even though I can’t see, nor can I sense…I can feel it. Maybe it was just my imaginations…but for some reason, I can feel that you gave it your all, your struggles, your cries, everything…

That’s right… I too, need to give it my all…so, stand up! Stand up!

Even if I have to die doing so! Listen to me! Stand up!!!

~Signum~

I reached down to take a look at his body…the last Storm Falcon’s direct hit has injured him badly. He won’t die, but it’s impossible for him to continue fighting.

Now that Vita’s done at her side as well…I better go to the Princess’s side.

“You were a good opponent, Saleen. I’m moving on to the next battle.”

“ARGHHHHHHHHHHHHHHHHHHHHH~!!!!!”

It all happened in an instant. Just as I was about to leap up to the sky, my leg was grabbed, and with an inhuman force, I was turned upside down legs up, and with a fiery force, I was thrown to the outer castle walls, the walls behind shattering…

And that war cry…Isdera… what a powerful tenacity.

But…it’s impossible. He should’ve been severely weakened and injured from the Falcon… for him to be able to go on lik-

!!!!!

His body… is physically leaking out a form of energy..it’s not magic…it’s!

“Your…life-force!?”

~Isdera~

God…I’ve finally stood up. How many years did I burn off my life just to force out enough energy to be able to stand and throw her there?

No matter…it’s not like I’ll need it much longer… I stopped the forceful leak of energy…as I feel my body becoming weak again.

“Why did you stop that?”



“Do you remember that time…when I gashed your shoulder, at that burning mountain?”

The one time I used my manipulated energy sword, Myst…against her. The only time when I felt no honor of fighting her…I just wanted to kill her.

“ I have lost many things of myself, my wings, my strength… I thought the one thing I still held on strongly was my sword.

Yet, ironically, the one thing I gain from it…comes from letting go of what makes me myself….

It may have made our fight a draw…but never once, had I hated myself so…for letting myself to do that to you. Pathetic, isn’t it?”

“No… That is because of your pride, honor and faith as a knight. Just as you hold your pride as a Sword Knight for your General and your beliefs, I too…hold on to my pride and faith as the Knight of the Princess…

But even so…I will not lose.”

Spoken like a true Belkan Knight... I have one cartridge left… and I only have enough stamina for one last strike…it’s now or never.

“Let’s put our all into one final clash, Signum…Let this be our last.”

Grabbing my last bullet, I inserted it inside Zulfiqar as I readied my pose, ready in a side-thrust position, my weight placed on my legs for a boost, just as Signum sheathed her sword…in a quick-draw pose.

“I accept your challenge.”

Neither of us moved an inch… Just the silent of the winds, that accompanied us, as we never so much blinked…How long had passed? A minute? Or 2? It didn’t matter…

We were at the peak of our concentration…just waiting for the moment, like the falling sands of a time clock…

I don’t know what triggered it… I don’t think she knew either. It just happened in its moment, as we both ran and rushed forward, full speed ahead, spearheading one another…

One step….2 steps… 3 steps… And the sounds of pistons and metal…together as one…

[Load Cartridge!]

Everything happened instantly…my sword was horizontal, as I pushed, thrusting the edge of my sword towards Signum, as sharp and relentless as I could… however, using the sheath of her sword, she quickly removed her sword from it, and instead…sheathed Zulfiqar through it. It was an awkward fitting, the walls of the sheath crackling from the forceful entry of my sword, mismatched in size…but its purpose was done, as using the inertia…she repelled my sword, away, my hand now empty, as Zulfiqar swung up in the sky, along with her sheath, and my body’s center point...now instable, as she swung her sword towards my neck…

Her sharp swing threatened to chop my neck off…but just millimeters away, it stopped… the sword did not connect, as my fist connected deep at Signum’s ribs… her ribcage broken from the impact, as the force blew her back…

She was lying there, cringing in pain from my strike…while I dropped down to my knees... It was exhausting, but I…have…won.

It was… a most dangerous gamble. I would’ve lost had I hesitated for even a second…

“Urgh…what happened…?”

“It is like you said…Signum. I had no more strength to deliver a final blow…Even if I had, it wouldn’t have been enough. So, I used your strength instead. That last strike of mine… I took advantage of the fact that your strength would definitely at its peak once I was open, and countered your attack accordingly with all my strength just before yours strike… I had to be faster than your sword…that’s why I allowed my sword to be thrown away.”

“You…anticipated that…much?”

“No…because it’s you. Because it’s you …that is why I know that you definitely will.”

“I see…I lost because of my own weakness…”

“No… the truth is that…I would’ve lost. Had you chosen to maintain your range with Falcon, or even force an aerial battle…I would’ve lost. That is why…I must thank you for choosing to fight it this way with me, even at the very end.”

I fell down to the ground…tired and battered… Damn…

I’ve done my best…it’s up to you now, Saga…for now…I’ll rest a while…

The ending wasn't very good, imo, but I've cut out like 1000 words worth of an ending since it originally tied in with Tiara meeting Saga at the same time at the end of their battle. I will still include that ending scene, but it won't be in this timeline. I'll save it for when the Revive Reinforce arc starts its gear with the players joining in.

Next time, will either be the end or the 2nd to the end of Part 12. Saga/Tiara and Astra/Shamal SOON! :3

After that, we'll have Part 13 : Dreams, Part 14 : End of Dreams, and Part 15 : Painful Aftermath which will close this part of the story officially.

@KBT... The thing about Mabiko being the dimensional traveler...I actually already have Saga doing that with extra motives and reasons for doing so for the last 10 years from A's to StrikerS so I'm not so sure......
:bow::bow: More excellence to add the the tale. Vita leaving Wira's final action/form intact was a nice touch. Just shows that she respected her oppenent

And :twitch:Signum was defeated....:eyespin: WHAT BLASPHEMY!!.....:heh::heh::joke:
I approve of the end of the battle :D. Good Job!
Part V of Mai's Profile up, which is more of an interlude than anything, since I decided to cut it shorter than I wanted.
*snip*
NIce continuation. 'I may no longer be there when you need me...' Awwww, Maxim's rating just increased 100 points!
???: Hello, Maple.
Maple: Quos. I… apologize for the trouble I've caused you.
Quos: You've apologized enough already. You did what you believed was right, I'm not going to hold that against you.
Maple: …Thank you.
Quos: However, I've come to ask you for a favor. I know you're busy so don't feel like you have to do it.
Maple: What is it?
Quos: Have you read Ennis' profile recently?
Maple: …No, I haven't.
Quos: Here's a copy of it. Could you first read it?
Maple: Sure. Let's see…
Profile — Ennis Jesca
Name: Ennis Jesca (エニス・ジェスカ)
D.O.B.: 11/09/0060
Hair Colour: Dark Brown
Eye Colour: Green

TSAB Mage Rank: A+ (Mixed)
Magic Type: Midchildran

History:
Ennis grew up quietly with his parents in Altseima. Due to his special conditions, he received his education from a tutor in his younger years, but began attending school later on. His decision to enter the TSAB was sudden and unexpected. However, he received good grades in training and soon joined the then just-forming 34th Lost Logia Search Forces. However, when he joined the force, Ennis requested a magic limiter and had his magic rank lowered to an effective C.

Despite the restriction, Ennis continued to be an effective member of the team with his scanning and searching magic. After a particular incident however, Ennis left the team and had his limiter lifted from him. He has since attempted the Enforcer exam but has failed it.
Maple: He's trying to become an enforcer?
Quos: It seems like it. That boy is difficult to understand, but I think he might be lost right now, unsure of what to do.
Maple: You want me to talk to him?
Quos: I'm afraid he hates me right now. He doesn't blame you for what happened, and I think someone with your experience can help him out.
Maple: That kid doesn't speak a word…
Quos: He'll listen though. Like I said, if you don't want to do it, you don't have to. I won't hold anything against you.
Maple: I'll go talk to him. At the very least, if he really wants to become an enforcer, I can give him some pointers.
Quos: Sorry, I feel kinda bad about asking this of you.
Maple: Don't worry, I feel somewhat responsible too.
Quos: That's what I mean…About:
Ennis is seemingly without the ability to speak, having never done so since his birth. In addition to sign language, he is also able to communicate using magic, however he rarely does either. Ennis seems to be rather observant and according to his tests, appears to be rather intelligent. Given his rather uncommunicative nature, these aspects of him rarely show.

Ennis appears to prefer being alone to group, although he doesn't seem to mind being with others when needed. When given a task, he will complete it, however, he rarely gives much feedback about the task unless specifically asked for.

Ennis uses a standard-issue staff-type storage device for combat. He seems to always purposefully underperform in combat, only acting on his best when absolutely necessary. Due to this, it is difficult to gauge his full magic potential.

He seems to prefer attacking from a range and has a tendancy of using more difficult and complicated spells over their more simple counterparts. Because of this, sparring opponents in his skill range often have difficulty fighting him due to not recognising his spellsHrmm… was thinking about posting more, but I think this is enough for now. Sorry about that.
I'm not sure what else to say..don't really know how to put it into words but good job on what you've done so far.
And another part of the date... :D


They entered a restaurant, sat down and ordered their meals.
While the meals weren't ready, the waitress brought them glasses of water with ice for them.

"What do you think of your first date so far?" He looked at Maren, who was on the opposite side of the table.
"..." She looked down at her glass of water, "It's...enjoyable."
"Glad to hear that..." He then took a sip of water.
"You seem to have experience in these things, have you dated before?" She asked suddenly.
http://img.photobucket.com/albums/v33/zetar0n1n/Artwork/maren_koji_05.jpg
*choke* "*cough**cough*" Koji chokes on the water, surprised by such a question.

Maren blinked, "Are you alright?"
"I'm fine...don't worry." He said as he wiped his mouth with a napkin.
"Well, I got some tips from my father...He likes to...hmmm....'socialize' with women." He folded the napkin and put it back on the table.
"I see, so your father passed this skill to you." She spoke like it was some sort of tradition.
"Err, not exactly..." He tittered, "I can't tell her that my father is obsessed with women...regardless of their age..." He said to himself. "Thank goodness mother keeps him in check..."
Luckly enough, their meals came shortly after that, dodging the 'eerie' topic that is his father.
----------------------------


"Oh...those two..." Koji blinked as he looked out the window, seeing two children walk on the other side of the street.
Maren looked also, "Do you know them?"
"Kind of, they're Forwards in the Riot Force 6." He explained.
"I see...they're still very young." She commented, then sipped a bit of juice.
"But they have shown a lot of potencial, sensei said so in a mail I got recently." He said before eating the piece of steak on his fork.
"Sensei?" She looked at him.
"Yeah, Signum-sensei, she taught me since I was young. Sensei is someone I highly respect and admire." He looked outside, to the sky...
As he spoke about Signum, Maren could feel that admiration being transmitted to her, it wasn't in the words exactly, but in the way he said them.
"Someone to look up to..." She looked down at her half-empty glass of juice.
"Oh, sorry, here we are on a date and I'm talking about another woman...hahaha..." He tittered.
"...I don't mind..." She took another sip.
----------------------------




I honestly wanted to pull back on this part until episode 10 came out subbed, but oh well...

And try not to ask too many questions about Koji's father...:heh:
MOAR PLZ!! :D Although now that I think about it, how did Koji survive Signum's training.....:heh:
Okay, everybody, here's the first member of the 82nd RAF.


Personnel Dossier: Melinia Yoshitaka

Name: Melinia Yoshitaka
Seiyuu: Horie Yui (a combination – Sawachika Eri of School Rumble when serious; Tsukimiya Ayu of Kanon when comic)
Age: 20 (as of StrikerS)
Birthday: August 14th
Height: 158 cm
Weight: 57 kg
Hair/Eye Color: Auburn/Green
Homeworld: Mid-Childia
Position in TSAB: Member of 82nd – Rank Warrant Officer.
Callsign: Saber
Magic Rank: S+
Device: Armed Device Esperacchius
Magic System: Neo-Velka
Magic Color: Platinum

General Dress: Various when not in her Knight Armor – which appears as, surprise, surprise - medieval armor (with a green color motif).

Personality: Mel’s a very happy-go-lucky person, and highly resilient emotionally. Even when she’s depressed, it never lasts for more than a couple of hours. Despite her combat ability (she once dueled Signum to a draw), she can be fairly klutzy (and incredibly dense). But those who know her warm up to her rather quickly. As Boomer and Arcas would both say, when the going gets tough, the tough go find Mel.

Background: Born in Mid-Year 0055 to Dirk and Petra Yoshitaka, members of the TSAB 108th Ground Battalion, Melinia grew up with the culture of the Bureau. Both her parents, Enforcers, hoped that she would follow in their footsteps as a member of the Bureau. She delighted and surprised them by saying the she wanted to become a knight, but become part of the forces of Secretariat rather than the Bureau.

She entered the academy at age 12, and graduated in the top third of her class. Shortly before graduation, however, she was sought out by the legendary Gianna of Ircis, who was seeking for a successor to her device, Esperacchius, and the burden that came with it. While Mel was not the only candidate, she was the favorite among the professors of the academy. The candidates were put through rigorous testing, physical, emotional, and magical. In the end, only three candidates remained: Mel; Teija Asdis, the class valedictorian; and Esther Linden, scion of a long line of knights. During the final test, Teija was injured, and implored both Mel and Esther to go on. Esther, her eyes on the prize, took off without hesitation. Mel, on the other hand, helped Teija up and the pair made their way to the end. Esther was there waiting – as was Gianna. After treating Teija’s injury, Gianna announced that she had found her successor – Mel. Esther became outraged, demanding to know why she had been passed over. Gianna replied: “The war I fight is not a war for medals, or glory, or acclaim. It is the people’s war that I fight – and if one does not care about the people, then one cannot fight my war.” That said, the legendary swordswoman handed over the device to Mel.

Once she graduated, Mel found that she had been granted her first choice assignment: the RAF of Secretariat’s Diplomacy Corps, the 82nd Squadron. She’s been there ever since.


Relationships w/Others: Melinia isn’t all that well connected within the Tripartite, a result of being assigned to the RAF right out of the Academy. Still, she has had the chance to meet the Ivanovs and the Blue Flame Squad, as well as a few other key figures.

On Sevasti: “Shosa can be mean sometimes; he’s a very serious person. But a lot of what he says is true – especially about our job. And while he’s not the nicest person, the fact that we have Arcas-kun and Boomer-san more than makes up for it. That, and the fact that Shosa’s tactics are second to none within the RAF. Although he tries to deny it, and hides it under a mask of discipline, I know that deep down, Shosa’s a good person.”

On Arcas: “Arcas-kun is almost the polar opposite of Shosa. Where Shosa is mean, Arcas-kun is kind. I know that he’d say that I’m the one who keeps the unit’s morale up, but the truth is that he’s the one who keeps my morale up. He’s the reason that I’m still here – I was considering transferring out of the RAF when he arrived. He’s made me glad that I decided to stay. Arcas-kun has a gift for people; he understands them almost instinctively – a great gift to have out here in the Black. He’s not a bad fighter either, though I’ve had to save him from time to time. I care very much for Arcas-kun.”

On Thomas: “Boomer-san’s like the older brother I wanted, but never should have had. He knows that Arcas-kun and I are somewhat close, and never misses an opportunity to tease us both about it. I know that Boomer-san loves his work, but also that he misses his home – he generally goes back for a week or two at the end of the year to visit and say hello. He’s scarily good at what he does, though I suppose anyone who’s served onboard the Silvana would have to be. Plus, he’s kept Shosa and Arcas-kun from strangling each other. Without him, our team might fall apart.”

On the Ivanovs: “Alex and Cass. Two mages who found love on the job, with each other – it’s something out of a fairy tale. The fact that they have to spend so much time apart is tragic – hopefully one day the someone will come to their senses and put these two in the same unit. Excellent mages, good commanders, nice people.”

On the Blue Flames: “They’re young, but not inexperienced, and they’ve got the most important thing for building a team – absolute trust. Their Devices aren’t too shabby either. Call me a romantic, but I think that there are feelings in that unit that’ll come to the surface one day.”

Devices:
Armed Device Esperacchius

History: Esperacchius was created during the twilight of Ancient Velka. It was one of the few relics that actually survived the civil war, thought it was lost for a very long time. It was rediscovered by the Scrya tribe in Mid-Year 0017. Restored to the Velkan people, it remained enshrined for another thirty years. Thieves raided its resting place, hoping to sell the famed device on the black market. Unfortunately for them, someone was there, paying homage to the device. Though she was trained, she was currently unarmed, and picked up the closest weapon: Esperacchius. The woman, Giana of Ircis, then claims to have heard a commandment from the God-Empress, telling her to “give hope to the people in this dark time.” And so she did, becoming famous across the galaxy for her crusade against crime. Fifteen years (0062) after Giana took up her crusade, she retired, and, following the God-Empresss’ command, sought out her successor. It took her almost ten years, but Gianna succeeded – she found the girl Melinia Yoshitaka of Mid-Childia, the current holder of Esperacchius.

Modes:
Inactive: When not being used, Esperacchius appears as a charm bracelet, from which the Velkan character for "Hope" hangs.

Standard Mode: In this form, Esperacchius appears as a slightly curved sword, with the Velkan character for “Hope” stamped just above the hand guard.

Only Hope Mode: This is Esperacchius’ ultimate mode, a greatsword. Esperacchius’ blade straightens out and thickens, and the blade changes to a bright blue-white color.

Unique Spells:

Offensive:

Saint Saber:Esperacchius’ standard attack magic, similar in nature to Kha der Kleriker’s Göttliches Rapier.

Shield Breaker: The attack was developed after watching Vita train new mages in defense-breaking spells. This spell has proven consistently effective against most defense magic, though it seems to work best against shields, hence its name. Mel will sometimes use cartridges to boost Shield Breaker’s power.

Holy Lance: Esperacchius’ single ranged-attack spell – a single particle beam lances out of Mel’s outstretched hand.

Trinity Strike: Requiring one cartridge, this spell is Mel’s favorite. Mel will attack a target (or group if close enough together) with rapid move-by attacks from three different directions. Her approach directions generally resemble those of the corners of the Velka Triangle.

Grand Cross: Esperacchius’ area-effect spell, which uses two cartridges. A glowing cross appears beneath her feet, and shines with a brilliant light which hurts her enemies.

Light of Hope: Esperacchius’ ultimate attack, available in its Only Hope Mode, one of its three signature “Hope” spells, and a Breaker-class spell. Requiring the use of three cartridges, this spell directs seven Holy Lances onto a single target, obliterating it.

Defensive:

Sanctuary: Esperacchius’ auto-guard magic.

Shield of Hope: The second of Esperacchius’ “Hope” spells, this shield uses four cartridges to generate a 360° shield capable of stopping any magic directed at it – not even Nanoha’s Starlight Breaker has been able to destroy it.

Ace Guard: A powered-down version of Shield of Hope, requiring only two cartridges. Mel taught this spell to Arcas when he first joined the 82nd.

Movement:

Wings of Light: Esperacchius’ flight magic – a pair of glowing white wings extend out of Mel’s back.

Afterburner: Uses two cartridges to provide a speed boost – taught to Mel by Arcas as repayment for learning Ace Guard.

Support:

Prayer of Hope: This spell uses one cartridge, and boosts all of Mel’s abilities. The third of Esperacchius’ three “Hope” spells.

Quote: “Uguu~!”


Okay... two of four!


Personnel Dossier: Thomas MacFarn

Name: Thomas MacFarn
Seiyuu: Hiroaki Hirata (as Jack Hefner of L/R: Licensed by Royalty)
Callsign: Boomer
Age: 26 (as of StrikerS)
Birthday: January 22nd
Height: 175 cm
Weight: 72.5 kg
Hair/Eye Color: Brown/Blue
Homeworld: 97th Non-Administrated World (Ireland)
Position in TSAB: Member of 82nd – Rank 1st Lt.
Magic Rank: AAA+
Device: Intelligent Device Elsior
Magic System: Mid-Childia
Magic Color: Cobalt blue

General Dress: Long-sleeved shirts and dress pants when not in his Barrier Jacket – which appears as army fatigues with a predetermined camouflage pattern.

Personality: “Boomer” is equal parts investigator and socialite – when he’s on duty, he does his job. When he’s off duty – he has fun like there’s no tomorrow. He loves interacting with people, especially the other elite units of the Bureau. Boomer knows that as a member of an RAF squad, each day that you wake up could be your last – and he’s resolved to make the most of what time is given to him.

Background: Thomas Boomer was born on the 97th Non-Administrated World in Mid-Year 0049, in the nation of Ireland, to Sean and Margaret MacFarn. The third son of four, Thomas had a great deal of time to himself. At the age of eight, he took up target shooting, and soon became of the best shots in his county. At the age of twelve, he started making hunting trips into the Irish countryside.

On one of his trips, he came across a TSAB operation which sought a Lost Logia. Knowing the local area, he offered his service as a guide to the Bureau operatives. With his assistance, the operation was a success. Afterwards, Thomas expressed interest in the Bureau, and asked the leader if he could come to his home to talk with his family. Warily, they agreed. Their worry was needless: not only did Thomas’ parents take the news of the Bureau’s existence without shock, they told the Bureau team that they had always known. As Thomas’ father Sean put it: “Ya’d have ta be blind, dumb, and deaf to think that there’s no one else out there in the sky.” Thomas was given permission to join the Bureau after finishing at his current school.

At age 14, Thomas left Earth, and was admitted to TSAB Academy on Mid-Childia. After graduation, he spent a year working as an Enforcer. It was then that his sniping prowess came to the attention of Adm. Kyla Scrya, who recruited young MacFarn to the Silvana, where he was given Elsior, his current Device. After two years onboard the Silvana, he transferred to Secretariat’s RAF, and was assigned to the 82nd Squadron.

Relationships w/Others: Boomer, for all the time he’s spent on the frontier, is fairly well-connected. Prior to his assignment with the 82nd, he served with distinction onboard the Silvana, and to this day he remains connected with Adm. Scrya, and the Zakum Troopers.

On Sevasti: “Secastan is… something. I don’t know. He’s dedicated, but I’ve seen dedication lead to obsession, and I worry that he’s following that path. Don’t get me wrong, his tactics are amazing, and he can make the tough calls without fretting about it – but he tends to treat people less kindly than they should be. That’s why I’m glad Arcas is here – but more on him later. I know that to the rest of the group, I’m the peacemaker who settles arguments, but I’ve been tending to side more with Arcas as of recent. I know that Secastan isn’t happy, but in the GDI, we take care of our own – even if it means saving them from themselves.”

On Arcas: “Emira – there are days when I’ve thanked heaven and days when I’ve cursed it since he’s come here. But for the most part, I’m thankful that he’s part of the 82nd. He’s got guts – the kid stands up to Secastan on a regular basis and he’s still managed to gain the Major’s respect. He’s claimed that he has no desire to be a hero like the Aces, but I think that that’s the road he’s headed down. He’s got that one key factor – he wants what’s right for the people; a desire made easier by his uncanny gift at understanding human nature. No one else knows, but I’ve been working with him to try and bring the Major around to our way of thinking. In short, a good kid.”

On Melinia: “If the 82nd were an acting group, Mel would be the comic relief. Everyone gets all serious – and then Mel trips over a bucket and we all end up having a big laugh. Plus, she’s grown rather fond of Arcas. They may think that I’m teasing when I call them newlyweds, but in actuality, they’d make a good match. Mel’s the ray of light for us – don’t know what we’d do without her.”

On Kyla Scrya: “Adm. Scrya is a person I admire immensely, and that’s in spite of her rather…erratic nature. I learned my shooting skills on Earth, but it’s Scrya who turned me into the monster sniper that I am. I owe her a great deal.”

On the Zakums: “I left around the time they came to the Silvana, but I’ve had opportunities to work with them since. All I can say is that that armor can make even the most mediocre mage dangerous – and these guys are far from mediocre. They live up to their reputation, every inch of it.”

Devices:
Intelligent Device Elsior:

History:
Elsior was given to MacFarn when he came aboard the Silvana. Designed as a long-range sniping Device, MacFarn uses its abilities with devastating effect as the long-range attacker of the 82nd.

Modes:
Inactive: When not being used, Elsior appears as a bullet which hangs as the end of a chain, which Thomas keeps in his pocket.

Standard: In this form, Elsior takes the appearance of a staff which an elliptical-shaped head, which opens to fire projectiles.

Obliterator: Elsior takes the shape of a massive antipersonnel cannon in this mode.

Unique Spells:

Offensive:

Arc Shooter: Like Nanoha’s Divine Shooter, this is Elsior’s rapid-attack magic.

Arc Ray: Elsior’s version of Divine Buster. This is Elsior’s strongest standard spell, having approximately 175% of the power of Divine Buster.

Arc Sniper: Similar to Chrono’s Stinger Snipe, this attack has a longer range than Arc Ray, and more control, but less power.

Shooting Star: This is Elsior’s long-range attack magic. It uses one cartridge, and has twice the range of Arc Sniper.

Flash Freeze: Elsior’s binding magic – similar to Durandal’s Eternal Coffin.

Hyper Cannon: Elsior’s ultimate spell, available only in Obliterator Mode. This attack combines the power of Arc Ray, the control of Arc Sniper, and the range of Shooting Star. Its use requires three cartridges.

Defensive:

Force Shield: Elsior’s auto-guard magic.

Point Defense: A single-directional spell which generates multiple projectiles to shoot down incoming attacks.

Sniper Cover: This spell bends light around Boomer and Elsior, making them invisible to the naked eye. Similar to Optic Hide.

Movement:

Adrenaline Rush: Provides Thomas with a temporary boost in evasion.

Support:

Target Designator: This locks Elsior onto a single specific target. Unless canceled, all attack magic will head towards the target.

Eagle Eye: This spell boosts Boomer’s visual perception – he frequently uses it in conjunction which Shooting Star.

Quote: “If I can see it, chances are I can blow it up.”

Number three! HOO-AH!


Personnel Dossier: Sevasti Secastan

Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of Last Exile)
Callsign: Archer
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red


General Dress: Sevasti is never seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.
*snip*


It is...but a bow's a bow. Anywho...here he is, the last of the 82nd, in record time (I think...).


Personnel Dossier: Arcasaviel Emira

Name: Arcasaviel Emira
Seiyuu: Tomokazu Seki (as Van Fanel of Escaflowne)
Callsign: Variable
Age: 22 (as of StrikerS)
Birthday: June 17th
Height: 170 cm
Weight: 70 kg
Hair/Eye Color: Black/Violet
Homeworld: Mid-Childia
Position in TSAB: Executive Officer of 82nd – Rank Lt. Commander
Magic Rank: S
Device: Armed Device Ascalon
Magic System: Neo-Velka
Magic Color: Violet

General Dress: Arcasaviel is always seen in one of three forms of dress: one, his Knight Armor – matching black pants and turtleneck with a long red coat. Two, his boxers – and nothing else. Three, khaki pants plus a sky blue short-sleeved button down shirt – which he wears when the girls are dragging him about town.
*snip*
HOLY CRAP 4 characters in a day. And not just short profiles as well....
Ne, where do you keep your time machine, I could use it to make my life a bit easier..:heh::heh:

"WE are the aliens.” Akilae agrees with this statement....
*casts unknown spell on Liingo. Liingo drops to the floor seconds later, twitching*
Akilae: Aliens, hardly. We actually acknowledge aliens, unlike the filthy mon-keigh.
[SPOILER="History of Koumyou"]
Background:
Koumyou lost his parents at a very young age of 4, having to survive in the world by himself at this age has made him seen the positive and negative side of life. Being someone who always looked at the positive side of things he developed a very easy going characteristic but treasuring friendship and comradeship so much that if any one of them gets hurt badly rage will overflow in him, unlocking his latent abilities.
*snip*


Well I like the attacks but just a few comments..
A 60kg 8 year old?? Is that normal?
He should be 18 in StrikerS, 10 years went by, however, it's 6 years from the end of A's.
I can live with the SS ranking but Berserk Drive is OP. It means that he can basically keep attacking and attacking as long as his stamina is there.

Can we expect to see a profile to the extra opponent that he faces in A's.. Although it's going to screw up alot of stories if we now have a 6th knight as well:uhoh

Reiji Tabibito
2007-06-21, 10:41
Young padawan, you have learned well. Your speedy midcheesium posts show that you shall do well and survive here. :D

:heh:Tough as nails. Interestingly, characters like Sev are rather common in these parts. :heh:

I like his quote. I can even picture his seiyuu speaking it. :D

All noted, now for one more!!!

Firstly, I'd like to thank you for reminding me that Aurion's family name is Sophia's Device name when both halves are connected together! :heh:

Boxers and nothing else. (chuckle) Sure brings back my days in the army... :D

A happy family serviceman too, and the "Kid" of the team to boot. :D

Immune to Oni-Chan Breaker and yet gets dragged around? Something doesn't quite fit here, unless he's the dead clueless to love type like Kha who doesn't get all the subtle naunces of language (until Keroko blasted some of it in :uhoh:).

Your profiles have a very unique way of fleshing out characters, by highlighting what they think of others. It actually works both ways; not only do we have a better idea of how your characters view things, we see how they are related, and how are they as a person at once. Saves a ton of space and still have the productivity of full bluecheesium post. Kudos! :D

Ascalon is Britannian! That means there's a chance for Arcas to learn a Reality Marble and other Britainnian Noble Illusions! :D I'd like to see what Excalibur and Ascalon have to say to each other.

I must say, Arcas is one lucky kid, having met pretty much everyone who has appeared in Space magazine at least once. And the way he describes der Kleriker is certainly going to embarass him (a point where he and Fate are very similar), like how he was very uneasy during the interview with Space about him being the Messiah of New Velka, something that the Church's spin doctors came up with. It took Carim's and Acous' presence for him to present a more professional image. :heh: This doesn't happen when he's preaching to the masses, so Keroko and Hayate, the ones who put names on pretty much everything of the girls, figured it to be the "Fate-humility Complex".

Speaking of which, now I'm wondering if its the OC who invited the 82nd to his part of the base. ^^ There's a little problem though; the Trinity is seldom in one spot other than Monarch Church long enough to meet, so when the RAF get here they might find no one's home in Hangar 7.

Now that everyone's accounted for, I'll soon change that. (ideas spinning) ^^

RE: Tom's timeline. No it actually can fit. It'll just means that Tom joined the Silvana the moment Kyla, fighter pilots, and Enforcers was assigned to it, which is feasible. And from the date he left, Kha was still heavily involved with tweaking the Zakum Troopers, and both of them would leave the ship at the same time. And that they would've known each other for 3 years at least, as well as Nanoha, Yuuno, Keroko, Hayate, Fate, Carim and Acous. Nothing wrong with that, it's just whether you want him to or not. :D

@Lowe: My Zankantou ref was out of fun, and only because of Fate's Zamber really. :heh:

:twitch::twitch::twitch:
HOLY COW!!!! You're churning out OC's faster than Erio's Sonic Move!:D:D:D

Anyways, they are all very well-rounded characters. Such detail on the first go! BRAVO!!!:D The relationship parts are excellent. And it's very impressive to see how you've integrated youre charcters into the OC thread with just the first entry.:D I salute you!:D

BTW, just what exactly did Aurion do for Ascalon?:confused:

And I started likeng your Saber even more after hearing what the others think about her.:D Dense and ditzy female characters are quite charming:heh:


HOLY CRAP 4 characters in a day. And not just short profiles as well....
Ne, where do you keep your time machine, I could use it to make my life a bit easier..:heh::heh:

"WE are the aliens.” Akilae agrees with this statement....
*casts unknown spell on Liingo. Liingo drops to the floor seconds later, twitching*
Akilae: Aliens, hardly. We actually acknowledge aliens, unlike the filthy mon-keigh.

Sorry for missing out on so much - life's just not fair sometimes.

@ Kha:

Re: Onii-chan Breaker Immunity - Arcas hasn't has the exposure to Earth culture that many of the other OCs have, due to his time out on the frontier - he doesn't understand the moe subtext of "Onii-chan!" That's why he's relatively immune - now if Hayate and the other Aces were to tie him up and force him to watch a marathon of moe imouto series, he'd be as vulnerable as the rest of them...

Re: Boomer's timeline - OK, at long as it fits, feel free to go ahead and use him - but be warned - Embarrassing OOCness is prohibited!

Re: Ascalon - well, Crusade is pretty much on the level of a Noble Illusion, but it never hurts to have two huge spells. "I am the bone of my sword..."

Re: Arcas' Luck - well, it's part luck, part Device fame, and part boredom. If Arcas had been happy w/his job as an Instructor or an Investigator, he'd never have met all the people that he did.

@ Aaron008R:

<shrugs> It's no biggie. Like I said, I've got plenty of time on my hands.

Re: Aurion & Ascalon - He modified Ascalon so that more cartridges could be loaded @ one time - it was 5 before, now Ascalon has a cartridge cap of 8 per tube.

Re: Saber - Isn't she just the CUTEST THING?:D

@Liingo:

Re: Speed - Time Machine? What time machine? <throws blanket over DeLorean car> I don't see any time machine.

Re: Aliens - I actually got the concept from a Stargate Atlantis fic I was reading.

Nightengale
2007-06-21, 11:06
Part 12.9 here. And lazy ol' me skipped another battle. It was originally supposed to mildly involve Zafira...then I thought...whatever and scrapped it off.


~Part XII Verse 16 ~ Truth x Pain ~

~Astra~

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

The hollow sky-paths… the corridors that range miles and miles up towards the skies, the further we went beyond the seemingly complicated starways of the castle… the more extravagant it felt… Above that, the further we went, the more we could see the end of the line… Isdera’s life-force too is now vaguely noticeable…but its presence is clear unlike Wira’s, so at least we know he’s still alive.

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

It felt different… a serene open-space, with statues lined up the circle epicenter of the main hall as the ceiling seems almost unreachable… No, rather…it is that far way. We’re reaching now...only several hundred more miles upwards, and we’ll reach the throne of the sky that belongs to the Princess…

My chains were rattling…a sensation I recognized. This feeling… there’s no mistake.

“General, I’m sorry, but you go on ahead. I have something to take care of.”

“All right then. I’ll entrust my back to you.”

The general flew off vertically at full speed… but as expected…things were not that simple as a continuous flow of wires and threads released from the surrounding walls, like a putrid mix of a smoothly trimmed spider web, attempted to chase and block off Saga’s path…

“Chain Heaven.”

[Kettenhimmel!]

As a myriad of magical chains form itself to block the strings also within the shapes of a spider web as my chains clanked itself against the wirings, I sharpened my senses as I cut away the magical strings with its properties.

“I know you’re there… I won’t forget your particular Linker Core reaction even till the day I die…woman.”

Someone then came out from where she is… as she flew herself in front of me…

“…”

I sense something…Doubt? Worry? And it wasn’t directed at me…no, rather it’s more like… my presence isn’t that important. She feels more occupied with someone else…the General…

“So…Saga’s broken through…”

!!!!

“How the hell did you know the ge-“

“Klarwind.”

Before I could even complete my sentence, all of a sudden, my body was slammed with a heavy force from the side…this sensation, the statues? She’s controlling the statues of this room… This entire room…

“I may not be an offensive knight, but in this room…I control the flow of the anti-gravitational field of this sacred place… Don’t think it’ll be easy for you to win.”

So… a playing field that favors her? That’s fine… All I need to do is bind her up so bad she can’t even think about anything else…and then I can force out the truth from her…How did she know the general’s real name?

“I cannot allow Saga to meet with the princess...”

“And I need you to tell me how the hell you knew about that…”

Looks like…there can be no compromise between us…

~Saga~

An endless tunnel… that’s what it feels like… but I can sense it. The abnormally strong magical pressure at the end of the spiraling tower that conquers the sky…

“Hresvelgr…”

From within the walls…it felt as if a voice resonated…a strangely familiar voice, as in front of me, like a judgments of the gods, a heavy blast of pure magical energy rained down from the sky, threatening to consume and destroy every bit of me…

[Panzer Schild!]

I placed both hands forward as I shielded myself…continuing upwards, breaking through the heavy blast… and slowly…it subsided…

“So…that long-range battle had began, even so many miles away…Princess of the Night Sky.”

My hands were still mildly shaking from the heavy, sudden blast…It was primarily concentrated on magical damage, but still…the physical effects were strong… So, this is the power of the Princess of the Night Sky…the most powerful knight in the entire empire.

I’ll accept your challenge.

I changed my knight armor into a different form…something that combined both the effects of Drei and Zwei… It’s not something I can fight long with, but against the Princess… if I don’t end it quickly, I don’t stand a chance either.

Fleeting off, I continued on towards the sky, flying as fast as I could… at this rate, I’ll reach the top in 5 minutes…

“Moonlight Extinction…”

This time…there wasn’t even any need to listen…even covered with the ceiling wall, the magical triangle’s composition was so powerful and heavy that its presence can actually be seen with the naked eye…as a fleeting light illuminates the pathways…and again, a powerful attack that rains down in a ray of light, like the moonlight…

Shit…this level of attack, shields won’t suffice.

“Null, Load Cartridges!”

5 cartridges were loaded instantly, as from underneath my silhouette came its Belkan triangle formation, I forcefully creates another 5 in front of me, charging out my originally low-attack spell into something powerful…

“Arkwind…Genocider!”

The 5 magical triangles shot out what was each worth’s a single Arkwind’s spell, converging into a single shot at the very moment of the magical clash…canceling the spell’s effects…

“Huh…huh…”

The closer I went up…the more the spells take out of me… to be able to cast so many high level spells… To think that even attempting to reach the throne of the Princess would diminish me this much… There’s only a few more miles left…. I’ll have to bet it all on one strike…

My most powerful Breaker spell…Tri-Heart Breaker…

It’s a do-or-die condition. The princess too would most definitely be conditioned to defeat me…

Yet…

Something’s bothering me… That hollow voice that echoed…

~Tiara~

So…Saladin has indeed made it this far even after that many attacks …Is it something that is to be expected of the man who’s defeated my knights?

No matter… Ragnarok is completed. Even if its him, he will not be able to escape its effects… Everything should be going accordingly…

Yet…why…do I feel…so uneasy…

~Astra~

Strong… However, in the end… she’s just not orientated to offensive spells…and that technique that ripped out my eyes… it’s no longer effective…

Even so… she could’ve defeated me… There were instances where I was open that would’ve allowed her to kill me…had she really wanted to.

“Kill me if you wish.”

My chains tightening up on every part of her body, making sure she couldn’t escape… If I just pulled harder… her skins would tear apart, and she would slowly die…

Hmph. It’s just not like me to torture women, even if it’s the bitch who stole away my visual excitement of such things. Besides, there was something I need to ask her…

“Why did you not kill me? I was open several times…

And…how did you know the General’s real name?”

Part 12 Final will be next that covers the end of this penultimate battle. Part 13 will be a return to fluff... the kind that revolves around fate..and also power-up.

LoweGear
2007-06-21, 11:13
Part 12.9 here. And lazy ol' me skipped another battle. It was originally supposed to mildly involve Zafira...then I thought...whatever and scrapped it off.


~Part XII Verse 16 ~ Truth x Pain ~

~Astra~

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

The hollow sky-paths… the corridors that range miles and miles up towards the skies, the further we went beyond the seemingly complicated starways of the castle… the more extravagant it felt… Above that, the further we went, the more we could see the end of the line… Isdera’s life-force too is now vaguely noticeable…but its presence is clear unlike Wira’s, so at least we know he’s still alive.

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

It felt different… a serene open-space, with statues lined up the circle epicenter of the main hall as the ceiling seems almost unreachable… No, rather…it is that far way. We’re reaching now...only several hundred more miles upwards, and we’ll reach the throne of the sky that belongs to the Princess…

My chains were rattling…a sensation I recognized. This feeling… there’s no mistake.

“General, I’m sorry, but you go on ahead. I have something to take care of.”

“All right then. I’ll entrust my back to you.”

The general flew off vertically at full speed… but as expected…things were not that simple as a continuous flow of wires and threads released from the surrounding walls, like a putrid mix of a smoothly trimmed spider web, attempted to chase and block off Saga’s path…

“Chain Heaven.”

[Kettenhimmel!]

As a myriad of magical chains form itself to block the strings also within the shapes of a spider web as my chains clanked itself against the wirings, I sharpened my senses as I cut away the magical strings with its properties.

“I know you’re there… I won’t forget your particular Linker Core reaction even till the day I die…woman.”

Someone then came out from where she is… as she flew herself in front of me…

“…”

I sense something…Doubt? Worry? And it wasn’t directed at me…no, rather it’s more like… my presence isn’t that important. She feels more occupied with someone else…the General…

“So…Saga’s broken through…”

!!!!

“How the hell did you know the ge-“

“Klarwind.”

Before I could even complete my sentence, all of a sudden, my body was slammed with a heavy force from the side…this sensation, the statues? She’s controlling the statues of this room… This entire room…

“I may not be an offensive knight, but in this room…I control the flow of the anti-gravitational field of this sacred place… Don’t think it’ll be easy for you to win.”

So… a playing field that favors her? That’s fine… All I need to do is bind her up so bad she can’t even think about anything else…and then I can force out the truth from her…How did she know the general’s real name?

“I cannot allow Saga to meet with the princess...”

“And I need you to tell me how the hell you knew about that…”

Looks like…there can be no compromise between us…

~Saga~

An endless tunnel… that’s what it feels like… but I can sense it. The abnormally strong magical pressure at the end of the spiraling tower that conquers the sky…

“Hresvelgr…”

From within the walls…it felt as if a voice resonated…a strangely familiar voice, as in front of me, like a judgments of the gods, a heavy blast of pure magical energy rained down from the sky, threatening to consume and destroy every bit of me…

[Panzer Schild!]

I placed both hands forward as I shielded myself…continuing upwards, breaking through the heavy blast… and slowly…it subsided…

“So…that long-range battle had began, even so many miles away…Princess of the Night Sky.”

My hands were still mildly shaking from the heavy, sudden blast…It was primarily concentrated on magical damage, but still…the physical effects were strong… So, this is the power of the Princess of the Night Sky…the most powerful knight in the entire empire.

I’ll accept your challenge.

I changed my knight armor into a different form…something that combined both the effects of Drei and Zwei… It’s not something I can fight long with, but against the Princess… if I don’t end it quickly, I don’t stand a chance either.

Fleeting off, I continued on towards the sky, flying as fast as I could… at this rate, I’ll reach the top in 5 minutes…

“Moonlight Extinction…”

This time…there wasn’t even any need to listen…even covered with the ceiling wall, the magical triangle’s composition was so powerful and heavy that its presence can actually be seen with the naked eye…as a fleeting light illuminates the pathways…and again, a powerful attack that rains down in a ray of light, like the moonlight…

Shit…this level of attack, shields won’t suffice.

“Null, Load Cartridges!”

5 cartridges were loaded instantly, as from underneath my silhouette came its Belkan triangle formation, I forcefully creates another 5 in front of me, charging out my originally low-attack spell into something powerful…

“Arkwind…Genocider!”

The 5 magical triangles shot out what was each worth’s a single Arkwind’s spell, converging into a single shot at the very moment of the magical clash…canceling the spell’s effects…

“Huh…huh…”

The closer I went up…the more the spells take out of me… to be able to cast so many high level spells… To think that even attempting to reach the throne of the Princess would diminish me this much… There’s only a few more miles left…. I’ll have to bet it all on one strike…

My most powerful Breaker spell…Tri-Heart Breaker…

It’s a do-or-die condition. The princess too would most definitely be conditioned to defeat me…

Yet…

Something’s bothering me… That hollow voice that echoed…

~Tiara~

So…Saladin has indeed made it this far even after that many attacks …Is it something that is to be expected of the man who’s defeated my knights?

No matter… Ragnarok is completed. Even if its him, he will not be able to escape its effects… Everything should be going accordingly…

Yet…why…do I feel…so uneasy…

~Astra~

Strong… However, in the end… she’s just not orientated to offensive spells…and that technique that ripped out my eyes… it’s no longer effective…

Even so… she could’ve defeated me… There were instances where I was open that would’ve allowed her to kill me…had she really wanted to.

“Kill me if you wish.”

My chains tightening up on every part of her body, making sure she couldn’t escape… If I just pulled harder… her skins would tear apart, and she would slowly die…

Hmph. It’s just not like me to torture women, even if it’s the bitch who stole away my visual excitement of such things. Besides, there was something I need to ask her…

“Why did you not kill me? I was open several times…

And…how did you know the General’s real name?”

Part 12 Final will be next that covers the end of this penultimate battle. Part 13 will be a return to fluff... the kind that revolves around fate..and also power-up.

And it just HAD to be the penultimate chapter.. you know the goods are right around the corner, so near yet so far :heh::heh:

I'm feeling diiiiizy... just from imagining how high up that place you described is :eyespin:, and also at the gut-wrenching thought of Saga and Tiara's inevitably tragic meeting finally arriving.

Next chapter can't come soon enough :D

Keroko
2007-06-21, 11:37
Part 12.9 here. And lazy ol' me skipped another battle. It was originally supposed to mildly involve Zafira...then I thought...whatever and scrapped it off.


~Part XII Verse 16 ~ Truth x Pain ~

~Astra~

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

The hollow sky-paths… the corridors that range miles and miles up towards the skies, the further we went beyond the seemingly complicated starways of the castle… the more extravagant it felt… Above that, the further we went, the more we could see the end of the line… Isdera’s life-force too is now vaguely noticeable…but its presence is clear unlike Wira’s, so at least we know he’s still alive.

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

It felt different… a serene open-space, with statues lined up the circle epicenter of the main hall as the ceiling seems almost unreachable… No, rather…it is that far way. We’re reaching now...only several hundred more miles upwards, and we’ll reach the throne of the sky that belongs to the Princess…

My chains were rattling…a sensation I recognized. This feeling… there’s no mistake.

“General, I’m sorry, but you go on ahead. I have something to take care of.”

“All right then. I’ll entrust my back to you.”

The general flew off vertically at full speed… but as expected…things were not that simple as a continuous flow of wires and threads released from the surrounding walls, like a putrid mix of a smoothly trimmed spider web, attempted to chase and block off Saga’s path…

“Chain Heaven.”

[Kettenhimmel!]

As a myriad of magical chains form itself to block the strings also within the shapes of a spider web as my chains clanked itself against the wirings, I sharpened my senses as I cut away the magical strings with its properties.

“I know you’re there… I won’t forget your particular Linker Core reaction even till the day I die…woman.”

Someone then came out from where she is… as she flew herself in front of me…

“…”

I sense something…Doubt? Worry? And it wasn’t directed at me…no, rather it’s more like… my presence isn’t that important. She feels more occupied with someone else…the General…

“So…Saga’s broken through…”

!!!!

“How the hell did you know the ge-“

“Klarwind.”

Before I could even complete my sentence, all of a sudden, my body was slammed with a heavy force from the side…this sensation, the statues? She’s controlling the statues of this room… This entire room…

“I may not be an offensive knight, but in this room…I control the flow of the anti-gravitational field of this sacred place… Don’t think it’ll be easy for you to win.”

So… a playing field that favors her? That’s fine… All I need to do is bind her up so bad she can’t even think about anything else…and then I can force out the truth from her…How did she know the general’s real name?

“I cannot allow Saga to meet with the princess...”

“And I need you to tell me how the hell you knew about that…”

Looks like…there can be no compromise between us…

~Saga~

An endless tunnel… that’s what it feels like… but I can sense it. The abnormally strong magical pressure at the end of the spiraling tower that conquers the sky…

“Hresvelgr…”

From within the walls…it felt as if a voice resonated…a strangely familiar voice, as in front of me, like a judgments of the gods, a heavy blast of pure magical energy rained down from the sky, threatening to consume and destroy every bit of me…

[Panzer Schild!]

I placed both hands forward as I shielded myself…continuing upwards, breaking through the heavy blast… and slowly…it subsided…

“So…that long-range battle had began, even so many miles away…Princess of the Night Sky.”

My hands were still mildly shaking from the heavy, sudden blast…It was primarily concentrated on magical damage, but still…the physical effects were strong… So, this is the power of the Princess of the Night Sky…the most powerful knight in the entire empire.

I’ll accept your challenge.

I changed my knight armor into a different form…something that combined both the effects of Drei and Zwei… It’s not something I can fight long with, but against the Princess… if I don’t end it quickly, I don’t stand a chance either.

Fleeting off, I continued on towards the sky, flying as fast as I could… at this rate, I’ll reach the top in 5 minutes…

“Moonlight Extinction…”

This time…there wasn’t even any need to listen…even covered with the ceiling wall, the magical triangle’s composition was so powerful and heavy that its presence can actually be seen with the naked eye…as a fleeting light illuminates the pathways…and again, a powerful attack that rains down in a ray of light, like the moonlight…

Shit…this level of attack, shields won’t suffice.

“Null, Load Cartridges!”

5 cartridges were loaded instantly, as from underneath my silhouette came its Belkan triangle formation, I forcefully creates another 5 in front of me, charging out my originally low-attack spell into something powerful…

“Arkwind…Genocider!”

The 5 magical triangles shot out what was each worth’s a single Arkwind’s spell, converging into a single shot at the very moment of the magical clash…canceling the spell’s effects…

“Huh…huh…”

The closer I went up…the more the spells take out of me… to be able to cast so many high level spells… To think that even attempting to reach the throne of the Princess would diminish me this much… There’s only a few more miles left…. I’ll have to bet it all on one strike…

My most powerful Breaker spell…Tri-Heart Breaker…

It’s a do-or-die condition. The princess too would most definitely be conditioned to defeat me…

Yet…

Something’s bothering me… That hollow voice that echoed…

~Tiara~

So…Saladin has indeed made it this far even after that many attacks …Is it something that is to be expected of the man who’s defeated my knights?

No matter… Ragnarok is completed. Even if its him, he will not be able to escape its effects… Everything should be going accordingly…

Yet…why…do I feel…so uneasy…

~Astra~

Strong… However, in the end… she’s just not orientated to offensive spells…and that technique that ripped out my eyes… it’s no longer effective…

Even so… she could’ve defeated me… There were instances where I was open that would’ve allowed her to kill me…had she really wanted to.

“Kill me if you wish.”

My chains tightening up on every part of her body, making sure she couldn’t escape… If I just pulled harder… her skins would tear apart, and she would slowly die…

Hmph. It’s just not like me to torture women, even if it’s the bitch who stole away my visual excitement of such things. Besides, there was something I need to ask her…

“Why did you not kill me? I was open several times…

And…how did you know the General’s real name?”

Part 12 Final will be next that covers the end of this penultimate battle. Part 13 will be a return to fluff... the kind that revolves around fate..and also power-up.

The drama is getting more and more, and Shamal took an inventive strategy to be able to do battle. Too bad the focus wasn't meant to be on her.

Kha
2007-06-21, 11:47
Part 12.9 here. And lazy ol' me skipped another battle. It was originally supposed to mildly involve Zafira...then I thought...whatever and scrapped it off.


~Part XII Verse 16 ~ Truth x Pain ~

~Astra~

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

The hollow sky-paths… the corridors that range miles and miles up towards the skies, the further we went beyond the seemingly complicated starways of the castle… the more extravagant it felt… Above that, the further we went, the more we could see the end of the line… Isdera’s life-force too is now vaguely noticeable…but its presence is clear unlike Wira’s, so at least we know he’s still alive.

We continued on…as we reached the center courtyard of the palace, a large open anti-gravitational air space...

It felt different… a serene open-space, with statues lined up the circle epicenter of the main hall as the ceiling seems almost unreachable… No, rather…it is that far way. We’re reaching now...only several hundred more miles upwards, and we’ll reach the throne of the sky that belongs to the Princess…

My chains were rattling…a sensation I recognized. This feeling… there’s no mistake.

“General, I’m sorry, but you go on ahead. I have something to take care of.”

“All right then. I’ll entrust my back to you.”

The general flew off vertically at full speed… but as expected…things were not that simple as a continuous flow of wires and threads released from the surrounding walls, like a putrid mix of a smoothly trimmed spider web, attempted to chase and block off Saga’s path…

“Chain Heaven.”

[Kettenhimmel!]

As a myriad of magical chains form itself to block the strings also within the shapes of a spider web as my chains clanked itself against the wirings, I sharpened my senses as I cut away the magical strings with its properties.

“I know you’re there… I won’t forget your particular Linker Core reaction even till the day I die…woman.”

Someone then came out from where she is… as she flew herself in front of me…

“…”

I sense something…Doubt? Worry? And it wasn’t directed at me…no, rather it’s more like… my presence isn’t that important. She feels more occupied with someone else…the General…

“So…Saga’s broken through…”

!!!!

“How the hell did you know the ge-“

“Klarwind.”

Before I could even complete my sentence, all of a sudden, my body was slammed with a heavy force from the side…this sensation, the statues? She’s controlling the statues of this room… This entire room…

“I may not be an offensive knight, but in this room…I control the flow of the anti-gravitational field of this sacred place… Don’t think it’ll be easy for you to win.”

So… a playing field that favors her? That’s fine… All I need to do is bind her up so bad she can’t even think about anything else…and then I can force out the truth from her…How did she know the general’s real name?

“I cannot allow Saga to meet with the princess...”

“And I need you to tell me how the hell you knew about that…”

Looks like…there can be no compromise between us…

~Saga~

An endless tunnel… that’s what it feels like… but I can sense it. The abnormally strong magical pressure at the end of the spiraling tower that conquers the sky…

“Hresvelgr…”

From within the walls…it felt as if a voice resonated…a strangely familiar voice, as in front of me, like a judgments of the gods, a heavy blast of pure magical energy rained down from the sky, threatening to consume and destroy every bit of me…

[Panzer Schild!]

I placed both hands forward as I shielded myself…continuing upwards, breaking through the heavy blast… and slowly…it subsided…

“So…that long-range battle had began, even so many miles away…Princess of the Night Sky.”

My hands were still mildly shaking from the heavy, sudden blast…It was primarily concentrated on magical damage, but still…the physical effects were strong… So, this is the power of the Princess of the Night Sky…the most powerful knight in the entire empire.

I’ll accept your challenge.

I changed my knight armor into a different form…something that combined both the effects of Drei and Zwei… It’s not something I can fight long with, but against the Princess… if I don’t end it quickly, I don’t stand a chance either.

Fleeting off, I continued on towards the sky, flying as fast as I could… at this rate, I’ll reach the top in 5 minutes…

“Moonlight Extinction…”

This time…there wasn’t even any need to listen…even covered with the ceiling wall, the magical triangle’s composition was so powerful and heavy that its presence can actually be seen with the naked eye…as a fleeting light illuminates the pathways…and again, a powerful attack that rains down in a ray of light, like the moonlight…

Shit…this level of attack, shields won’t suffice.

“Null, Load Cartridges!”

5 cartridges were loaded instantly, as from underneath my silhouette came its Belkan triangle formation, I forcefully creates another 5 in front of me, charging out my originally low-attack spell into something powerful…

“Arkwind…Genocider!”

The 5 magical triangles shot out what was each worth’s a single Arkwind’s spell, converging into a single shot at the very moment of the magical clash…canceling the spell’s effects…

“Huh…huh…”

The closer I went up…the more the spells take out of me… to be able to cast so many high level spells… To think that even attempting to reach the throne of the Princess would diminish me this much… There’s only a few more miles left…. I’ll have to bet it all on one strike…

My most powerful Breaker spell…Tri-Heart Breaker…

It’s a do-or-die condition. The princess too would most definitely be conditioned to defeat me…

Yet…

Something’s bothering me… That hollow voice that echoed…

~Tiara~

So…Saladin has indeed made it this far even after that many attacks …Is it something that is to be expected of the man who’s defeated my knights?

No matter… Ragnarok is completed. Even if its him, he will not be able to escape its effects… Everything should be going accordingly…

Yet…why…do I feel…so uneasy…

~Astra~

Strong… However, in the end… she’s just not orientated to offensive spells…and that technique that ripped out my eyes… it’s no longer effective…

Even so… she could’ve defeated me… There were instances where I was open that would’ve allowed her to kill me…had she really wanted to.

“Kill me if you wish.”

My chains tightening up on every part of her body, making sure she couldn’t escape… If I just pulled harder… her skins would tear apart, and she would slowly die…

Hmph. It’s just not like me to torture women, even if it’s the bitch who stole away my visual excitement of such things. Besides, there was something I need to ask her…

“Why did you not kill me? I was open several times…

And…how did you know the General’s real name?”

Part 12 Final will be next that covers the end of this penultimate battle. Part 13 will be a return to fluff... the kind that revolves around fate..and also power-up.Talk about altitude sickness. Though I believe its all due to excitement. :eyespin: One more before we get dragged around again. :joke: MOAR!!!

@Reiji: DW, Tom is in good hands. Right X? :D

Reiji Tabibito
2007-06-21, 11:51
@Reiji: DW, Tom is in good hands. Right X? :D

Good. BTW, I'm busy writing the introduction of the 82nd...it'll be a 1-2k word short at least...I'll post in the Fanfiction thread when it's done.

Keroko
2007-06-21, 11:55
Good. BTW, I'm busy writing the introduction of the 82nd...it'll be a 1-2k word short at least...I'll post in the Fanfiction thread when it's done.
Why there? Everyone posts his stuff here, introductions, developments, omake's. There's no need to rush it to the fanfiction thread.

Of course, there is the fact that I hardly ever check the fanfiction thread too. :heh:

tshouryuu
2007-06-21, 13:39
Holy S***!! The amount of backlogs is huge!! This is going to take a while to wade thru...

@Nightengale: :bow::bow::bow: You are the master indeed, I can't wait to read the final parts. What a great tale.

@LoweGear: Mai sure is one interesting character. So when are you going to write stories involving her?

@Reiji Tabibito: 4 OCs in one day?! You sure work fast.

@haiz123321: Interesting, but like others have said, quite a bit of many plot holes due to lack of information. Don't blame you though, With so many OCs, its rather easy to step onto other people's toes. Maybe I'll make a character relationship map when i got the time.

@everyone else: sorry if I did not leave comments. Just too much to wade thru.


PS. I got bored today and decided to craft a bad guy. I think this one needs to be balanced as I feel that its slightly overpowered. Hopefully it'll get me into the groove of writing "My name is Tais" stories again.
Name: Vidalia
Alias: "The Blasphemer"
Gender: Female
Age: Unknown. Looks 24 but estimated to be more than 158.
Birthday: Unknown
Birthplace: 79th Administered Word - Visalia
Seiyuu: Yuka Takana

Height: 162cm
Weight: 57Kg
Eyes: Brown
Hair: Neck length, Lime green
Clothing: Similar to the clothing of the priests of the God Empress but inversed with a large billowing cloak

Threat Level: S+
Magic Type: Runic
Magic Colour: Not applicable
Favored Element: Darkness
Specialty: Offensive spells
Device: Lost Logia

Status: Familiar
Beast Type: Canine
Master: Deceased (Dia Absical)

Profile:
Vidalia, the Blasphemer. Familiar of a deceased mage, Dia Absical, who due to Lost Logia, managed to stay alive despite losing her master to death. So loyal was she that even when her master died, she chose to unseal a pair of Lost Logia that her master owns but never used, in order to keep herself alive to spread the heresy of her master. She gain the name of "Blasphemer" because of this heresy.

Claiming that the God Empress S******* H***** is nothing but a lie and that the true God is actually one of the false one's lieutenants also known as K***. She preaches that the false empress is nothing more than a manifestation of the true God K***'s divine power. Her late master, through ancient texts, have found that only When Ky** starts to really believe there is nothing supernatural in the world, that is when the false one along with the formation of "SOS Brigade" appears and involve him, a supposingly normal human, into a world of the fantastic and supernatural.

There was no point in his involvement but why is it that he and not the supposed "God" gets to experience these strange events? Why was it the Esper, the Alien, the Time Traveler have revealed themselves to him and not the "God"? Why was it that when a new world was about to be created, that the false "God" would choose to bring him, and him alone along with her?

The answer to these questions Vidalia claims, is that Ky** is the True God and the rest simply lied to him in order to contain and control His true powers which are manifested in the form of the false one. And that that was the only way that His powers would be restricted and that He Himself would actively contain them and prevent them from going wild.
Vidalia has been found preaching her heresy among various in worlds that worship The God Empress, usually just outside the churches. This has led to many tragic events where believers of the God Empress would become enraged due to the heresy she preaches and attempt to punish her. In all cases, this ended in a bloodbath where none were spared with the exception of children "who are innocent and still have the ability of shaking off the lies spread by the false one's believers". This however does not stop her from inflicting painful but non permanent injuries on the children who attacked her as well.

Another interesting point is that even when confronted with paladins or enforcers, she would preach her master's findings until she got attacked. In all cases, she never attack first and she kills all that attacked her without any remorse but sparing all those that did not make any offensive moves. Also there are occasional sightings of her at various ancient sites that are built at the time of the God Empress's era. Up till today, it is unknown why she has appeared at these sites.

Devices:
As mention above, Vidalia does not use devices but Lost Logia instead. The Lost Logia that Vidalia has been seen using is part of a set, collectively known as the 27 True Runes, giving her access to runic magic. After extensive research, it was determined that she has 2 of the True Runes affixed to her, namely the True Blinking Rune and the Rune of Beginning. Although this was said to be impossible as no one can have 2 True Runes on them at one time, Vidalia seems to have found a way around this restriction.

Current analysis and evidence seems to indicate that she has split the Rune of Beginning into its 2 child runes, the bright shield and black sword runes, thereby getting around the restriction of one true rune per bearer. Also current speculation is that Vidalia is draining the energy produced by the 2 child runes trying to recombine in order to stay alive so that the True Blinking Rune can grant her immortality.


Abilities:

Offensive:
Flash Judgment - Vidalia summons a single dark blade and releases its energies in a single burst at the target

Twinkling Blade - Calling upon the dark powers of the black sword rune from inside herself, Vidalia radiates the killing energies directly at her foes, damaging them all and has a slight chance of instantly killing anyone too weak to resist the killing energies.

Shining Light - Similar to Twinkling Blade, Vidalia radiates light energies instead to damage her foes. This attack is weaker and does not have the instant killing abilities of Twinkling Blade.

Piercing One - Temporary binding the opponent, Vidalia summons 3 blades to pierce the opponent and denotes them in a burst of damaging dark energies.

Hungry Fiend - Summoning large amounts of dark shadowy blades covered with malignant red energy, Vidalia attacks her enemies with a rain of blades, each capable of dealing extreme damage to anything it hits. A mass attack, upgraded version of Flash Judgment.


Defensive:
Currently, no spells defensive in nature have been casted by Vidalia, who mostly dodges or counters the attack with a spell.


Healing:
Great Blessing - A light based healing spell that instantly heals some amount of damage.

Battle Oath - A much stronger version of Great Blessing but has a chance of sending Vidalia into a berserker fury, increasing her physical abilities but reducing her magical ones.

Forgiver Sign - Despite being a light base spell, this spell drains the life force of an opponent and feeding the energy drained to Vidalia, healing her of almost all injuries.


Support:
Teleport - A teleportation spell used by Vidalia to either teleport herself or non-combatants away. She also uses this spell to travel between worlds.


Other notes:
It is unconfirmed but it seems that whenever Vidalia uses her spells, it seems to highly upset the balance of her internal energies, causing her to take damage even when healing herself. This may indicate a possible weakness that could be exploited in order to capture her.

Meophist
2007-06-21, 13:44
Maple: Hey Ennis!
Ennis: …
Maple: Err… people are worried about you. Are you doing ok?
Ennis: …
Maple: I… heard you tried taking the enforcer exam. Don't worry too much about failing, not many people pass on their first try. It took me a couple of tries myself.
Ennis: …
Maple: If you like, I could give you some tips or advice for the enforcer exam…
Ennis: …
Maple: Hey, where are you going? Look, say something! If you're always going to be like that, nobody will ever understand what you want.
Ennis: [Sorry.]
Maple: At least that's something… I'm just trying to help.
Ennis: …
Maple: I'm sorry about what happened back then, it…
Ennis: [Kase.]
Maple: What?
Ennis: [You asked where I was going.]
Maple: Hey, what's Kase? Hey!Maple: Let's see, Kase… Looks like it's a person.
Profile — Kase Malidora
Name: Kase Malidora (カセ・マリドラ)
D.O.B.: 20/08/0060
Hair Colour: Blond
Eye Colour: Brown

History:
Kase lived alone with her mother in Altseima during her life. She has been diagnosed early with the magic disease Malfora, which typically ends the life of those afflicted early. Regardless, she lived a happy life and attended school normally.

Although her father has died before she was born, he has left her with a special Unison Device, which she keeps with her at all times, even though she never uses it. The Unison Device is unique in the non-inclusion of an AI or personality module. Although she does have a device and magic ability, her magical ability is untrained.

One day, Kase simply went missing. After a large search, she was found one week later, however, she seemed to have lost all of her previous memory. Miraculously, she no longer was afflicted with the disease when she was found. The causes for both are still under investigation.

After she was found, Kase acted very strangly even considering her loss of memory but nobody could figure out the cause. Kase soon disappeared again. She was found again by the 34th Lost Logia Forces but attacked so the 34th captured her.
Maple: The 34th Lost Logia Forces? I wonder if Ennis was still a part of it when she got captured. It seems like a recent even though, since it doesn't say anything about after the event. It's a strange case, but why is Ennis interested????: So, you think you can get some answers from her?
Ennis: *nods*
???: Alright, well it's worth a try. I'm opening the door now.
Ennis: …
Kase: Who are you? What do you want?
Ennis: …
Kase: I've been telling you guys, I'm sorry, I didn't mean to attack you guys like that. Just let me out of here.
Ennis: …
Kase: Hey, what spell are you casting now? Listen to me!
Ennis: …
Kase: I'm sorry I ran away, I didn't know what to do. No, I don't know how I ended up on that planet. Let me go!
Ennis: …
Kase: Are you listening to a word I…
Ennis: [Why did you kill her?]
Kase: Why did I what? I didn't kill anybody. It wasn't my fault she got hit. Hey, where are you going? Come back!
Ennis: …
???: Is that it? Alright, I'm closing the door now. Did you learn anything?
Ennis: [I don't like her.]
???: Huh? Hey, where are you going now? …He's already gone.Maple: It looks like I have mail. From Ennis?
To: Maple Stense
From: Ennis Jesca

Hello. Thank you for taking the time to talk to me. I'm sorry to have been worrying you and Quos.

After that incident in the 34th, I realised how much my weakness was affecting those around me. My own influence on the situation was negative and there was little I could do to change that. I wish to be able to change this so I'm going to work hard to change myself.

I appreciate your offers of help but I'm sure you're very busy. Please inform Quos that I do not hate him, and… good luck in finding your sister.

Thank you again,
Ennis
Maple: …That kid. I didn't quite expect this.From: Ennis Jesca
Subject: Kase Malidora

My scans of Kase have confirmed my suspicions: the one who was called "Kase Malidora" has died a while ago. The person we have in captivity is another consciousness in Kase's body.

During Kase's first disappearence, it seems that she may have died while fused with her Unison Device. As Malfora does not destroy or kill the body, this makes it possible that her UDs consciousness, despite the lack of AI or personality module, took over her body, which puts her in a constant fusion mode. Since the Malfora killed her, it disappeared, and without an AI, the UD would be without memory.

Since taking over the body, the UD seems to have gotten confused by the signals the body has been sending it. This confusion seems to have been built up over time. This is the reason why she is so unstable at the moment. Therapy is recommended.I feel like my writing is horrible…

Kha
2007-06-21, 14:04
I've spent the last two hours on an inspired writing spree when I should be sleeping... Pardon me if it's a little weird, I'm just so tired now...

Here it is, the definitive history of Kluize, told using an event during AlternateS. I think I might have referenced a few places out of my foggy head, but it doesn't look like it's going to cause a continuum void or a dimensional dislocation, so I think it's safe to be read.~Kluize~

“Wind: 14 degrees, 17 knots, bearings 050.”

A battle had begun at earnest in the streets of Deutchtown, a small skirmish in a war that would decide the fate of all Velka.

“Time: 1931 hrs. Date: 4th July MC 0068.”

Kluize let his watch down and glanced at a office block going down in the glorious Technicolor of spellfire.

“Right on time.”

He had gotten his bearings right. Now all that was left was to await the arrival of the guest of honor.

“You’re not going to just stand on the edge, are you?” Si Fong queried suddenly as he put down his bottled brew. “You might get hit.”

Kluize mutely looked back for a moment, then turned to face the pavement twenty stories below. His panda friend shrugged and took another swig. “You just don’t know when to take a break, Cap’n.”

He smirked. Break? He was taking a break. In fact, he wasn’t even supposed to be here; or rather, the Naaru insisted that he’d be somewhere more useful to them, but he wasn’t going to miss this chance for the world, or the multiverse for that matter. Therefore, he was technically skiving off.

His hand floated to his belt and unclipped the energy blade. The beamsabre wasn’t Kluize’s favorite weapon, but it was what his father was the most proficient with, so he had learned it. His personal favorite was the spear – it’s reach gave him a lot of options for combat, and it was in a way a memory of his mother, who taught him all that he knew of the weapon.

And so his weapon, which the locals called a “device”, was both, expanding and shrinking at his command. How many times had it been beaten down and rebuilt? He did not know, for many a time he had been unconscious while the changes took place.

A valiant Ancient Velka knight jumped out from his alleyway hiding place and cleaved through a pair of dark clergymen only to be slammed in the face with several hundred strings of magical projectiles. His body kicked and convulsed, and began to free-fall. His comrades remained safely hidden in their hole, alive and well, waiting for the breakthrough.

“Tsk, cowards,” he hissed. But he couldn’t blame them; because they were weak, they would never have made a difference other than being gloriously dead…

A bloodied brown topped girl painfully grinning at him as she lay fading in his arms, telling him that she was alright suddenly overwrote his vision, forcing him to blink it away before his emotions gripped him again.

The image that lingered in his mind, the last breath of his beautiful Sophia. One of the many girls he had been unable to save. It had been hard on him – he had finally made a new friend, and then in the chaos forgot to watch his back and because she shielded him, lost her almost immediately. It was a kind of survivor’s guilt, but the cut went deeper than that. He had something to say to her, but he never had the chance…

That was not, however, the end of the sordid string of deaths that he had been unable to prevent.

He once worked for a church, serving a cardinal who was as much a visionary as she was a preacher. He swore to protect her like he did for countless times before, so that she could lead the flock to redemption and eternal peace. All that was short lived; Kluize remembered an assassin who managed to sneak pass him and cut her down. The hitman was no match for the alerted and enraged Kluize, and the Cleric would never forget his face or his name: Artei.

And then, there was Allison. Her birth was cursed, and her position coveted. So many dark forces were working against someone with the purest of hearts. Kluize never understood how back then, and like a drone did his best to get the girl to safety. He made only one slip: he spared the life of one of the ninjas because the loser begged for it. And the murderer went back on it.

“To save a life was to not save another,” that was what his father had taught him. And he disregarded it, believing that as long as he was true to the Light, he’d have the power to protect everyone. But as time past, not matter how much he tried, nothing would change…

At first, he thought he had Fate to see him through this meaningless mess, but little did he know, her eyes were somewhere else. Nevertheless, he remained closed by and shielded her, believing that just loving her was enough. All went well; Riot 6 was formed, the rookies were trained, and the unit was scoring success after success. But just as suddenly, Riot 6 was no more, condemned and executed for high treason. Kluize knew it was politics at play, but with all legal channels blocked by a corrupt admiral, there was no way he could turn it around.

He gave up; he wanted out. There was nothing worth saving in the mortal worlds; there was nothing he could do. On that thought, he broke his device in two.

That was the last thing he remembered of those times.

------

Even more happened afterwards, but they are on little concern to him now. Kluize watched the street below as three spheres exploded with blue force, scattering the hastily erected barricades that stopped the TSAB Predator tanks from rolling through. He nodded to himself as he began preparing his mana. Down below, before the smoke cleared, he saw a young mage dart out, his cross spear in a blur as he worked his way through the horde of dei clones trying in vain to stop his slicing advance.

This was the chance Kluize had been waiting for. The chance to prevent all that he had experienced from to this poor fool. The chance to kill himself, when he was still known as Kha der Kleriker.

But he quickly stopped, and blinked. Someone else tore out of the fog on mechanical Pegasus-back, shooting blades and devices, screaming like an Amazon. Kluize almost dropped Thousand Cross from shock as a result. For that was none other than Sophia Alexei, the girl he once loved, the girl who died for him, and the girl he later took into his care when he found her wandering in the streets until he brought her to the convent. And who was that man with the familiar sword? His eyes widened further at the recognition, and his arm fell to his side. How could this be…?

Now someone else joined the party. Kluize could see Kha arguing with the blonde newcomer whose hair was tied into two pigtails by black ribbons. They looked like they were about to come to blows over something, but Kluize knew otherwise. He saw a twinkle in both their eyes…

Kluize heard Si Fong snicker, breaking his concentration. “I told you didn’t I? Nothing is fixed in the Eternal Dream…”

Thomas clipped his blade onto his belt again as Fate smiled, then took Kha’s hand and dragged him along to the new forward lines where Sophia, Artei, Carim and Acous have set up.

If this was his fate, if this was his outcome, then maybe this Kha would not go through the same misery as he had. Maybe, even killing him would have no effect on Kluize himself.

Kluize turned sharply and strided to his comrade. “It’s over. Time to go.”

The panda grinned and sealed his gourd. “Aye, Cap’n.”

As they teleported away, Kluize played the spectacle in his mind once more. He wasn’t going to take any chances with that boy. He was going to keep watching him. There was no one, other than himself, to have escaped destiny…

“Kha der Kleriker… Show me… if this really is your destiny!” :eyespin:

Reiji Tabibito
2007-06-21, 15:11
Why there? Everyone posts his stuff here, introductions, developments, omake's. There's no need to rush it to the fanfiction thread.

Of course, there is the fact that I hardly ever check the fanfiction thread too. :heh:

Well, to appease the masses, I'll post here, and in the FF thread when I've got more material.


Somewhere in Known Space…

Location: Aboard Secretariat Patrol Ship Delphinus
Year: Mid-0075
Time: 1350 MST

Mel and Arcas were on the bridge, keeping watch, waiting for the next call to come in; they were casually chatting about whatever topic struck them, as was their custom – the topic this time were their acquaintances within the Bureau.

“…so there I was, helping Hayate out with one of her cosplay things, right? Well, the character she was having me do wore a rather tight pair of leather pants. Needless to say, I was having some difficulty getting them on, so Hayate tried to help me pull the pants up. We’d finally gotten the pants over my legs, and were busy working the fly when the Wolkenritter walk in. Now picture this – me half naked, wearing tight pants, Hayate on her knees, with our hands working…THAT area.”

Mel giggled. “They must’ve been mad…”

“Mad doesn’t even begin to describe it – I didn’t think I’d walk out of that room alive – fortunately for me, Hayate and Rein-chan managed to explain the situation before I got the Hammer and Sword treatment. Alright, your turn now.”

“Well…” Mel started, but was cut off by the familiar chirp of incoming message traffic from Secretariat HQ.

Arcas brought the comm screen up and attempted to access the message – but ACCESS DENIED: PROVIDE PASSWORD flashed on the screen. Arcas frowned, and entered his password into the field. The screen responded instantaneously, but rather than acknowledge Arcas’ password, it spit out ACCESS DENIED: INVALID PASSWORD.

Arcas snarled out an oath, and Mel turned in her chair to face him. “What is it?”

“I can’t get access to this message – must require the Major’s passcode.”

Arcas slapped the comm button and spoke. “Major, I’ve got a message from Secretariat up here that needs your passcode.”

The voice of Major Sevasti Secastan came back a few seconds later. “Be right there.”

A minute or two later, Sevasti stepped onto the bridge and headed towards the captain’s chair. Arcas surrendered his spot and took up a position standing behind Mel in the pilot’s chair.

Sevasti entered his password, and the comm screen popped open. Sevasti read over the order, and his brow arched in puzzlement. “Well, I’ll be…”

“What is it, Shosa?” Mel asked.

“Seems we’re needed back on Mid-Childia.”

“Now?” Arcas said. “But we’ve barely been out here for half our regular TOD.”

“Well, it appears that our friends at TSAB and GDI have run into too many problems at the same time – so they asked for support from Secretariat.”

“Which means the RAF,” stated ‘Boomer’ MacFarn as he stepped onto the bridge.
“Okay, but why us?” Sevasti replied. “Arcas is right – we’ve only been out here for half our tour, and I believe that the Big Red Ones are due back on Mid-Childia in two weeks.”

Silence hung over the bridge as the Phantasms racked their brains for a possible explanation. Finally, someone spoke, their voice heavy and grave.

“I know why.”

“Care to share it with us, Arcas?”

“It’s the Church.”

“The Saint Church?” Mel responded. “The guys that Kha and the 21st work for?”

“The same,” Arcas affirmed.

“What does the Church have to do with this?” Boomer queried.

“If things got bad, the Church’d call back their Trinities to help out the TSAB and GDI. But if things got really bad, Carim – the current leader – would put pressure on Secretariat to assist.”

“I fail to see where this is going,” Sevasti ordered. “Spit it out.”

“Carim would ask her Trinity leaders who in RAF they could trust to do a bang-up job, and the first she’d ask would be-”

“-Kha,” Mel boldly stated. “Who would give her your name.”

“Which would mean Secretariat would call us,” Sevasti mused. “Very well. Himeya.”

The Delphinus’ AI appeared on the control console. “Yes, Major?”

“Set a course for Mid-Childia with all due haste, and inform Secretariat that we have received their orders.”

“Right away, sir.” The AI disappeared a moment later.

“All, right people, you know where you have to be – let’s get to it.”

The Phastasms dispersed – Sevasti and Mel remained in their chairs on the bridge, while Boomer headed back to the engine room, and Arcas left for the infirmary.

The Delphinus reversed course, lit the massive engine attached to its back, and rocketed off into the Black, headed for Mid-Childia.


Okay, so it's only about 750, but I think it's good for an intro.

Satty
2007-06-21, 15:45
Well, to appease the masses, I'll post here, and in the FF thread when I've got more material.


Somewhere in Known Space…

Location: Aboard Secretariat Patrol Ship Delphinus
Year: Mid-0075
Time: 1350 MST

Mel and Arcas were on the bridge, keeping watch, waiting for the next call to come in; they were casually chatting about whatever topic struck them, as was their custom – the topic this time were their acquaintances within the Bureau.

“…so there I was, helping Hayate out with one of her cosplay things, right? Well, the character she was having me do wore a rather tight pair of leather pants. Needless to say, I was having some difficulty getting them on, so Hayate tried to help me pull the pants up. We’d finally gotten the pants over my legs, and were busy working the fly when the Wolkenritter walk in. Now picture this – me half naked, wearing tight pants, Hayate on her knees, with our hands working…THAT area.”

Mel giggled. “They must’ve been mad…”

“Mad doesn’t even begin to describe it – I didn’t think I’d walk out of that room alive – fortunately for me, Hayate and Rein-chan managed to explain the situation before I got the Hammer and Sword treatment. Alright, your turn now.”

“Well…” Mel started, but was cut off by the familiar chirp of incoming message traffic from Secretariat HQ.

Arcas brought the comm screen up and attempted to access the message – but ACCESS DENIED: PROVIDE PASSWORD flashed on the screen. Arcas frowned, and entered his password into the field. The screen responded instantaneously, but rather than acknowledge Arcas’ password, it spit out ACCESS DENIED: INVALID PASSWORD.

Arcas snarled out an oath, and Mel turned in her chair to face him. “What is it?”

“I can’t get access to this message – must require the Major’s passcode.”

Arcas slapped the comm button and spoke. “Major, I’ve got a message from Secretariat up here that needs your passcode.”

The voice of Major Sevasti Secastan came back a few seconds later. “Be right there.”

A minute or two later, Sevasti stepped onto the bridge and headed towards the captain’s chair. Arcas surrendered his spot and took up a position standing behind Mel in the pilot’s chair.

Sevasti entered his password, and the comm screen popped open. Sevasti read over the order, and his brow arched in puzzlement. “Well, I’ll be…”

“What is it, Shosa?” Mel asked.

“Seems we’re needed back on Mid-Childia.”

“Now?” Arcas said. “But we’ve barely been out here for half our regular TOD.”

“Well, it appears that our friends at TSAB and GDI have run into too many problems at the same time – so they asked for support from Secretariat.”

“Which means the RAF,” stated ‘Boomer’ MacFarn as he stepped onto the bridge.
“Okay, but why us?” Sevasti replied. “Arcas is right – we’ve only been out here for half our tour, and I believe that the Big Red Ones are due back on Mid-Childia in two weeks.”

Silence hung over the bridge as the Phantasms racked their brains for a possible explanation. Finally, someone spoke, their voice heavy and grave.

“I know why.”

“Care to share it with us, Arcas?”

“It’s the Church.”

“The Saint Church?” Mel responded. “The guys that Kha and the 21st work for?”

“The same,” Arcas affirmed.

“What does the Church have to do with this?” Boomer queried.

“If things got bad, the Church’d call back their Trinities to help out the TSAB and GDI. But if things got really bad, Carim – the current leader – would put pressure on Secretariat to assist.”

“I fail to see where this is going,” Sevasti ordered. “Spit it out.”

“Carim would ask her Trinity leaders who in RAF they could trust to do a bang-up job, and the first she’d ask would be-”

“-Kha,” Mel boldly stated. “Who would give her your name.”

“Which would mean Secretariat would call us,” Sevasti mused. “Very well. Himeya.”

The Delphinus’ AI appeared on the control console. “Yes, Major?”

“Set a course for Mid-Childia with all due haste, and inform Secretariat that we have received their orders.”

“Right away, sir.” The AI disappeared a moment later.

“All, right people, you know where you have to be – let’s get to it.”

The Phastasms dispersed – Sevasti and Mel remained in their chairs on the bridge, while Boomer headed back to the engine room, and Arcas left for the infirmary.

The Delphinus reversed course, lit the massive engine attached to its back, and rocketed off into the Black, headed for Mid-Childia.


Okay, so it's only about 750, but I think it's good for an intro.

Wow...it's interesting...

Mow Yun
2007-06-21, 16:26
Metal bars...darkened, brick walls, a rocky floor... and a mysterious figure in the hallway. I ran torwards him, as though I knew perfectly well who this stranger was. As I came within several arms' reach of the man, he turned torwards me and my body froze. I couldn't move as he reached towards me and grabbed me with his right arm, lifting me up. His other hand came into view holding a needle filled with mysterious fluid. He drew back his hand, then stabbed me in the arm...
I awoke with a start. I expected to see the dark, dirty ceiling of that dungeon again, but only the clean metal and bright white lights of the Time Space Administration Bureau's medical ward greeted me. I remembered being dispatched to a rocky wasteland world to protect some Enforcers, but...the last thing I remembered was transferring myself back to Mid-Childa. Yet... I don't know of any magic, mistake or not, that could change someone's...clothing to... this...frilly outfit...? I looked over myself, and apparently somebody had taken the liberty of replacing my outfit with something that was absolutely ridiculous. A very happy and somewhat familiar female voice to my left side alerted me to the sole other presence in the medical ward.
"So you're awake, huh? You've been out for most of today, Krystal. When the staff brought you in, you didn't look so good. You probably exerted yourself too much again, didn't you."
Knight Shamal, one of the Wolkenritter. Programs, like myself, and they too have a rather dark past behind them. The similarities pretty much end there, though. The Wolkenritter were much stronger than someone like me, and were pretty much the personal guard of the current Mistress of the Night Sky, Hayate Yagami. I had heard about them on many occasions, even once tried to protect a small town from their assault, as Dracatouguze reminded me several years back, during my first recent encounter with them. I had forgotten all of that, and my device had to refresh me on this information. They were a fearsome force, both in looks and in combat. Apparently they were far more than simple programs that zealously guarded their master, the master of the Book of Darkness What intrigued me was, why would a Velka Knight force such...frilly clothing on their patients? I didn't quite know what to say.
"Erm...I guess so...umm, Knight Shamal...what's up with this...outfit...?"
She looked pleasantly surprised, perhaps at the mention of her title, or with my mention of her choice of medical clothing. Maybe both, I couldn't tell.
"Oh... Hayate told me that she needed someone to try those on!" I couldn't make heads or tails of this new information, but before I could ask why she had already whisked me out of the room. I attracted an array of suprised and mildly amused glances and the occasional burst of laughter as Shamal dragged me across the entire building to Hayate Yagami's quarters. As we dashed through empty hallways and crowded rooms, I thought I heard the Velka Knight mutter something to herself about "maids and Vita resisting their advances." An agonizing chunk of time later, the two of us had reached a bland looking door at the end of a hallway. As Shamal pressed the buzzer with her giddy expression on her face, I somehow knew I would be dreading the next several hours. Inwardly, I promised myself that I would never overexert myself to that extent again, as well to judge people not by their past or their associations, but by their current actions.

The door opened, and my heart sank.

I think I butchered Shamal's personality, but it took me about 3-4 hours to write that short post up. : /
I now need to think of something devious for Hayate :P

Keroko
2007-06-21, 16:48
PS. I got bored today and decided to craft a bad guy. I think this one needs to be balanced as I feel that its slightly overpowered. Hopefully it'll get me into the groove of writing "My name is Tais" stories again.
Name: Vidalia
Alias: "The Blasphemer"
Gender: Female
Age: Unknown. Looks 24 but estimated to be more than 158.
Birthday: Unknown
Birthplace: 79th Administered Word - Visalia
Seiyuu: Yuka Takana

Height: 162cm
Weight: 57Kg
Eyes: Brown
Hair: Neck length, Lime green
Clothing: Similar to the clothing of the priests of the God Empress but inversed with a large billowing cloak

Threat Level: S+
Magic Type: Runic
Magic Colour: Not applicable
Favored Element: Darkness
Specialty: Offensive spells
Device: Lost Logia

Status: Familiar
Beast Type: Canine
Master: Deceased (Dia Absical)

Profile:
Vidalia, the Blasphemer. Familiar of a deceased mage, Dia Absical, who due to Lost Logia, managed to stay alive despite losing her master to death. So loyal was she that even when her master died, she chose to unseal a pair of Lost Logia that her master owns but never used, in order to keep herself alive to spread the heresy of her master. She gain the name of "Blasphemer" because of this heresy.

Claiming that the God Empress S******* H***** is nothing but a lie and that the true God is actually one of the false one's lieutenants also known as K***. She preaches that the false empress is nothing more than a manifestation of the true God K***'s divine power. Her late master, through ancient texts, have found that only When Ky** starts to really believe there is nothing supernatural in the world, that is when the false one along with the formation of "SOS Brigade" appears and involve him, a supposingly normal human, into a world of the fantastic and supernatural.

There was no point in his involvement but why is it that he and not the supposed "God" gets to experience these strange events? Why was it the Esper, the Alien, the Time Traveler have revealed themselves to him and not the "God"? Why was it that when a new world was about to be created, that the false "God" would choose to bring him, and him alone along with her?

The answer to these questions Vidalia claims, is that Ky** is the True God and the rest simply lied to him in order to contain and control His true powers which are manifested in the form of the false one. And that that was the only way that His powers would be restricted and that He Himself would actively contain them and prevent them from going wild.
Vidalia has been found preaching her heresy among various in worlds that worship The God Empress, usually just outside the churches. This has led to many tragic events where believers of the God Empress would become enraged due to the heresy she preaches and attempt to punish her. In all cases, this ended in a bloodbath where none were spared with the exception of children "who are innocent and still have the ability of shaking off the lies spread by the false one's believers". This however does not stop her from inflicting painful but non permanent injuries on the children who attacked her as well.

Another interesting point is that even when confronted with paladins or enforcers, she would preach her master's findings until she got attacked. In all cases, she never attack first and she kills all that attacked her without any remorse but sparing all those that did not make any offensive moves. Also there are occasional sightings of her at various ancient sites that are built at the time of the God Empress's era. Up till today, it is unknown why she has appeared at these sites.

Devices:
As mention above, Vidalia does not use devices but Lost Logia instead. The Lost Logia that Vidalia has been seen using is part of a set, collectively known as the 27 True Runes, giving her access to runic magic. After extensive research, it was determined that she has 2 of the True Runes affixed to her, namely the True Blinking Rune and the Rune of Beginning. Although this was said to be impossible as no one can have 2 True Runes on them at one time, Vidalia seems to have found a way around this restriction.

Current analysis and evidence seems to indicate that she has split the Rune of Beginning into its 2 child runes, the bright shield and black sword runes, thereby getting around the restriction of one true rune per bearer. Also current speculation is that Vidalia is draining the energy produced by the 2 child runes trying to recombine in order to stay alive so that the True Blinking Rune can grant her immortality.


Abilities:

Offensive:
Flash Judgment - Vidalia summons a single dark blade and releases its energies in a single burst at the target

Twinkling Blade - Calling upon the dark powers of the black sword rune from inside herself, Vidalia radiates the killing energies directly at her foes, damaging them all and has a slight chance of instantly killing anyone too weak to resist the killing energies.

Shining Light - Similar to Twinkling Blade, Vidalia radiates light energies instead to damage her foes. This attack is weaker and does not have the instant killing abilities of Twinkling Blade.

Piercing One - Temporary binding the opponent, Vidalia summons 3 blades to pierce the opponent and denotes them in a burst of damaging dark energies.

Hungry Fiend - Summoning large amounts of dark shadowy blades covered with malignant red energy, Vidalia attacks her enemies with a rain of blades, each capable of dealing extreme damage to anything it hits. A mass attack, upgraded version of Flash Judgment.


Defensive:
Currently, no spells defensive in nature have been casted by Vidalia, who mostly dodges or counters the attack with a spell.


Healing:
Great Blessing - A light based healing spell that instantly heals some amount of damage.

Battle Oath - A much stronger version of Great Blessing but has a chance of sending Vidalia into a berserker fury, increasing her physical abilities but reducing her magical ones.

Forgiver Sign - Despite being a light base spell, this spell drains the life force of an opponent and feeding the energy drained to Vidalia, healing her of almost all injuries.


Support:
Teleport - A teleportation spell used by Vidalia to either teleport herself or non-combatants away. She also uses this spell to travel between worlds.


Other notes:
It is unconfirmed but it seems that whenever Vidalia uses her spells, it seems to highly upset the balance of her internal energies, causing her to take damage even when healing herself. This may indicate a possible weakness that could be exploited in order to capture her.

And thus chaos takes root in yet another member. :heh:

Well, to appease the masses, I'll post here, and in the FF thread when I've got more material.


Somewhere in Known Space…

Location: Aboard Secretariat Patrol Ship Delphinus
Year: Mid-0075
Time: 1350 MST

Mel and Arcas were on the bridge, keeping watch, waiting for the next call to come in; they were casually chatting about whatever topic struck them, as was their custom – the topic this time were their acquaintances within the Bureau.

“…so there I was, helping Hayate out with one of her cosplay things, right? Well, the character she was having me do wore a rather tight pair of leather pants. Needless to say, I was having some difficulty getting them on, so Hayate tried to help me pull the pants up. We’d finally gotten the pants over my legs, and were busy working the fly when the Wolkenritter walk in. Now picture this – me half naked, wearing tight pants, Hayate on her knees, with our hands working…THAT area.”

Mel giggled. “They must’ve been mad…”

“Mad doesn’t even begin to describe it – I didn’t think I’d walk out of that room alive – fortunately for me, Hayate and Rein-chan managed to explain the situation before I got the Hammer and Sword treatment. Alright, your turn now.”

“Well…” Mel started, but was cut off by the familiar chirp of incoming message traffic from Secretariat HQ.

Arcas brought the comm screen up and attempted to access the message – but ACCESS DENIED: PROVIDE PASSWORD flashed on the screen. Arcas frowned, and entered his password into the field. The screen responded instantaneously, but rather than acknowledge Arcas’ password, it spit out ACCESS DENIED: INVALID PASSWORD.

Arcas snarled out an oath, and Mel turned in her chair to face him. “What is it?”

“I can’t get access to this message – must require the Major’s passcode.”

Arcas slapped the comm button and spoke. “Major, I’ve got a message from Secretariat up here that needs your passcode.”

The voice of Major Sevasti Secastan came back a few seconds later. “Be right there.”

A minute or two later, Sevasti stepped onto the bridge and headed towards the captain’s chair. Arcas surrendered his spot and took up a position standing behind Mel in the pilot’s chair.

Sevasti entered his password, and the comm screen popped open. Sevasti read over the order, and his brow arched in puzzlement. “Well, I’ll be…”

“What is it, Shosa?” Mel asked.

“Seems we’re needed back on Mid-Childia.”

“Now?” Arcas said. “But we’ve barely been out here for half our regular TOD.”

“Well, it appears that our friends at TSAB and GDI have run into too many problems at the same time – so they asked for support from Secretariat.”

“Which means the RAF,” stated ‘Boomer’ MacFarn as he stepped onto the bridge.
“Okay, but why us?” Sevasti replied. “Arcas is right – we’ve only been out here for half our tour, and I believe that the Big Red Ones are due back on Mid-Childia in two weeks.”

Silence hung over the bridge as the Phantasms racked their brains for a possible explanation. Finally, someone spoke, their voice heavy and grave.

“I know why.”

“Care to share it with us, Arcas?”

“It’s the Church.”

“The Saint Church?” Mel responded. “The guys that Kha and the 21st work for?”

“The same,” Arcas affirmed.

“What does the Church have to do with this?” Boomer queried.

“If things got bad, the Church’d call back their Trinities to help out the TSAB and GDI. But if things got really bad, Carim – the current leader – would put pressure on Secretariat to assist.”

“I fail to see where this is going,” Sevasti ordered. “Spit it out.”

“Carim would ask her Trinity leaders who in RAF they could trust to do a bang-up job, and the first she’d ask would be-”

“-Kha,” Mel boldly stated. “Who would give her your name.”

“Which would mean Secretariat would call us,” Sevasti mused. “Very well. Himeya.”

The Delphinus’ AI appeared on the control console. “Yes, Major?”

“Set a course for Mid-Childia with all due haste, and inform Secretariat that we have received their orders.”

“Right away, sir.” The AI disappeared a moment later.

“All, right people, you know where you have to be – let’s get to it.”

The Phastasms dispersed – Sevasti and Mel remained in their chairs on the bridge, while Boomer headed back to the engine room, and Arcas left for the infirmary.

The Delphinus reversed course, lit the massive engine attached to its back, and rocketed off into the Black, headed for Mid-Childia.


Okay, so it's only about 750, but I think it's good for an intro.

It is, and the way you made the link to several other characters and the TSAB was nicely done too.

I've spent the last two hours on an inspired writing spree when I should be sleeping... Pardon me if it's a little weird, I'm just so tired now...

Here it is, the definitive history of Kluize, told using an event during AlternateS. I think I might have referenced a few places out of my foggy head, but it doesn't look like it's going to cause a continuum void or a dimensional dislocation, so I think it's safe to be read.~Kluize~

“Wind: 14 degrees, 17 knots, bearings 050.”

A battle had begun at earnest in the streets of Deutchtown, a small skirmish in a war that would decide the fate of all Velka.

“Time: 1931 hrs. Date: 4th July MC 0068.”

Kluize let his watch down and glanced at a office block going down in the glorious Technicolor of spellfire.

“Right on time.”

He had gotten his bearings right. Now all that was left was to await the arrival of the guest of honor.

“You’re not going to just stand on the edge, are you?” Si Fong queried suddenly as he put down his bottled brew. “You might get hit.”

Kluize mutely looked back for a moment, then turned to face the pavement twenty stories below. His panda friend shrugged and took another swig. “You just don’t know when to take a break, Cap’n.”

He smirked. Break? He was taking a break. In fact, he wasn’t even supposed to be here; or rather, the Naaru insisted that he’d be somewhere more useful to them, but he wasn’t going to miss this chance for the world, or the multiverse for that matter. Therefore, he was technically skiving off.

His hand floated to his belt and unclipped the energy blade. The beamsabre wasn’t Kluize’s favorite weapon, but it was what his father was the most proficient with, so he had learned it. His personal favorite was the spear – it’s reach gave him a lot of options for combat, and it was in a way a memory of his mother, who taught him all that he knew of the weapon.

And so his weapon, which the locals called a “device”, was both, expanding and shrinking at his command. How many times had it been beaten down and rebuilt? He did not know, for many a time he had been unconscious while the changes took place.

A valiant Ancient Velka knight jumped out from his alleyway hiding place and cleaved through a pair of dark clergymen only to be slammed in the face with several hundred strings of magical projectiles. His body kicked and convulsed, and began to free-fall. His comrades remained safely hidden in their hole, alive and well, waiting for the breakthrough.

“Tsk, cowards,” he hissed. But he couldn’t blame them; because they were weak, they would never have made a difference other than being gloriously dead…

A bloodied brown topped girl painfully grinning at him as she lay fading in his arms, telling him that she was alright suddenly overwrote his vision, forcing him to blink it away before his emotions gripped him again.

The image that lingered in his mind, the last breath of his beautiful Sophia. One of the many girls he had been unable to save. It had been hard on him – he had finally made a new friend, and then in the chaos forgot to watch his back and because she shielded him, lost her almost immediately. It was a kind of survivor’s guilt, but the cut went deeper than that. He had something to say to her, but he never had the chance…

That was not, however, the end of the sordid string of deaths that he had been unable to prevent.

He once worked for a church, serving a cardinal who was as much a visionary as she was a preacher. He swore to protect her like he did for countless times before, so that she could lead the flock to redemption and eternal peace. All that was short lived; Kluize remembered an assassin who managed to sneak pass him and cut her down. The hitman was no match for the alerted and enraged Kluize, and the Cleric would never forget his face or his name: Artei.

And then, there was Allison. Her birth was cursed, and her position coveted. So many dark forces were working against someone with the purest of hearts. Kluize never understood how back then, and like a drone did his best to get the girl to safety. He made only one slip: he spared the life of one of the ninjas because the loser begged for it. And the murderer went back on it.

“To save a life was to not save another,” that was what his father had taught him. And he disregarded it, believing that as long as he was true to the Light, he’d have the power to protect everyone. But as time past, not matter how much he tried, nothing would change…

At first, he thought he had Fate to see him through this meaningless mess, but little did he know, her eyes were somewhere else. Nevertheless, he remained closed by and shielded her, believing that just loving her was enough. All went well; Riot 6 was formed, the rookies were trained, and the unit was scoring success after success. But just as suddenly, Riot 6 was no more, condemned and executed for high treason. Kluize knew it was politics at play, but with all legal channels blocked by a corrupt admiral, there was no way he could turn it around.

He gave up; he wanted out. There was nothing worth saving in the mortal worlds; there was nothing he could do. On that thought, he broke his device in two.

That was the last thing he remembered of those times.

------

Even more happened afterwards, but they are on little concern to him now. Kluize watched the street below as three spheres exploded with blue force, scattering the hastily erected barricades that stopped the TSAB Predator tanks from rolling through. He nodded to himself as he began preparing his mana. Down below, before the smoke cleared, he saw a young mage dart out, his cross spear in a blur as he worked his way through the horde of dei clones trying in vain to stop his slicing advance.

This was the chance Kluize had been waiting for. The chance to prevent all that he had experienced from to this poor fool. The chance to kill himself, when he was still known as Kha der Kleriker.

But he quickly stopped, and blinked. Someone else tore out of the fog on mechanical Pegasus-back, shooting blades and devices, screaming like an Amazon. Kluize almost dropped Thousand Cross from shock as a result. For that was none other than Sophia Alexei, the girl he once loved, the girl who died for him, and the girl he later took into his care when he found her wandering in the streets until he brought her to the convent. And who was that man with the familiar sword? His eyes widened further at the recognition, and his arm fell to his side. How could this be…?

Now someone else joined the party. Kluize could see Kha arguing with the blonde newcomer whose hair was tied into two pigtails by black ribbons. They looked like they were about to come to blows over something, but Kluize knew otherwise. He saw a twinkle in both their eyes…

Kluize heard Si Fong snicker, breaking his concentration. “I told you didn’t I? Nothing is fixed in the Eternal Dream…”

Thomas clipped his blade onto his belt again as Fate smiled, then took Kha’s hand and dragged him along to the new forward lines where Sophia, Artei, Carim and Acous have set up.

If this was his fate, if this was his outcome, then maybe this Kha would not go through the same misery as he had. Maybe, even killing him would have no effect on Kluize himself.

Kluize turned sharply and strided to his comrade. “It’s over. Time to go.”

The panda grinned and sealed his gourd. “Aye, Cap’n.”

As they teleported away, Kluize played the spectacle in his mind once more. He wasn’t going to take any chances with that boy. He was going to keep watching him. There was no one, other than himself, to have escaped destiny…

“Kha der Kleriker… Show me… if this really is your destiny!” :eyespin:

.... I am not sure what to think of this. It's confusing the hell outa me, but for now it looks like some sort of alternate reallity thingy.

Maple: Hey Ennis!
Ennis: …
Maple: Err… people are worried about you. Are you doing ok?
Ennis: …
Maple: I… heard you tried taking the enforcer exam. Don't worry too much about failing, not many people pass on their first try. It took me a couple of tries myself.
Ennis: …
Maple: If you like, I could give you some tips or advice for the enforcer exam…
Ennis: …
Maple: Hey, where are you going? Look, say something! If you're always going to be like that, nobody will ever understand what you want.
Ennis: [Sorry.]
Maple: At least that's something… I'm just trying to help.
Ennis: …
Maple: I'm sorry about what happened back then, it…
Ennis: [Kase.]
Maple: What?
Ennis: [You asked where I was going.]
Maple: Hey, what's Kase? Hey!Maple: Let's see, Kase… Looks like it's a person.
Profile — Kase Malidora
Name: Kase Malidora (カセ・マリドラ)
D.O.B.: 20/08/0060
Hair Colour: Blond
Eye Colour: Brown

History:
Kase lived alone with her mother in Altseima during her life. She has been diagnosed early with the magic disease Malfora, which typically ends the life of those afflicted early. Regardless, she lived a happy life and attended school normally.

Although her father has died before she was born, he has left her with a special Unison Device, which she keeps with her at all times, even though she never uses it. The Unison Device is unique in the non-inclusion of an AI or personality module. Although she does have a device and magic ability, her magical ability is untrained.

One day, Kase simply went missing. After a large search, she was found one week later, however, she seemed to have lost all of her previous memory. Miraculously, she no longer was afflicted with the disease when she was found. The causes for both are still under investigation.

After she was found, Kase acted very strangly even considering her loss of memory but nobody could figure out the cause. Kase soon disappeared again. She was found again by the 34th Lost Logia Forces but attacked so the 34th captured her.
Maple: The 34th Lost Logia Forces? I wonder if Ennis was still a part of it when she got captured. It seems like a recent even though, since it doesn't say anything about after the event. It's a strange case, but why is Ennis interested????: So, you think you can get some answers from her?
Ennis: *nods*
???: Alright, well it's worth a try. I'm opening the door now.
Ennis: …
Kase: Who are you? What do you want?
Ennis: …
Kase: I've been telling you guys, I'm sorry, I didn't mean to attack you guys like that. Just let me out of here.
Ennis: …
Kase: Hey, what spell are you casting now? Listen to me!
Ennis: …
Kase: I'm sorry I ran away, I didn't know what to do. No, I don't know how I ended up on that planet. Let me go!
Ennis: …
Kase: Are you listening to a word I…
Ennis: [Why did you kill her?]
Kase: Why did I what? I didn't kill anybody. It wasn't my fault she got hit. Hey, where are you going? Come back!
Ennis: …
???: Is that it? Alright, I'm closing the door now. Did you learn anything?
Ennis: [I don't like her.]
???: Huh? Hey, where are you going now? …He's already gone.Maple: It looks like I have mail. From Ennis?
To: Maple Stense
From: Ennis Jesca

Hello. Thank you for taking the time to talk to me. I'm sorry to have been worrying you and Quos.

After that incident in the 34th, I realised how much my weakness was affecting those around me. My own influence on the situation was negative and there was little I could do to change that. I wish to be able to change this so I'm going to work hard to change myself.

I appreciate your offers of help but I'm sure you're very busy. Please inform Quos that I do not hate him, and… good luck in finding your sister.

Thank you again,
Ennis
Maple: …That kid. I didn't quite expect this.From: Ennis Jesca
Subject: Kase Malidora

My scans of Kase have confirmed my suspicions: the one who was called "Kase Malidora" has died a while ago. The person we have in captivity is another consciousness in Kase's body.

During Kase's first disappearence, it seems that she may have died while fused with her Unison Device. As Malfora does not destroy or kill the body, this makes it possible that her UDs consciousness, despite the lack of AI or personality module, took over her body, which puts her in a constant fusion mode. Since the Malfora killed her, it disappeared, and without an AI, the UD would be without memory.

Since taking over the body, the UD seems to have gotten confused by the signals the body has been sending it. This confusion seems to have been built up over time. This is the reason why she is so unstable at the moment. Therapy is recommended.I feel like my writing is horrible…

A full unision character? Awesomness in progress there.

Metal bars...darkened, brick walls, a rocky floor... and a mysterious figure in the hallway. I ran torwards him, as though I knew perfectly well who this stranger was. As I came within several arms' reach of the man, he turned torwards me and my body froze. I couldn't move as he reached towards me and grabbed me with his right arm, lifting me up. His other hand came into view holding a needle filled with mysterious fluid. He drew back his hand, then stabbed me in the arm...
I awoke with a start. I expected to see the dark, dirty ceiling of that dungeon again, but only the clean metal and bright white lights of the Time Space Administration Bureau's medical ward greeted me. I remembered being dispatched to a rocky wasteland world to protect some Enforcers, but...the last thing I remembered was transferring myself back to Mid-Childa. Yet... I don't know of any magic, mistake or not, that could change someone's...clothing to... this...frilly outfit...? I looked over myself, and apparently somebody had taken the liberty of replacing my outfit with something that was absolutely ridiculous. A very happy and somewhat familiar female voice to my left side alerted me to the sole other presence in the medical ward.
"So you're awake, huh? You've been out for most of today, Krystal. When the staff brought you in, you didn't look so good. You probably exerted yourself too much again, didn't you."
Knight Shamal, one of the Wolkenritter. Programs, like myself, and they too have a rather dark past behind them. The similarities pretty much end there, though. The Wolkenritter were much stronger than someone like me, and were pretty much the personal guard of the current Mistress of the Night Sky, Hayate Yagami. I had heard about them on many occasions, even once tried to protect a small town from their assault, as Dracatouguze reminded me several years back, during my first recent encounter with them. I had forgotten all of that, and my device had to refresh me on this information. They were a fearsome force, both in looks and in combat. Apparently they were far more than simple programs that zealously guarded their master, the master of the Book of Darkness What intrigued me was, why would a Velka Knight force such...frilly clothing on their patients? I didn't quite know what to say.
"Erm...I guess so...umm, Knight Shamal...what's up with this...outfit...?"
She looked pleasantly surprised, perhaps at the mention of her title, or with my mention of her choice of medical clothing. Maybe both, I couldn't tell.
"Oh... Hayate told me that she needed someone to try those on!" I couldn't make heads or tails of this new information, but before I could ask why she had already whisked me out of the room. I attracted an array of suprised and mildly amused glances and the occasional burst of laughter as Shamal dragged me across the entire building to Hayate Yagami's quarters. As we dashed through empty hallways and crowded rooms, I thought I heard the Velka Knight mutter something to herself about "maids and Vita resisting their advances." An agonizing chunk of time later, the two of us had reached a bland looking door at the end of a hallway. As Shamal pressed the buzzer with her giddy expression on her face, I somehow knew I would be dreading the next several hours. Inwardly, I promised myself that I would never overexert myself to that extent again, as well to judge people not by their past or their associations, but by their current actions.

The door opened, and my heart sank.

I think I butchered Shamal's personality, but it took me about 3-4 hours to write that short post up. : /
I now need to think of something devious for Hayate :P

Cosplay mistress Yagami Hayate strikes again. :heh: Now what is beyond that door that seems to terrify her so?

Mow Yun
2007-06-21, 17:02
Well, I was thinking that she thinks that "if Shamal was like this, what would her master be like?" n____n

Reiji Tabibito
2007-06-21, 17:09
Okay, now that the 82nd's been introduced, the next step is to write the reunion bit for when they land on Mid-Childia. Which brings me to the point of this post.

@ Kha, Aaron008R, Keroko, Fuyu no Sora, Saint X, USB500, and Ratler:

Someone in the 82nd knows characters you've created - would they be available for a surprise party for the 82nd (minus Sevasti - he'd be reporting to superiors in Secretariat) on the Mid-Childian equivalent of 7:00 Friday night @ Satashi's infamous bar run by Haseo?

Let me clarify

Kha's characters: Kha & the 21st, and Gard and the Zakums

Aaron008R: Aurion & the Phantoms

Fuyu no Sora: Cass Ivanov & the Blue Flames

Saint X: Kyla Scrya & anyone who's serving on the Silvana @ the time of CrosyS

Keroko: Keroko & the Rogues

Ratler: Alexander Ivanov

USB 500: Annabelle & Leonidas, Alexandra, Hikki, and Shinnosuke

If not, then I understand. But the more, the merrier.

Thanks.:D