Oh.. .yeah I've been MIA on the series threads for the most part of the series I'm watching (or at least collecting for later)... there's an air of obnoxious otaku-ism in some of them and I'd rather not start hurling brickbats while the story unfolds.
I didn't list a few others - I've got the first few episodes of IS and the Zombie Desu Ka series on queue for a probationary look. And of course, the Ore ni Imouto 'true route' is firing up so I'm following that. I dropped Dragon Crisis pretty fast and I don't know why several people thought I'd like Beelzebub O.o ... I don't think they're grokking my sense of interest. There's several others that might be interesting if I didn't just feel like they were rehashes of things I already have several excellent examples of. If its disposable entertainment, I have other things I can watch or do.
It took me a while in Dragon Age to realize that everyone was just standing around off-stage before my arrival would trigger events. I thought there was a Big Clock, so that was disappointing.
Yeah, there's no reason that there couldn't be a synchronized off-stage tracking of events that happen with or without you. It doesn't even have to be clock based, it could be 'turn step' based using some internal clock (so you can get up and go eat without fear of disaster or be able to pause/save/quit).
Once I figured that out, I was able to cavort all over the place and muck around in back corners of Dragon Age... took a lot of the tension away.
I vaguely remember a couple of rpgs back in the 90s there were actually clock-based but damn me if I can remember names. The 'nerfing' of MMOs and RPGs just rolls around as we bubble-wrap all the little slugs from failure or effort
Let me know when your 'catgirl heavy fantasy mythos' is funded... I suspect Saintess will trample me to be the first in line.
The Skyrim trailer is very pretty... but I must admit I never finished Oblivion - I'd always get to a certain point and then just kind of wander off.
Something that's crossed my mind recently with all the Dragon Age playing and reading previews of Skyrim: why doesn't one of these big RPG companies try making a game with a dynamic campaign? Sure, the choices you make in Dragon Age have an impact, but for the most part the world waits around for you to hit triggers.
With a dynamic campaign, you're demon/darkspawn/etc. invasion would get worse as you travel around unless you take concrete steps to solve it. It would also add a sense of tension to the proceedings: mistakes could prove costly. And getting the "true end" instead of merely a "good end" would become a matter of skill rather than just time sunk into the game.
The limited amount of time you'd have to solve things would probably result in a shorter game that takes more playthroughs to experience in full, which could be a good or a bad things depending on your perspective - as a VN player, I will admit that replaying scenes shared between routes can get a bit annoying.
Unfortunately I lack tens of millions in funding, so my catgirl heavy fantasy mythos is unlikely to appear in dynamic campaigned A list RPG form anytime soon.
You're getting a lot of what I'd consider my favourite shows of this season, although I'd try and avoid spoilers for Madoka if I were you. This being an original series, I'm always careful in the 12-24 hours between airing and me getting around to watching a sub.
I'm surprised how much I'm loving Dragon Age because while I come from a family of fantasy nerds, I tend to end up stalling fairly early on in most RPGs... I think Dungeon Siege (which is pretty action oriented for an RPG) and some Neverwinter Nights LAN games were the only exception. Which is odd because I'm pretty much responsible for my uncle's RPG addiction: he bought Baldur's Gate II (remember, fantasy nerd) but found it too complicated as an RPG newbie, so I suggested Dungeon Siege. He's since worked his way up from Dungeon Siege to Neverwinter Nights to Dragon Age and back to BGII with a stopover in Oblivion, although his daughter (a big Oblivion fan) thinks Baldur's Gate II looks boring due to the dated tech... kids these days never lived through the DOS era.
The Elder Scrolls 5 gameplay trailer that just came out looks amazing too but I'm not sure I'll find it as addictive as Dragon Age due to the less storyline driven focus and the fact you only get to pimp out one character with awesome loot rather than a whole party: http://techreport.com/discussions.x/20476
I think its in the same vein as those huge pointy hair bows that resemble cat ears (like my avatar Tomoko wears). Not explicitly nekomimimode but referential.
My anime watching has been almost nil the last month. I'm still downloading a bunch but the time has been spent gaming. The current MMO in the household is Everquest2 (a romp into nostalgia), and otherwise its been mah jong or sessions of Steam games (Alien Swarm, Greed Corp, L4D2, etc).
Currently archiving Magica, Hourou Musuko, Yumekei Merry, Kimi ni Todoke.... however, I still have a handful of series from *last* season I haven't finished yet.
I've also really been digging Madoka Magica, although my fanboyism has been slacking a bit in the past week or so in favour of devoting energy to Dragon Age - I normally only associate this sort of compulsion to play with Borderlands LAN sessions and the later chapters of very good VNs.
I've been 'acquiring' it, but haven't had a chance to watch. I *have* gotten to see the first ep of the Merry series, otoh. That show had some nice touches... though I found the 'villain' ponderous and annoying. January is always a bad time for hobbies between tax prep, FAFSA, classes, contract-seeking, etc.