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Artists Alike and from Afar
Drawing, CGing Techniques and Discussion
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Drawing, CGing Techniques and Discussion
I don't think it's a sad thing about art nozomi, every artists has diferent type of art and it's up to each one to find his own personal style.
*Random new member joins the chat*
Right, you can't be shown, because everyone draw his/her own way. But you can be told, so it's just open up for the constructive critisms and try use them for your next work and see if it gets better. And it's truly not sad, cuz the fun thing is that you find your
style. That's what makes the drawings differ from each other.
Your best source is reality =_O I think you get what I mean, heh.
mikita - As Atlanty said the best source is from reality.
Use this bottle of wine as an example -
To answer your question on how dark you may need to shadow. You need to determine in what time of the day and where you object is at. On the image, the wine bottle is probably taken a few hours past noon in which the sun in stronger and highest in the skies, so the shadow should be pretty dark. But sadly on this image, the source of light is pretty bright so the shadow isn't as clearly seen as we would want it to be.
When viewing a realistic image - ex.
The shadows are much but subtle compared to an CG image .
The shadows are clearly shown due to the simple reason that it needs to be and the skin tone isn't as clearly blended as a real photo. (I actually have that calender by mitsumi misato /takeshi nakamura / tatsuki amaduyu, 2004-2009. Still haven' gotten my hands on 2010 and 2003 yet >.>) But back to topic, the only drastic places you need to add shadow are parts of the object where very sunlight may reach, such as the nape of the neck, inner layers of the clothings and hidden areas.
While you're drawing, always think 3D. Try to get an idea of the contours that would be defined by the shadow etc. Shadows are very nice for bringing out contours of different surfaces or objects you're colouring without the aid of actual lineart being present. Think of it as...you're defining half the shape with ur lineart, and half the shape with the shadows etc. So as long as you have a good enough idea of the shape ure drawing, u should be fine.
Tho occassionally...depending on ur drawing/colouring style etc, there are certain cheats kinda that you can use... Like, basic fast shading stuff that are commonly accepted by ppl imo. For example, some of my favorites are the one line through the hair highlight thing LOL, works great with chibis or cute style anime. Then theres the gradient trick. If you've shaded enough of an area, no1 will complain if u throw in a gradient here and there lol... Cheats are good, they get picked on but generally I find ppl don't seem to mind it LOL. As long as it works with the style.
I've seen a good amount of illustrations that looks quite attractive without extensive using of shading nor shadows. Though I can't say how to achieve this such it was just a spur of the moment for me. For any artist, one big question that will always come to mind for him/her is "how much is too much or too little?" Basically, how do you wish your drawings to come out looking as? Are you using too much effects, too much colors, too little coloring, are your colors corresponding to the others?
I guess this is where unique traits of that artist shows here, but if you're unsure sometimes it's best to ask your friends how it looks. Most times you'll get lame responses like "looks good" "too dark" " too bright". From my experience, no artwork is ever 100% completed, as there can always be improvements to any ANY illustrations, but if can't find a stopping point for your drawings, you might want to consider a new hobby
A perfectionist at heart for illustration is terribly for drawing, IMO.
I agree that the best way to learn how to do shading is to look at real objects and practice.
In response to the earlier question, currently I only work on paper. Some things are probably easier using a computer, but the necessary software and hardware must be expensive and it would take getting used to.
well if you live in America Best Buy has a 4x6 drawing pad with photoshop elements 7 and some other color thingy for $100, that what i got and as for the time learning how to use it, yea it a bit difficult at 1st but i'd say after bout the third drawing youd get the hang of it.
I think that drawing on paper gives a whole different feeling than drawing on tablet. Maybe it's just me, or me having a bad tablet. But still. While drawing on paper, you have absolute control (exaggerating ;D), because you dont have to "look" for where to set ur pen. While when you draw on a tablet, everything gets shaky, you have to follow that circle to see where it is while you have to get it do what u want it to do with your hand, the problem is, your hand is so far from your drawing XD. You dont have to think about that when drawing on paper O_o
Been drawing a lot on tablet, still cant get used to it o_O Coloring is easier using tablet though. Maybe I just have to get
used to it.
Yeah, it takes a while to really get used to using a tablet. You gotta develop the hand-eye coordination. For me, while it still doesn't feel as natural as pencil and paper, it's definitely a very close substitute if I don't feel like doing a pencil sketch first.
^Its definately weird at first, especially since the tablet surface has much less friction than paper. So its like really slippery when you're drawing on it lol.
Practice does help a lot. But that being said, there are some tricks that can help out too.
1. just overlay a piece of paper on top of your tablet. That'll give you good friction so it feels much less slippery when drawing. Less shakiness
2. drawing on lower resolution images help also, but obviously this would reduce the outcome. But yeah, you get what you worked for :P
3. make custom brushes. I should elaborate on this point a bit more. Theres 4 programs I use to do my lineart depending on the occassion and just what I feel like, I generally use Sai, but switch to painter occassionally, photoshop sometimes, and sometimes open canvas. Each of these programs handle brushes differently. Especially the size of brush vs resolution of image wise.
For example... Photoshop brush is generally sharper than the brushes in the other 3 programs. You can however, adjust the brush to ur liking, but thats if you got the time. Plus with each new drawing you're making, the thickness of the lineart according to whatever style you're using may vary, then theres also the resolution factor to consider. Say if you define a certain amount of brush spacing in a brush in photoshop. That may work for this one drawing, but as soon as you work on your next one and it requires your brush to behave slightly differently, you may find yourself tuning your brush yet again for the occassion lol. Plus photoshop kinda lags if you work on higher res images, in comparison to the other 3 programs.
Paint tool sai has good brushes for linearting imo, dont need to modify the brushes much either. The brush behaviour according to resolution also works wonders, its like the program knows it doesnt need the brushes to be so extremely sharp to make the final outcome look appealing. Also, you'll find the ctrl+alt+LeftMouseButton drag to adjust brush size works wonders. Whats annoying tho is the eraser. Its got this quick button crap, where if u hold down E it'll be eraser but if u let go it becomes brush again. But most of the time I just Press E once and it stays eraser but then randomly jumps back to brush again and screws stuff up. Its due to lag in button response but it can be overlooked. Just undo and repeat the erasing bit lol.
Painter is much like sai, if youre using it to lineart. Only...sai is better
So...go with sai. Unless you like your lines LESS sharp than even Sai lines. Then use this. Oh also, the layer management and stuff in painter is rubbish compared to the other 2 up there, so dont bother doing it here lol. I dare you to try and dynamically rotate a portion of the layer LOL. In sai and ps all you gotta do is ctrl+t, but here...oh boy, go to transform go to this and that, and then gotta define the amount of degrees u wanna rotate? thats just rubbish. Havent got painter XI, mabye they fixed it. Btw, painter didnt even use to have eraser hotkey LOL, only since painter 9 was it, that they implemented it in ~o~; Tho, painter has dynamic brush size adjust, customizable pallete and rotate canvas(which photoshop didnt have until cs4, and its complete rubbish in cs4 anyways because its graphic card dependant and lags like crazy...cs4....fff)
Open canvas. Mabye some of you know this as the lan painting program where you can link up and draw with ppl online, provided they give u their IP. But... Ive seen many ppl claim that this is their favorite and best lineart program. I've seen ppl mention the other 3 and others aswell, but this one does work quite well, which is why its worth a mention here too. That being said, I personally prefer the other 3 over this one. I reckon the brush configuration in this one is quite annoying to get use to and the brushes dont behave as well incomparison to the other 3. Might wanna give this a shot tho since I think its a less big package than the other 3? Iunno :P
So yeah, thats 3 points that might come as of some help. But yeah even with cheats... drawing on tablet is definately more time consuming than on paper, unless you're just doodling. For me personally, when I draw on tablet, I draw bigger. So I think to myself, when I'm drawing bigger on paper it'd take awhile too.
*Edit* So I thought I should probably bring up illustrator and flash a bit too. But I'll be brief... Basically, if you love crisp lines, use these. Vector based programs=sharp lines
Also, you can adjust your tablet driver settings to suit your style/use also. I dunno how to explain this properly but say if you make your tip more firm, then you'd do your strokes with more pressure etc and that will force out a bit more friction which results in less shakiness in your lines. Whilst if you're a quick stroker and do fast strokes all the time but with not much force, then make the tip softer etc etc.
k its telling me I cant type anymore words LOL, hope this helps
I've actually never tried Illustrator before. I gotta get myself a copy of it and test it out soon >.>
Maybe the hardware wouldn't be as expensive as I thought, and I already have a scanner. Are any of these drawing programs freeware?
OpenCanvas and Gimp are one of the better of the free ones.
never tried a freeware causemy mom big into photography so photoshop has always been in my house, but until resently i hadn't tried to draw on the computer and when i did it didn't turn out so i decided to just color it and it still didn't turn out that great . . .
do you guys generally draw on paper, ink then scan or simply draw straight onto the computer?
^For messing around, both.
For proper drawings I do pencil/paper --> computer
*Edit* Just uploaded a drawing process thing to youtube. In this video I'm using paint tool sai, even for colouring lol. Anyways, the drawing took about 24min, since youtube wont let me upload the real time version cause its over 10min, I sped it up and made it 8minutes.
Check it out if anybody wants:
Heres the finished pic btw:
I always draw on papper, I prefer it 100 times better than drawing directly on the computer using a tablet or anyother digital tool.
When I have the drawing ready on papper, I scan it, drag the linert in photoshop using the pentool and add the colors.
Usually I sketch on paper and if I like it I finish it on the computer. I don't ink much anymore though... no undo button. XD
paper is the only way to go! tho lately ive been doing alot on the computer because i wanna get better at it but i prefer paper because you can use it anywhere and draw whatever on your mind quickly and then transfer it over to the computer if you want later.
wow so many votes for paper. and I thought you guys would be spamming your fancy hardware xD
Guess I'll hafta invest in some decent inking pens then, ah well still 10 times cheaper than a tablet. Gonna hafta learn to use that mouse..
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