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Fuyu no Sora
This thread is for gameplay discussion. What are your favorite units? What kind of tree combinations and strategies do you use? Anything and everything goes here, from tactics on beating levels to just saying how awesome/annoying you find this or that minion!
If we get enough discussion on strategies, we could always make a Walkthrough.
Before saying anything else, III - 5 sucks and anyone who disagrees is wrong.
That aside, Dragon/Ghost/Homunculus all day, every day
(Gotta play the game again, not annoying as it sounds since I was on a Vanillaware kick anyway.)
3 Dragons can kill anything. I generally go 3-4 Dragons and 4-6 Fairies, esp. once Dragons get their HP upgrade.
Fuyu no Sora
Instant Awesome, Just Add Dragons for everybody, huh?
Chimeras get no love, I tell you. I'm personally a big fan of Alchemy. I used to rely mostly on the Sorcery tree before, Demons powered up through the combined efforts of a Hell Gate and Chaos Nest up to L5, but now I'm having a lot of fun with Phantoms.
Even so, Bonus Level 15
an [Alchemist's Nightmare] as almost all enemies are Astrals, and they come at you in
Such a pain.
Chimeras are awesome (they were my favorite unit before I learned that Homunculus are the perfect bodyguards) because they are faster than dragons and roughly as powerful. The problem is the whole lose-HP-every-second thingy that they have, makes not worthy.
Of course, considering that my play style was "The best defense is an agressive offense" I may have never created the tower thingies of every magic tree. Which means no healing glamour thingies.
I now realize why I hate missions in which you have to defend yourself (And the one where you defend Margarita, but that one is easy as long as you create enough Phantoms to defend and attack.)
Fuyu no Sora
Oh, good! Glad to know that somebody else appreciates the power of the Chimera! Yes, the whole lose-HP-every-second-or-so
very annoying, but once you can level the Chimera Spawn up to L5, then it makes things considerably easier. If you also have a Fairy Ring (and you almost always have one), you can up it to L3 and use the Elves' Heal before having the Chimera use Consume on them. Though I found that the best way to recover their health is by having them eat Blobs. With the three HP^ thing, a single Blob recovers 100 HP or so of a Chimera's life. So yes, they're more vulnerable than Dragons, but they're easier to restore HP to, as Dragons can only be healed.
I tend to take that kind of approach, too, but it all depends on how much mana you're given in the beginning of the level. I also almost never create Symbols; I'm not a fan of wasting mana
summoning space on them, since I usually need to place an extra Rune just for that, and I could use it to summon more Phantoms, a Demon, or place an actually useful Rune down.
Um... aren't the Necromancy Obelisks the ones that heal Astrals?
I'm not fond of those either... it's nerve racking not being able to go out there and beat down your enemy, instead having to curl up and fortify so that whoever you're fighting doesn't wipe the floor with you.
Symbols were only useful in defense positions and maps... and even then not that much, honestly. I never used Obelisks (Necromancy), and tended to only use Gargoyles, because of their sheer power and range usefulness. And even then, I would have probably been better served by a Golem that I could move.
Chimeras make a great compliment to Dragons too, you know. If a Dragon attack is faltering, it is far easier to reinforce with Chimeras, given the relative speed of the two. And it also makes for a really strong pincer (have the Chimera(s) take the long path).
Fuyu no Sora
True, true... I do dislike the fact that you have to constantly keep an eye on Gargoyles because by themselves they are unable to attack Astrals, so whenever they're under attack a Homunculus must use Clairvoyance on the area. Even so, yes, Gargoyles' range and speed make them very good Symbols. I'm more of a Guardian girl, if only because the 30/60 HP they have over the rest (Talismans only have 70 health, I think) gives them an edge.
Oh yes, definitely. I'm not undermining the resilience and sheer strength of Dragons; of all the big guys in the four trees, Dragons are the true powerhouse. What I seriously dislike about them is their slow pace. I'm an impatient person, so I tend to go with Chimeras. Even so, it's true that Chimeras can act as support for a Dragon for maximum damage; I've never actually tried that so maybe I should.
One of my favorite levels for Dragon use is the level where you have to defend both Lillet and Margarita's original Runes. You summon two Dragons, have them tear through the defenses and when they encounter big resistance, keep on summoning them and sending them as reinforcements to where they're needed. All have to bow down to the might of the Dragons' flames! Mwahahahaha!
So I wasn't playing wrong? Good to know =D
The problem with using Chimera/Dragon tag team is the Mana requirement, more so if you are on hard. Also no chance of defense if you are attacked, which the phantoms/homunculus gives me.
Also, the only level that I ditched dragons (besides III - V) was, ironically enough, the protect Margarita one. Used only phantoms and a couple of morning stars. The attacks came too fast for a dragon be created and hatch.
Fuyu no Sora
Hehe. We all have our own styles, and none of them are wrong. This is all about figuring out ways of beating the challenges in front of us, after all; one approach might be easier than the other (and even
is subjective!), but none is wrong!
Well, unless the strategy is "sit there and hope for the Runes to destroy themselves"...
Oh, yeah. Now I remember why I went with either one or the other, but never both! Yes, I know. Due to the mana-gathering reduction on units, playing on Hard can be, well, Hard.
Yeah, but the entire thing about summoning something big is to first build up a moderate defense (usually a Fairy squad does the trick. Or whatever units you start with, of course) to prevent your Runes from getting shattered,
summon Dragon/Chimera and kill the enemy.
Um, wait, you're talking about the level where Surely possesses Margarita, right? I was referring to IV-5, where you have to protect Lillet and Margarita's original Runes. I ended up figuring out that building a Chaos Nest
a good idea because I could summon a Grimalkin to sleep the Dragon that comes crawling under Lillet's Rune while
own Dragon happily burned its scales off, then summon another one to defend from the Demon attacks that come from the right. With the enemy Dragon finished, I just sent my giant lizards to wreak havoc and kept sending reinforcements as needed. I was playing on Hard, too, since I usually would lay down a Chimera Spawn and raze everything with Chimeras. I don't really know what that says about me.
That you love Chimeras. You attack me? Chimera for you. I have to defend myself? Chimera for you. You have phantoms? Homunculus and Chimeras for you. You still moving? Have another Chimera. You only have one rune left? Chimeras all day every day.
Yes this is how my first playthrough of the game went.
Also, yeah was thinking in exactly that stage. Guess that one left a big mark on me.
Fuyu no Sora
Hahahahaha! XD I love the way you put things into context, Laith!
On my first playthrough I relied on Dragons until I could summon Chimeras, then switched my preference to
, then transferred part of that love to power-up Demons!
Now thanks to a chat with Governor Penguin, I've come to respect the power of a fully-strengthened Phantom.
Ugh, I loathe that stage. Demon and Imp attacks come at you
, and on top of that you have to deal with your other regular enemies... Plus, you can't just destroy Margarita's Runes and forget about her since that defeats the entire purpose of the "protect Margarita" part of the level.
Heh, I've always been big on powered up Phantom squads...until Homunculi show up for instant kills.
They, Dragons, and Morning Stars tend to be my usual units.
...I never even knew that Clairvoyance has no range (that is, it can hit anywhere on the map no matter where the Homunculus is) until Sora clued me in!!
She's also taught me the value of a well-powered pack of Demons...
"I love the way you put things into context, Laith!"
Thanks, I try.
Wait Clairvoyance does what? Oh god damn it.
Fuyu no Sora
Would you believe me if I told you that after the first few days, I never used Phantoms again unless they were given to me by the stage, until you clued
Heh! Dezo is also part of the Instant Awesome, Just Add Dragons crew! XD
I don't even remember how I discovered that one. I was rather surprised when you mentioned you thought it had a range.
Thank you, thank you.
Yes, Demons are very useful when you want to literally tear down someone's defenses. They're particularly good at making short work of a bunch of Symbols, which make then rather valuable. The problem is that they really become useful only at the tail end of the game... and that's without counting cost and summoning space.
Clairvoyance is the Homunculus ability to bridge the Astral and Substance worlds. Essentially, when a Homunculus uses it, you can hit Astrals such as Morning Stars/Phantoms, etc.
I don't use morning stars anymore because while useful, they waste mana like nobody and a single unit can kill them while you blink. More so if there is a homunculus nearby. And there is always a homunculus nearby.
@Fuyu: That means I don't have to sacrifice homunculus now. I think somewhere in my memory card, those homunculus are consifering you their savior now.
Fuyu no Sora
to feed Homunculus to Chimeras, not only because of their usefulness, but because of their 125 mana cost.
Also, as I mentioned previously, the best way to feed Chimeras is to give them tasty Blobs. They taste just like Jell-O! *has a terrible sense of humor, poor Blobs*
I gratefully accept the title of Homunculi Savior!
My homunculus diet was either fairies or unicorns. Homunculus had to be sacrified on III - 5 but there was no other way.
Glamour tastes like pure sugar so~~~ *doesn't regret it.*
Speaking of Hard, how do you unlock it? Finish the Bonus maps?
Fuyu no Sora
LOL! Your Homunculus diet is incomplete; there's nothing like a good Phantom to give that extra protein to keep developing the psychic powers... and Morning Stars are radiant and large and pretty to look at, so I'm sure they must be tasty as well.~
Yep! According to GameFAQs you're supposed to complete the entire game in Normal to unlock Hard, but I did everything
Bonus Level 25 on Normal, cleared BL 25 on Sweet and still got the little Elf "
" screen. (I then repassed it on Normal and am now doing everything on Hard). So my guess is that you just need to complete the entire game. Unless I make a new file I can't test this theory and I'm way too busy with school at the moment to do so...
*goes back to doing English homework*
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