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Hiroi Sekai Hiroi Sekai is offline

Minna no ojou-sama~♥

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Showing Visitor Messages 991 to 1000 of 2875
  1. Kev-kun
    2011-11-02 05:34
    Huh really? I thought Europe don't even celebrate Halloween... Well that's new I'm not really used to the so called 'Halloween atmosphere' and I'm not even sure if I'm scared of 'scary' things

    Yeah there's stuff like the intonation of how you speak one word... And I think they say that one word/radical has five meanings Yeah the 'Old' English is quite complicated for us modern people Unfortunately I have to know it for my English exam >.<

    Haha guess so. Wow that's like... ages away? I wouldn't mind using a tablet, but adapting to it would be rather difficult... And games would be 'revolutionised' in a sense... BTW what does 'E3' mean? Not familiar...

    It's known as a simulator isn't it? So it depicts like reality dating in a game or something? HAHA visual novels eh? How's he gonna carry a computer to a classroom?

    Well she looks CUTE!!! But this is adorable too!! . Thats cool, 25 eps of awesomeness! Um for Working!! I think its ongoing...

    Haha true I guess... MORE VARIETY!!!
  2. Echoes
    2011-11-02 04:48
    Might have to take a look sometime... or at least rewatch that video.

    Reminds me of something I saw when those riots were going on in England earlier this year. Some exchange student (I think) had been punched in the face. He didn't know what was going on and was bleeding all over the place. So one huge guy pretends to help him, while another guy goes behind him and robs his bag. There was a video of it and everything; makes you sick.

    Just saying in general. It's definitely a nerdy hobby, I'm not denying that, but I think it gets painted with a bit too broad of a brush often. Like anything else, it's a matter of degree.
    I was a little nervous about it the first time I led a session, because you do need to be in control at all times. You need to memorize most of the rules for situations, have monsters and NPCs, names and contingency plans ready at your finger-tips. But the people I play with aren't hardcore about it, so the pressure is more on making things enjoyable than getting everything letter-perfect to the finest detail. It's not something I think I would enjoy doing with people I didn't already know, though.

    It can be incredibly fun, I generally think it's an awesome experience, but it's all up to the players, and even more-so, the Dungeon Master, to make it so. If you don't put in the effort, you'll get nothing out of it. In that sense, it's like most other things. What makes it great, I think, is that it's much like reading a book. When I describe a building, a room or roleplay an NPC, everyone makes up their own impressions of what said thing is like in their mind, and gets something different out of it. That's also one of its weaknesses. If you're not a person who can, or likes, to use your imagination in that way, then the game is never going to work for you.
  3. Echoes
    2011-11-02 04:07
    As for Urkel, yeah, I know the character. I've seen among others, James Rofle's top 20 Urkel Moments, and some of them were pretty crazy as I recall. :P

    Crimes where you go after someone like that are just inexcusable. The man can't walk, can hardly move, can't even function without assistants, and you walk up and steal his stuff while he lies there staring at you. Only a true psychopath could do that, for you would have to be devoid of empathy. Of course, that applies to a lot of crime.

    I'd love to elaborate on my roleplaying. I think it's something that sounds very weird if you've never tried it. It's not as crazy or ultra-nerdy as it sounds, the three people I play with are well adjusted, much more-so than me, and it's just a good time; nothing too serious.

    I host sessions in Dungeons and Dragons where I run the game (i.e. play the role of the "Dungeon Master"), around every other month, more often when possible, but it's hard to get everyone together for a full evening. Since it's a pen and paper style game, where combat is done with dice and choices, the rest is pretty much up to me. I design adventures, worlds, settings, towns, NPCs, you name it. Sometimes that involves puzzles you have to solve or riddles you have to crack to progress. Just an example from the last adventure I designed. It was the tomb of a Lich, where every room was modeled with the theme of one of the Zodiac signs. (The Virgo being the kidnapped woman they were looking for, Sagittarius being malevolent centaurs ect.), and at the end, there's a riddle I designed where you have to place a disk of each sign in the correct position with the help of a list of poetic clues. It was fun seeing them go through the thing; they didn't figure out it was Zodiac-themed until the eight room.

    It's a great creative outlet for me, since you're creating a setting; a world. Or at least bits and pieces of it, as more and more unfolds with each session.
  4. Echoes
    2011-11-02 03:30
    Oh, I'm pretty bad at theoretical math too. But practical math, the kind of stuff you can do without formulas, with just a note or in your head, that I think I'm pretty decent at. I love riddles too, though, I'm always on the lookout for good ones for my roleplaying actually, so I might find some good ones to use in Layton.

    I've only caught a couple of episodes of that, I never had the channel it aired on growing up.

    I expect violence, rape and general trash behavior, but robbing someone who can't move? You got to be pretty fucking low to pull that. I don't even expect that from most criminals.
  5. Echoes
    2011-11-02 02:34
    I feel the math problems have been the easiest to solve thus far, and I like that, because I've been struggling with a few of the other ones.

    It's hard to describe how great Seinfeld is in words, but I'll try. The humor is extremely well written, with jokes that are hilarious without ever feeling forced or tacked on, and it always ties together very well. Each episode stands on its own. But most of all, the characters are sublime. Some of the funniest characters in all of fiction, no question about it. Its unique approach to humor is still unmatched, I don't think there will ever be another Kramer or another George. Lastly, it's very refreshing that the show can be funny without resorting to anything ridiculous. With very few exceptions, the show is down to earth and about the little things, and the characters' chemistry do the work.

    Yeah, better safe than sorry. I'm usually trying not to let that kind of stuff get to me; I walk the streets at 4 am if I feel like it, but I'm having more trepidation about it. A woman got knocked out with a glass bottle so hard the bottle broke for saying no to two men who asked her if she wanted drugs not too far from here. Yesterday a handicapped, paralyzed man got robbed on the street. How fucked up is that?
  6. Echoes
    2011-11-02 01:18
    I like wordplay too, and math, because I feel like that's the one I'm generally strongest at.

    I hate sitcoms, but there's one exception, and that's Seinfeld. The only non-animated television comedy that I love.

    Hopefully it's just the police being prudent with what they are letting out. They often choose to err on the side of caution and not say anything until they're completely sure.
  7. Echoes
    2011-11-01 23:59
    Transformers helped be solidify my disdain for modern cinema.

    When you're at it for that long, it's hard to feel rewarded even when you crack it.

    I think that hope would kill me. Like George from Seinfeld, "My hope is to become hopeless."

    Not pleasant for anyone. I hope the guy gets caught as quickly as possible.
  8. Echoes
    2011-11-01 23:31
    Same here. I hated the first one too, but the second was offensively stupid.

    So far, that's definitely been true. Hate those things!

    Yeah... a man can dream though.. a man can dream.

    That's good, but of course it's a small consolation at this point. Sounds like you got a game-plan, you're keeping it together, and that's admirable.
  9. Echoes
    2011-11-01 22:59
    Those are some bad, bad movies.

    Yeah, I bet there are a lot harder puzzles along the way. This one was hard, but more-so, it was annoying, since it was time-consuming and involved so much back-stepping. Not looking forward to the one you explained.

    When I watch those kinds of movies, I always think that things look really lame in comparison now. We need a breath of fresh air in the style department.

    It can't get much worse than that, I hope that's not the case. I would not hold up well in your situation, so hang in there. It's making me very angry just by hearing about it, it's making me want to turn vigilante.
  10. Echoes
    2011-11-01 21:57
    Yeah, someone being too insistent on something can sometimes have the opposite effect.

    I wouldn't show something like Saw either, it's just too much. Plus, I'm generally trying to bring some decent horror movies when I visit her and my sisters, so most of the Saw movies are disqualified by definition. :P

    They're all good, it all depends on how well it fits together with the rest of the character design. Blue is great too, now that I think about it...

    That thing was forged in the fiery depths of hell, it was.

    It's a very interesting period. Attitudes towards many things were... not great, but boy did they have style in spades!

    That's horrible, I'm very sorry, and it brings me great sadness, even though I didn't even know her. I hope you feel better too, it's hard to get through those things, I hope you'll manage. There's so much senseless violence and cruelty in the world, I wish I could do something about it.

About Me

  • About Hiroi Sekai
    A left handed curiosity who is definitely far from normal.
    Kelowna, British Columbia
    Blogging, gaming, writing, art, music, anime, reading and tennis.
    University student extraordinaire!
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    Ava: Makino Kanna, Sig: Hanazawa Kana
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