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Patrunjelu Patrunjelu is offline

Oh, Hay!

Visitor Messages

Showing Visitor Messages 1 to 10 of 13
  1. felix
    2008-08-18 05:09
    Lucky me I only keep a two. But I'll admit I've been clobered by the system in the past because I use a unique one here.
  2. Patrunjelu
    2008-08-05 12:41
    Lol I hate that kind of stuff too >.< and the limited login attempts. I know it's useful and more secure that way... but I use 4 general passwords and I can't remember which one where! And if there's something like... 2 login attempts... omg I'm $##@ed. :\
  3. Solafighter
    2008-08-05 12:40

    "The message you have entered is too short. Please lengthen your message to at least 10 characters."

    I hate this ...
  4. Patrunjelu
    2008-08-05 12:37
    If the wink stands for what I think it stands for... then you're right.
  5. Solafighter
    2008-08-05 12:35
    nice nice.

    Do you have some payware for creating such programs or is it easier, than most people think?
  6. Patrunjelu
    2008-08-05 12:30
    It will be an adventure/RPG, more adventure than RPG though. It will only borrow the "leveling" system from the RPG genre, and it will be more puzzle - oriented. I'm still thinking about using anime-ish graphics...
  7. Solafighter
    2008-08-05 12:27
    Ah, so its more or less the same like on Lock On.

    YouŽll start working on a new game? What type, if im able to ask?
  8. Patrunjelu
    2008-08-05 12:16
    Oh. the game is TrackMania Sunrise with the "Extreme" addon.
    Well there are different ways to edit the textures and stuff... You can add new "stickers" to the game sources (stickers are .tga files). You are in no way limited at creating the new stickers. You can use any size, any type you want. But it's all about the looks... For example a 600/600 sticker will look like hell when resized by the game engine. I usually set the stickers to 300/300 maximum.
    There is one other way... to create a whole new skin using photoshop and saving it as a .dds file. The advantage of doing so is the improved image quality. However I never did something like that, but it isn't really hard...
    Here's a tutorial:
    Right now I'm working on a Gothic MOD, and after I finish working on it I'll start a standalone game project, which I hope will be finished in the next 2 years... I made the Lucky Ride just for fun (i can't stand default cars in any game) so I can't afford to make any complicated stuff (like new skin editing... stickers are nice and easy to do).
  9. Solafighter
    2008-08-05 11:59
    BTW, whats the game/simulation, you posted pictures about and how do you insert custom paintings/skins?

    In Lock On, you have to create the paint shematic on a 2048x2048(or 1024x1024)pixels sized picture and placing it in a folder to rechange current skins with it. Well its not that easy but not that difficult, since you only see the whole plane skin on a huge picture(in Lock On, it are actually even 2 pictures, one for the wings and ruders, the other for the main body and other details).

    How does it work on your game/simulation?

    Im interested, since i only know this way.
  10. Patrunjelu
    2008-08-05 11:27
    Thanks a lot ^^ i'll try modding it ASAP

About Me

  • About Patrunjelu
    Gaming/Modding/Programming etc.
    PC Configuration
    Intel Pentium D 3.0 gHZ 1024 RAM, ASUS aTI x1600 PRO silent


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  • Last Activity: 2008-08-30 04:52
  • Join Date: 2008-08-02


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