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-   -   Call of Duty WW II (http://forums.animesuki.com/showthread.php?t=148017)

Chosen_Hero 2017-04-26 22:14

Call of Duty WW II
 
https://forums.animesuki.com/picture...ictureid=58222

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Official reveal trailer:


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The Campaign

You spend much of the campaign as Private Ronald “Red” Daniels in the 1st Infantry Division. A 19-year old fresh out of Texas, you’re as green as they come, a common man thrust into impossible situations. In stark contrast to many modern Call of Duty titles, you’re not a super soldier or anything even close to it; you’re vulnerable and inexperienced. You rely extensively on your squadmates to survive brutal battles and conflicts, and they will rely on you as well.

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Your squad is somewhat divided internally. The hardcore badass leader in your journey is Sgt. Willian Pearson, an “anything goes to complete the mission, end justifies the means” type. Another leadership figure in your division offers a more empathetic approach to war, and there’s conflict that arises as a result of these different philosophies and figures (think Platoon).

The campaign spans the European Theater, from D-Day on. Beginning with the landing on Omaha Beach, you move across France toward the liberation of Paris, and finally into Germany. Along the way you have the opportunity to play with (and even as, sometimes) the British, the French Resistance, and more.

The Omaha Beach battle channels Saving Private Ryan’s famous scene extensively, except it’s more focused on your perspective in the center of the insanity and death.

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One battle that hasn’t been extensively covered in various mediums that players experience is Battle of Hürtgen Forest. In a short demo reel I watched as the player covered his squad from afar, sniping German soldiers at range before the forest began crashing down, splintering deadly trees everywhere. The tactic of blowing the tops of the trees off to form a deadly, chaotic environment is fairly insane to witness from Red’s eyes.

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While one can argue that Call of Duty titles often inherently glorify war or violence, what I saw focuses on glorifying the heroism of individual soldiers and squad comradery, showing a reverence and respect to the source material instead of sinking into popcorn-munching action-movie fare.

Call of Duty: WWII does not shy away from showing the atrocities and brutality of war with an unflinching realistic eye. Instead of being jazzed to be at the center of combat with your rocket launcher blowing away robot guards, the feeling is instead one of extreme vulnerability, fear, and chaos at all sides.

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Players do not recover health or ammo passively. You cannot simply get hit, hide behind some cover, and heal up. You need to call upon your squadmates to get health packs, ammunition, or even covering fire. This makes getting hit carry a significantly more weight than other Call of Duty titles, as taking a bullet has consequences every time.

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Looking for a co-op experience outside of the single-player campaign? Call of Duty: WWII comes with a separate co-op campaign featuring its own story.
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Multiplayer

Divisions function as a kind of class system that allows you to progress through the ranks. Players enlist in armor, infantry, airborne, or other divisions and grow their character out from there.

Part of the multiplayer ecosystem revolves around a mode known as War. These symmetrical, Axis vs. Allies battlegrounds place players in two-sides of a single conflict, such as Normandy. One side tries to take the beach, while the other side defends from bunkers.

Headquarters functions as a new way to socialize and interact with players outside of matches. This shared social space allows players to get rewarded, hang out, and interact without the traditional lobby structure.

Along with a single-player campaign, Sledgehammer confirmed the game will have a zombies mode (which isn't too surprising, considering it's been a series staple for a while now) with a single screen shot of a reanimated, disfigured soldier.

https://forums.animesuki.com/picture...ictureid=58223

Before signing off, however, Sledgehammer also showed a brief snippet of how the multiplayer might look. A shot quickly follows two soldiers with online handles over their heads (indicating players in an online scenario). After peeking over the edge, the camera shows of sea of soldiers with similar handles, indicating the game may have a more open multiplayer environment. During the presentation, Sledgehammer also hinted at letting players hang out between multiplayer matches. Whether this shot was that between-game lobby or something different remains to be seen.

https://forums.animesuki.com/picture...ictureid=58224
http://www.gameinformer.com/b/featur...duty-wwii.aspx

http://www.gameinformer.com/b/news/a...component.aspx

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Well, I'm sold.:D

Seafoam 2017-04-27 00:01

World at War was my favorite COD and I've been waiting for an old era game for me to return to the franchise... so here I am. I really want to at least try out the beta.

MrTerrorist 2017-04-27 00:02

So it's going back to it's roots as a WW2 FPS.

LoweGear 2017-04-27 01:57

On the one hand, I've no objection to them returning to WW2, seeing as CoD's WW2 titles have usually been their better offerings (especially World at War).

On the other hand, "WW II"? Couldn't they have gotten a more imaginative name? :heh:

Firefly00 2017-04-27 09:27

Quote:

Originally Posted by LoweGear (Post 6077139)
On the one hand, I've no objection to them returning to WW2, seeing as CoD's WW2 titles have usually been their better offerings (especially World at War).

For the record, while I have no dislike of CoD's contemporary/future settings, it will be interesting to see how they make this slice of WW2 stand out from its treatment in other FPS titles. It sounds like they're off to a good start with the campaigns, though (yes, the existence of a dedicated co-op campaign is welcome)... hopefully the next contemporary/future CoD will learn from this, because the experience of the everyman soldier they're trying for here is something that's, well, timeless.

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On the other hand, "WW II"? Couldn't they have gotten a more imaginative name? :heh:
'Big Red One' (the unit the main protagonist is part of) was already used in one of the previous iterations, as I recall. Perhaps 'Daniels' War'?

MrTerrorist 2017-05-04 08:05

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MrTerrorist 2017-06-13 01:39

Multiplayer Reveal Trailer


Chosen_Hero 2017-06-13 19:40

Multiplayer gameplay:


Infinite Zenith 2017-06-13 20:42

Looks alright — would be nice to see where they take this.

blakstealth 2017-06-14 00:00

Looks like the Operations mode of BF1, which is cool.

Toukairin 2017-09-21 20:51

Official story trailer:


Some of the characters are revealed.

Pte. Ronald "Red" Daniels (Brett Zimmerman):

PFC. Robert Zussman (Jonathan Tucker):

Sgt. William Pierson (Josh Duhamel):

1st Lt. Joseph Turner (Jeffrey Pierce):

Rousseau:

Maj. Arthur Crowley:

MrTerrorist 2017-11-08 04:59

The game is out. Here's a review.

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blakstealth 2017-11-10 15:09

Been hearing good things!


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