Firefly00 |
2013-09-04 15:16 |
Now on deck: approximately fifteen minutes of exploring the game's open world.
Like Far Cry 3 and the Assassin's Creed games, each area of the world - in this case, Chicago - has key areas you have to compromise to unlock the opportunities waiting therein. Here, you have to install a backdoor in the local ctOS server farm.
Shown next is the nuts and bolts of vigilantism: finding a potential victim, waiting for the attacker(s) to show themselves, then acting. You can take your cues from Batman's playbook, or maybe you've chosen Punisher as a role model - either choice has implications for how the city as a whole views your actions... being the primary suspect in a crime, for instance, comes back to bite when Aiden visits a gun store to resupply.
After evading the police search before an actual pursuit gets underway, next on deck is a look at how multiplayer works. Shade of Assassin's Creed are to be had here - that other player appears in your world as one of the many NPCs, and once you're found their approxmiate location, you still have to get a firm lock on them, either eyes-on or by taking advantage of any cameras handy.
Things I'm still wondering about :
- will we have weapon modifications? Nothing as eleborate as, say, Army of Two, but something like what Ubisoft offered in SC: Conviction would be welcome... for example, stealthy players might want to invest in suppressors and subsonic ammunition for their pistols...
- the availability of non-lethal options. For example, maybe I'd prefer to simply render an opponent unconscious as opposed to dead (Blacklist and SC: Blacklist give players the option) - maybe my take on Aiden is more Batman than Punisher, of the guards happen to have deadman switches (Batman: AA players will remember an area where the inmates had to be avoided entirely because of their possession of such devices - setting one off would prompt another to kill the hostages). Can we, for instance, get tranquilizer guns (see: MGS3)? Kinetic-stun 'beanbag' shells for the shotgun?
- are there safehouses? While these are likely not customizable, they could still take a page from their Saints Row siblings in offering a place for Aiden to lay up, change appearance (remember, there are two alternates available via Uplay, and presumably others out there that can be earned) and customize his weapon loadout.
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