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-   -   Nanoha Force Manga Theories & Speculation Thread (http://forums.animesuki.com/showthread.php?t=106738)

DezoPenguin 2011-09-06 20:33

Nanoha Force Manga Theories & Speculation Thread
 
Not to put too fine a point on it, but can we keep the Force theories/speculation/discussion to the Force thread? This thread is for questions and answers for things that have fixed answers, and...pretty much anything about the Huckebein and the Eclipse are way too amorphous at this point.


[Mod edit]: Good idea, but instead of overburdening the Force thread, the theories and speculation can move here where they won't get in the way of the discussion about the manga itself.

Keroko 2011-09-07 01:44

So... what would we discuss in the Force thread itself then?

00-Raiser 2011-09-07 01:52

Yeah, talking about what things could mean and what they could lead to is an integral part of discussing current events. You can't really separate the two.

CrowKenobi 2011-09-07 21:43

Except when that very thing derails the thread and prevents the discussion of "current events," i.e. the Force Manga itself.

Rising Dragon 2011-09-07 21:47

There's nothing current about Force at the moment. We get some spotty details about the latest raws, which we aren't allowed to post, and the translations are still 3 to 4 chapters behind. We debate and speculate on what information we get in that thread already--making it so this thread is the place to move that discussion to pretty much eliminates the need for that thread. You can't have both of them at the same time. We already proved that with the general Nanoha manga thread being active while there was a dedicated ViVid thread. One gets ignored in favor of the other. Ultimately, the point of this thread is wasted.

00-Raiser 2011-09-07 23:24

With this division doesn't it mean that in the Force thread now we can only say "this is what happened" and we then have to come to this thread in order to say "this is what I think what just happened means"? The unnecessary step is self evident.

itanshi1 2011-09-08 02:12

Well if it were possible, then we'd not have buried news. :/

I can deal with not having this.

Sunder the Gold 2011-09-10 18:59

So, can someone explain that one Huckebein's teleportation abilities to me?

He's capable of quick, rapid short-range teleportation, right? Is this presented as something which should be impossible? Is there any reason given for why he's good at it?

Is he capable of long-range or interstellar teleportation, like the Wolkenritter?

Keroko 2011-09-10 19:12

Teleportation has never been explained at all, so we don't really have a clear answer on this. But the basics should be the same as any other teleportation you've seen. You disappear at one place and re-appear at another, traversing long distances in the blink of an eye.

Also, considering this is a discussion of current events and not future ones, where does this particular tidbit go? This thread or the other Force thread?

Sunder the Gold 2011-09-10 20:09

This thread isn't going anywhere. I decided to at least try and give it a semblence of purpose, and get some answers while I was at it.

Justin_Brett 2011-09-10 20:16

If it's meant to be super unique, I'll have to call bull. That's hardly something any mage couldn't do if they really put their mind to it.

Tiresias 2011-09-10 20:51

The significance of his teleportation, if any, is that none of our teleport-capable protagonists seemed to remember that they have one, so someone using it after such a long time came as a surprise (or at least a "damn, I forgot personal teleportation existed in this universe!") for the readers :rolleyes:

---

To those who can understand the yet-to-be-translated chapters, did Mobile Section 6 perform any after action review after their messy battle? Properly analyzing what happened, why it happened, how it can be done better - all the basics?

Because skimming through the untranslated chapters, all I'm seeing are them training the Force trio and Ginga (is she even officially a part of MS6?) talking to Caladfwelch folks about the clone troopers Raptors.

What lessons have they learned from the previous battle?

Did they find any weakness in the Hucks anti-magic? From the fight with Cypha, is seems her anti-magic is an active skill instead of passive, so is it possible to overwhelm or ambush her before she could actually activate them?

There was mention of a power source problem, that the new toys ran out of battery fast. Will the solution for this - I recall a mana-to-electricity converter or such - be ready for the next engagement, what changes will it bring and how effective will it be?

The last time they fought, several members got badly injured including their commanding officer. Being wounded may be an acknowledged risk of being a soldier but it doesn't change the fact that they need a moment to reflect themselves. How are they going to fight from now on knowing that their previous approach had been unsuccessful? What team composition would be effective against their enemy?

One more thing. I still don't know how Nanoha (and Tsuzuki) plan on keeping her no-kill policy with a Strike Cannon. She can't exactly use magic to set it to stun as she have before, and it will left a bad taste in the mouth if they end up with the Kenshin Solution ("Don't worry, I used the back-side of my sword. Blunt trauma? What's that?")

Kuze 2011-09-10 21:41

So uh, maybe I’ll bite.

Let’s take a look at Touma. Nice guy, dangerous trigger to anger, still seems fairly normal even with all of the emotional baggage (and his own words of his magic being alright, chapter 3), so yeah, time to go over with a fine tooth comb (too much boredom! Bad project!)

Spoiler for Blah Blah Blah:


Now, question: Is there any reason why the theory thread that we already have is not suited to this, and in fact should have it instead of this thread?

EDIT:
Quote:

To those who can understand the yet-to-be-translated chapters, did Mobile Section 6 perform any after action review after their messy battle? Properly analyzing what happened, why it happened, how it can be done better - all the basics?
Rapid response: It's quickly glossed over. Vita is watching all kinds of videos in the infirmary, Hayate has been spending time doing it, Fate has been filing reports, but there has been nothing particularly specific about it, and I doubt there ever will be unless flashback in the middle of a fight.

More detailed discussion should probably go in the Military Decisions thread on page 2, I suppose.

Tiresias 2011-09-10 23:16

It's glossed over? that's good!

Well actually it's kinda bad, since it highlights Tsuzuki's odd balancing of plot exposition and detail as usual (unless he's invoking Unspoken Plan Guarantee)
BUT what's good about it is that it means we can speculate(thus fulfilling the criteria for this thread :p) what MS6's future course of action will be.

What do you guys think? Any thought on how MS6 will address the aforementioned points? ;)

NOTE: Yes my question could fit the Military Decisions thread too, but my question also fit here so it goes both ways, and like Sunder I want to give this thread a try :)

Justin_Brett 2011-09-11 00:22

I'm not sure it's such a good thing that we keep asking 'why' while we're reading this series.

Also, Aki said something in the TV Tropes thread about there being some explanation about why Section Six is the only one officially combating the Huckebein? Did it make any sense, or no?

WarpObscura 2011-09-11 03:03

Quote:

Originally Posted by Justin_Brett (Post 3762137)
If it's meant to be super unique, I'll have to call bull. That's hardly something any mage couldn't do if they really put their mind to it.

Quote:

Originally Posted by Tiresias (Post 3762179)
The significance of his teleportation, if any, is that none of our teleport-capable protagonists seemed to remember that they have one, so someone using it after such a long time came as a surprise (or at least a "damn, I forgot personal teleportation existed in this universe!") for the readers :rolleyes:

But Deville's Nightcrawler-style tactical in-combat teleports is a different kettle of fish from strategic, potentially cross-dimensional 'ports like Dimensional Transfer. It might be theoretically possible for any mage, but I should think it's not practical for the average Joe, or even most ~A-rankers. Maybe doing the calcs for the 'port in the heat of combat, and doing it quickly and frequently enough to be useful, is difficult? Whereas a strategic port may require much more complex work, not stuff you can cook up on the fly?

Justin_Brett 2011-09-11 03:56

Well it's not like he was really going teleport-teleport-teleport every two seconds in the fight, was he? I only saw two obvious occurrences of it from him, anyway.

And yeah, that's what I meant. Compared to everything else the Hucks can do, it's hardly mind-blowing.

Akiyoshi 2011-09-11 04:06

Considering he can keep up with Fate one-on-one while being a Big Muscled Guy holding a humongous Axe-anchor thing i think his instant teleport has something to do. Still, Deville's teleport abilities seems to be the fastest seeing in the franchise(faster than Yuuno, Lutecia, Caro and Shamal's at least).

Zero Hurricane 2011-09-11 04:46

Quote:

Originally Posted by Tiresias (Post 3762179)
What lessons have they learned from the previous battle?

Actually they have learned from experience since Strikers. Only, since the emergence or something Caled Techniques or whatever I said it, they've forgotten the source and basis of their ability to bring them to victory so far. In conclusion temporary, I said that their dependence on the AEC Equipment that makes them forget their own will power. When in fact there is a much more powerful than that garbage AEC Equipment, their basic of their own potential.

Quote:

Originally Posted by Tiresias (Post 3762179)
Will the solution for this - I recall a mana-to-electricity converter or such - be ready for the next engagement, what changes will it bring and how effective will it be?

It looks pretty good, but even better is if they immediately make a weaponized vaccine that will be installed to each Device. Maybe such a high dosage magical tranquilizer that capable to destroying Eclipse influence once and for all.

Quote:

Originally Posted by Tiresias (Post 3762179)
One more thing. I still don't know how Nanoha (and Tsuzuki) plan on keeping her no-kill policy with a Strike Cannon. She can't exactly use magic to set it to stun as she have before, and it will left a bad taste in the mouth if they end up with the Kenshin Solution ("Don't worry, I used the back-side of my sword. Blunt trauma? What's that?")

At least put a hot lead into somebody's head, or more extreme, behead someone, could be a last resort when faced with such an enemy. As we know, since the Strikers, the enemy faced increasingly strong, even the enemy's behavior became more and more wild and uncontrollable. Even there is a enemy who couldn't be befriended.

As Mao Zedong said: "The true power grows out of the barrel of a gun."

Sunder the Gold 2011-09-11 09:23

Quote:

Originally Posted by Akiyoshi (Post 3762502)
Considering he can keep up with Fate one-on-one while being a Big Muscled Guy holding a humongous Axe-anchor thing i think his instant teleport has something to do. Still, Deville's teleport abilities seems to be the fastest seeing in the franchise(faster than Yuuno, Lutecia, Caro and Shamal's at least).

Every other teleporter in the franchise was aiming for a more distant location than Deville, and one they couldn't even see without magic.

It only makes sense that a short-range teleport to a place you can see would be faster, maybe even easier. Maybe even something that you learn as a intermediary step towards being able to teleport to other continents, let alone to other PLANETS.


Really it's probably the writers not wanting Yuuno to suddenly appear to support Nanoha against the Book of Darkness even when he totally could have.

Caro had various reasons why she didn't need to teleport or why she shouldn't.

Shamal was more valuable just outside of the battlefield than jumping into it, and her Windows of Travel allowed her to tele-attack with just her hands.

Fate has never demonstrated the ability to make a Dimensional Teleport that doesn't involve traveling to the Garden of Time, which might have had some sort of beacon or gateway to facilitate the spell for somemone who knew the password.

The Wolkenritter... Well, the side materials say that Dimensional Teleport isn't normally a spell Ancient Belkans learned or used, so short-range movement may be something they've never actively tried to master or incorporate into their fighting styles. Especially since they can already move pretty darn fast, conventionally. Probably went against their knightly idea of combat, just like shooting and bomdardment magic, and capture spells.

Kuze 2011-09-11 09:31

Listed tropes, tvtropes forum, quoted Mao Zedong, it's like this thread jumped right into the middle of 8sG and Battle net. Behold!

Quote:

Originally Posted by Tiresias
What do you guys think? Any thought on how MS6 will address the aforementioned points?

Well, point by point then.

- Engaging in enclosed spaces, and not going MAXIMUM POWER, is inconclusive. The Huckebein are too resistant (and sufficiently skilled in weapons handling) to be put down by anything less than going postal, one on one.

- This also means that re;Deville, the proper exchange against him is for Fate to attack, and /then/ Nanoha blasts him with Full Power once Fate is clear, instead of just looking on. But then again, teamwork had ....trouble in StrikerS also. Too much already said in that old military thread, Tsuzuki hasn't improved his writing there, moving on.

- Going for proper ambushes and most importantly not letting H's react would work quite well, yes. Incapacitating grapples would probably work well in the right instance as opposed to binds (see Cypha after Signum cuts her arm off), but that also requires having a backup partner. And we already know that the TSAB has the manpower shortage. See again body guard/bombardment detail for Hayate.

-Batteries will be chargin' for da lazor, I'm sure they'll improve on the source.

- I prefer Zero Hurricane's idea for weaponized vaccine (hello Mega Man X3! Hello Cyber Elves!), but there's always the Kenshin route of creating vacuums with your lesser ougi and expecting the full out power to not do anything like, I dunno, kill Shishio?

...yeah, that series had as much in common with ancient Japan as Genji 2. Maybe the filler featured a Giant Enemy Crab in disguise?

Quote:

Originally Posted by Justin_Brett
I'm not sure it's such a good thing that we keep asking 'why' while we're reading this series.

And that stopped people for the movie or the original first 3 series?

As for cross posting from TVTF, well, I have no idea. Why not check the JP Nanoha wiki, maybe there's something there. They are taking the information from the back of the Force Volumes, 2 or 3 could have it.

Quote:

Originally Posted by Justin_Brett
Well it's not like he was really going teleport-teleport-teleport every two seconds in the fight, was he? I only saw two obvious occurrences of it from him, anyway.

The thing is, when he disappeared from Touma's spam, he stayed out of the sky until Isis had the upper hand on Arnage and /then/ he took her out, delaying his appearance until the right moment. Same with Nanoha, allowing her shields to spread away from herself before appearing. It's not that he's going teleport crazy, but rather that he's being pragmatic with it. Which isn't the most clevar thing in the history of evar, but is a whole lot more ruthless than about 99% of the antagonists in all of the series.

......oh, and I need scissors. 61.

*sigh*

....stupid Kojima trolling....

Kuze 2011-09-11 09:41

On that note, were there ever any details on what the Knight's Code was for Ancient Belka, or is it like the Saint's Church teachings, in that we'll never find out?

....and did we ever get confirmation on what style of magic Jail was using?

Akiyoshi 2011-09-11 10:41

Quote:

Originally Posted by Zero Hurricane (Post 3762533)
Actually they have learned from experience since Strikers. Only, since the emergence or something Caled Techniques or whatever I said it, they've forgotten the source and basis of their ability to bring them to victory so far. In conclusion temporary, I said that their dependence on the AEC Equipment that makes them forget their own will power. When in fact there is a much more powerful than that garbage AEC Equipment, their basic of their own potential.

Signum already proved wrong said theory, she fought Cypha with her original equipement, powers and Cypha makes sure that Signum have enough motivation to attack her, the results were slightly better than the AEC equipements but it was still a failure.

Quote:

Originally Posted by Sunder the Gold (Post 3762709)
Every other teleporter in the franchise was aiming for a more distant location than Deville, and one they couldn't even see without magic.

It only makes sense that a short-range teleport to a place you can see would be faster, maybe even easier. Maybe even something that you learn as a intermediary step towards being able to teleport to other continents, let alone to other PLANETS.

Wrong, Caro and Lutecia were teleporting for very short distances and still nedeed chants and hand movements, Deville can just go poof without any of that which is an advantage.

Quote:

Originally Posted by Sunder the Gold (Post 3762709)
Really it's probably the writers not wanting Yuuno to suddenly appear to support Nanoha against the Book of Darkness even when he totally could have.

If said magical "quick teleport" spell exist, none of the character has used that in canon by this point, it's hard to handwave Yuuno having such an ability because there were various times that would be perfect opportunities to use that but he doesn't, just as Caro and Lutecia he need to use arias and a cast stance to make his teleport spell.

Quote:

Originally Posted by Sunder the Gold (Post 3762709)
Caro had various reasons why she didn't need to teleport or why she shouldn't.

And yet she still needs to prepare her teleport even at relatively short distances.

Quote:

Originally Posted by Nanya01 (Post 3762718)
Yes, and sneak attacking and attacking in the back is very knightly.

Aside from A's Ch. 1 and 2(Vita and Shamal respectively), do you know another example? Both Signum and Zafira appeared right in front of their opponents before smashing them. By the way, they're already betrayed their code of honour by that point so i guess Shamal decided that is the best opportunity to take Nanoha's core(no clear justification for Vita, tough, maybe she was just that desperate about saving Hayate, i remember seeing her crying after learning about Hayate's condition).

Sunder the Gold 2011-09-11 11:04

Quote:

Originally Posted by Akiyoshi (Post 3762793)
Wrong, Caro and Lutecia were teleporting for very short distances and still nedeed chants and hand movements

When and where?

Are they teleporting themselves or someone else?


Quote:

it's hard to handwave Yuuno having such an ability because there were various times that would be perfect opportunities to use that but he doesn't
In the first season, he very quickly teleports himself and Arf far enough away from Nanoha that Arf can't interfere with her fight against Fate. He did that so fast that Arf couldn't avoid it despite knowing what he was doing. We also don't get to see them fight much; the moment we DO see is Yuuno conserving energy by running away, since that accomplishes the goal of getting Arf to chase him, leading her away from Nanoha.

In his fight with Vita, he was simultaneously working on a group teleport and testing the field to see if he could help Arf break it. That probably didn't leave him with enough attention left over to mix teleports into his tussle with Vita.

When Nanoha and Reinforce were fighting, he might have decided against teleporting into a high-speed mid-air battle against two heavy-weights, for fear that his arrival point would suddeny share space with a fast moving body or a bombardment spell.

But let's just go back to the part where Yuuno DID manage a fast, short or middle-range teleport as an attack against Arf, despite not having fully recovered his magical power (something that has to wait until months after the Precia incident is over).


Quote:

just as Caro and Lutecia he need to use arias and a cast stance to make his teleport spell.
When aiming at an extremely distant target site, like the planet below the spaceship he's on.

Akiyoshi 2011-09-11 11:10

....and still was slower than Deville's instant teleport, i remember Yuuno casting a magic circle below him and forcing him and Arf after blocking her with a barrier. Sure it was a relatively quick cast but still required some tought on it.

But well, all your other arguments are merely speculation and we only seen Deville insta-teleporting like two times onscreen.

If he fights against Fate agains we will probable see more about his teleport abilities because he can't keep up with Fate's speed otherwise.

Rising Dragon 2011-09-11 11:12

Given that it's a manga, there's no way to judge how quick DeVille's teleport is. For all we know it could only be as fast as Yuuno's. And until the scene gets animated (not likely) we'll never really know.

Akiyoshi 2011-09-11 11:15

Quote:

Originally Posted by Rising Dragon (Post 3762833)
Given that it's a manga, there's no way to judge how quick DeVille's teleport is. For all we know it could only be as fast as Yuuno's. And until the scene gets animated (not likely) we'll never really know.

Well, it helped that we don't see Deville using chants, circles or a special stance. In fact he appeared already in attack position, suguesting that his teleporting is truly instant in a Nightcrawler-like fashon. Again, he wouldn't be able to fight evenly against Fate with a Yuuno-like teleportation speed.

Quote:

Originally Posted by Sunder the Gold (Post 3762821)
In his fight with Vita, he was simultaneously working on a group teleport and testing the field to see if he could help Arf break it. That probably didn't leave him with enough attention left over to mix teleports into his tussle with Vita.

And according with what we've seen Deville apparently wouldn't have any problems teleporting back-and-foprt in the middle of a fight.

Rising Dragon 2011-09-11 11:29

Let's also keep in mind that DeVille wasn't actually using the teleport in a sustained fight--he used it to make a sneak attack on two different characters--not once do we see him attempt to use it mid-battle against Fate.

Hell, we barely see the fight as it is, and if he was teleporting, we'd probably see it happen in the few snippets we got when he battled Fate.

Akiyoshi 2011-09-11 11:35

Quote:

Originally Posted by Rising Dragon (Post 3762851)
Hell, we barely see the fight as it is, and if he was teleporting, we'd probably see it happen in the few snippets we got when he battled Fate.

Not only barely, we haven't actually seen anything concrete about his fight with Fate so you can't say he didn't use his insta-teleport powers against her. The only part they showed was Deville reacting and Fate using her speed to avoid an attack from him. Deville's teleport powers were already shown two times so i think the artist deemed more important show Deville's other abilities before going back with Thoma because of the short space available for his fight with Fate.

Like i've said we're gonna need to see a re-match between those two. Deville's entire status as a Lightning Bruiser is solely sustained by his instant teleport power. Without that, he's just a Mighty Glacier.

Justin_Brett 2011-09-11 12:03

What abilities? They didn't even show what the armor does, aside from make him go RAAAAAAAAAAAAAAAGH I'M ANGRY.

Akiyoshi 2011-09-11 12:12

Quote:

Originally Posted by Justin_Brett (Post 3762886)
What abilities? They didn't even show what the armor does, aside from make him go RAAAAAAAAAAAAAAAGH I'M ANGRY.

The ability to activate said armor and turn his Big Axe into an even bigger axe. Saldy, it's just like you just said, nothing more was showed aside of him going RAAAAAAAAAAAAGH!! Hope future fights show what really Deville's abilities are capable off aside of short-jumping behind people's necks xDU

Sunder the Gold 2011-09-11 12:25

Quote:

Originally Posted by Akiyoshi (Post 3762829)
....and still was slower than Deville's instant teleport, i remember Yuuno casting a magic circle below him and forcing him and Arf after blocking her with a barrier. Sure it was a relatively quick cast but still required some tought on it.

He blocked her with a barrier, and then teleported the both of them.

However slow the teleport seemed to us, what with Arf having the time to speak a complete sentence (though it was more like a thought, which happens faster), it was a dramatic conceit. The reality is that it happened so fast that she didn't have the time to escape.

Akiyoshi 2011-09-11 12:32

Well, it probably is a case of "Talking is a free action" for Arf but still. She didn't have time to react because Yuuno bati her into attacking him and prepared the teleport at the same time he's blocking her. Remember how damn good Yuuno is at multi-tasking. I think it's less a matter of quickness and more the fact that Yuuno have really good timing to prepare and set chains of spells working for certaing strategies.

Sunder the Gold 2011-09-11 16:55

Quote:

Originally Posted by Akiyoshi (Post 3762918)
Remember how damn good Yuuno is at multi-tasking. I think it's less a matter of quickness and more the fact that Yuuno have really good timing to prepare and set chains of spells working for certaing strategies.

Which would still mean that he could use short-range teleports as part of his combat tactics.

Zero Hurricane 2011-09-11 18:46

Quote:

Originally Posted by Akiyoshi (Post 3762793)
Signum already proved wrong said theory, she fought Cypha with her original equipement, powers and Cypha makes sure that Signum have enough motivation to attack her, the results were slightly better than the AEC equipements but it was still a failure.

Although the effect is much stronger than the equipment AEC, Signum's just not notice that it faced an enemy far more dangerous. I, like you, also feel that the Signum in this series just don't do her best as it once was, although I'm grateful that she is still alive.

Speaking of Deville, although the others are also experts in face-to-face battle, this is just me or all Huckebein prefers tactics like mugger who took the victim's belongings? I was curious. Please give me a detailed explanation. :)

WarpObscura 2011-09-12 01:31

Quote:

Originally Posted by Sunder the Gold (Post 3762709)
Every other teleporter in the franchise was aiming for a more distant location than Deville, and one they couldn't even see without magic.

It only makes sense that a short-range teleport to a place you can see would be faster, maybe even easier. Maybe even something that you learn as a intermediary step towards being able to teleport to other continents, let alone to other PLANETS.

I read it as something like FTL systems. There are some where you can travel from within a system to deep space or another system, but you need to STL for intra-system. Then there are others which are capable of tactical FTL within systems, but don't do so good over inter-system distances. Maybe it's something like that, where the principles are different so you can't just apply one to the other and say that anyone who can do a Dimensional Transfer can automatically do a Nightcrawler or vice versa.

itanshi1 2011-09-12 03:03

well, maybe he's better at it now. yuuno was a kid there

LostSome 2011-09-12 14:08

Deville seems to have a delay in his teleportations.
Could it be he goes into "subspace" ?
The place where you can see but can`t be seen. "lol Star Trek."
The idea of a delayed teleportation into a opponent`s blind spot is really pushing it...
What does Deville`s NEXT says about it ?

About incantations, I don`t remember any Driver using something like that.

Does Arnage need ammo for every kind of weapons she can transform her divider into or the ammo transforms as well ?
She`s using missiles with guiding system !

Tiresias 2011-09-13 21:20

Quote:

Originally Posted by Zero Hurricane (Post 3762533)
It looks pretty good, but even better is if they immediately make a weaponized vaccine that will be installed to each Device. Maybe such a high dosage magical tranquilizer that capable to destroying Eclipse influence once and for all.

I think you meant antidote. They better make it a fast-acting one though.

And it would be a challenge on firing them due to the no-kill policy. Hit them when they're flying too high and the heroes would be heroically obliged to save them from going SPLAT

Quote:

At least put a hot lead into somebody's head, or more extreme, behead someone, could be a last resort when faced with such an enemy. As we know, since the Strikers, the enemy faced increasingly strong, even the enemy's behavior became more and more wild and uncontrollable. Even there is a enemy who couldn't be befriended.

As Mao Zedong said: "The true power grows out of the barrel of a gun."
Well the problem with that is that the heroes have a no-kill policy, and I doubt Tsuzuki will ever have the balls to change that. Which is fine when they can fire spells that can puncture battleships while leaving organics battered but alive, but wooops, they don't fire magic anymore....

Quote:

Originally Posted by Sunder the Gold (Post 3762709)
Every other teleporter in the franchise was aiming for a more distant location than Deville, and one they couldn't even see without magic.

It only makes sense that a short-range teleport to a place you can see would be faster, maybe even easier. Maybe even something that you learn as a intermediary step towards being able to teleport to other continents, let alone to other PLANETS.

Quote:

Same with Nanoha, allowing her shields to spread away from herself before appearing. It's not that he's going teleport crazy, but rather that he's being pragmatic with it. Which isn't the most clevar thing in the history of evar, but is a whole lot more ruthless than about 99% of the antagonists in all of the series.
Quote:

Originally Posted by Rising Dragon (Post 3762851)
Let's also keep in mind that DeVille wasn't actually using the teleport in a sustained fight--he used it to make a sneak attack on two different characters--not once do we see him attempt to use it mid-battle against Fate.

Hell, we barely see the fight as it is, and if he was teleporting, we'd probably see it happen in the few snippets we got when he battled Fate.

Back in season one I think there's a scene where Yuuno teleported Arf and himself away from the Fate VS Nanoha fight and IIRC it took him a moment of spellcasting, so it's probably not instantaneous. Useful for entering fights, but probably not something he can spam. They're different from flash-steps IMO

But yes, teleportation as a whole is a very underused aspect in the later Nanoha stories, whether it be in tactical or strategic level, which is an unpleasant suprise considering how they've abused them in TOS and A's :uhoh:

The "Search for Touma" par in Touma would probably end faster (though with Signum still KO'ed considering she would be playing vanguard) had Hayate sent someone, whether someone teleport-capable or just by using teleportation pads on the Wolfram, to recover the trio in the meantime.

Quote:

The Wolkenritter... Well, the side materials say that Dimensional Teleport isn't normally a spell Ancient Belkans learned or used, so short-range movement may be something they've never actively tried to master or incorporate into their fighting styles. Especially since they can already move pretty darn fast, conventionally. Probably went against their knightly idea of combat, just like shooting and bombardment magic, and capture spells.
Shooting and bombardment? Signum didn't seem to have any problems using Sturm Falken.

(not to mention that chivalry died because of the rise of superior firepower, something that the Wolkies possess in a frightening amount, so you really must wonder just what her standards of chivalry are :rolleyes:)

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Originally Posted by Kuze (Post 3762717)
- Engaging in enclosed spaces, and not going MAXIMUM POWER, is inconclusive. The Huckebein are too resistant (and sufficiently skilled in weapons handling) to be put down by anything less than going postal, one on one.

- This also means that re;Deville, the proper exchange against him is for Fate to attack, and /then/ Nanoha blasts him with Full Power once Fate is clear, instead of just looking on. But then again, teamwork had ....trouble in StrikerS also. Too much already said in that old military thread, Tsuzuki hasn't improved his writing there, moving on.

I, too, like the idea of teamwork very much. But alas, Tsuzuki's attempts at it (or lack of thereof) has been really disappointing...

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- Going for proper ambushes and most importantly not letting H's react would work quite well, yes.
Speaking of ambushes, I wonder if the TSAB has any early warning systems in their colonies especially since every Eclipse infectee's seems to always target unprotected villages. How are they going to respond to new attacks - follow the trail of dead civilians? :eyebrow:

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but there's always the Kenshin route of creating vacuums with your lesser ougi and expecting the full out power to not do anything like, I dunno, kill Shishio?
Ougi...and the Nanohaverse equivalent is magic, isn't? I don't remember the AEC's having magical coatings in their shots.

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Originally Posted by Sunder the Gold (Post 3763151)
Does Arnage need ammo for every kind of weapons she can transform her divider into or the ammo transforms as well ?
She`s using missiles with guiding system !

Probably. Makes you wonder where she procure them though. Maybe their ship can manufacture them?

Sunder the Gold 2011-09-13 21:54

Tiresias, some of your quotation attributions are very off.


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Originally Posted by Tiresias (Post 3765859)
Shooting and bombardment? Signum didn't seem to have any problems using Sturm Falken.

The Bogenform and Sturmfalke are a cheat.

In a world of magical bullets and beams, why a bow? Why arrows?

Archery is a way to force the Belkan System to do something it normally sucks at. A bow is a handheld weapon, and an arrow is a solid blade.

Laevantein can't turn into something Raising Heart's shooting mode, and Signum can't cast something like Divine Shooter.

But with Bogenform and arrows, Signum can concentrate her strong, sharp cutting power into the arrow. She can also pack in more power than would normally be adviseable for a melee attack, since the arrow will impact a target at a safe distance from her.


Vita has better faculty with shooting magic, but even she has to create physical projectiles and directly launch them with Graf Eisen. She's also working to cheat around the limitations of their style.


The closest that Zaphira gets to a ranged attack is his Steel Yoke spell. Even Arf was capable of using basic magical bullets, and she doesn't have nearly the same years of experience he does.


Shamal doesn't count, because she breaks every single damn rule. She might as well be using Midchild Style like Yuuno because there's basically no difference between what they do, save that she has a Device to help her out.


Shache also doesn't use projectiles; she has to rely on traveling air-pressure melee strikes.

...Wait, didn't Shache catch Sein with a short-range teleport through a wall?


Subaru's Divine Buster has pitiful range, Erio doesn't have a single projectile attack despite learning from Fate...



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Back in season one I think there's a scene where Yuuno teleported Arf and himself away from the Fate VS Nanoha fight and IIRC it took him a moment of spellcasting, so it's probably not instantaneous. Useful for entering fights, but probably not something he can spam. They're different from flash-steps IMO
But Yuuno did it so fast that Arf didn't have time to jump away.

He jumped in, casting the barrier, caught Arf on it, trash-talked the familiar, and then cast the forced teleport so fast that Arf could only think "CRAP!" before they were gone.

And if he was able to do a forced teleport that fast, how much quicker could he move himself and an unresisting target? Or just himself?

As for Flash Move, he likely taught Nanoha that move himself, just like he taught her flight.


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not to mention that chivalry died because of the rise of superior firepower, something that the Wolkies possess in a frightening amount, so you really must wonder just what her standards of chivalry are
The Wolkenritter are ancient even for Ancient Belka, though. They probably predated the time that Belka started using mass-based weapon in bulk. Probably before the ages when the rulers began to modify themselves.


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I, too, like the idea of teamwork very much. But alas, Tsuzuki's attempts at it (or lack of thereof) has been really disappointing...
For all of the hoopla about Nakama and the power of friendship, I can't really recall honest teamwork in a shounen or seinen series.

Generally it just comes down to loaning your powers to the Real Hero, then sitting back and watching him win the fight basically on his own.

Kingdom Hearts II was a lot better about this in the final battle. *smiles at the memory* Yeah.

I mean, yeah, at one point Sora is wailing on the Big Bad with Riku's keyblade as well as his own, but they worked together to land the final blow, and Riku got his own licks in.

Of course, up to that point, the game just proves the point by having Sora absorb his teammates to use their powers to kick ass by himself. Whereas the teamwork attacks were often confusing and I didn't use them as much.

Shame.

I would have preferred a rotating control system, where I'd take control of the fighter, mage or magic-fighter based on the situation, leaving the other two characters to the computer's AI.


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