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-   -   Samurai Spirits Sen (http://forums.animesuki.com/showthread.php?t=57319)

Rikimtasu 2007-11-03 02:58

Samurai Spirits Sen
 
After KOF:MI,SNK is trying out they 3D skill by making Smaurai Spirits Sen.
From: http://www.akiba-ch.com/?p=303
Quote:

here was a location test of Samurai Spirits Sen(Flash) at the HEY arcade this weekend. At a location test, they test out upcoming video games at an arcade for bug testing and feedback. The latest of the Samurai Spirits series, Samurai Spirits Sen was a 3D Fighter.

Samurai Spirits Sen (or Samurai Shodown Flash?) was a 3D fighting game featuring characters from the old Samurai Spirits series as well as new ones. The playable characters at the location test were: Haohmaru, Kibagami Genjyurou, Tachibana Ukyo, Nakoruru, Galford, Hattori Hanzo, Senryo Kyoshiro, Wanfu, Kazama Kazuki, Kazama Sougets, Charlotte, Garos, Kim, J, Angelica, Vielter, Black Hawk, Sugamata Jinbei, Takechiyo, and Suzuhime. There were 4 more character slots on the character select screen, but they were blocked off.

The New characters
- Garos: Buff Viking characters
- Kim: A guest appearance from the Garou Densetsu/KOF series? He uses a spear but his moves names are just like the familiar Kim
- J: Afro samurai…
- Angelica: Dark skinned girl who is almost naked. Her stage was some rural town in the middle east. Uses a spear.
- Vielter: A buff knight.
- Black Hawk: Native American with double tomahawk?
- Sugamata Jinbei: Old gentle looking samurai
- Takechiyo: New generation Samurai who trained under Haohmaru
- Suzuhime: An interesting character who is long blonde haired and Japanese looking, wearing a Kimono and wielding a two handed broad sword. A friend of Takechiyo and possibly the new main heroine.

Here’s a free black and white tutorial sheet that they were passing out
Title Logo :
http://www.akiba-ch.com/img/2007/10/28/2007102805.jpg
And yay for Kim!
http://www.akiba-ch.com/img/2007/10/28/2007102813.jpg

Papaya 2007-11-05 02:30

Ugh. I love the character artwork, and love Kim, but seriously now... looking at the location test vid, I have to say that all of the FEELING behind the spritework has been completely lost.

ninjuichi 2007-11-05 18:46

Yup... and no animals or projectiles? What's up with that?

Papaya 2007-11-07 17:12

Meh, projectiles have never lended themselves well to 3D fighters. The first thing I noticed watching the vids is that everything is really scaled up. In the 2D SS games, characters could keep a much greater distance between each other, and the camera zoomed in and out to allow for that distance to change. This game looks like you'll be staying within the normal 3D fighter distance... not really much room for projectiles or really any of that stable SS poking/jabbing game.

tkdtiger 2010-04-13 22:03

has any 1 played this game and if so is it any good?

Blackbeard D. Kuma 2010-04-14 16:23

I've heard that this game is terrible. You can't even jump, apparently. It seems like they wanted to go for a more "Soul Caliber" feel, but they failed miserably. I'm a big SS fan, but after hearing about the disaster that is this game, I'm going to have to pass on it.

tkdtiger 2010-04-14 19:59

Quote:

Originally Posted by Blackbeard D. Kuma (Post 3003747)
I've heard that this game is terrible. You can't even jump, apparently. It seems like they wanted to go for a more "Soul Caliber" feel, but they failed miserably. I'm a big SS fan, but after hearing about the disaster that is this game, I'm going to have to pass on it.

yeah i'm a big ss fan too I was hoping this would be an improvement...wonder why they decided on a 3d game and not something like sf4?


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