Magical Girl Lyrical Nanoha Character Creation and Discussion
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The OTHER Time Lord
Join Date: Jun 2007
Location: The "Other" TARDIS
Number three! HOO-AH!
the One with Unerring Aim
Personnel Dossier: Sevasti Secastan
Name: Sevasti Secastan
Seiyuu: Toshiyuki Morikawa (as Alex Row of
Age: 33 (as of StrikerS)
Birthday: October 25th
Height: 188 cm
Weight: 77 kg
Hair/Eye Color: Silver/Brown
Homeworld: 38th Non-Administrated World - Gaelica
Position in TSAB: Leader of the 82nd RAF - Rank Major
Magic Rank: AAA
Device: Intelligent Device Arbalest / Armed Device Callandor
Magic System: Mid-Childia / Ancient Velka
Magic Color: Red
General Dress: Sevasti is
seen out of his Barrier Jacket, which is comprised of a midnight blue bodysuit, greaves on both arms, and clamshell armor over his torso.
Personality: No-nonsense to the bone. Sevasti is honest and brutal; he’s not exactly the type one has over for dinner and a pleasant time. He’s a bit of a loner as well – but that’s understandable – he’s commander of a unit whose purpose is to explore the unknown; no telling when you might lose someone.
Background: Sevasti Secastan was born to Jowan and Emile Secastan on Gaelica in Mid-Year 0042. Though he knew of the Bureau, he had no desire to join – until his parents were killed at the hands of pirates at the age of 14. Seeking revenge, he sought out the Bureau, and begged them to train him as a mage. He graduated from the Academy, given the Intelligent Device Arbalest and promptly became an Enforcer. After six years as an Enforcer, he finally ran down his parent’s killers and killed them when they attempted to flee.
Sevasti’s actions, however, bought him a court-martial. While he eventually acquitted due to “extreme emotional distress,” (and one hell of a lawyer) Sevasti realized that he has to be by-the-book from now on because he might not be so lucky next time. He served as an Enforcer for another two years, then transferred to the RAF, hoping to get away from the Internal Affairs Department of the Bureau. He was first assigned as the Executive Officer of the 43rd Squad, and then after a year, became the Commadning Officer of the 82nd RAF Squadron. He remains there to this day.
Relationships w/Others: Practically the only relationships Sevasti has are his comrades in the 82nd, and Admiral Hallaoun. He
of the others; he merely chooses not to interact with them on a non-official basis.
On Arcas: “Emira’s the newest addition to our little band – 2 years and counting. And while he’s made great accounting of himself so far, it’ll be the next three or four years that’ll make or break him. Sad to say, I’m afraid he’s going to end up broken, like so many out here. Emira has a trait which is dangerous for a soldier – he worries too much. He has to learn that there are things you can’t control, and sometimes all you can do is put your head down and plow through to the end. Despite his problems, he’s got a major gift: he understands people a great deal more than anyone I know – and I’ve worked with a lot of Enforcers over the years. The only thing more accurate than his gut is Boomer’s aim. A great kid, but still rough, and needs a
On Melinia: “An airhead – no two ways to say it. But she’s an airhead with one hell of a device. How she managed to find it I’ll never know, but it’s turned her into the worst nightmare of perps and peepers alike. Still, despite her general lack of knowledge, she’s shown remarkable intuition in battle – Yoshitaka’s not your common soldier – she reads the tide of battle and is willing to act if it needs changing. But, she’s grown rather attached to Emira – an attachment which can only lead to trouble. Bottom line: she’s a pain, but I’m not complaining.”
On Thomas: “‘Boomer’ MacFarn. No one I know of in the Bureau can snipe like he does. I don’t know what it is they do on Earth, but it turns out snipers of lordly caliber. MacFarn’s a peacemaker – someone who’s able to smooth ruffled feathers and put fears to rest. Gael knows what I’d do without him – he’s settled more than a fair share of arguments between me and Emira. In short, a man I hope to have around for a good, long time.
On Chrono: “Adm. Hallaoun’s a good man. Young, but good. It is through soldiers like him that the common Enforcer knows to keep fighting because you never know; you just might make it to the top.”
Intelligent Device Arbalest
History: Arbalest was created in Mid-Year 0055 at Bureau HQ. The device was conceived as a primarily long-range weapon, but sturdy enough to serve as a melee weapon if needed. It was given to mage Sevasti Secastan upon his graduation from TSAB Academy.
Inactive: When not being used, Arbalest appears a bracer with an arrow motif on his right arm.
Standard Mode: Arbalest takes the appearance of a metallic red longbow in this form.
Arrow Hail Mode: Arbalest changes form to become a recurved bow, and shifts colors from red to black.
Armed Device Callandor
History: Callandor was created in Mid-Year 0070. It was given to Sevasti when he requested to be trained in the Velkan style of magic.
Inactive: When not being used, Callandor appears as a playing card with two crossed swords on it.
Standard Mode: In this form, Callandor appears as a normal broadsword, but the cartridge system is attached to the base of the blade rather than the hilt.
: Similar in nature to Fate’s
, this spell is Arbalest’s multi-shot attack magic.
: This is Arbalest’s standard attack magic. It fires two arrow-like projectiles at the target.
Variant: This uses one cartridge to double the speed of Spiral Shot.
Similar in nature to Vita’s
, this technique stuns the enemy, giving Sevasti time to reposition himself.
: This single-shot attack trades control for power – it’s capable of penetrating most auto-guard magic and some shields, but is only capable of traveling in straight lines or wide arcs.
Variant: This variant of Straight Shooter uses two cartridges, and is capable of shooting through AMF generated by Gadget Drones.
: This is Arbalest’s ultimate attack magic, requiring the use of six cartridges. Similar in nature to Crossfire Shoot, it fires thirty projectiles into a given area.
: The spells enables Sevasti to attack a single target with multiple slashes in quick succession. It uses two cartridges.
: A wind-elemental attack similar to Signum’s
. It uses one cartridge.
: Arbalest’s auto-guard magic.
: A single directional shield capable of stopping attacks, and reflecting weak ranged attacks. (a single
shot, for example)
Dance of the Wind God
: Increases Sevasti’s maneuverability – although the spell requires none, Sevasti will frequently use cartridges to boost the spell effect.
: Increases accuracy of Arbalest’s arrow shots – Sevasti frequently uses it in conjunction with
Quote: “Will you quit screwing around? We’ve got work to do!”
Last edited by Reiji Tabibito; 2008-02-19 at
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