Sacred Mode — An improved version of Nanoha's Barrier Jacket, including field generators on the shoulders, gloves, and other defensive enhancements. She can now use the Jacket with Raising Heart in Standby Mode.
Aggressor Mode — The new improvement of Nanoha's Barrier Jacket seen in Strikers, design changes include the replacement of the long skirt for a mini-skirt and a waist-attached cape and the inclusion long white socks and gems (probably field generators) on the shoes.
Exceed Mode — Debuted in the episode 12 of Strikers, Nanoha use this variation in set with the Raising Heart in Excelion Mode. Its design its more akin with the Sacred Mode, although bulkier.
Protection Powered — A "harder" version of Protection, which Vita and Nanoha both discovered can resist an attack from a cartridge-enhanced Graf Eisen.
Accel Fin — This is the upgrade to Flier Fin. It grants even greater speed at the cost of some maneuverability.
Fin Funnel — This applies the Flyer Fin to individual Bits, increasing their movement speed and agility, as well as stress induction and mana consumption
Light Saver — A spare beam saber stored inside the left cuff of Nanoha’s Barrier Jacket, which is detonated in order to release the Saver.
Snipe Shot - Seen in StrikerS, this is a variation on Accel Shooter, where Nanoha controls two missiles with great accuraccy.
Divine Buster Extension — As Divine Buster, but with a longer range and a targeting reticle/scope.
Force Burst — In this method that requires four cartridges, she fires the shot much like the Divine Buster. Two variations exist for Force Burst: she may fire all arms of the shot at once, or delay the last one until after the others weaken the target's defenses.
Barrel Shot — Nanoha may precede an attack in Excelion Mode with an invisible binding field to prevent the target from moving.
Accel Charge System (ACS) Mode — Nanoha combines the energy bayonet on the tip of Raising Heart along with a burst of speed from the energy wings on the device to penetrate the target's magic defenses. Then, she unleashes a massive burst of energy inside the defenses. Two cartridges are spent for the first phase, three for the second.
Starlight Breaker Plus — This variant simply extends the time spent collecting magical energy, thereby increasing the overall attack power. Nanoha used this (despite the damage to her Linker Core midway) to break the force field deployed by the Wolkenritter and alert the TSAB.
Starlight Breaker ex — This variant is used in Excelion Mode, and uses a full magazine of cartridges, thus meeting or exceeding the attack power of the "Plus" variant with less time.
Blaster One — Infuses the next attack with psychic energy for the next or the current attack, it gives Divine Buster enough power to break through walls in episode 1, or overcome Diece's S-class energy bullets with far less time it takes her IS: Enormous Cannon to charge up.
Blaster Two — Also known as Blaster Second. This creates a prism-shaped shield around Nanoha as a last-ditch defence, but can also be used to hold an enemy in place without hurting them.
Blaster Three — This command switches the Blaster Bits from defensive to offensive settings, increasing power available for spellfire. Nanoha then applies this boost via an attack spell that is multiplied with any number of Blaster Bits.
Full Blast Mode — Used along with all Blaster Bits, Nanoha goes into a near-suicidal frenzy of energy beams, raining Busters and Breakers at relentlessly terrifying velocity and frequency without missing a shot, or fired in all directions all at once. This allowed Nanoha to destroy an entire swarm of Sentokijin while leaving grunts that were still enmeshed in the 360 degree dogfight scared silly, but completely unscathed.