Magical Girl Lyrical Nanoha Character Creation and Discussion
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Join Date: Jun 2006
Location: In Iwagawa Kichi, partying with the Sendai sisters
Nickname: Storm Tiger
Age: 17 in Magical Lyrical Nanoha StrikerS
Birthday: July 21st , 1998 (MC 58)
Birthplace: Earth, Thailand, Chiang Mai
Hair colour: Reddish Brown
Eye colour: brown
Family: Her parents, her five brothers, her cousin.
Affiliation: Time-Space Administration Bureau
Position / Rank in TSAB: Grunt. Cook in "The Conquistadores" group.
Device: Silver Gale
Device appearance: A pair of silverish greaves and arm guards.
Magic system: Mid-Childa
Magic element: Air
Magic colour: Sky Blue
Magic Rank: B
Partner: Her familiar, Sieraza
Personality: Hyperactive, don't think about things on long term, low attention span.
Seiyu: Marina Inoue (Kana Minami's voice type, from Minami-ke)
Joe Satriani - Mind Storm
Pranee was the fourth child of a six children family, but also the only girl.
Her three older brothers were all muay thai boxers, whose fame range from moderate
to very famous. She helped her mother in household tasks and also helped her to
run the family restaurant, but deep inside her, she longed to be not just a muay
thai artist but also an action movie star. Much to her great joy, the second son,
six years older than Pranee, trained her in the art to deal lot of pain, in thai
She was eleven when her life took an unexpected turn when she stopped kids from
throwing stones at a bat they found sleeping in the shadow of a tree. After they
ran away, Pranee took the bat with her, so she could take care of it. The animal
has a badly broken wing, but it didnt stop Pranee from doing her best to fix it,
with the help of her brothers. The bat got a bit better, much to the girl's
satisfaction. One hot night, she was about to drift into a long slumber slumber
when she felt a presence by her side, she opened her eyes and saw a smirking human
face giving a long stare. Pranee was about to scream but her mouth was covered.
The girl then looked at the stranger with a closer look and realized that she
was not entirely human, sharing a few features with an animal belonging to the
bat species. The creature has introduced herself as Sieraza, an adventurer from
another world, the kind that would steal and loot. Sieraza explained that she
got expelled out of her world after she tried to retrieve a powerful artifact,
necklace made of sea dragon pearls, from a powerful mage along with her group
An accident, result of a last ditch effort from the mage, has expelled Sieraza
out of her world just when they was about to retrieve the necklace but have
split the necklace in two halves instead.
Long short story, Sieraza found herself alone on Earth, forced to turn into an
animal form because of the very low magic level of Earth, and lost her own half
of the sea dragon necklace.
This is how she would be found by Pranee. Sieraza saw in their meeting a
manifestation of her luck, sensing that Pranee was one of the few people on
Earth with a strong potential for magic.
Pranee was then required to help Sieraza to get the pearls back, the creature
having promised her to teach how to tap in her own potential. This is how the
thai girl have been taught how to master magic, as a mean to add more spice
in her fighting style. Sieraza actually hoped that getting the pearls back
would send her back home.
Because of the eartlings' general ignorance toward magic and its working,
the sea dragon pearls has often been used for harmful ends. In the hands
of a human or animal that never knew about magic, the pearls awakened a power
that took roots in the user's greatest fear, hope, or desire.
Pranee has often found herself in a life or death situation, but that was her
understanding of the teamwork with Shieraza that helped her to get out of the
most desperate situations.
It did not took too long before Pranee and Sieraza got their hands on all
pearls of Sieraza's half necklace, both realized that Sieraza may not be back
home unless she got the other half of the necklace. This has put an halt on
their quests, since they has little to no mean to localize them, and it is
not even certain that the last half was on Earth or another world.
Sieraza has resigned herself to live on Earth, as a bat.
Pranee went back to train as a fighter, using her magical energy pool
and some from the sea dragon pearls to help Sieraza to upkeep her animal
Pranee later met Kyoya and Ynana who were regular customers, then became
friends. Especially because Ynana seemed to have taken a liking on Pranee
in a sibling way. This friendship would soon drag her in Kyoya's issue,
regarding the Archons who were hunting Ynana and him.
Ending up as one unfortunate victim of the archons' hunt, she ended up
to be frustrated by her lack of power and Kyoya's denial of her help.
He did not wanted her to follow him.
Soon, Pranee realized that Kyoya took the good decision, as she would
have a role to play in her own story. Indeed, a mage, named Antigone
and coming from Greece, got her hands on the second half of the sea
Their rivalry, that has gone over a few weeks, met an early end for two
reasons: first, the power of the pearls has diminished, if it allowed a
return of Sieraza to her home, this opportunity is now gone. Secondly,
Pranee's fights against Antigone has drawn the attention of the TSAB.
As a result, Chrono has sent one of his mages to meet the girls and
Sieraza but also to retrieve the pearls. Indeed, their powers may have
diminished, but it didn't make them any less dangerous either.
Pranee and Antigone were asked to join the TSAB so their talents could
not be wasted on a low magic world like Earth, while Sieraza have seen
an opportunity to leave this place, and enjoy a life with less restrictions
Pranee and her friends would later join Kyoya and Ynana, to found an
exploration group named the Conquistadores.
magic and combat style
Pranee believes in the superiority of her fighting style and saw the addition of
magic as a way to make it a supreme martial art. She generally uses a mix of elbow
and knee strikes that are enhanced by wind magic for extra punching power.
Her mage rank is B.
* Barrier Jacket: Look at the ID pic to have an idea of how her barrier jacket look.
* Protection: Generic autocast protection shield, similar to mid-childian's auto-cast
protection spell. Its all-around protection is weaker against sustained assaults.
* Corriolis Reflector: Cast as a spinning white shield with wind effects, it withstand
stronger attacks but only from one direction.
* Twister Counter: Pranee uses the air around her to create a force that put the opponent
off balance while putting her at a tactical advantage. Think of it as the wind elemental
version of an aikido counter. It's usually triggered when Pranee is facing a near
fatal attack and when she has an intense will to live.
* Windwalk: Pranee create a wind platform in the air she can use as support. She mostly
use it to jump higher or stay longer in mid-air.
* Blizzard Prison: Pranee's binding spell, it surround the foe with a sphere of wind.
* Bind Banish: This is how she deals with binding spells, and she is submited to the
same conditions as any mage.
* Gale Punch: Deceptive name, Pranee does a thrust kick to send a wind-based
shockwave as quick reaction spell.
* Stormwind Axe: All-purpose melee support spell, this is her bread-and-butter
melee-ranged spell that allow her to perform superhuman feats by coating her limbs
with swirling air currents. With this wind around her limbs, Pranee's attacks can
punch through a concrete wall.
* Typhoon Clash: Whirlwinds coils around Pranee's arms. She then thrust them
together, sending a twin mini-twister "beam". It's the gap between the two
whirlwinds that create the most damage. It rivals Subaru's Divine Buster in
term of power.
* Storm Tiger Blaster: Pranee basically use her wind magic to propel herself
as a human projectile. She always use it in conjunction with Stormwind Axe
to make it all the more devastating. She tends to favor elbow or knee attacks
when she uses this technique.
Rumors surrounding Hayate and her sekuhara ways has scared Pranee of the Meister
of the Wolkenritters.
As a student, Pranee has a low attention span, this has annoyed Vita to no end
until she has found a method based on punishment and reward as a mean to teach
her lessons without having them flying over Pranee's head.
She imposed herself as Subaru's rival in term of fighting styles, Subaru sees it
as a stimulation to get stronger and be like Nanoha.
Pranee likes Erio and Caro. A LOT. To the point that they often run away from
her when she tries to hug and kiss them.
Never trust any paperwork on her. Ever. She is likely going to make paper airplanes
with the forms.
- Take Kana Minami from Minami-ke for genki girl template, add a bit of Touma Minami
for some tomboy bits, a spoonful of Kuradoberi Jam for "Cook with martial art skills"
cocktail with a twist of Ong Bak for the fighting style, you obtain Pranee, shortened
as Pra, Pura or Pura-chan.
- Windwalk is basically Aya's Shameimaru's air down down + B/C move from Touhou
- Stormwind Axe is basically the Kaname Gabu's melee buff from Sokaigi, an obscure
- Twister Counter is loosely based on Musou Tensei from Hokuto no Ken.
- Typhoon Clash is based on Whamu's most powerful attack from JoJo's bizarre Adventures
Now onto her "familiar"
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