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Originally Posted by kujoe
I guess you can see a similar aspect in DA, but you'd have to be more specific about builds and all that. ME was simply made to appeal to a wider audience. Dragon Age started out as a spiritual successor to Baldur's Gate, a D&D computer game. Buffs and spell combos also require certain party members to work together.
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If I recall, Bioware talked about this. I believe the comment was something along the lines of 'now that we've made the spiritual successor to Baldur's Gate, we can focus on making Dragon Age its own game.'