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Old 2012-10-29, 18:17   Link #80
NinjaRealist
Battoru!
 
 
Join Date: Sep 2012
Quote:
Originally Posted by Vexx View Post
Exactly - lost potential income because both sides of the Pacific are stuck in a rut concerning MMOs. A merger of best practices would be win.

OTOH, Secret World's challenging story content and "research required" quests ( I now have a Morse Code audio translator app on my phone ) seem to be too hard for general audiences. Oh the screams and anger when people who got gold stars for breathing all day encounter a quest that mandates googling up 17th Century artists
Sadly, I think the reason that kind of crap became the industry standard is because people DO make money off it and with something as expensive to make as a video game, people stick with tried and true formulas.

This same problem occurs in pop music, hollywood, most forms of popular art.

But it's especially pronounced with MMOs.
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