Quote:
Originally Posted by Tempester
Even from a sales viewpoint, this is a bad decision. These games are marketed to a very niche audience, with a relatively high ratio of players who prefer to play with Japanese audio, as opposed to a more mainstream franchise like Final Fantasy. This is a small group of people who are willing to pay high *as long* as they get exactly what they want. To suddenly take away from them a feature they've been used to having previously may not be worth foregoing the price of voice actor royalties.
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They may be doing this intentionally, as an excuse to never bother with localizing Atelier titles again.