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Old 2009-03-30, 19:58   Link #40
Narona
Emotionless White Face
 
Join Date: Feb 2008
Quote:
Originally Posted by Benoit View Post
People that have this opinion don't put Ocarina of Time on that high of a pedestal, though. Now, I haven't played Twilight Princess yet, but I do have the impression that it tries to be too traditional and like Ocarina of Time to appeal to the American audience. I did not make the latter up; Nintendo admitted that they were catering to the Americans because sales in Japan were falling.
More importantly, Miyamoto and Aonuma admitted that something was not right about Twilight Princess. Read it as "it was not as good as we imagined it".

As I personally see it, TP after the first three dungeons is just a suite of dungeons. The reason is (taken from an interview) that they designed the dungeons, and then they (merely) tried to interconnect them via a story. Maybe it's what everyone does when developing a game, but in TP it is really apparent and unpleasant.
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