View Single Post
Old 2013-01-30, 22:37   Link #496
Chaos2Frozen
We're Back
 
 
Join Date: Nov 2006
Location: Redgrave City
Age: 35
http://www.polygon.com/2013/1/30/393...onami-platinum

New article, it talks about a bunch of stuff but apparently one thing stood out-

Quote:
The final game has had its difficulty rejiggered a fair bit since the original Tokyo Game Show demo last fall. "We got pretty decent praise," Saito recalled, "but we saw a lot of people having trouble with the controls. So we immediately got to work adjusting the difficulty level. We had started work thinking the game was meant for people good at action titles, but after TGS, we started thinking more along the lines of an experience that people who just like the Metal Gear world setting can enjoy as well."

Even more feedback was implemented from the demo, which was released in Japan last month. Since then, Blade Mode has been made easier to set off, and in Easy mode, Raiden will now parry attacks in semi-automatic fashion. "Just making the game easy would've removed some of the game's attractive points," Inaba explained. "But at the same time, we didn't want people getting stuck at the LQ-84i battle and say 'Ah, forget it' just because they couldn't master the parry move. So I told Saito that we needed some kind of rescue for that...even though it was about two weeks before the end of the dev cycle by that point."
Chaos2Frozen is offline   Reply With Quote