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Old 2011-01-09, 05:11   Link #21407
luckyssol
Senior Member
 
Join Date: Jul 2009
I looked at those questions. I have answers to them which are based on various clues within the game. However, as you said, I cannot confirm my answers. Since you only want to hear Ryukishi's words I'm sure he'll have another interview or something similar very soon.

For now, I will leave you with the truth:
Quote:
Featherine talked about an answer session. Does this mean that you plan to show in detail the answers behind the tricks and the culprit?

Ryukishi: About that. For example, in an online game, let's say that there's an ultra-rare item that you have to work really hard to obtain. If that item suddenly becomes easy to get in an update patch, you'd be annoyed and want to get all that wasted time back, wouldn't you? (laughs) In Umineko, if we show in detail how all the tricks work and who the culprit is, people who have reasoned it out and found their own answer will wonder 'What was the point of all my efforts figuring it out?!', so I'd like to create a slight gap between those who have reached the answer and those who haven't.

If this tale were to tell you the answer so plainly that you didn't have to think about it, it would no longer be a game.

For that reason, I want to let people who have thought everything out be confident that the answer they have found is the right one. This may give further hints to those who still haven't figured out everything, but they will not be able to understand the one final point...

That is how I want to write. That is why this work called Umineko is a 'game'.
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