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Old 2012-07-08, 02:07   Link #213
kyp275
Meh
 
 
Join Date: Feb 2008
Quote:
Originally Posted by Calca View Post
I would assume it being an MMORPG this would be very tough for an average gamer. For example, if this were say a final fantasy game you'd just fight low level imps who give small exp over and over again. It'd be boring but you'd do it knowing your life is at stake.

In MMO's though, there are respawns and first come first serve when it comes to kills. This would be very hard to level up and get stronger taking a conservative approach however you cannot venture out too far to enemies that may be above you.

Forming parties would almost be required in this situation in which characters who are tanks and healers would be immediately snatched up leaving the normal damage dealers SoL to sit in the town.

This happening in a world such as ours would be very cruel.
Another thing to keep in mind is that this is a VR game, viewed from the player's own personal perspective and acted out by the player's own action and reflex, and designed to be very life-like.

It's one thing to fight a giant monster with an avatar on a 2d monitor, it's another when you're directly looking into the face of said monster and have to fight it up close and personal, all the meanwhile knowing that a slip up means you're dead.
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