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Old 2013-01-27, 14:00   Link #124
Kudryavka
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Join Date: May 2009
Quote:
Originally Posted by RedKey View Post
I'm not talking about 'moe graphics or focus on love', there's a significant difference in gameplay between a standard, run-of-the-mill visual novel and a game like Ace Attorney. Let's take, say, Little Busters. It has its baseball and fighting minigames (which aren't even relevant for the outcome of the plot anyway) and story/route related choices, sure, but you don't have to actively go to places, speak to people, piece your clues together, press a witness, reason and present evidence. This, I believe, is why Ace Attorney worked well in the West. You don't feel like you're reading a book with visuals and sound. You feel like you're actually playing a game. I know someone that ended up being disappointed in Corpse Party Book of Shadows because it 'felt like reading a visual novel' compared to the first episode, Blood Covered.

If you say that you feel like playing a game, with actual gameplay, while reading something like Saya no Uta too it becomes a mere matter of different point of view, that's fine, I won't be able to argue anymore. At any rate, this is mine.
Then what do you call Ace Attorney...?
Don't answer that if you don't want, whatev.

Anyway I still think most VNs are just meant for a niche crowd.
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