Quote:
Originally Posted by Keroko
*shrug* True. KotoR was very black-and-white in that regard. It was also created during a time when a constant barrage of moral choices in a game was a relatively new thing. Have you tried Mass Effect? Also created by Bioware, that game allows you to not only play it dark or light, but also walk a grey line.
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I played both Mass Effect and KOTOR I & II, and honestly speaking, ME makes KOTOR look totally bullshit.
Ever played a Sentinel with the Assault Rifle extra talent? That is what I called incredible. KOTOR is pretty much lightsaber hacking and skill throwing, and that pretty makes things boring.