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Old 2011-04-12, 05:28   Link #383
Reckoner
Bittersweet Distractor
 
 
Join Date: Nov 2007
Age: 32
Quote:
Originally Posted by Klashikari View Post
Well, as long as you have the staff, and more importantly, -cash-, I guess it shouldn't be hard, should it?
Well sure, talent and money tends to solve most problems .

Quote:
Originally Posted by Klashikari View Post
Things is that, "quality" becomes more and more a relative apprieciation of the fans, and while some people would cry genius over animation galore (even of different genre, like either ambiant detail for K-on/Nishjou, or upfront action animation, like TTGL/Star Driver), some would rather want a scenary "porn" (Ef series despite having an abysmal animation, or currently, Hanasaku Iroha).
That brings even more problems regarding what to "consider" really as good production in general, if you were to be on the "opposite" side (I just say it in general, I'm in no position to call what you are expecting to be good production value).
Well there's certainly enough variables out there to make this all but an objective debate. However, if focused on the issues of fluidity, detail, and consistency in art, then it becomes far less subjective IMO.

I personally really like the style of ~ef, but I did notice as you said, the animation quality was not too great and why I can't say Shaft is as quality of studio in this department as KyoAni.

Quote:
Originally Posted by Klashikari View Post
I dunno, it is perhaps I rather see the industry itself as stagnant that I'm not really bothered by KyoAni stance.
I guess for the very same reason you aren't too bothered is the reason why I am . I see KyoAni in a unique position right now, as an upcoming studio really,that may one day carry a torch for this industry, I want them to do well, but also make changes for the better. I'm dissatisfied with the industry's stagnation, so I wish they don't promote it.

Quote:
Originally Posted by Ascaloth View Post
...as a matter of fact, they can. The final fight scene of FMP: TSR is still one of the better mecha fights I've seen, and that one was quite a while ago.

And for a more up-to-date example, although nobody wants to acknowledge its existence, it has to be said that the Munto movie, if nothing else, does show that KyoAni still has what it takes to deliver the breathtaking action scenes, especially if you're talking about the more recently-animated second half.

Really, the only thing with KyoAni is whether they want to.
Well the Munto movie is well... A movie no? That's a whole different ball park from a television series. If we are going to go there, then I might as well start throwing at you the latest Rebuild of Evangelion films, or something like the Gundam Unicorn OVA's for a base of comparison in action.

I can't exactly comment on FMP: TSR (I never made it that far in FMP). Though I must ask if every episode was action packed or not, where budget is inevitably lost? I ask this because if the show had lead up to fights in arcs or something of that nature (1 big fight every 3-6 episodes), then it isn't quite the same.

I don't doubt they possess they have the ability to perhaps provide quality in a single instance or two, or maybe even three in a series of such nature. What I do question, and I don't know and I don't presume to know the answer to, is if they possess the ability to maintain this for this kind of show, episode by episode like a Code Geass (I mention it only because it's a big one, not vouching for its quality, just using as a base of comparison).

Only then can I say that it is a fair comparison. Problem is, like I keep saying, they haven't given us a real opportunity to make such a comparison since they haven't really ventured outside their comfort zone.

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EDIT: Another thing that I should say... If KyoAni manages to become a bigger studio that produces more shows in the future like a Sunrise/Madhouse/Bones, will they be able to maintain what they've done up till this point? I know BONES is still pretty great at delivering quality after all this time.
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