Quote:
Originally Posted by Vallen Chaos Valiant
Well, that's them. I am me. DIII had to butcher many parts of the game to turn it online only. The most blatant is the murder of chest drops. The "cheating prevention" ended up forcing every player to meet the China Gold Farmers. People I have NEVER had to meet when playing Diablo II. And to fight the farmers, it is now literally a waste of time to open treasure chests.
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This has nothing to do with it being online.
What you're talking about are problems that stem from trade/AH/RMAH and the lack of soul-bound items. The way drops were conceived to just throw a ton of garbage at you is also major contributor to the suckiness.
Seriously though Vallen you're just coming off as the pirate kiddies bitching how the game can't be (fully) cracked and whatnot. I'm all in favor of offline/singleplayer but the argument only goes so deep into the game's problems...