Quote:
Originally Posted by RedShocktrooper
Well, either way, he wouldn't remember much. I see Marchenko possibly having some sort of chip installed in Welkin to keep him loyal to the Party. Last thing he wants is Volkov Mark II running around flattening his forces.
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Of course such a failsafe would be necessary; indeed, this comment reminded me of one of Namco's probably-forgotten games, which is probably the first third-person shooter to integrate cover and blindfire (in fact, the Gears of War dev team explicitly calls it out as an influence):
Kill.Switch
As it turns out,
this gentleman has a playthrough up.
Opportunity for another Halo nod here: the code phrase for deploying certain prototype units to greet the 'guests' might well be, 'Unseal the hushed casket' (in Halo: Combat Evolved, this is the cue for the techs manning a certain cryo bay in the
Pillar of Autumn to rouse Master Chief/John-117).
Quote:
Well, the doctrine is still reliant upon Tanks, with the "heavy infantry" parts coming in to play for mopping up. Nothing like finding out that that guy with the heavy armored suit and the machine gun is the basic grunt.
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And I can see certain Imperial assumptions about heavy infantry being rudely dispelled...
Quote:
Originally Posted by Neovoid
A friend of one was working on a fanfic where the main protagonists are group of ragtag elite Atlantic Federation soldiers...
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That might be interesting. I saw the movie recently; it wasn't bad by any means, even if I prefer a more professional, less gratuitous variety of wet work.