Quote:
Originally Posted by Irenicus
And of course, try to create "living" characters, characters with their own internal realism (the term is "consistent," but that's often interpreted misleadingly as "never changing" or "never contradictory," whereas mortals are often changing and contradictory).
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I call that "characters who follow the rules of the story universe", in the case of fighting stories.
Part of the reason some fighting stories suck asides from the uninteresting MC is that how the author can get away with breaking his own story universe's rules for the sake of character development.