True... But that's the fantasy view-point and not the anti-fantasy one, which would dictate that time still holds true in some sense even in the meta-world.
I would elaborate, but Chaos, despite some flaws in his theory, described my approach to the problem very eloquently:
Bravo, Chaos, you hit my theoryworking on the nail.
I quote Battler on this:
"Let's turn the chessboard around."
You must be puzzled as to why I find this to be our crucial clue to breaking the Umineko Code. Take for example, a game of chess. It's played by 2 parties using pawns on an arena. We are conscious of the pieces, and all actions are directed by us. But look from the chess-pieces' perspective: Are they conscious of us? When a pawn takes out a knight, does it think that someone compelled it to vanquish a knight, or did it actually think that it was charging across a battlefield and striking a killing blow to a servant of an enemy king?
A chess piece can only be conscious of its own world, the chess board, and not the outside world that controls it. Likewise, the people of Rokkenjima are not conscious of the meta-world that is playing them.
And so, shall I say, that Beatrice and Battler
are not conscious that they are being played by Ryukishi?
Whether we are conscious of it or not, we are now playing a metagame with Ryukishi. We want to guess the ending of Umineko, and Ryukishi wants to keep us enthralled to the end. He wins when at the end of the game he pulls off an explanation so stunning and unpredictable that we would be hailing him a genius that made Higurashi. I don't know how we would win, but I'd like to think that it is to guess the ending Ryukishi has planned.
So let's turn the chessboard over and think from his perspective. With Beato and Meta-Battler as his chess pieces, Ryukishi is playing the role of the Golden Witch, moving the Umineko game in certain ways that give us hints and red-herrings at the same time. The longer he keeps us confused, the more he leads us away from the truth, the closer he is to winning. At the same time, he cannot violate his own rules, or we would call him a cheat/copout, and he loses. We of the meta-meta-world take on the role of Battler, trying to make sense of the scenario RyuBeato is portraying and coming out with our own theories to solve this mystery. We win by demonstrating that this game's outcome is predictable.
With this in mind, I'd say that this should be the way we should approach Umineko (and it's a hell lot more fun!) and how we should approach his clues. Chaos used this perspective, and created his own theory. But thus far, we have been dancing to Ryukishi's tune and trying to read into his clues, but we haven't really explored reading the
implications of those clues. At the moment, all his clues lead us to think everything is solved within the game-world and the meta-world, but at the same time,
it creates an opening where we assume a lot of things about the meta-world.
I'm still in the midst of ironing out my own case (it's got to do with the time of the meta-world, since all mentions of time seems to only apply to the Games being played) but I'd like to just highlight this in the meantime.
Think about it.
EDIT: Just want to add on, that this game we Battlers and RyuBeato are now playing is fun either outcome as long as the game was enjoyable. I'm just a Bernkastel, wanting to ease my boredom and make this game the most enjoyable.