Thread: Crunchyroll Hunter X Hunter Anime (2011)
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Old 2012-04-10, 14:12   Link #1062
jcdietz03
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Join Date: Dec 2010
So first there was Trick Tower from exam phase 3. Trick Tower reminds me of:
1) Countless towers in Lufia II: Rise of the Sinistrals. All of them are large, complicated, and filled with traps. However, there isn't a situation in the game where the hero has to go from the top to the bottom.
2) The tower in Azure Dreams (PSX). It's huge and 40 floors tall, and it's filled with monsters and traps. The goal is to reach the top of the tower (not easily done).

Now we have Heaven's Tower. This reminds me of Battle Tower from Tales of Graces F. Each floor has monsters for a single character to fight. You have to clear each floor to reach the next higher one. I believe this will be the scenario for Heaven's Tower but I don't really know (as I have not read the manga).
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