A car's value decreases because it gets wear and tear. A video game's value decreases as more people complete it. The former is tangible, while the latter is intangible. That's why I was differentiating them with depreciation and amortization. Yes, it's technically depreciating, but I wanted to differentiate them further due to the nature of how they lower their value.
It's not about value "to the owner" but "actual value" as a monetary value.
It's still an apt comparison, as the value goes down and can be purchased used. But there are minor differences. Not like it's the only available comparison, just the most common.
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