Defying gravity
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Due to word limitation, I am creating another post for the third game.
Spoiler for ISML 2012: The Video Game feat. AST and KBM:
Ladies and Gentlemen, I present to you...
ISML 2012: The Video Game!
As usual, the title screen can be found here.
The main menu screen reveals the following. The functions are pretty much self-explanatory: single player is for a single player; multiplayer, two or more players, extra, all those special/extra things inserted in the game now in your control; settings, adjusting the game settings to your preference/style. Story mode has its own new feature, which will be covered later in this list.
For Single player mode, single player represents an arcade-style single payer mode where contestants battle a set number of opponents until reaching the "final boss" of the stage. Vs computer is you against a computer-controlled character at a set difficulty. Team battle is fighting against the computer with a set team of up to four characters. There is also an arcade version of this. Time attack is noting how fast you can defeat a set number of characters. Survival is seeing how many opponents you can defeat before your health runs out. Roulette 7 calls for seven girls battling for either a necklace or the tiara with the game starting with two characters fighting each other and another character will join in the fray after a set amount of time, fighting for the highest amount of victories to obtain the prize. The new added feature that is incorporated in the game is Mercenary. Mercenary is when you defeat a set number of "dummy characters" of increased difficulty per "wave". The player starts out with a few easy dummy characters one at a time. On the next wave, two dummies of increasing number will appear at the same time of increased difficulty. On the third wave, three dummies of increased difficulty and number, etc. The goal is to kill as many as you can before you run out of health.
For Multiplayer mode, vs player is you against another person. Fatal 4 way is a maximum of 4 mixed players and/or computers battling each other in either melee or team battles. Team battle, is a maximum of 4 mixed players and/or computers battling each other with his/her team. Again, up to four characters per team, and match could be either melee or teamed battles. Tournament is a single or double elimination style tournament with a set number of characters. Round Robin is a set of characters challenging each other at least once with the one with the most victories declared the winner. In the event of a tie, a sudden death match will take place to see who the winner will be. Roulette 7 is the same concept as before, now with more than one player added into the fray. Mercenary also has the same concept as before, this time, adding more than one player in the match. Of course, the amount of dummies per wave is multiplied by how many players are involved.
Story mode is broken up into two sections. In Story, select any character, and follow the story of your chosen character as she ventures the world known as ISML. Create friends, defeat rivals, watch the drama unfold as your character goes through Regular Season and Post Season. Obtain all seven necklaces, and pave the path to the final match for the Heavenly Tiara. Every choice you make, every road you take, and every friend and enemy you make will decide what kind of a path your road to the Tiara would be. In Destiny, follow a set stroyline for several of the characters provided for selection. Relive the lives of eight characters as they tell you, through their eyes, what went down and what they have been through in their stay at ISML. The characters with a set storyline are provided here and here. A story mode for one character and a destiny mode for the same character are two different plotlines.
For extra, character bio is the biography of the character. Character video is a video of a said character after you have completed the story of the character in Story mode. Personal rankings allows one to see the data of what s/he has done, such as character usage, story completion of a character, etc. Camera allows one to take pictures of his/her match as the match progresses. Exhibition is where you can watch up to four computers compete against each other. Training is where you can practice using a character while having up to three "dummy" characters in an arena with you.
For settings, game setting allows one to adjust the settings of the game to one's preference such as game difficulty, match stipulation, etc. Save setting if if you wish to have the game saved automatically or manually. Control settings is where you can set your controls in the way you feel most comfortable fighting in. Language allows one to adjust the game to their own language such as Japanese, Korean, etc. Rumble & sound allows adjustments for the rumble and sound features of the game. Screenshots allows one to see the pictures that one as taken from the game and whether or not you wish to delete the said picture(s) or not.
The characters that you see in inclusion to the menu screen will include every unlocked character in the game in a random order. If you guys are curious as to what the game looks like, here are some screenshots of the game. 1, 2, 3. If you do not like clicking around so many times, the images the everything that has a link is provided below the spoiler, if you want to follow it along that way.
Finally, in games such as these, all of these girl will have finishing maneuver. Under the health bar, there would be an energy gauge that increases every time you attack your opponent or if the opponent hits you. You can activate the finisher only when the gauge is completely filled. The lower your health, the faster the gauge will replenish itself. New to this is something called Crisis. This is basically the stronger second finisher of the character if the character reaches 1/3 of its health left. Currently, I am stuck with some of the girls' finishers. If you have any ideas as to what they could be, feel free to say it here. Also, if you have other ideas of the girls' finishers that I have already wrote a finisher for, feel free to say it here as well. I may take it to consideration if I find it better than my original idea.
Spoiler for Finishers: Stella:
Aisaka Taiga - N: Tiger Roar (Taiga swings her bokken vertically in front of her at high speed.)
C: Palmtop Rage (Taiga unleashes her fury, increasing attack, speed, and jump for a period of time.)
Akiyama Mio - N:
C: Moe Moe Beam (Mio shoots a large heart-shaped beam in front of her.)
Asahina Mikuri - N: Mikuru Bullet (Mikuru fires a machine gun in front of her.)
C: Mikuru Beam (Mikuru shoots a large eye beam in front of her.)
C.C. - N: Geass (Opponents in front of C.C. are unable to attack for a period of time.)
C: Lancelot Frontier (C.C. rides on her mecha for a period of time.)
Fujibayashi Kyou - N: Missile Dropkick: Kyou charges forward with a fast dropkick in front of her.
C: Book Barrage (Kyou throws a storm of multiple hard-cover books in front of her.)
Furukawa Nagisa - N: Dango Daikazoku (Nagisa sings Dango Daikazoku. Everyone falls asleep while Nagisa is surrounded by dangos to replenish her health. The closer the opponent, the longer she sleeps.)
C: Illusionary World (Nagisa turns a part of the field around her into the illusionary world. The longer someone stays inside the world, the longer their energy is drained and transferred to her.
Hecate - N: Syncronize (Hecate spreads the health and energy gauge of all characters equally.)
C: Code of Xanadu (Hecate sets up various codes around her before firing a charged beam. The attack does not work if there is no one within the codes)
Hiiragi Kagami - N: Breath of Fire (Kagami breathes fire in front of her at a wide range.)
C: Halloween Miku (Kagami transforms into Miku, enhancing speed, jump, block, and reversal for a period of time.)
Hirasawa Ui - N: Sisterly Care (Ui masks herself as Yui, making her "invisible" for a period of time.)
C:
Hirasawa Yui - N: Shopping Frenzy (Yui shoots two electrical screwdrivers in front of her.)
C: No Rice, No Life (Yui fires several plates of curry rice in front of her in a row.)
Holo - N: Apple Farm (Apples fall from the sky, which can be used to recover health or use as a weapon)
C: 1000 years (Holo transforms into her wolf form for a period of time)
Ichinose Kotomi - N: Violin Solo (Kotomi plays her violin, creating a large soundwave around her. The closer the opponent is to the soundwave, the more damage the opponent receives.)
C: Garden of Memories (Kotomi summons a giant teddy bear to her aid for a period of time.)
Ikaros - N: Apollon (Ikaros flies to the sky and fires an arrow that explodes on contact. The closer the opponent is to the point of the explosion, the more damage the opponent takes.)
C: Artemis (Ikaros flies to the sky and fires several large missiles to the arena. The closer the opponent is to the point of the explosion, the more damage the opponent takes.)
Illyasveil von Einzbern - N: Berserker (Illy summons Berserker to aid her for a set period of time.)
C: Berser-Car (Illy rides on a transformed Berserker for a set period of time.)
Index Librorum Prohibitorum - N: Sheol Fear (Index chants a psalm, paralyzing and damaging those around her. The closer the opponent, the stronger the paralysis, the greater the damage.)
C: Dragon's Breath (Index fires a charged beam upward. Afterwards, feathers fall from the sky at a wide range, causing major damage. The attack may harm the user.)
Izumi Konata - N: Copycat (Konata mimics the closest opponent's finishing maneuver and uses it)
C: Cosplay Rock (Konata cosplays as the opponent farthest away from her, mimicking her moves for a set period of time. Damage done to Konata is also done to the character she is cosplaying as.)
Katsura Hinagiku - N: Masumura (Hina wields Masumura, enhancing strength and defense for a period of time.)
C: Shirosakura - (Hina wields Shirosakura, enhancing her strength, defense, and speed, increasing her range, and obtains unlimited flight for a period of time.)
Konjiki no Yami - N: Incision (Yami's hair turn into thin blades and randomly flings her hair around in a wide range)
C: Dragon Barrage (Yami turns her hair into dragon heads and fists, smashing everything around her in a wide range)
Kotobuki Tsumugi - N: Tea and Cake (Tsumugi replenishes her allies and her health by half.)
C: Try Hit Me (Tsumugi strikes a punch with power equal to double the health she has left.)
Last Order - N: Sparks Fly (All moves have a paralysis effect for a period of time.)
C: Misaka Network (Damage done to Last Order would be evenly distributed among her opponents.)
Louise Vallière - N: Explosion (Louise creates a large explosion in front of her. The closer the opponent is to the point of the explosion, the higher the damage.)
C: World Door (Louise sends her opponent inside a warphole and forces them to the ground, causing damage.)
Misaka Mikoto - N: Chainsaw Massacre (Misaka swings a magnetically charged sword in front of her. The closer the opponent is to the impact, the greater the damage.)
C: Railgun (Mikoto fires a large electromagnetic beam in front of her.)
Nagato Yuki - N: Reprogram (Yuki inserts bugs onto her opponent for a period of time. The closer the opponent, the stronger the bug, the higher the quantity of bugs.)
C: Reorder (Yuki distorts a set space in front of her, completely crushing the enemy. The lower the opponent's health, the stronger the damage. The attack does not work if no one is in within her area.)
Nakano Azusa - N:
C: Nyaa~ (Azu-nyan imitates a cat, stunning those in front of her for a certain period of time.)
Nymph - N: Paradise Song (Nymph shoots out a large soundwave in front of her from her mouth.)
C: Jamming System (Nymph automatically counters and reverses attacks for a period of time.)
Oshino Shinobu - N: Vampire Night (Shinobu latches at her opponent, absorbing their health and preventing them form using their finisher for a set amount of time.)
C: Heart-under-Blade (Shinobu transforms into her adult form and swiftly dashes in front of her with a large blade horizontally in hand.)
Saber - N: Excalibur (Saber creates a series of shockwaves in front of her with her sword with the final sword swing having the largest shockwave.)
C: Avalon (Saber is granted immortality for a period of time)
Sakagami Tomoyo - N: 1000 Hit Combo (Tomoyo attacks with series of kicks in front of her. The attack does not work if the first series of kicks does not hit an opponent.)
C: Unlimited Chain Combo (Tomoyo attacks with a series of kicks with the final kick sending the opponent up and afar. The attack stops if no one attacks the airborne opponent back at her, causing the process to happen again)
Sanzen'in Nagi - N: Missile Hammer (Nagi swings circularly a rocket-propelled hammer in front of her)
C: Mecha Nagi (Nagi rides in a giant mecha of herself and wrecks havoc for a period of time.)
Sengoku Nadeko - N:
C: Snake Curse (Nadeko shoots two invisible large anacondas in front of her. Those who were caught in the attack are binded in place and lose health for a period of time. The attack stops if someone hits the binded person.)
Senjougahara Hitagi - N: Pencil Crossbow (Hitagi fires several dangerously sharp pencils at once on front of her.)
C : Staple Shower (Hitagi showers her opponent with various school supplies from above. The school supples that do not hit the opponent(s) latch onto the ground and act as spikes. They will disappear after a certain amount of time or if someone other than Hitagi touches them.)
Shana - N: Alastor (Shana flies upward with her red wings, dives at a certain angle, and incinerates all within her wide range. The closer the opponent is to the impact, the greater the damage. The attack does not work if Shana does not hit anyone during her time of flight.)
C: Judgement's Eye (Shana can block all attacks, and all attacks have a fireball or large flame after-effect for a period of time)
Shiina Mafuyu - N: Fanfic Fandom (Mafuyu reads a BL novel, stunning her opponents for a period of time. The closer the opponent, the longer she is stunned.)
C:
Shirai Kuroko - N: Judgement (Kuroko pins her opponents down within a wide range for a period of time. All who are pinned are prone to attacks and unable to attack. The closer the opponent, the longer the opponent is bound.)
C: Final Action (Kuroko hones on a certain opponent while attacking her with darts of quick succession. The attack does not work if there no one within her reach.)
Suzumiya Haruhi - N:
C: World Distortion (All except Haruhi lose their sense of gravity and float in the air. All are unable to move or attack within a period of time.)
Tohsaka Rin - N: Full Circle (Rin surrounds herself in a magic circle. Those within the circle are fired randomly by mana. The attack does not work if no one is within the range of the circle.)
C: Azoth Dagger (Rin stabs someone in front of her while forcefully releasing mana from the dagger.)
Spoiler for Finishers: Nova:
Akemi Homura - N: Battle for the Fallen (Homura throws various explosives in front her, destroying everything in a wide range)
C: Alter Time (Homura stops time for a period of time, making the opponent(s) completely vulnerable to her attacks.
Aragaki Ayase - N:
C: My World; My Rules (Ayase increases her attack, defense, and reversal for a period of time.)
Charlotte Dunois - N: Raphael-Revive (Charlotte shoots her opponents from the front and the back in quick succession.)
C: Raphael Revive Custom II (Charlotte hovers over her opponents and fires an array of bullets from above.)
Elucia de Lute Irma - N:
C: Capsule Capture (Elsie sucks her opponents in front of her into a capsule at a wide range, flies briefly before dropping the capsule, causing damage. The closer the opponent, the higher the chances of capture. The attack does not work if no one is captured.)
Eucliwood Hellscythe - N: Death Scythe (Eu swings her scythe circularly, creating a black shock wave around her.)
C: Death Kiss (Eu speaks, her voice reaching a set radius. The closer the opponent, the greater the damage.)
Fear Kubrick - N: Mechanism No.26 Iron Maiden (Fear places characters in front of her inside the Iron Maiden, rattling the contents inside. The attack does not work if no one is captured)
C: Mechanism No.3 Guillotine (Fear places characters in front of her into the guillotine, causing massive damage. The attack does not work if no one is captured)
Gasai Yuno - N: Blood Bow (Yuno fires her crossbow in quick succession)
C: Blood Bath (Yuno runs up to her opponent and turns her into a bloody mess. The attack does not work if she does not reach someone.)
Gokou Ruri - N:
C: Mascera (Ruri summons Mascera to aid her in battle for a period of time.)
Haqua du Lot Herminium - N: Burning scythe (Haqua sets her scythe ablaze, increasing attack and adding a fire attribute to her attacks)
C:
Haruna - N: Slime Mayhem (Haruna accidentally creates slime that spreads in a large range. The closer the opponent is to the source of the slime, the greater the damage.)
C: Mystletainn Kick (Haruna jumps, somersaults, and creates a large explosion upon landing. The closer the opponent is to explosion, the greater the damage.)
Hasegawa Kobato - N:
C:
Himeji Mizuki - N: Summoning F (Mizuki summons her beast, aiding her for a period of time.)
C: Armor Up (Mizuki equips herself with the armor and weapon her summon beast has, increasing attack and defense for a period of time.)
Honma Meiko - N: Tearful Sight (Menma turns invisible for a period of time.)
C: Final Wish (Menma fires a large firework that explodes on contact. The closer the opponent is to explosion, the greater the damage.)
Irisviel von Einzbern - N: Healing Circuit (Irisviel and her team regain HP for a period of time.)
C: Holy Grail (The grail's contents are spit out at a wide area. The closer the opponent is to the source, the greater the damage.)
Iwasawa Awami - N:
C: My Song (Iwasawa sings, absorbing health from those around her. The closer the opponent, the more health absorbed.)
Kanzaki H. Aria - N: Sherlock Quadra (Aria fires several bullets in front of her, then slices her opponents with her swords. The attack does not work if no one was fired.)
C:
Kashiwazaki Sena - N:
C:
Kasugano Sora - N: Brotherly Curse (Sora curses those around her, lowering their health. The closer the opponent, the stronger the curse.)
C:
Kirishima Shouko - N: Summoning A (Shouko summons her beast, aiding her for a period of time.)
C:
Konoe Subaru - N:
C:
Kousaka Kirino - N: Ace Racer (Aria enhances speed and jump for a period of time.)
C: Meruru (Kirino summons Meruru to her aid for a period of time.)
Kuroi Mato - N: Rock Cannon v3 (Mato's rock cannon transforms into a three-barreled gatling gun, showering multiple bullets in front of her opponent)
C: Rock Cannon Final Form (Mato's rock cannon expands, charges, and fires a large, prolonged beam blast in front of her. After the attack, she reverts to her normal form. She can return to Black Rock Shooter when the energy gauge is full.)
Makise Kurisu - N:
C:
Mikazuki Yozora - N:
C:
Mine Riko - N: Lupin Quadra (Riko flings her hair with knives wildly in front of her.
C:
Nakagawa Kanon - N: Citron (Kanon turns invisible for a period of time.)
C: Happy Crescent (Shooting stars and crescent moons fall around her at a wide range.)
Nakamura Yuri - N: SSS Brigade (Yuri calls out her comrades. All fire various weapons in front of her.)
C: SSS Mission Impossible (Yuri rides on a helicopter and flies away from the stage. Yuri holds a gun with a scope and fires at opponents with precise accuracy.)
Sakura Kyouko - N: Triangle Prison (Kyouko traps her opponents in a triangular pyramid while attacking them with her speak inside. The attack does not work if there is no one within the area.
C: Friendship Voice (Kyouko throws her Soul Gem in front of her, creating an explosion upon contact. The closer the opponent is to the explosion, the greater the damage.
Shimada Minami - N: Summoning F (Minami summons her beast, aiding her for a period of time.)
C: Weapon Up (Minami gains a number of weapons at her disposal, increasing attack and speed for a period of time.)
Shomiya Shiori - N:
C: Library Defense (Shioi enhances her defense and automatically blocks for a period of time.)
Suzutsuki Kanade - N:
C: Money Slap (Kanade grabs the closest opponent and slaps her with money, causing damage and confusion. The attack does not work if no one is within reach.)
Tachibana Kanade - N: Guardskill: Wings (Kanage grows large angel's wings, allowing her to stay airborne continuously within a period of time.)
C: Guard Skill: Harmonics (Kanade creates a clone of herself to her aid for a period of time.)
Touwa Erio - N: Caught a Cold (Erio wraps herself in a futon, increasing defense for a period of time.)
C: City of Aliens (Erio catches people into her bicycle, flies up, only to crash down, causing damage. The attack does not work if Erio cannot catch anyone during the bike ride.)
Victorique de Blois - N:
C: Wellspring of Wisdom (Victorique automatically reverses and blocks attacks for a period of time.)
Yui - N: German Suplex (Yui latches onto an opponent and performs a German suplex. The attack does not work of the opponent is not in reach.)
C:
Yuzuriha Inori - N:
C: Mana Form (Crystals are grown in Inori's body, increasing attack, defense, and speed for a period of time.)
Spoiler for Finishers: Unlockable Characters:
Astarotte Ygvar - N:
C:
Erica Hartmann - N:
C: Sturm (Erica performs a barrel-roll, which shoots gusts of winds in front of her.)
Fate Testarossa - N: Arc Saber (Fate swings her scythe, launching a large, spinning scythe blade in front of her.)
C: Trident Smasher (Fate fires three prolonged beams from the same firing point, creating an illusion of a trident blade.)
Ika-Musume - N: Squid Invasion (Ika-Musume captures her opponents in a wide range, flinging them around recklessly. The attack does not work if she is unable to grab anyone.)
C: Giant Ika-Musume (Ika-Musume eats a shrimp that allows her to grow in size for a period of time, In return, she shrinks to a tiny form also for a period of time.)
Kaname Madoka - N: Heart of the Arrow (Madoka fires one long arrow in front of her, piercing everything in her path.)
C: Dying Wish (Madoka enhances all abilities for a period of time.)
Miki Sayaka - N: Performance of Swords (Sayaka slashes her opponents several times. The attack does not work if no one is caught in the first strike.)
C: Regeneration (Sayaka quickly regains HP periodically with a 50% chance of becoming a witch. The chance increases each time this move is used. In witch mode, all abilities are enhanced, and her attacks absorb health, but HP is sharply decreased over time.)
Saten Ruiko - N: Level 5 (Ruiko fires a gust of wind with sharp leaves in front of her.)
C: Level 0 (All finishers are unusable for a period of time.)
Tomoe Mami - N: Musket Works (Mami fires several musket bullets in front of her.)
C: Tiro Finale (Mami jumps and fires a large ray gun down and forward.)
A game that I have in mind to create in concept called All Star Warfare (ASW for short). It is another fighting game that features as many franchises as I can think of (Anime, Nintendo, Marvel, DC, Capcom, Namco, etc.) Of course, this idea has already been thought of by many people, some of which are already accessible for download for the computer. I guess the main problem for them is licensing due to the amount of things they are taking via copyright. It took me a while to get some characters in the game, since there was just so many to choose from. In the end, I came up with 60 characters, since it was a nice number to stop at. The problem from here on out is the entire concept itself. I guess I can make it a simple arcade game in which people would buy the game for the sake of the characters in them, but I wish to provide something new to the table to make this game unique in comparison to other common arcade games (Persona, King of Fighters, Street Fighter, etc.) Once I get the unique factor settled, everything else should be able to flow out of my head in terms of bad photoshop artwork designs for the game screens themselves. What do you guys think/have in mind?
Last edited by broken270; 2012-10-28 at 23:28.
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