Well, D2 had more gold and green to offset the boringness, even if a lot of them sucked. But many low level green/gold items were really good for their levels, and I actually took some level 10-15 uniques to hell because they were pretty good til I could replace them.
Also, crafted items were a different color. Why didn't they even bother with this in d3? It makes it stand out. Or did the game designers think players were too stupid to differentiate between more than 3 colors?
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