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Old 2012-10-21, 00:01   Link #42
TinyRedLeaf
Moving in circles
 
 
Join Date: Apr 2006
Location: Singapore
Age: 49
Quote:
Originally Posted by james0246 View Post
There is a difference between doing a good job and simply doing a job. Most animators and storywriters are simply churning out a product, so there is no need for any bells and whistles (so to say), especially for a product that is bound to make money (One Piece and Shippuden spring to mind, both have large numbers of subpar episodes).
In any project, team members have to balance quality with time and cost. If it were possible, I would love nothing more than to take all the time and money I need to ensure that an article is fully copy-edited, fact-checked, sub-edited and proofread. Not once, but thrice-over.

Unfortunately, I don't. I am forced to execute the best I can within my constraints.

I imagine the same agony exists for many anime production committees.

If I were in their position, I would feel very much like saying, "Hmm, OK. Thanks for telling me the obvious. Unless you have more specific advice to help me cope with my specific challenges, I'll get on with my job..."

Don't get me wrong. I'm all for getting feedback from viewers. But when the feedback basically amounts to, "You know, your 'execution' sucked, why couldn't you have done it the way so-and-so done it in this-and-that project, which I thought was great (I don't really care if that this-and-that project wasn't what you were trying to achieve, just give me what I want)... Well, that's not really what I call constructive feedback.
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