Somewhat related, but has anyone seen the Yumina PVs or tried the demo? I say somewhat, because the same team that was behind Seinarukana is also behind Yumina the Ethereal.
It's got a pretty interesting battle system, and it features a lot of characters too, with a lot of big-name seiyuus behind some of them (like Kazane and Shizuka Itou for example). Pretty SRW-ish too.
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Originally Posted by PhoenixG
Narukana's defence skill is a low cost ( one mana ) balanced defence with counter. I must say one of the best defence skill although you really run it out very easily.
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Ah, Immortal Mirror. Now I remember. Yeah, it's very,
VERY good. But very very easy to run out of as well.
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Originally Posted by SquirrelFarm
There would've been WAY too much rape if that were the case.
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I suppose, but seeing as you get the skill near end-game, and all bosses get Protection defense, it reduces Primordial One to nothing but cannon fodder use. Hardly something I'd use for Narukana-sama's penultimate final attack.
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Originally Posted by Ausdoerrt
If she didn't faint every time she saw a whale that could be true ^____^
Well, except that she runs out of her useful skills and HP way too quickly (part of it being the very limited amount of defence skills). I don't really like Using Katima in a team, she does just fine as an AR as long as she can reach a town before dying =))) My fav. as a chara is Ruputna (and boy, the system sounds I got after completing her route = priceless!), but in terms of skills Euphie is probably best =)
Satsuki/Zetsu/Jatzieta is a good team, I normally use Thalia/Zetsu/Naya though (not like it makes that much difference - except the bigger damage with vanish skills). That is an ultimate pwnage team, with Final VelocityII and Flame ShowerII and Icicle ArrowII not much can stop them. Second to that is the Sorluska/Ruputna/Jazeita team (no Final VelocityII for me, at least yet... maybe on the next playthrough).
Well, haven't gotten to SuperHard quite yet. I do imagine that the %skills will get only stronger in SH - it's SH after all.
I couldn't use Sorluska or Katima AR for the Management Gods fight on second playthrough because they didn't have good enough Defence skills and died before the 20 rounds were over. The easiest way is Nozomu with [Pr] defence skills.
ARs are cool, but I'm not doing what you are primarily because I want to have all the characters out on the field - so that I can level them up gradually (I'm not a huge fan of power-gaming, so...).
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It wasn't really so much power-gaming as it was just clearing through the map in the quickest way possible. If you've noticed, the fastest ones on my AR list are Katima and Zetsu, and that's because I use them to clear the pests out of the others' way. The rest are all steamrollers given then full skill sets, so no enemies or bosses can stand against them.
I just really like making use of the AR system. I'd love Seinarukana more if I could have six AR spots right from the start.