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Old 2013-03-29, 12:16   Link #222
ZGoten
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Join Date: Jul 2007
Location: Germany
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Quote:
Originally Posted by Shadow5YA View Post
Bigger companies for mainstream titles put more money into developing the game and promoting it via advertisements.

Final Fantasy is anything but a niche game, so S-E naturally would expect several million copies sold.

Let's say for example that the next mainline 3D Mario game only sells 1 million copies. Considering its history would you honestly consider that number to be a success?


Perhaps there is a bit of a "power creep" on expectations, but the fact is that bigger titles have high expectations for success placed on them.
You have to differentiate between "success" and "major hit", which was the initial topic. If Atlus managed to sell a million copies of Persona 5, that would probably be a huge success for them, since they usually rely less on advertising and graphics, which results in lower production costs than say those of a Final Fantasy. In order to be a major hit, though, you need great media awareness, you need consumers left and right yelling how great of a game this is. You need to be able to look back on it 10 years later and say that this game was indeed exceptionally well and often received. So "succes" and "major hit" have two very different meanings, which is why the last major JRPG hit was Pokemon Black and White in 2010.
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