Well this isn't necessarily going exactly with Total War scale or gameplay mechanics. Those don't necessarily work for rapid fire gun based combat, or loose formations. Since 40k involves lots of shooting and melee you need a very particular way to go about handling it.
I'm more talking about constructing armies prior to battle (like in custom games), or building up armies on the campaign make and moving them about. THAT'S something I think would work extremely well for 40k.
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