Quote:
Originally Posted by Toku
Spoiler for Trick of the Golden Witch:
Wow. Alpacatrice, spontaneously combustible bears, and a human Beatrice with long enough arms/fingers/fingernails to reach through the window all the way to the door. You guys sure made some amazing theories. I especially laughed at the bears.
What's with the first twilight though? I actually did realize the solution to that particular puzzle as soon as they went into the chapel and heard the dripping sound coming from above them...
But then I immediately dismissed it, thinking that if there was some kind of hole in the ceiling, the characters would have noticed it and said something about it. I didn't even think of a steeple, and I thought the idea was ridiculous anyway, so I never gave it any more thought.
And so, I'm ashamed to say that I could not solve a single puzzle before its solution was revealed. I never even guessed the identity of a single culprit, let alone their motive. I completely lost. I have a feeling that I won't be able to solve Inquisition at all. (and I'm going to be busy for a while, so I can't start it for some time anyway)
But I wonder, can you really die from an asthma attack that fast?
And I don't particularly like the fact that there was no auto-lock on Kinzo's door. But I think it's still fair game.
For the most part, the tricks in this game weren't particularly interesting on their own. They just allowed some pretty cool logic puzzles to be created.
I know just how much effort it must have taken Kinjo to come up with the ideas and set it all up so that it would be difficult to solve, though. I definitely respect that.
All in all, I did enjoy this episode, though I liked the actual story more than the Tea Party and beyond, lol.
|
Darn, it's too bad you won't be able to read the last two games for some time, because they're both my favorites. And I really enjoy reading your thoughts on them.
But also, I think it's only natural that the solutions seemed rather mundane compared to their setup. After all, a magic trick isn't nearly as entertaining once you know how simple it is to reproduce. It loses its magic, but that's only because you were tricked into thinking there was magic in the first place. One of the funnest parts of making these games was finding the right way to juxtapose all of the various mundane tricks together in a way that's entertaining to read yet misleading enough for the reader to not stumble upon the answer too easily.
Trick was designed to be the most difficult, so technically speaking
Inquisition should be easier for you to solve. But that depends on how good you are at playing an unfair game. The odds are just really stacked against you, that's all.