2013-01-04, 21:37
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Link
#3089
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Lurker
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Quote:
Originally Posted by Kleeyook
This is just my opinion.
Spoiler for Kirito's handicap:
What the hell is wrong with this series? Kirito's adapted in dual-wielding but he can only used it in the very late level of SAO (75th floor), a few times in ALO and GGO. I know that dual-wielding is cheating since it's overpowered, but for him to go back to use only one-handed sword would surely make it uncomfortable. It's like a Muay Thai boxer got told to use only punches, no kicks, elbows or knees.
And to hell with start learning everything again from LV.1 everytime. I'd be very discouraged to do grinding for long. I can't quite understand the concept of their skills either. It's probably comparable to Halo players using joystick moving to COD on WiiMote. A bit different but all the same. Still, it's kinda boring as hell to relearn what you already from the start, with relatively no much time to create new skills.
Yuuki has HUGE advantages over SAO-players. She's fully in FullDive device, which is superior to that headgear the others have, thus giving her advantage on reflex over others, also two years of grinding. She doesn't have to risk her life fighting against enemies in SAO either. It's like a skilled martial artist who never face danger. Sure she has her own incurable illness, but being put to death by murder is too different from disease.
And what our protagonist does? He simply delete all his stats and possessions in ALO to start anew, instead of focusing on getting stronger by more exotic skills like *cough*Yuuki*cough* when his stats is so high end already.
What's the purpose of dual-wielding skill anyway? For coolness' sake?
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What are you on about, Kirito doesn't start from Lvl1 every time...
No offence to you, but I find your opinion being based upon not taking many of the details in the SAO series into account.
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