Yes I have, actually. And my stance with ToL is exactly the same with Druaga:
I also tend to dislike dull, clueless leads. And no, romantic school theme shows have much of the same leads: people who are so absorbed with their own crushes or whatever that they always fail to see the feelings of others right next to them. I've seen so many of them, that they just ruin any entertainment value for any game or animu that has them for me.
You ever play Tales of Vesperia? I loved that game. Sure, it had much of the same cliches as any JRPG out there, except for one thing. The main lead knew exactly what he wanted and carried out what needed to be done, and he tried carrying his burdens alone.
That's far different from Jil, who didn't have a clear goal in mind when climbing the tower in S1, while he made climbing his sole purpose in S2, very much ignoring the feelings of his companions. Sure, his companions decided to go along with him on their own, but did Jil keep their thoughts in mind? Or was he so preoccupied with catching up to Kaaya and Neeba (as well as being a clueless, stupid idiot) that he failed to realize that he was endangering his friends' lives on his own selfish quest (in the beginning anyway)?
That's like saying that a man who accidentally runs over a pedestrian is clear from guilt because he didn't intend to kill the pedestrian, and the pedestrian didn't intend to die that day. Sure, Fatina decided to go along and help Jil on her own, but Jil must to have realized that her motivations were far different from his and that she had little to NO reason being in that tower unlike he did. Just because Fatina decided to go with Jil doesn't make Jil's lack of consideration for her any less selfish.