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Old 2011-02-18, 09:58   Link #86
JuGG
Senior Member
 
 
Join Date: Dec 2010
Location: Nottingham, UK
Age: 35
Quote:
Originally Posted by Vallen Chaos Valiant View Post
I always considered that a conspiracy against RPGs. The reason we want to level in an RPG is that we are able to go to more dangerous places. Level scaling essentially renders levelling irrelevant, making it into a first person shooter.

The sad part is we have sandbox player now who are demanding that levelling be removed all together so they can go anywhere and kill anything at level 1.
Scaling is a weird inclusion in any RPG; one of the main reasons many players enjoy the open environments and character development is the ability to overpower the easier enemies. I'm fine with certain bosses or areas scaling if they are designed to be difficult but the entire world doing so just doesn't make that much sense and lessens gameplay in my opinion. I hope the system is a bit smarter this time round so that I can destroy certain villages with a bit more ease.
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