Quote:
Originally Posted by germanturkey
challenge mode for /\ is particularly lame, because you need to hit all 8 c presses to progress. i normally hit 6 or 7 because there's always the chance you'll drop it. Hazama is a shit character. its like the devs were like, "lets make a character sort of like /\, but better than her in every way." the matchup is 7.5x2.5. what's wrong with that...
and yes, Tsubaki is amazing to play.
|
Not trying to blindly defend my new main out of love (or whatever term one may call it) but in the new CS2 patch, Hazama definitely does not qualify as a zoner and is very unlike lambda (he's a more "in your face" kinda character now). I'm also fairly confident that the matchup is nowhere near 7.5-2.5, be it in CS1 or CS2.
I feel Lambda is pretty alright (not perfect by any means, but very much competitive) and she'll dwell in Mid to High B tier (mere speculations of a random internet guy who will never reach the levels of the godlike players). Hazama is insanely strong with meter but I doubt you can autopilot with him like Bang in CS1. Jayoku is single-handedly carrying him into A tier (mid to high) but his Okizeme (imo, only decent one is 214D~A after 3C), CA (IIRC, one of the worst in-game) and sub-50 meter game (especially on defense) is a bit lacking. He'll still not touch S tier, not in CS2 at least (unless the Japanese gods find some game-breaking stuff).