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Old 2012-09-19, 06:26   Link #266
Adigard
Senior Member
 
 
Join Date: Apr 2006
Quote:
Originally Posted by Dr. Casey View Post
That sounds... really... not fun? I always figured the experience curve would be closer to that of regular RPGs, where you can almost always grind to 99 or whatever's the max level in a couple of weeks if you just farm some final dungeon enemies.
You have to keep in mind that in the old school MMO's the developer's made their money by keeping you subscribed for the longest amount of time... so the modern day 'blink and you'll miss hitting the level cap' ideas didn't exist. Half of the game back then really was just getting to the cap. Taking a few years to get your character to the level cap with one or two jobs (in FFXI, for instance) wasn't too surprising.

It's not like that now, modern MMO's are far too instant-gratification... but in many cases it's better / easier / more enjoyable for casual players.
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