Thread: Diablo III
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Old 2011-08-28, 16:46   Link #850
Eater of All
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Join Date: Jun 2008
Location: Outside the Asylum
Quote:
Originally Posted by synaesthetic View Post
I don't save scum, why punish me for something people with no life will do? If I want a specific item bad enough to save scum I'll just spawn it with the dev console and save time.

Just because you can do something doesn't make it worthwhile. Using save scumming you can get the Advanced Power Armor at the very beginning of Fallout 2, making the entire game leading up to the endgame trivial. But why bother? It makes the game too easy, it takes a long time, because you're instantly dead any time you encounter an Enclave patrol.

Punishing the people who play the game properly just to keep people from playing the game in a way the developers don't like is just retarded. Blizzard has this Apple-like desire to control how we play their games.

Case in point: in the MMORPG Final Fantasy XI, red mages (among other jobs) can solo certain endgame boss monsters. It's often insanely difficult, tedious and time-consuming, but people do it out of boredom or e-peen enlargement or whatever. SE doesn't seem to care, and I always thought that was kind of cool. Using strategy and figuring out how to defeat impossible challenges is part of the fun of playing a game.
Why are there laws that regulate gun use? It's not like I'm going to go around shooting random people. If I wanted an AK, I'd just buy it off the black market. In fact, why do we even have police? It's not like I'm going to go commit any crimes.

No... please don't argue like that. I can understand you not liking it, but there are such things as necessary evil. And I'm only conceding it as "evil" just to respect your opinion, because I personally never once found the auto-saving thing as annoying.

Look at it this way. If save scumming was allowed, what would happen?
A). A good portion of the population will be armed to the max within 2 weeks
B). The other portion of the population too lazy to or don't want to save scum will complain about it being imba
C). The economy will collapse because items are no longer hard to find
D). It is easy to get to the apex, and therefore, people will quit very quickly
E). All of the above

If I was in Blizzard's position, sorry but I'd rather implement auto-save and risk complains from you than to kill the game.

Quote:
Originally Posted by synaesthetic View Post
Back when I played WoW, I remember some warlock soloing some endgame boss and a group of five shadow priests defeating a boss in a 40-member dungeon. I thought that was cool, but Blizzard apparently didn't, patching out the ability, nerfing the involved classes, banning the offending players. That just blows my mind. Why punish a player for using strategy and critical thinking skills to creatively solve a problem?
*shrug* I don't know about that incident, but that still doesn't sound very relevent to the issue of whether or not auto-save in D2 is fair.

Quote:
Originally Posted by synaesthetic View Post
Seriously, it's bullshit. It'd be like if my old algebra instructor gave me an F for using the quadratic formula instead of factoring. It's not the same as cheating--they're not using hacks or trainers to do it, but using the game itself against itself. That shows strong critical thinking and problem-solving skills. Why punish that? It's stupid.
My calc professor did not give credit if we used differentiation techniques other than the ones he's testing us on (e.g. testing on definition of derivatives, but using power rule learned from physics). Sounds pretty fair to me.

Quote:
Originally Posted by synaesthetic View Post
Oh right, the corporate robber-baron overlords want us all dumb and gullible so they can control us, so we can't have anyone exercising strong critical thinking skills and strategic thought...
Wow, er, I don't want to label you a Blizzard hater just as I don't want to get labelled a Blizzard fanboi, but dude, chill.
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