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Originally Posted by SoldierOfDarkness
Well it'll take time since it's very new but I've been noticing that in PUGS more players will run to me as a Juggernaught when the sync killers come out since they all know I can't be sync.
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That's basically the Juggernaut's job though. If they're not running to you to take care of the bosses then they're doing it wrong.
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I also respec my juggernaught for Turret healing and 4x damage reduction with the siege pulse. It's too slow to use as an offensive power and I spec into heavy tank with an assault ramp to cancel out the damage penalty. With a Reegar for CQC and a Prothean particle rifle I'm able to deck out a lot of damage and I've been having a lot more success.
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I personally didn't put any points on the Geth Turret. It's nice on the Geth Engineer, but I realize that the Geth Juggernaut is best when it has the maximum amount of shields and health. I specced mine 6/6/0/6/6 with Hex Shield dealing damage and size increase, and Siege Pulse specced for damage reduction and 4 shots same as you. I can thus focus on staying mobile and relying on my ELECTRIC FORCE CHOKE to replenish my shields.