Quote:
Originally Posted by Akito_Kinomoto
I was kind of hoping someone would touch up upon this, but just a little nitpick:
How were Higurashi and Umineko inspired by the likes of Kanon and Air? Or, in other words, where's the link between a murder mystery and moelodrama?
|
Here's the quote from Wikipedia:
Ryukishi07 of 07th Expansion wrote in 2004 how he was influenced by Key's works during the planning of Higurashi no Naku Koro ni.[52] Ryukishi07 played Key's games as a reference, among other visual novels, and analyzed them to figure out the reason why they were found to be so popular. He figured that the secret was due to how the stories would start with ordinary, enjoyable days, but then a sudden occurrence would happen leading the player to cry due to the shock value. He used a similar model for the basis of Higurashi but instead of leading the player to cry, Ryukishi07 wanted to scare the player with the addition of horror elements. In this way, Ryukishi07 wished to be in some way associated with Key who he described as a "masterpiece maker".[52]