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4) We're getting the ME2 conversation wheel, but this time instead of having some dialogue be a particular color the center of the wheel will show a symbol to show what kind of reply it is. (The article uses the examples of them being something like aggressive or sarcastic)
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Reminds me of the Bard's Tale when they say it like that. Regardless it seems much larger then "Snarky" or "Nice" choices. I just hope this doesn't become too much like ME2, just in a medieval setting.
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1) We will be able to import our DA:O games into DA2. (!)
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Interesting. If they survived, of course.