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Old 2011-04-23, 16:08   Link #1041
spawnofthejudge
Explodes when thrown
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Join Date: Jan 2009
Age: 37
Also, once you manage to have Fencers, suddenly your Armored Techs become far more useful. Clearing camps, killing Powered V2s...

I've found that once I hit ** missions, I started to use Fencers/Maulers, but in *** missions, Maulers are indispensable. They're the only units that can efficiently take out a Tower. And Fencers can OHKO nearly any infantry. The only exception is V2s.

Also, until a friend showed me Elite Snipers, I didn't really try to build up my snipers much. After that...

Unrelated, I'd also like to note that the last December mission can be a bitch if the boss holes up in one of the Gateway Camps. Took me three tries to get a one-turn method so that he wouldn't move. >_<
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