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Old 2008-06-23, 18:16   Link #15
jfs
Aegisub dev
 
 
Join Date: Sep 2004
Location: Stockholm, Sweden
Age: 39
To a very large extent, the quality of graphics rendered using OverLua depends entirely on the effects programmer, ie. you.
It's quite possible to write some code that renders totally distorted images or just starts some infinite allocation (eventually crashing the process.)

Think of OverLua as a gun turret that tracks your feet until you understand the mechanism to install a new tracking program, to use a classic (and already overused) analogy.

I agree this may sound weird, but OverLua is extremely hard to use correctly, until you fully understand the logic in it, then it becomes very straightforward to use.
Myself, I find it blindingly obvious why things should be done the way I designed OverLua to be used, but at the same time I can (mostly) understand why many people won't easily understand the concepts.
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