Quote:
Originally Posted by RWBladewing
Most of my careless mistakes involve landmines. Including ones I know are there, ones with multiple characters standing around them that I had already avoided them with, that I still somehow manage to step on on the very last turn. All it takes is one brain lapse and boom.
I was half expecting Alicia's final potential to be something along the lines of "Mine Magnet" since I managed to make her step on one in at least 90% of the levels where they were present. Her scream and the way she flies through the air are burned into my brain now.
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If they are strong/healthy enough, characters can use the mine to do an "
rocket explosive-assisted jump" and move farther than they would normally.