Quote:
Originally Posted by Paranoid Android
Nah my guild's all-80 team couldn't beat AC on explorable lol. There's one path (Colossus) that's really badly designed. It's literally impossible unless you have a specific class combination (5 necromancers for example) when A-net claims the dungeons are designed to be beat with any combo of classes.
In the end, it's still a lurer + healer + dps + tank team requirement to beat dungeons in this game without dying.
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There are 2 paths on AC bugged. There's only one that is not. The Ghost one. That one is possible wiith a good team of level 45 players imo.