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Old 2010-12-03, 17:02   Link #185
Ithekro
Gamilas Falls
 
 
Join Date: Feb 2008
Location: Republic of California
Age: 46
A different example of lighting and camera work would be from the Haruhi episode Adventures of Mikuru 00. The episode is basically a badly made, and badly scripted teen adventure movie made by Haruhi (as seen in a much later episode). If you take the episode as is it looks terrible. The acting is bad, and the only thing that seems to save it is the contant voice over narration by the unseen Kyon.

However, look at it again. The episode looks like it was filmed on a moderately cheap handheld camera. The lighting is horrible. The camera shakes and is often not quite in focus. But here is the catch. Look at the backgrounds and character designs. They are well made and consistent as if one took a bunch of high school students and a handheld camera out to make a film. The bad lighting and bad camera use, had to be animated in that way, and was.

Take a comedian that plays a musical instrament on stage badly. Repeatedly badly. Consistantly badly. (Jack Benny). You have to be really good at playing the instrament before you can intentionally play it badly on demand. The example, Jack Benny, could play the violin quite well in fact. He just butchered it on stage for his comedy act.

KyoAni does the same for this particular episode. They learned how to do everything correctly first (with FMP, Munto, and AIR), then made an episode that looks horrible intentionally because it fits the plot perfectly. You have to have some skill to make the lighting correctly bad and get the motion of the camera on something animated without it looking like you just took a still frame and jerked the camera around over it (or moved the cell under it like a lot of action anime use to do).
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